TouchGen's Scores

  • Games
For 1,054 reviews, this publication has graded:
  • 35% higher than the average critic
  • 11% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 5.3 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Dead Space
Lowest review score: 10 Dragon's Den The Official Game
Score distribution:
1054 game reviews
    • tbd Metascore
    • 50 Critic Score
    If you have played, and enjoyed the first two parts you should definitely get this as well to find out what happens.
    • tbd Metascore
    • 50 Critic Score
    A game that is just as much about going into the menu to restart a level, as it is actually slicing shapes.
    • tbd Metascore
    • 50 Critic Score
    The Pilot Brothers is perhaps more of a cool historical artefact than a great game.
    • 61 Metascore
    • 50 Critic Score
    Poor AI, too easy gameplay and a really unacceptable game length draw the final score down significantly.
    • 53 Metascore
    • 50 Critic Score
    Borderlands Legends is a prime example of the dangers of taking a popular game series and handing it to developers who are unfamiliar with where the original game comes from, where it's going, and what has made the it successful.
    • 74 Metascore
    • 50 Critic Score
    Inertia : Escape Velocity is a mixed bag of challenging gameplay somewhere between platforming, playing pinball and being frustrated over the controls.
    • tbd Metascore
    • 50 Critic Score
    Starbloom is a simple game, and I was able to complete it over the course of two short sittings. I don't feel compelled to repeat the content, primarily because I just didn't find myself that engrossed. Starbloom has a pleasant aural accompaniment- which is probably the best thing about this otherwise unremarkable game.
    • 76 Metascore
    • 50 Critic Score
    Despite my criticism I urge you to keep Wizard Hex on your list of games that might become must buys later on.
    • 77 Metascore
    • 50 Critic Score
    All in all the game will probably satisfy the all-time Sim City fans out there; but if you are a new comer, like me, I would suggest you start learning how to play it somewhere else, or you get a friend to explain it to you, because $6.99 might be a lot to waste on something you might never get the hang off.
    • tbd Metascore
    • 50 Critic Score
    Nightmerica’s core components could be used in a better game, one with physical controls. The majority of the effort was clearly put into the weapon variety and effects- both of which should be implemented in a better, more meaty game. On their own, though, they aren’t enough to carry this arena shooter.
    • 63 Metascore
    • 50 Critic Score
    Iffy controls, shallow player development, broken putting and a lack of soul bring it soaring from the skies straight into a bunker.
    • tbd Metascore
    • 50 Critic Score
    If you have sucked all the content out of Galaxy on Fire – which is admittedly less robust when compared to Dangerous – then you may just be ready to jump down the rabbit hole of this game. Just know that for myself, the payoff wasn't there.
    • 69 Metascore
    • 50 Critic Score
    The price though is the main killer issue here. You just don't get enough nag for your buck, and in a crowded AppStore that's a big problem.
    • 62 Metascore
    • 50 Critic Score
    Noble Nutlings does little to stand out in a genre filled with stellar titles, but that doesn't make it a bad game.
    • 65 Metascore
    • 50 Critic Score
    Cosmic Bump is a decent casual puzzler if you want something to waste a couple of minutes playing just to remove it when done. There is nothing really memorable, and the only thing I take away from it is the red alien spinning on a ledge due to wonky physics.
    • 61 Metascore
    • 50 Critic Score
    I can only recommend then that if you want style and substance, you should look to Gamevil's other stylish RPG - Hybrid - instead.
    • tbd Metascore
    • 50 Critic Score
    I have had both been extremely bored, and quite satisfied with the gameplay found in Pucca Noodle Rush.
    • 71 Metascore
    • 50 Critic Score
    The presentation is a bit too simple, and the controls are in need of some tweaking.
    • 60 Metascore
    • 50 Critic Score
    Treemaker's unique approach to a game structure we've seen so many times before on the iPhone gets an A for effort, but it falls short on execution, visuals and sound.
    • 68 Metascore
    • 50 Critic Score
    Unless you're crazy about this type of game, disregard the Square-Enix label and pass on Hills and Rivers Remain.
    • tbd Metascore
    • 50 Critic Score
    The quirky control issues, lack of game life after all upgrades have been bought and the lack of cool sound effects limit the appeal of the game. Still it is worth getting if you need a game for a two hour train ride, but don't expect to play it on the return trip.
    • tbd Metascore
    • 50 Critic Score
    Mercenary Ops is still a decent arcade shooter for the iPad. The action is fast, the visuals are pretty, and it is a nice way to sit back on the couch and blast away zombies for a few minutes. I don't endorse the way it clearly rips off Resident Evil, but until Capcom brings its own titles to iOS this is what iPad gamers have available.
    • tbd Metascore
    • 40 Critic Score
    Artillery Brigade is an arcade gallery shooter that is truly intense when it gets going. A subpar presentation, strange setting and even weirder story make it less appealing to recommend. It also shows exactly how not to integrate achievements.
    • tbd Metascore
    • 40 Critic Score
    Puzzle Planets does not manage to create a coherent gaming experience, and it fails to hook me.
    • 58 Metascore
    • 40 Critic Score
    The core mechanic of tapping people to fine them gets boring very quickly, the graphics are unattractive and basic (although new towns are interesting enough to look at that they retain some charm), the music loop is one-note and annoying and unless you're up for spending your own cash on IAP, you're forced to play the same levels over and over until you get enough coins to progress.
    • 59 Metascore
    • 40 Critic Score
    I want to enjoy Pantheon Cycle: Shrouded Aspect, but it is hard to when I get bored moving my troops along the battlefield.
    • tbd Metascore
    • 40 Critic Score
    There isn’t much of a game to be had with Epic Mech Wars. The characters and art style don’t reflect a deeper story, and there is little reason to continue other than to watch progress bars progress. I am usually a sucker for mech customization games, but Epic Mech Wars shows that some giant mech suits are only skin deep.
    • 40 Metascore
    • 40 Critic Score
    The developers of Wanderer shouldn’t have expected the virtual joypad to work, and it doesn’t. All of the art and fancy lighting in the game don’t make up for the fact that it is a highly simplistic arena brawler with shoddy controls.
    • tbd Metascore
    • 40 Critic Score
    Yet again proof that you can't make a good game from a poor movie. Derivative game-play melting together aspects from successful games without managing to get anything up to the standard of the originals make for a tedious experience.
    • 60 Metascore
    • 40 Critic Score
    Real Steel is a mixed bag of great presentation, cool robots, slow predictable fighting and horrendously repetitive crowds.

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