USgamer's Scores

  • Games
For 899 reviews, this publication has graded:
  • 44% higher than the average critic
  • 5% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.9 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Dragon Quest XI: Echoes of an Elusive Age
Lowest review score: 10 AR-K Episode 1: Gone With The Sphere
Score distribution:
  1. Negative: 31 out of 899
924 game reviews
    • 72 Metascore
    • Critic Score
    Soulcalibur 6 comes as a strong package simply by offering the modes we've come to expect from the series. The Character Creator, Libra of Soul, and Chronicle of Souls add up to a great package for single-player fighting action, while still retaining all of the offline and online options, like Versus, Training, and Ranked Match.
    • 72 Metascore
    • 60 Critic Score
    Dead or Alive 6 carries much of the franchise's risque DNA, but shows a bit more initial restraint. The more revealing costumes are unlockable and the jiggle physics tend towards a bit more realism now. Combat remains accessible, but new moves like the Break Blow and evasion add new layers for DOA vets. Dead or Alive 6 could use a little more graphical polish and its netcode needs to be better, but it's a pretty good fighter all around.
    • 72 Metascore
    • 70 Critic Score
    The new "Play As Anyone" system is as impressive as it sounds on paper, creating a host of intriguing characters if you choose to dive into their backgrounds. Crafting your own version of DedSec is a ton of fun, especially early on. The problem is the gameplay of Watch Dogs Legion is mostly the same as its predecessors and the missions are quite repetitive overall. It's not a step back for the series, but the hacking and stealth core of the series does need an overhaul.
    • 72 Metascore
    • 80 Critic Score
    Miitomo is an impressive start for Nintendo's mobile projects. It's an easy-to-use social network that's highly unique and delivers big laughs and lots of fun. It's also fair about in-app purchases, and contains no advertising. That said, we'll have to wait and see whether or not the world has long-term use for a highly structured, perpetually cheerful social network.
    • 72 Metascore
    • Critic Score
    Hours of Darkness is a snack, not a meal.
    • 72 Metascore
    • 60 Critic Score
    I enjoyed my time with GreedFall, but it's already failed to leave a lasting impression on me. Its best moments shine bright and show how much potential Spiders has to develop in this style of RPG, but it isn't cohesive enough to work in concert. GreedFall is certainly worth checking out if you're aching for the old days of BioWare, but it’s a tough sell for most others.
    • 72 Metascore
    • 80 Critic Score
    Some significant technical issues manage to do little to hold back the charm and wit of Wattam. It's a game that's great fun for both kids and adults, with slapstick humor and a sweet message of understanding people, despite your differences, at its center. It's made with today's toxic climate in mind, boiling the world's issues into something that doesn't feel cloying, but instead feels positive and welcoming. That, to me, is an achievement.
    • 72 Metascore
    • 70 Critic Score
    While Unity shot for the stars and missed a bit, Rogue is content with keeping its feet on the ground. It's a game made from bits and pieces of Assassin's Creed games you've played before and the only thing that elevates it beyond that is the unique story focus. Despite that, Rogue is solid entry in the franchise and a fitting capstone on the Kenway Trilogy of games.
    • 71 Metascore
    • 80 Critic Score
    Don't let Disney Magical World's slow start and over-friendliness fool you. There's a lot to do in this neighborly kingdom, even for older fans of Mickey.
    • 71 Metascore
    • 80 Critic Score
    Astroneer is definitely on the soft side of the survival spectrum. It looks inviting and fun, whether your lone explorer is bounding across the colorful landscape or mining deep within underground caves. Collecting resources and crafting them into new tools is the main focus, and Astroneer falters in not having more interesting things to find within each planet. In the end though, it's a lovely little game if you want to survive without all the pesky hunger and thirst you find in other games.
    • 71 Metascore
    • 60 Critic Score
    Steep brings a lot of really good ideas and reasonably strong snowboarding action to the table, but it's held back by a lot of little problems with the physics, the UI, and the course design. The final result is ambitious and often entertaining, but also unpolished and frustrating. Hopefully Ubisoft gives the series another chance, because I'd really like to see some of Steep's better ideas fully realized in a sequel. Alas, the initial outing doesn't quite meet expectations.
    • 71 Metascore
    • 90 Critic Score
    Simple, addictive, and incredibly replayable, NES Remix is one of the smartest games Nintendo has made in ages. No one in gaming (save perhaps Sega) owns as rich a back catalog as Nintendo, and this is a great way to rework all those musty black-box NES games into a form that feel palatable to a contemporary audience.
    • 71 Metascore
    • 80 Critic Score
    I'm helpless not to recommend Mega Man Legacy Collection 2, even though I ask that you picture me throwing my hands up in the air as I do so. The games are great, they're emulated well, and they're not all easy to find and play otherwise. Have I been spoiled by Digital Eclipse's collections, or did Capcom phone in Legacy Collection 2? The answer is "yes."
    • 71 Metascore
    • 40 Critic Score
    It's a 20-hour game in a 50-hour package, bloated to hell and back by a design engineered to recycle content. If you're interested in playing an installment of the Tales series, you deserve much better than this.
    • 71 Metascore
    • 80 Critic Score
    The latest of Nintendo's experiments to create games with appeal beyond the usual clichés of the medium, Tomodachi Life may actually be the most humanistic creation the company has ever put together. While it could (somewhat notoriously) stand to be more inclusive, its focus on the concrete personalities and tangible interactions of tiny digital people make it one of the most addictive and fascinating life sims ever made.
    • 71 Metascore
    • 70 Critic Score
    The zombie apocalypse is well-trodden territory and the open-world spin of Days Gone can only differentiate it so much. There's a strong narrative focus, but Deacon St. John doesn't carry that weight as deftly as he could. There are highlights and fun tools available within, but the game doesn't push those forward initially, leaving the players to deal with some tedium first. Days Gone is a great foundation for something better though, so hopefully Bend gets the chance to improve upon it.
    • 71 Metascore
    • 60 Critic Score
    After three wonderful Episodes of Hitman, IO Interactive drops the ball by delivering a chunk of content that's not nearly as thoughtful as what came before. But even if this installment comes off as a little disappointing, you should still get some enjoyment out of it if you enjoyed Agent 47's previous 2016 adventures.
    • 71 Metascore
    • 70 Critic Score
    Fenix Furia is a hardcore micro-platformer that somehow manages to be incredibly challenging, yet still enjoyable to play. Some of its levels will have you cursing out loud due to their high level of difficulty, but when you beat them, you'll whoop with joy. It's definitely not for everyone, but if you want to test your reflexes and coordination to their limits, Fenix Furia is a game that does just that.
    • 71 Metascore
    • 70 Critic Score
    With its beautifully tuned handling, great graphics, and surprisingly deep career mode, Mantis Burn Racing is an enjoyable and entertaining top-down racer. The only thing that really lets it down is its rather limited track selection, which results in the game becoming a little repetitive as you progress through later levels.
    • 71 Metascore
    • 80 Critic Score
    If you haven't played Ultra Street Fighter IV yet, this Game of the Year-style edition for PlayStation 4 is what you've been waiting for. SF4 gets kicked up to 1080p at 60 fps and includes all of the available DLC for a mere $24.99. If you already own all the content on PC, skip it, but it's a solid upgrade for console players.
    • 71 Metascore
    • 70 Critic Score
    Visually, the game is consistent, but that consistency is boring and drab. The game itself is punctuated with exciting moments, but overall it's just above average and I have a hard time recommending that in a subscription MMO. If you're a big Elder Scrolls fan, give it a try. If not, there are better choices out there.
    • 71 Metascore
    • 70 Critic Score
    I get the feeling that we've only scratched the surface of this Minecraft universe, so I want to see more. I want to know about how this world came to be, I want to see all the place Telltale has crafted to fill the place out. I just hope future episodes retain a strong focus on the main journey.
    • 71 Metascore
    • 60 Critic Score
    Farpoint is a game that does it's job well, showing off PlayStation VR and the PlayStation VR Aim Controller. The act of shooting feels great and intuitive in the game thanks to the controller. Unfortunately, while VR adds to the experience, it doesn't hide what's a fairly rote and basic shooter from an earlier era of gaming.
    • 71 Metascore
    • 70 Critic Score
    A great multiplayer racer, but quite dreary as a single-player game, DriveClub feels like it needed more time in development to polish out its dings and flaws.
    • 71 Metascore
    • 60 Critic Score
    An aging engine takes one last shot at an aging console before Infinity Ward turns its full focus towards the next generation. The developer does a great job with the some of the set pieces, but most of the campaign is still basic, refined cover shooting. A decent last hurrah on the PlayStation 3, but you may want to invest in the PlayStation 4, PC, or Xbox One versions if you're looking for the full effect.
    • 71 Metascore
    • 60 Critic Score
    Mass Effect Andromeda falls short of its predecessors, but it's still a competently executed open-world action RPG with an interesting world and tons of quests to complete. Its biggest shame is that it doesn't make better use of its setting, opting instead to go with more of the same. Hopefully BioWare will be more ambitious when it comes time for the inevitable sequel.
    • 71 Metascore
    • 70 Critic Score
    Minecraft: Story Mode is off to a solid start, sending our heroes on a quest that will take them across their blocky world. If you're used to Telltale's current output, this isn't as serious, instead focusing on telling a family-friendly tale. With that understanding, Telltale kicks off a brisk adventure in this episode's two-hour running time.
    • 71 Metascore
    • 70 Critic Score
    No Man's Sky's journey across a massive procedural universe is compelling in how seamless it feels, the way that it allows you to explore at your own pace, and its questioning of the drive toward completionism found in most games. Unfortunately, it's saddled with a terrible interface and a crushing sense of repetition, both of which come to overshadow its more interesting qualities. As such, while it feels incomprehensibly vast at times, No Man's Sky can also feel crushingly limiting. And it's the latter feeling, unfortunately, that keeps its from reaching its full potential.
    • 71 Metascore
    • 70 Critic Score
    The game stumbles when you add in the micro-transactions found in the online-only Campaign Mode and the $2 price tag for each of the 14 DLC characters. Hardcore JoJo fans also need to watch out for the dodgy name localizations of the music-themed cast.
    • 71 Metascore
    • 60 Critic Score
    Halcyon 6 has tremendous promise, but tedious resource gathering, repetitive combat, and bugs hurt what is otherwise an ambitious and interesting space sim. I can't quite recommend it right now, but I'd check back in six months or so: It may well be on its way to being something truly special.

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