VideoGamer's Scores

  • Games
For 3,038 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Super Mario Odyssey
Lowest review score: 10 Fight Crab
Score distribution:
3051 game reviews
    • 51 Metascore
    • 40 Critic Score
    A mess of a game in all senses of the term. Its gameplay is at least one generation behind the competition, its presentation is like a collection of every graphical effect thrown into a mixing pot and poured onto the screen and the online implementation leaves a lot to be desired.
    • 51 Metascore
    • 40 Critic Score
    It's just...so...boring. Go here. Get this. Wait a while. Come back. And when it's not being dull, it's being infuriatingly imprecise.
    • 51 Metascore
    • 60 Critic Score
    Headspun is intriguing and takes creative risks by blending genres together. It's a shame about those few missing links.
    • 51 Metascore
    • 40 Critic Score
    As a bizarre curio of video game history, Duke Nukem Forever's appeal cannot be denied, and there is some entertainment derived from overlooking the end product of one of history's most troubled productions. The main thing we can learn looking backwards, however, is that no game should be like this going forward.
    • 51 Metascore
    • 50 Critic Score
    It's nice to look at it and is amusing for a short while, but as soon as the presentation gloss wears off you're left with a dull hack 'n' slash that makes use of an overly simplistic control system. Without the substance to go with the game's amusingly twisted appearance, Fairytale Fights never really gets past the opening chapter.
    • 51 Metascore
    • 50 Critic Score
    It's just run-of-the-mill game design. Bar the occasionally impressive combat, Beowulf doesn't have enough to make it stand out.
    • 51 Metascore
    • 40 Critic Score
    This is yet another cash-in designed to pull the wool over your eyes. Poor games don't deserve your attention, no matter how much you liked something in the past.
    • 51 Metascore
    • 50 Critic Score
    It's just run-of-the-mill game design. Bar the occasionally impressive combat, Beowulf doesn't have enough to make it stand out.
    • 51 Metascore
    • 40 Critic Score
    Throw in some truly dreadful writing (the newspaper clippings that tell the story are so nakedly expositional and poorly delivered as to be laughable) and an enemy that actually runs away from you at times and you've got a stinker.
    • 51 Metascore
    • 40 Critic Score
    Although the basic gameplay is serviceable, Murdered barely moves past standard point-and-click fare.
    • 51 Metascore
    • 30 Critic Score
    In short, see the films, play the old games, but ignore this entirely. Even the most hardened Riddick fan will just find it needlessly upsetting.
    • 50 Metascore
    • 50 Critic Score
    Bodycount isn't a good game. It might provide a few hours of entertainment if you're into basic, straight-up shooting, but the controls and dodgy AI will likely put off most players.
    • 50 Metascore
    • 40 Critic Score
    Flashback was never an arcade game, so I have no idea why this is featured. It's a shame that such a revered classic has received such a soulless re-imagining, especially considering the people involved. It's never awful, but its lack of personality is almost worse than being all-out dire.
    • 50 Metascore
    • 60 Critic Score
    Despite a lead character that isn't the most likeable we've come across and some pretty repetitive gameplay, X-Blades still manages to be decent fun.
    • 50 Metascore
    • 60 Critic Score
    Narco Terror is a surprisingly enjoyable old-school arcade romp; it offers some of the greatest fun I've had on XBLA this year; and is one of the silliest games you'll ever play. But once the high wears off, you'll be left craving for a dose of something a little more substantial.
    • 50 Metascore
    • 60 Critic Score
    Despite a lead character that isn't the most likeable we've come across and some pretty repetitive gameplay, X-Blades still manages to be decent fun.
    • 50 Metascore
    • 60 Critic Score
    Wolfenstein Cyberpilot's formulaic combat and missions underwhelm, but the premise and the novelty are intriguing, offering a fresh slant on a dark vision.
    • 50 Metascore
    • 60 Critic Score
    Playing And Then There Were None, you get a feeling that there's an opportunity for someone to do the whole classic detective thing properly - we're talking about playing as Hercule Poirot in a point and click style game based on one of the classic books. With good graphics too. Get it done.
    • 50 Metascore
    • 30 Critic Score
    For the price this is a bigger rip-off than that time I spent a tenner on scanning, and that's saying something.
    • 50 Metascore
    • 50 Critic Score
    Sonic Adventure doesn't just make you realise its age, it also makes you question the world we live in: just how did this ever become the most successful Dreamcast game?
    • 50 Metascore
    • 30 Critic Score
    But the most surprising thing about NeverDead is just how boring it all is. This is an utterly generic shooter with an inspired dismemberment mechanic that neither Rebellion nor director Shinta Nojiri seems to know what to do with. Lacking any kind of spark whatsoever, it becomes increasingly apparent that NeverAlive would be a more honest title.
    • 50 Metascore
    • 20 Critic Score
    For the lucky few who happen to have the preposterous layout requirements, Kung Fu LIVE is a solid novelty title. Unfortunately, it's being marketed to an audience beyond those twelve people.
    • 50 Metascore
    • 40 Critic Score
    It's not an offensive-looking game, but the brief CGI character introductions are the only area where the game looks to be making an effort; the actual character designs are fairly annoying, although there is at least the option to use your LIVE avatar.
    • 50 Metascore
    • 50 Critic Score
    It takes about forty minutes to see everything the DLC has to offer; less if you know your way about Albion.
    • 50 Metascore
    • 50 Critic Score
    There is something to be gained from Target Liberty, and if you do enjoy the likes of Commandos it may be worth your time. For anyone else though, this sloth of a game will likely be far too lumbering and largely thrill free.
    • 49 Metascore
    • 30 Critic Score
    With some of the worst presentation the Wii has seen and some partially broken controls, even an inevitable appearance in a bargain bin shouldn't tempt you to buy Nitrobike.
    • 49 Metascore
    • 40 Critic Score
    It's really hard to understand how anyone thought such a meagre selection of mini-games and a lacking single-player component warranted such a high price tag.
    • 49 Metascore
    • 70 Critic Score
    It's not up to the high standard set by other music games like SingStar and Guitar Hero, but it's good enough to please wannabe dancers.
    • 49 Metascore
    • 80 Critic Score
    A brilliant nugget of arcade puzzle gaming that is hard to put down and well worth its budget price. However, it is a little lacking in substance and, despite its next-gen gloss, feels a lot like a homebrewed internet shareware title.
    • 49 Metascore
    • 50 Critic Score
    Sure the game steals ideas from the best of the genre, has bland graphics, and a main character who desperately needs an ice pack and a throat sweet, but it's enjoyable enough while it lasts - which isn't very long.
    • 49 Metascore
    • 60 Critic Score
    Puzzle Arcade is far from a terrible XBLA game, but make sure you give the trial a go before handing over the 800 Microsoft Points.
    • 49 Metascore
    • 50 Critic Score
    Online play means that even solo players are able to go up against real opponents, but there aren't enough great mini-games in the collection to warrant more than one or two plays through what is on offer.
    • 49 Metascore
    • 40 Critic Score
    As a bizarre curio of video game history, Duke Nukem Forever's appeal cannot be denied, and there is some entertainment derived from overlooking the end product of one of history's most troubled productions. The main thing we can learn looking backwards, however, is that no game should be like this going forward.
    • 49 Metascore
    • 60 Critic Score
    Beyond the short-ish 15-mission single-player experience you have a very basic ad hoc two-player Skirmish multiplayer mode that doesn't really add much to the game.
    • VideoGamer
    • 48 Metascore
    • 40 Critic Score
    Though RPG fans will happily devour another game from their favourite genre, especially on a platform starved of top class role playing titles, all outside the hardcore will tire of its charm long before the closing credits begin to role.
    • 48 Metascore
    • 50 Critic Score
    If you're looking for a weird update to the likes of Road Rash or Carmageddon then LocoCycle is certainly of that mould. Just don't expect the sheen or polish of the developer's older titles.
    • 48 Metascore
    • 40 Critic Score
    If you see this going cheap, buy it for the included Wii Remote Plus, otherwise avoid.
    • 48 Metascore
    • 40 Critic Score
    The two-player cooperative mode may keep a duo of youngsters quiet for a handful of weekends, but otherwise this mismatched game has very little to offer.
    • 48 Metascore
    • 30 Critic Score
    A pretty awful attempt to successfully cross the media-divide, so hopes will have to be pinned elsewhere.
    • 48 Metascore
    • 60 Critic Score
    It's monotonous and lacking the exciting moments of the book and film, but you do get to play as Harry and act like a wizard in Hogwarts.
    • 48 Metascore
    • 30 Critic Score
    Ironfall is a terrible third-person shooter with clunky cover mechanics, shoddy controls and even worse voice-acting.
    • 48 Metascore
    • 50 Critic Score
    The Fight is an exhausting experience, and in more than just the physical sense of the word. Its structure invites boredom, there's no narrative to speak of, and more importantly, the Move controls lack responsiveness.
    • 48 Metascore
    • 50 Critic Score
    Sonic Adventure doesn't just make you realise its age, it also makes you question the world we live in: just how did this ever become the most successful Dreamcast game?
    • 47 Metascore
    • 50 Critic Score
    One of the most generic, bland and uninspired shooters I've played in a long time, and in turn has potentially sullied the work done on the series in the past.
    • 47 Metascore
    • 60 Critic Score
    The gameplay works, but the simple presentation and general lack of polish unfortunately relegate the game to something only a very small minority will enjoy.
    • 47 Metascore
    • 50 Critic Score
    If all you want is a gore-fest, then this may well tick all the boxes required, but everyone else will find it lacking the things that make games great.
    • 47 Metascore
    • 50 Critic Score
    The dull, repetitive gameplay is what hurts it the most, leaving some merely average visuals to pick up the pieces.
    • 47 Metascore
    • 50 Critic Score
    A fairly average, poorly constructed game, built around some refreshing, interesting ideas, and you'll probably be frustrated at what could have been more often than you're entertained.
    • 47 Metascore
    • 50 Critic Score
    Essentially Wing Island has so much charm and potential you can't help but want it to be great, but it will only hold any true appeal to youngsters, or the rare breed of gamer who doesn't want any real challenge.
    • 47 Metascore
    • 30 Critic Score
    The two worst games I've played this year have both been on Kinect, and Sonic Free Riders - you might not be surprised to learn - is one of them. Avoid.
    • 47 Metascore
    • 60 Critic Score
    A fairly well-paced, but fairly unadventurous racing game.
    • 47 Metascore
    • 40 Critic Score
    Rainbow Islands Evolution is a disappointment, and more of a devolution than its title would have you believe. It will likely only succeed in frustrating fans of the classic retro game, and confusing newcomers to the once joyous world of Bub and Bob.
    • 46 Metascore
    • 40 Critic Score
    The sad thing is that every once in a while you get a brief sense of what this game could have been. The trick-based gameplay shows occasional flashes of potential, and the board peripheral could have worked. Maybe somewhere in a parallel universe there's a reality where Robomodo pulled it off; unfortunately, we're stuck here - and in this world Tony Hawk: Ride falls on its arse, big time.
    • 46 Metascore
    • 30 Critic Score
    Sonic has been on a slippery slope for years and SEGA has done nothing about it, and this has culminated in what can only be described as a complete disaster.
    • 46 Metascore
    • 40 Critic Score
    The fairly generic presentation and cheating AI could be overlooked if the core gameplay was great, but it's not. The motion sensitive controls are fiddly and at times completely broken, making Jet Race mildly fun for about an hour at most.
    • 45 Metascore
    • 50 Critic Score
    If all you want is a gore-fest, then this may well tick all the boxes required, but everyone else will find it lacking the things that make games great.
    • 45 Metascore
    • 50 Critic Score
    After the movie turned out to be such good fun, the game landed with a heavy thud, failing to offer anywhere near the same level of enjoyment.
    • 45 Metascore
    • 30 Critic Score
    A frightening lack of originality, uninspired objectives and a shedload of technical issues make Sniper one of the worst shooters this generation.
    • 45 Metascore
    • 30 Critic Score
    In the end we don't believe Interpol's incredibly simplistic gameplay is worth the 800 MS Point price tag, and the rough presentation hurts what would have been a reasonably entertaining title for casual gamers.
    • 45 Metascore
    • 40 Critic Score
    Golden Axe is the latest classic franchise to disappoint on new hardware, and we can't help but think it's a huge wasted opportunity. Beast Rider even fails to include multiplayer support, something that was core to the original game, confirming its fate as a sub-par hack 'n' slash.
    • 45 Metascore
    • 40 Critic Score
    It's seriously lacking content and of those included only two of the sports are worth bothering with for more than one match.
    • 45 Metascore
    • 30 Critic Score
    What is most frustrating is the constant self-sabotage: every time the game does something right, it immediately then ruins it. A section of the game takes place in the derelict ship from the first film. There's a wonderful sense of intimidating scale here – think Kane lowering himself into the same ship. And then, as you contemplate the space jockey, a group of brainless PMCs run in and start shooting.
    • 45 Metascore
    • 50 Critic Score
    One of the most generic, bland and uninspired shooters I've played in a long time, and in turn has potentially sullied the work done on the series in the past.
    • 44 Metascore
    • 40 Critic Score
    Golden Axe is the latest classic franchise to disappoint on new hardware, and we can't help but think it's a huge wasted opportunity. Beast Rider even fails to include multiplayer support, something that was core to the original game, confirming its fate as a sub-par hack 'n' slash.
    • 44 Metascore
    • 50 Critic Score
    Dull combat.
    • 44 Metascore
    • 60 Critic Score
    As it is Big Beach Sports will provide some fairly limited, short term fun, but when available for less than £20 maybe that's not such a bad thing.
    • 44 Metascore
    • 30 Critic Score
    Just a shoddily put together game that will fail to excite even the most hardcore monster fans. Avoid this at all costs.
    • 44 Metascore
    • 50 Critic Score
    It's just run-of-the-mill game design. Bar the occasionally impressive combat, Beowulf doesn't have enough to make it stand out.
    • VideoGamer
    • 44 Metascore
    • 50 Critic Score
    The dull, repetitive gameplay is what hurts it the most, leaving some merely average visuals to pick up the pieces.
    • 44 Metascore
    • 40 Critic Score
    The sad thing is that every once in a while you get a brief sense of what this game could have been. The trick-based gameplay shows occasional flashes of potential, and the board peripheral could have worked. Maybe somewhere in a parallel universe there's a reality where Robomodo pulled it off; unfortunately, we're stuck here - and in this world Tony Hawk: Ride falls on its arse, big time.
    • 44 Metascore
    • 30 Critic Score
    Tornado is more of a shame than a disappointment. The Katamari Damacy style gameplay could have been a perfect fit on the DS. It boggles the mind that someone somewhere within the development team didn't notice how much strain constantly drawing circles puts on your wrist.
    • 43 Metascore
    • 30 Critic Score
    It is so immensely tiresome, so poor and such a cash-in.
    • 43 Metascore
    • 60 Critic Score
    The gameplay works, but the simple presentation and general lack of polish unfortunately relegate the game to something only a very small minority will enjoy.
    • 43 Metascore
    • 40 Critic Score
    Devil's Third is impossible to recommend as anything other than a curio. Coming from Itagaki, this is a huge disappointment.
    • 43 Metascore
    • 40 Critic Score
    It looks and feels terribly dated, has next to no creative spark, completely lacks imagination and is certain to be forgotten very quickly.
    • 43 Metascore
    • 60 Critic Score
    The gameplay works, but the simple presentation and general lack of polish unfortunately relegate the game to something only a very small minority will enjoy.
    • 43 Metascore
    • 20 Critic Score
    It deserves every harsh word written about it. It's the worst kind of cynical cash in and not only damages the legacy of Final Fight, but damages Capcom's reputation as a forward thinking games publisher.
    • 43 Metascore
    • 40 Critic Score
    It’s messy, it’s stale, and traces of it will linger with you for days. And the worst part of it all? You paid for this garbage.
    • 43 Metascore
    • 30 Critic Score
    Sonic has been on a slippery slope for years and SEGA has done nothing about it, and this has culminated in what can only be described as a complete disaster.
    • 43 Metascore
    • 40 Critic Score
    It's obvious that adult gamers should avoid Republic Heroes. But, more damning, it's also impossible to recommend it to anyone wondering whether they should buy it for a young fan of The Clone Wars.
    • 43 Metascore
    • 30 Critic Score
    It's not Ninja Gaiden. It's not what anyone was hoping for. It's not worth your time.
    • 43 Metascore
    • 70 Critic Score
    An unusual and unique game, and the DS should be grateful to be its host. However, it is also the kind of game many will find frustrating, dated, and confusing.
    • 43 Metascore
    • 40 Critic Score
    It's obvious that adult gamers should avoid Republic Heroes. But, more damning, it's also impossible to recommend it to anyone wondering whether they should buy it for a young fan of The Clone Wars.
    • 43 Metascore
    • 30 Critic Score
    Truly awful games, especially full-price retail releases, are thin on the ground these days. Sure, games can sometimes be far too generic or suffer from some iffy design decisions, but they're rarely as poor as Naughty Bear. How the game got released in this state is a mystery.
    • 43 Metascore
    • 40 Critic Score
    Launch titles are often rushed and not representative of what the console can really do, but Asphalt is poor even by these lowered standards. Of all the early 3DS games I've played, this one is a dead cert to be filling bargain bins in a few weeks.
    • 43 Metascore
    • 30 Critic Score
    Truly awful games, especially full-price retail releases, are thin on the ground these days. Sure, games can sometimes be far too generic or suffer from some iffy design decisions, but they're rarely as poor as Naughty Bear. How the game got released in this state is a mystery.
    • 42 Metascore
    • 50 Critic Score
    After the movie turned out to be such good fun, the game landed with a heavy thud, failing to offer anywhere near the same level of enjoyment.
    • 42 Metascore
    • 30 Critic Score
    Nothing more than a shockingly lazy attempt to plunder some loot out of a great brand.
    • 42 Metascore
    • 40 Critic Score
    It’s messy, it’s stale, and traces of it will linger with you for days. And the worst part of it all? You paid for this garbage.
    • 42 Metascore
    • 30 Critic Score
    The most frustrating thing of all, though, is that Bloodforge could so easily have been better. No one would begrudge the tepid level design and repetitive gameplay if it wasn't so arduous+. If Climax had halved the number of opponents, lowered the difficulty ever so slightly and let you respawn with a full health bar, Bloodforge could have been good throwaway fun.
    • 42 Metascore
    • 30 Critic Score
    It feels a little wrong to be so down on a game that seemed genuinely interesting when it was first announced, but Turning Point is so devoid of the qualities needed in a modern FPS that it's impossible to sugar coat. It's just a very bad game, plain and simple.
    • 42 Metascore
    • 30 Critic Score
    It feels a little wrong to be so down on a game that seemed genuinely interesting when it was first announced, but Turning Point is so devoid of the qualities needed in a modern FPS that it's impossible to sugar coat. It's just a very bad game, plain and simple.
    • 42 Metascore
    • 40 Critic Score
    Licensed games can get away with a lot, but this doesn't even reach mediocre quality, with its core mechanics becoming woefully boring a fraction into the campaign.
    • 42 Metascore
    • 40 Critic Score
    The gameplay is fundamentally broken, the presentation is average at best and there is never a challenge; in fact, I don't think I've ever played an easier game.
    • 41 Metascore
    • 50 Critic Score
    4PM
    The brain behind (Bojan Brbora) 4PM deserves a lot of credit for what he has attempted to achieve, but when all is said and done, this feels more like a proof of concept than a fully realised game.
    • 40 Metascore
    • 40 Critic Score
    Licensed games can get away with a lot, but this doesn't even reach mediocre quality, with its core mechanics becoming woefully boring a fraction into the campaign.
    • 40 Metascore
    • 40 Critic Score
    Some nice visuals and a reasonably interesting selection of activities, however, MotionSports is rarely an enjoyable experience.
    • 39 Metascore
    • 30 Critic Score
    It feels a little wrong to be so down on a game that seemed genuinely interesting when it was first announced, but Turning Point is so devoid of the qualities needed in a modern FPS that it's impossible to sugar coat. It's just a very bad game, plain and simple.
    • 39 Metascore
    • 30 Critic Score
    A monumental disappointment. What's been slated as the first mature Doctor Who game is actually a frustrating, dated example of how not to make a game of its genre. An excellent comprehension of the license is completely ruined by shoddy execution.
    • 39 Metascore
    • 30 Critic Score
    While Brain Training still clearly continues to rule the brain-boosting roost, there is no reason why a few more decent mental agility games shouldn't come along to challenge its title.

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