VGC's Scores

  • Games
For 386 reviews, this publication has graded:
  • 42% higher than the average critic
  • 2% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 1.1 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 20 Babylon's Fall
Score distribution:
  1. Negative: 31 out of 386
395 game reviews
    • 87 Metascore
    • 80 Critic Score
    Dispatch is more of a TV show than a video game, and while some of its parts feel disjointed and forced, an endearing cast of characters and an uncommon comedy tone manage to glue everything together.
    • 85 Metascore
    • 80 Critic Score
    Mario + Rabbids Sparks of Hope is a fun-filled exploration that shows what can happen when Nintendo decides to share its toys. While it's not the biggest leap a sequel has ever made, an incredible soundtrack, great visuals and witty writing make it one of Switch's best games of the year.
    • 81 Metascore
    • 80 Critic Score
    Berserk Boy is a great modern take on Mega Man style gameplay and one of the better recent attempts to bring the 16-bit era into the 2020s. Its story is lacking somewhat but it's got it where it matters, with solid platforming and satisfying combat.
    • 74 Metascore
    • 80 Critic Score
    An impressive remaster of an already entertaining Sonic game, this should keep Sonic fans busy until we get something new (as long as you're happy replaying levels for S-Ranks, because otherwise it's pretty short).
    • 72 Metascore
    • 80 Critic Score
    Avatar: Frontiers of Pandora is a serviceable open world game elevated by a stunning presentation. While the visuals will utterly wow you, it's a shame it doesn't introduce more original ideas.
    • 82 Metascore
    • 80 Critic Score
    Ninja Gaiden 4 is a balls-to-the-wall action game with a relentless pace and an almost comedic level of gory combat. It's very much a one-trick pony, however, and as thoroughly entertaining as fighting waves of enemies is, its tendency to recycle assets near the end of the game means it can start to overstay its welcome if you don't take it upon yourself to use the wide variety of optional moves available to you.
    • 74 Metascore
    • 80 Critic Score
    The Ascent is a superb action game that looks as fantastic as it plays. Its plot and dialogue can be pretty hard-going but its gunplay is deeply satisfying. On Game Pass it's a no-brainer, but it would be worthwhile at full price too.
    • 73 Metascore
    • 80 Critic Score
    So much more than a simple remaster, Another Code: Recollection completely rebuilds both games from scratch, making it a brand new experience not only for newcomers, but long-time fans of the series too. With beautiful environments, endearing characters and a hint system that means players of all skill levels can reach the end, only a lack of replay value stops this from being a complete must-have.
    • 89 Metascore
    • 80 Critic Score
    Intelligent Systems has gone big with its latest Fire Emblem and it’s a real achievement, layering up the base game with an absorbing system of customisation options and character development. But at times it feels too big, and will demand plenty of time and patience to see it through.
    • 87 Metascore
    • 80 Critic Score
    It’s always a risk creating a sequel to a cult classic so long after the original, but in Psychonauts 2, Double Fine haven’t only made a game that respects the original and takes it’s characters to new heights, they’ve set themselves, and new owners Microsoft, up with a platforming franchise that can thrive for years to come.
    • 71 Metascore
    • 80 Critic Score
    Somerville is a wonderful sci-fi adventure whose occasionally frustrating puzzles don't ruin what's otherwise a strikingly atmospheric adventure. Its four-hour runtime makes it perfect for a single, memorable evening.
    • 86 Metascore
    • 80 Critic Score
    Learn to move at Tassing’s sedate pace and patience will be rewarded as a seemingly simple murder mystery makes way for a rich portrait of village life and the difficult choices that come to define it.
    • 74 Metascore
    • 80 Critic Score
    Top Spin 2K25 is the best 'serious' tennis game we've played since, frankly, the last one was released 13 years ago. Its characters look a bit off, its career mode is dry and the typical 2K microtransaction nonsense is in there (to a less intrusive extent than usual), but when it comes to the gameplay on the court it's far superior to anything else out there.
    • 78 Metascore
    • 80 Critic Score
    FIFA 22 is the best in the series to date, even if its revamped animation isn't as revolutionary as billed. As a standalone title it's fantastic, even though avid players will likely feel that changes are negligible compared to last year.
    • 71 Metascore
    • 80 Critic Score
    No Straight Roads is a beautifully made adventure with a fantastic soundtrack and some phenomenal art design.
    • 84 Metascore
    • 80 Critic Score
    Tin Hearts is packed with charm and its puzzles will keep your brain busy without ever being too cheap or frustrating. A few control and voice acting wobbles mean it's not quite as immersive as we'd like but it's a beautiful game nevertheless.
    • 83 Metascore
    • 80 Critic Score
    While are no groundbreaking changes to upend the WWE series this year, the additions and improvements which have been made are positive ones, making the game another solid entry in a series that is now clearly out of its rut.
    • 86 Metascore
    • 80 Critic Score
    Prince of Persia was long in need of a resurrection, and in The Lost Crown, it's found it. Excellent platforming, clever puzzles and a huge map make one of the best Metroidvania's in years, and kicks off 2024 in style.
    • 83 Metascore
    • 80 Critic Score
    Kirby and the Forgotten Land was already a fantastic game, and this new upgrade is worth the $20 asking price. The increase in resolution and switch to 60fps make it look and feel far more polished than before, and while the 12 new stages are essentially little more than an expansion pack, in this case more of the same thing isn't a negative.
    • 84 Metascore
    • 80 Critic Score
    Mortal Kombat: Legacy Kollection is yet another tremendous compilation from Digital Eclipse, as it continues to uppercut any challengers to its reign as the king of retro re-releases. The only sticking point in a flawlessly presented collection of games is the games themselves, some of which (especially the non-arcade releases) don't quite manage to break the Test Your Might blocks these days.
    • 76 Metascore
    • 80 Critic Score
    A cheery and densely-packed co-op metroidvania that’s here for a good time, not a long time.
    • 79 Metascore
    • 80 Critic Score
    Grid offers exhilarating racing and unmatched atmosphere but the modest track list means things get old faster than they should.
    • 81 Metascore
    • 80 Critic Score
    For those who wished that God of War Ragnarok offered a bit more challenge or that Bayonetta had a bit more weight to its combat, this slick sci-fi slasher is the perfect tonic, offering both the perfect entry point into the Souls-like genre and a refreshing refinement of the well-worn character action formula. It may lack the naval gazing intelligence of the excellent Nier Automata, but when you’re having this much fun, it’s hard to care.
    • 85 Metascore
    • 80 Critic Score
    This remains a thoroughly entertaining place to spend a few days, in fact, it is the most enjoyable PlayStation launch game Sony’s ever released. And for fans of Marvel movies who have been robbed of their cinematic superhero fix in 2020, Insomniac’s built a game in barely two years that plugs the gap nicely.
    • 87 Metascore
    • 80 Critic Score
    Pikmin 4 is a smart and content-packed refinement of one of Nintendo’s most underrated series, but long-time fans may be put off by how long its generous campaign takes to get going.
    • 70 Metascore
    • 80 Critic Score
    C-Smash VR is engaging, exhausting and exhilarating. A VR staple that we'll be showing friends for years, it nails the aesthetics, gameplay, and most importantly, the vibe of everything that's great about VR.
    • 60 Metascore
    • 80 Critic Score
    Suicide Squad: Kill the Justice League is a visually stunning anti-hero romp that's fun to play, even if the things you're actually doing are somewhat repetitive. Rocksteady's Arkhamverse comes to a close in style, without fully succumbing to the live-service demons.
    • 63 Metascore
    • 80 Critic Score
    Chocobo GP is second only to Mario Kart 8 Deluxe when it comes to modern karting games. On the track it delivers brilliantly satisfying karting gameplay, and all at a beautifully smooth frame rate.
    • 86 Metascore
    • 80 Critic Score
    Nioh 3 feels like the summation of Team Ninja's efforts from the last decade. Its combat is varied and tight, much like its level design, and it's a fantastic adventure. Storytelling could use some work, but the action is flawless.
    • 78 Metascore
    • 80 Critic Score
    Like its predecessors, Tomodachi Life: Living the Dream is an entertaining collection of ridiculously random set-pieces, tied together in an easy-to-play life sim. It does start getting repetitive after a few weeks, but the exceptionally localised dialogue and the scope for heavy customisation makes it a game the entire family can enjoy regardless.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • tbd Metascore
    • Critic Score
    Dreamlight Valley is 'Disney meets Animal Crossing', but there's more to it than that. With a healthy supply of quests on top of the usual foraging, crafting and house-building, there's a proper story here too for any players who want a goal to aim towards. [Early Access Score = 80]
    • tbd Metascore
    • Critic Score
    InZOI is a wonderfully detailed challenger to The Sims with extensive customisation options and some surprisingly original ideas, such as being able to create objects from photos. With a bit more personality and structure it could be a serious contender for the top spot, but at this Early Access stage it's instead a worthwhile alternative to EA's series. [Review in Progress]
    • tbd Metascore
    • Critic Score
    Everything that Palworld lacks in originality, it makes up for with impressive execution. The combination of survival genre elements with creature catching is hugely captivating, resulting in a serotonin-gobbling gameplay loop. Despite the modest size of the team creating it, Palworld’s litany of systems mesh perfectly together, defying its indie origins. [Early Access Score = 80]
    • 71 Metascore
    • Critic Score
    The finest – and best value – Labo kit so far is no Rift beater, but an excellent entry-level VR experience, especially for younger players.
    • 65 Metascore
    • Critic Score
    Gameplay is more action-orientated than the slower-paced Lara Croft Go, with the game taking place from an overhead view. [Review in Progress]
    • tbd Metascore
    • Critic Score
    For now, Masters of Albion in early access represents a solid start from the wayward creator of some of the greatest games to have been born on these sceptered isles. It’s premature to be rolling out crack-addled 90 per cent scores in this day and age, but when the AI-pocalypse comes and gaming magazines make a comeback - as surely they will - I can see Masters of Albion being deserving of more than a few accolades. [Early Access Score = 60]
    • 83 Metascore
    • Critic Score
    Ring Fit Adventure is a unique and entertaining adventure that could offer laxed gym-goers a compelling route back into exercise.
    • 85 Metascore
    • Critic Score
    With few standout multiplayer challenges and little compelling solo content, Bellabel Park feels overpriced and inessential next to the excellent original Switch 1 game.
    • tbd Metascore
    • Critic Score
    But the moment an enemy draws a weapon with which they intend to use deadly force, the game state changes: your License to Kill is activated. This is a brilliant use of the Bond terminology and iconography, but it’s also just flat-out clever game design, delineating the different modes of gameplay. [3-Hour Hands-On Impressions]

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