Vgames' Scores

  • Games
For 578 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 4.5 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Metroid Prime Remastered
Lowest review score: 30 Cobra Kai 2: Dojos Rising
Score distribution:
  1. Negative: 13 out of 578
580 game reviews
    • 57 Metascore
    • 60 Critic Score
    Sonic Forces is uninspiring and disappointing. The game excels with its’ great music and robust character design, but most of the levels have been lazily put together, the story is rushed and the graphics are subpar. It is not a bad game, just feels OK-ish. The guys at Sonic Team should look at this game and improve going forward.
    • 76 Metascore
    • 60 Critic Score
    Revenge of the Savage Planet is an exploration-first game that rewards very little in terms of actual exploration. With barebones systems and a lot of busy work, i just can't recommend it.
    • tbd Metascore
    • 60 Critic Score
    Thunder Ray is a polished game - while it lasts. The absence of other game modes, including a scoring system, makes this a good, but extremely short experience.
    • 73 Metascore
    • 60 Critic Score
    A very good Basketball Sim marred by microtransactions and too much similarities to the previous game.
    • 66 Metascore
    • 60 Critic Score
    These are OK ports, sure, but they could have been a lot better: With barely passable graphical quality and mediocre performance, these ports surprisingly fall behind those of another game published by Square Enix on the Switch - NieR:Automata - a high speed character action game. Now that's a twist.
    • 78 Metascore
    • 60 Critic Score
    Pokemon Legends Z-A is one of the most disappointing Pokemon games i have ever played. Besides the wide variety of creatures to catch, some QoL changes and the Mega Evolutions - there's not much else to find enjoyable in this experience.
    • 80 Metascore
    • 60 Critic Score
    I came with high expectations, and I left disappointed: Grime II is not a bad game or, God forbid, bad, but it does have quite a few problems that, for me at least, were quite difficult to digest. There are some good decisions here, including a combat system that feels more fluid even when it's actually quite slow, a storyline that might enchant you, and exploration areas that are designed correctly as long as it doesn't involve Fast Travel. So is this a game I can recommend? Basically, yes, if you like the style and the fact that this is an Israeli game, I totally see a reason to invest your time and money in it, just know in advance that there are quite a few problems here, and that it's not exactly the standard of quality you expect.
    • 65 Metascore
    • 55 Critic Score
    While the remake part is great, with fantastic visuals and awesome music, the rest of Alex Kidd in Miracle World DX didn't age well, with cumbersome gameplay mechanics, some questionable level designs and annoying bosses.
    • tbd Metascore
    • 55 Critic Score
    Ben 10: Power Trip had the potential to be very good, being an Open-world game, but it's uninteresting combat, combined with it's short length and lackluster missions, means that it just can't live to its premise.
    • 60 Metascore
    • 55 Critic Score
    Khaos Reigns is a very bland and boring story expansion, with the addition of only 3 new characters (with 3 more guests to come), it is a very expensive package for what we are offered, at this point it's recommended to just wait for the ultimate edition of the game to come out with all the dlcs.
    • 73 Metascore
    • 55 Critic Score
    Call of Duty: Vanguard is a very problematic game, that game at a very wrong time for Activision. Bad maps and uninspiring multiplayer and zombies modes are accompanied with a good story to create the game that needs to challenge both Halo Infinite and Battlefield 2042 for the throne. As a long time series fan - I wish them the best of luck - they're fighting an uphill battle here.
    • 63 Metascore
    • 55 Critic Score
    Like other reviewers and players, I too really wanted to like Chocobo GP. But in the end, it's lackluster gameplay, weird design choices and absolutely despicable microtransactions make it a subpar experience - even if I my time with it had its moments.
    • 59 Metascore
    • 55 Critic Score
    Overall, The Inpatient is a mostly disappointing. The game tries to take the background story of Until Dawn and upgrade it using the intriguing "Butterfly Effect" system. Despite its dreadful atmosphere and the unique VR perspective, the story of The Inpatient only gets weaker as you progress. The lack of interesting characters, short lifespan, unchallenging decisions and poor controls makes it feel half-baked.
    • 65 Metascore
    • 55 Critic Score
    Human: Fall Flat, is a nice puzzle game with funny mechanics that make the first few hours engaging and good but after that the game can get quite frustrating and annoying. The game experience is improved during Co-Op plays, but in regards to the game as a whole, Human: Fall Flat, falls flat.
    • 55 Metascore
    • 55 Critic Score
    Lost Soul Aside is an action-RPG that promises a thrilling blend of Devil May Cry-style combat and Final Fantasy-inspired aesthetics but only partially delivers. Its generic story and flat characters fail to captivate, while the world-building lacks depth. Visually, the game impresses with vibrant environments and stunning boss designs, though technical issues and dated textures detract from the experience. The soundtrack shines, enhancing the atmosphere, but lackluster English voice acting disappoints. Gameplay is the highlight, with fast-paced, stylish combat and memorable boss battles, yet repetitive enemies and a linear structure hold it back. Despite its potential, Lost Soul Aside feels unpolished, making it a fun but flawed experience for action game fans, earning a 5.5/10.
    • 64 Metascore
    • 52 Critic Score
    Rico Rodrigues returns once again to his island homeland of Medici. While exploring new areas, armed with a giant mech and a gravity gun like weaponry to aid to the total chaos and destruction. Mech Land assault DLC falls on the same trope of its original release. Repetitiveness ensues almost immediately.
    • 58 Metascore
    • 50 Critic Score
    Again we were promised a lot but again it seems that the whole is less than the sum of its parts. Yes, those who liked the original game will also enjoy the expansion just like me, I have no doubt about that and it is definitely a wonderful way to add another 10 hours, depending on how fast you are, I'm just not sure it's worth another $30. At the end, there is no pain like the feeling of finishing a game that you have invested dozens or hundreds of hours in and for a moment you are not sure how to continue. I didn't feel that way about Starfield in the base story, and unfortunately not in the expansion either. I forgot almost it and immediately and moved on.
    • 65 Metascore
    • 50 Critic Score
    A fine story and the return of some old favorites can't mask what is a poorly coded, poorly optimized and poorly performs new area. They could have taken the time and effort to fix problems with this DLC, but instead they made some things worse.
    • 66 Metascore
    • 50 Critic Score
    There's a sort of tradition to COD games lately - every couple of years we're getting a game that is absolutely lazy and unoriginal. Black Ops 7 is one of those games.
    • 53 Metascore
    • 50 Critic Score
    Fallout 76 isn't your typical fallout experience. You don't have NPCs or dialogue, but instead get real players that should fill this void - that ultimately fails to do so. It does some things right, but as of now I cannot recommend getting this game as long as it stays a broken and boring mess that it is right now.
    • 64 Metascore
    • 50 Critic Score
    Darksiders 3 tried something new with the series yet again, but unlike it's two predecessors, this game fell flat. The only redeeming factor here is the combat, while the graphics and unfitting hard difficulty hurt it.
    • 68 Metascore
    • 50 Critic Score
    I think 2K needs to adapt to a new model, I believe that they need to stop launching the same game every year, and instead start to push towards updating the existing game every year. 2K21 is the best basket sim you’ll get to play, but I could’ve said the same on 2K20.
    • 63 Metascore
    • 50 Critic Score
    Who would've thought that in 2024 we would actually get Skull & Bones, after 11 years in the oven and it still feels incomplete, unserious and it is pretty boring. Whoever is looking for a fun pirate experience, can already find it elsewhere.
    • 60 Metascore
    • 50 Critic Score
    Brawlout tried to differentiate itself from its inspiration, but ultimately the changes it made, took their toll on the overall experience. The omission of blocking and grabbing is weird and the online could be better, but it’s still a fun game, albeit a bit underwhelming.
    • 56 Metascore
    • 50 Critic Score
    Jump Force is a great game - if you only play it for 2 hours max. The graphic design decisions make your beloved anime characters look like cheap action figures, the story missions are bland, boring and repetitive, and the combat system is mostly flashy animations rather an actual challenge - it's just too easy to win once you get to know the controls. Seems like the developers were targeting a younger audience, since Jump Force just isn't worth your time while there are games like Tekken 7, Naturo Ninja Storm & Dragon Ball Xenoverse out there, which offer an actual challenge compared to it. Jump Force offers a big anime crossover... but nothing else.
    • 54 Metascore
    • 45 Critic Score
    Even if I ignore all the bugs, glitches and disconnects I had, Anthem is still, by and large, a mediocre game. The lackluster story, loot system and gameplay make this game one to pass on. At least in its current state.
    • 67 Metascore
    • 45 Critic Score
    Stunning visuals and a well-thought story cannot compensate for this game’s lackluster gameplay. Recurrent frame drops, detached development decisions and generic fight mechanics make Gotham Knights nothing more than a disappointing grind-fest and serve as a stern reminder for the cruciality of player feedback during the development cycle.
    • 62 Metascore
    • 40 Critic Score
    Concord is a hero shooter game that came to the scene 8 years too late, it doesn't renovate the genre in any way, just another live service game to the live service well...
    • 56 Metascore
    • 40 Critic Score
    Ghost Recon: Breakpoint is a bland, boring experience that brings nothing new to the table and goes as far as to make the franchise stray further away from what made it unique years ago, a ghost of its former self.
    • 56 Metascore
    • 40 Critic Score
    The snowball that started rolling in Black Ops: Cold War has reached its biggest form, which is basically its lowest point yet. A game that's good on the surface but is laced with the constant feeling of disrespect to its fans and consumers. How the mighty have fallen.

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