TrueAchievements' Scores

  • Games
For 734 reviews, this publication has graded:
  • 49% higher than the average critic
  • 5% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 INSIDE
Lowest review score: 10 Agony
Score distribution:
  1. Negative: 43 out of 734
734 game reviews
    • 64 Metascore
    • 80 Critic Score
    With The Pact, Batman: The Enemy Within is hitting all the familiar notes for Telltale frequenters. For Batman fans, however, it's using those notes to play a really special tune so far. Some reservations are still in order as this trajectory mirrors last season's which fell quickly after the early parts of the season. For now, at least, The Enemy Within is giving longtime fans of the Dark Knight an exciting mix of new and old plotlines while carefully balancing the widest range of villains the series has dealt with so far. We'll know if The Enemy Within is a truly memorable Telltale product if they can avoid their middle episode valley, but for now, it remains worth getting into costume.
    • 64 Metascore
    • 60 Critic Score
    If We Happy Few had all of these problems while in Xbox Game Preview and a pre-release state, you'd be more likely to excuse it, but it's rare to encounter so many issues in a full game release. While none were game breaking, they spoil what can be a decent game, with a unique world, interesting characters, and a convincingly damning depiction of the perils of taking hallucinogenic drugs. It's a world to which you want to return, but it's also a world that throws up a new problem with every visit. With several patches, this game could be a fun experience, but right now it can often be an exercise in frustration.
    • 64 Metascore
    • 70 Critic Score
    Super Lucky's Tale succeeds in several ways. For anyone looking for a quick and simple platforming break, or introducing their kids to the world of gaming, this charming, beautiful and largely competently designed world will likely keep you entertained throughout. Unlike many child-friendly properties in the media, the characters, music and voice-work will likely keep the young ones entertained without irritating the parent. It's a shame Lucky himself is such a bland character in terms of personality and move set; what little interaction Lucky has with the world is hampered by fairly frequent and irritating design decisions. Little Lucky really could have given us a bit more to keep players of all ages entertained, and he will need to find a few more tricks up his sleeve in any future adventures if he wants to compete with the veteran mascots of the genre. Here's hoping that he gets the chance.
    • 64 Metascore
    • 70 Critic Score
    For some, the gameplay might get a little too repetitive too quickly, and the amount of luck that comes into it means that this game probably will make you angry along the way. If you can get past the need for trial and error, and just take this game as a bit of fun, then no doubt your journey with the King will be an enjoyable one.
    • 63 Metascore
    • 60 Critic Score
    After a great run of titles, Lost Grimoires: Stolen Kingdom doesn't quite match up to the standard of those that have gone before it.
    • 63 Metascore
    • 50 Critic Score
    The brightest spot in the whole game is Lola's flaming pink hair.
    • 63 Metascore
    • 50 Critic Score
    Despite its name, Layers of Fear 2's main problem is that there isn't anything going on under the surface. It's a competent enough walking simulator with a few decent jump scares and a little bit of mystery, but with no interesting mechanics to speak of and no effort to help the player feel attached to the vague story it's hard to justify the play time to anyone. If you were a big fan of the first iteration and need more in your life, you won't find anything particularly wrong with Layers of Fear 2. For anyone else, there's simply too many better examples of both horror games and narrative walking simulators to recommend stepping aboard.
    • 63 Metascore
    • 60 Critic Score
    Runestone Keeper is a game that may give back as much as you put into it. Mechanically it's extremely simple and anyone will be able to get to grips with it. However, if the core gameplay features frustrate you, it can be tempting to give up after a short while due to the fact that luck is regularly against you. If you do persist, though, it is an enjoyable title that offers a rewarding experience.
    • 63 Metascore
    • 60 Critic Score
    The campaign is the best part of the game but is halted in its tracks by gates that require players to grind before they can pass. The sole purpose of the game's open world is to be filled with collectibles, while the optional dungeons are inferior versions of their campaign counterparts. Long loading times and other smaller bugs interrupt flow and disrupt the player experience. Then there's the problem of the missing content. If ever a game felt like it was rushed to release, it is this one.
    • 63 Metascore
    • 60 Critic Score
    Serial Cleaner is a fun stealth game that doesn't hold one's attention for long. Despite the changing environments and balanced approach to ramping up the game's difficulty, the title can become quite frustrating with no checkpoints or ways to save on harder levels when you're sent back to the very beginning, no matter how much work you've accomplished along the way. The 20 challenge modes are more like on/off switches for making the game more challenging in different ways, not really different modes of play. It has a retro 70's vibe with good music and a fun pixelated art style and does a great job of being easy to pick up and play, but it doesn't add enough variety to keep you coming back for more. Bob Leaner is a seemingly cool cat who ends up being a rather boring dude in the end.
    • 63 Metascore
    • 60 Critic Score
    How much you enjoy The Station will come down to how soon you see its ending coming, as it's likely you will see it earlier than intended by the developer. In that case, you may still take away a memorable experience from the game, if you can forgive its derivative tale and enjoy it as a narrative adventure mystery with a bit to say about our role in the universe. It doesn't show or say anything that other science fiction tales haven't shown or told already, but if you're relatively new to the genre or don't mind rehashing previous themes, The Station is worth its short stay.
    • 63 Metascore
    • 70 Critic Score
    The music is the star of the show and what's there is decent, but nothing is memorable enough to really get stuck in your head. The complete package is a worthwhile one despite its flaws and should definitely be on the radar of anyone who's got any interest in the game.
    • 63 Metascore
    • 50 Critic Score
    Morphite's attempts to capture the adventurous spirit of the final frontier mostly fall flat, but its simplicity of approach may win over the casual gamer — possibly more so in its mobile ports than on home consoles. Muddled art direction, abysmal dialogue and uninspired side quests prove to be the greatest obstacles to enjoyment, but the main quest missions have a few moments of classic platforming entertainment. Ultimately the game boils down to exploring randomised planets and scanning the stuff you find there, which some will find pleasantly meditative for a while. Morphite fails to be a shining star in a crowded market, but at least it's an easy-going place to visit for a short refuel on your journey to greater discoveries.
    • 63 Metascore
    • 40 Critic Score
    The world is large, beautiful and full of content. The gameplay itself is exciting and fresh, with plenty to offer in terms of depth and accessibility. But TERA on Xbox is not a great MMO. In its current state, it's not even a good one. In a few patches, TERA might be good. As it is, any other MMO on the marketplace will offer a better experience.
    • 63 Metascore
    • 80 Critic Score
    All-Star Fruit Racing is as sweet as its name implies. With an irresistibly cheerful aesthetic, plenty of game modes, great track variation, and good customization options all built on top of a fun kart racing foundation, there's no reason to expect genre fans won't adore this game. Audio problems get in the way of making it exceptionally great, but in every other way, it's exactly what you would want from a kart racer and then some.
    • 63 Metascore
    • 60 Critic Score
    The mixture of resources and weapons can create exciting scenarios as rockets and lasers fly across the screen, but there is still a large element of strategy in what you're doing. The game leans more towards those who are a fan of the genre and others won't feel the need to play past the story, but it still does a serviceable job at trying to cater to a wider audience.
    • 63 Metascore
    • 70 Critic Score
    Outside of the officially licensed WRC franchise, Milestone’s first attempt at the rally sub-genre does little to reinvent the wheel. However, Sébastien Loeb Rally Evo does offer a pleasant alternative to the previously rigid career modes found in similar titles by offering a wide range of different events in which to take part.
    • 63 Metascore
    • 70 Critic Score
    It's a brilliant simulation, but it comes at the price of even being called a game.
    • 63 Metascore
    • 70 Critic Score
    While it looks like a low budget throwaway, the game's best features mostly come in how it sounds. The memorable music and legitimately unsettling EVP recordings go far to prove its legitimacy as a tool for scaring. If you've never played a horror game, don't start here as the game requires a few too many concessions from the player. If you're a genre veteran looking for something atmospheric, retro-inspired, and adding its own unique gameplay mechanics, Sylvio is worth the trip. It's a candlelit ghost story that leaves you not breathless or horrified, but disquieted, which is perhaps the most effective horror of all.
    • 62 Metascore
    • 90 Critic Score
    With subtle touches to the on-court gameplay, better and more numerous game modes, and an addicting player upgrade loop, it's a tough game to put down.
    • 62 Metascore
    • 60 Critic Score
    While there is fun to be had here, Super Mutant Alien Assault quickly gets repetitive because of the short levels and the fact that you only have 12 levels to complete.
    • 62 Metascore
    • 50 Critic Score
    While Gas Guzzlers Extreme attempts to fill a niche that is seriously lacking in today's marketplace, it falls short of success due to performance issues and a complete lack of multiplayer capability.
    • 62 Metascore
    • 70 Critic Score
    Baseball Riot contains a lot of content for a low price point, but it will only really be enjoyed in short bursts. The gameplay is easy to learn but difficult to master.
    • 62 Metascore
    • 70 Critic Score
    Whilst still being a very similar game to the first two instalments, our visit to Russia is definitely the most interesting of the three.
    • 62 Metascore
    • 70 Critic Score
    Oh My Godheads is a fun game if you are looking at it from the multiplayer side of things, but it manages to have something for the single player gamer too. Although the choice of modes is limited, there's plenty of fun to be had, especially with the different Godheads thrown into the mix. A little more introduction to the game and its controls would have been helpful at the start, and online multiplayer is always a sad thing to miss out, but ultimately there's easy gamerscore and some frantic fun to be had here.
    • 62 Metascore
    • 60 Critic Score
    Ghost Recon Breakpoint is the reigning poster child for the late-generation live service game. There is more on offer here than most people could ever dream of playing unless you retired from all other games — and maybe your family and your job too. But players should measure their content in quality, not quantity. There’s still a lot of fun to be had in Breakpoint, but you’ll need friends or good co-op partners to see a lot of it. For solo players, the gameplay loop wears out fast and even the awesome Jon Bernthal can’t save the project’s clashing design principles. Breakpoint measures its successes in stats like user engagement, but I still measure mine in memorable moments, and that’s one area this gargantuan game is not servicing.
    • 62 Metascore
    • 60 Critic Score
    Tiny Troopers Joint Ops is an easy to pick up, fun little twin stick shooter and it's hard to criticize the title or find any particular fault with the game.
    • 62 Metascore
    • 40 Critic Score
    Absolver had a chance to be something new and fresh. Its combat system is unlike anything else and comes packed with plenty of depth and skill that could get fighting fans pretty excited. The problem is the rest of the game. RPG elements have no place in a competitive action game yet here they’re front and center, granted with muted effect which makes it clear the developers were aware they were hurting their competitive balance and did it anyway. Perhaps worse for those of you who’re looking to play alone, the single-player adventure is dreadfully dull and plays like a short and mediocre Dark Souls. There’s promise in a sequel and I’d happily look forward to it, but this first attempt is better left defeated.
    • 62 Metascore
    • 60 Critic Score
    If you can wipe away all the preconceptions surrounding Konami, Hideo Kojima, and the Metal Gear franchise, you’ll find a competent game in Metal Gear Survive. The story is mediocre and the game has obviously cut corners to make the budget despite being full of microtransactions. However, it’s also fun as both a survival game and a horde defense game at times.
    • 62 Metascore
    • 50 Critic Score
    At the beginning of the season, I called The Council the new benchmark for narrative adventure games. In some ways that's definitely still true, and with any luck we will see this series inspire other studios to go deeper. Sadly, those developers will also come away with a clear example of how not to close out a storyline.

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