Vgames' Scores

  • Games
For 578 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 4.5 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Metroid Prime Remastered
Lowest review score: 30 Cobra Kai 2: Dojos Rising
Score distribution:
  1. Negative: 13 out of 578
580 game reviews
    • 68 Metascore
    • 75 Critic Score
    Shadow Labyrinth is a celebration of the beloved Namco yellow ball brand, however it feels like a wasted concept with lacking visuals and a lacking story. This game has the potential to be a cool action game with interesting designs, but it needs more.
    • 68 Metascore
    • 60 Critic Score
    Bugs, technical issues and lags simply hold this game back from being a solid FPS. The gunplay is good and some of the maps are really great, but the game lacks some of the things that made Battlefield, Battlefield.
    • 68 Metascore
    • 65 Critic Score
    Rocket Arena is a nice, fun game, but the lack of content and balancing issues it has, really bring it just short of seeing its full potential utilized.
    • 68 Metascore
    • 70 Critic Score
    Tokyo RPG Factory's third attempt at the RPG genre was their closest one yet to being a very good game - it just falls a bit short on some places.
    • 68 Metascore
    • 75 Critic Score
    Although it does not fulfill its potential to the end - but it is fun in an exaggerated way that will make you pick up the controller and in a moment be... two hours later.
    • 67 Metascore
    • 60 Critic Score
    Sea of Thieves came with a big promise to give us hours of content and a fun open-world using a funny and non-serious environment. It succeeded in delivering the open world and funny feel but missed the content. Eventually, it depends on what happens next with future updates from Rare.
    • 67 Metascore
    • 45 Critic Score
    Stunning visuals and a well-thought story cannot compensate for this game’s lackluster gameplay. Recurrent frame drops, detached development decisions and generic fight mechanics make Gotham Knights nothing more than a disappointing grind-fest and serve as a stern reminder for the cruciality of player feedback during the development cycle.
    • 67 Metascore
    • 70 Critic Score
    In the past years we have seen a lot of great and ambitious attempts at the Beat-em-up genre. Double Dragon Gaiden: Rise of The Dragons is mostly a step backwards towards more traditional arcade ways, and it pays of in his unique, quite rough-like, take on the story - whileÖ˛ the basic combat and non-existing other game modes making the game feels empty.
    • 67 Metascore
    • 75 Critic Score
    Marvel's Avengers has it's downsides, but all in all, it's a fun looter-brawler with a wonderful single-player campaign and great combat. It's repetitiveness hampers it quite a bit and the performance issues are annoying, but it has a solid foundation to work with.
    • 67 Metascore
    • 80 Critic Score
    AI Limit is a cool Souls Like anime experience, not one that is very unique, but if you like games like Code Vein, this one might just land in a comfortable spot for you.
    • 67 Metascore
    • 70 Critic Score
    Dissidia Final Fantasy NT is a good online competitive fighting game. It has a lot of depth and complexity that stems from the mechanics this game presents to the player. I just wish the game had more significant offline modes other than the gauntlet and sparring matches and that the story was handled better.
    • 67 Metascore
    • 60 Critic Score
    SCHiM is a creative attempt to adapt the gameplay of Frogger to the current generation. It's full of unique ideas that sometimes work great - but in practice even the beautiful visuals fail to leave his flaws in the shadow of the experience.
    • 67 Metascore
    • 80 Critic Score
    High on life isn't here to change your game of the year or to make history. It knows is place as a great send off to a great year and does this job phenomenally. While it's fun combat lacks the diversity the rest of the game has, the humor, fantastic level design and surprisingly good plot will make you leave with a big smile.
    • 67 Metascore
    • 65 Critic Score
    While Sonic fans (me amongst them), would certainly love this game, it does have its drawbacks that make it a good, yet kind of forgettable game. Still better than Sonic 4 though - by a landslide.
    • 67 Metascore
    • 65 Critic Score
    This new party game is not all bad, with some good mini games, and incredible presentation, but the lack of content coupled with unstable online and weird 2 player cap on single couch play, prevent it from reaching it's full potential.
    • 66 Metascore
    • 75 Critic Score
    WWE 2K18 is a big improvement over the last iteration of the franchise. The gameplay is great and the new MyPlayer mode is better in almost every way. The game falls flat in the sound department with no voice acting and the annoying commentary make the experience less realistic but it is still a fun game.
    • 66 Metascore
    • 60 Critic Score
    Biomutant is a game with a true great potential but it just misses the mark on so many aspects. I hope to see Experiment 101 try to develop another game and see this potential through, in hopes that I won’t be disappointed again.
    • 66 Metascore
    • 50 Critic Score
    There's a sort of tradition to COD games lately - every couple of years we're getting a game that is absolutely lazy and unoriginal. Black Ops 7 is one of those games.
    • 66 Metascore
    • 60 Critic Score
    These are OK ports, sure, but they could have been a lot better: With barely passable graphical quality and mediocre performance, these ports surprisingly fall behind those of another game published by Square Enix on the Switch - NieR:Automata - a high speed character action game. Now that's a twist.
    • 66 Metascore
    • 60 Critic Score
    Pokemon have had a lot of brilliant spin-off games over the years. Detective Pikachu Returns isn't one of them. It's a fine game, but it has little to go with in terms of gameplay or even story.
    • 66 Metascore
    • 65 Critic Score
    This is a game that I quickly forgot and probably won't play again. The online mode has hardly worn out because of the bugs that turn every attempt into one long Crucio curse. As of now, I don't see the justification for its price and releasing it as a standalone game. Others will try to find solace in playing with their favorite characters, while regular players will simply move on.
    • 65 Metascore
    • 70 Critic Score
    Saints Row is the perfect solution for those who seek to scratch that GTA 6 itch. The plot is extremely enjoyable and brings the series back to its roots just as i hoped it would, mixed with supreme cutscenes filled with action and energy. And speaking of action, as much as i like shoving grenades down someone's pants and tossing them to a group of enemies, the combat system just feels like it fits to a game released a decade ago. Overall, the game is a lot of fun, and that is all that matters.
    • 65 Metascore
    • 50 Critic Score
    A fine story and the return of some old favorites can't mask what is a poorly coded, poorly optimized and poorly performs new area. They could have taken the time and effort to fix problems with this DLC, but instead they made some things worse.
    • 65 Metascore
    • 55 Critic Score
    While the remake part is great, with fantastic visuals and awesome music, the rest of Alex Kidd in Miracle World DX didn't age well, with cumbersome gameplay mechanics, some questionable level designs and annoying bosses.
    • 65 Metascore
    • 55 Critic Score
    Human: Fall Flat, is a nice puzzle game with funny mechanics that make the first few hours engaging and good but after that the game can get quite frustrating and annoying. The game experience is improved during Co-Op plays, but in regards to the game as a whole, Human: Fall Flat, falls flat.
    • 64 Metascore
    • 60 Critic Score
    God of War: Sons of Sparta is a respectable spin-off that expands Kratos' mythology with a charming brotherly story and solid Metroidvania bones - but it never quite reaches the heights of either the franchise or the genre it's borrowing from.
    • 64 Metascore
    • 52 Critic Score
    Rico Rodrigues returns once again to his island homeland of Medici. While exploring new areas, armed with a giant mech and a gravity gun like weaponry to aid to the total chaos and destruction. Mech Land assault DLC falls on the same trope of its original release. Repetitiveness ensues almost immediately.
    • 64 Metascore
    • 65 Critic Score
    I don't know what happened during the development of Forspoken, but this can't be what they were aiming for. The traversal, story and graphical elements of the game all suffer from the same issue: untapped potential.
    • 64 Metascore
    • 50 Critic Score
    Darksiders 3 tried something new with the series yet again, but unlike it's two predecessors, this game fell flat. The only redeeming factor here is the combat, while the graphics and unfitting hard difficulty hurt it.
    • 63 Metascore
    • 60 Critic Score
    The battles themselves are great, with the game treating them as puzzles the player has to figure out. But the slow open-world gameplay combined with the subpar graphics and story keep the game from being truly great. Sometimes less *is* more.

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