TouchGen's Scores
- Games
For 1,054 reviews, this publication has graded:
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35% higher than the average critic
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11% same as the average critic
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54% lower than the average critic
On average, this publication grades 5.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 69
| Highest review score: | Dead Space | |
|---|---|---|
| Lowest review score: | Dragon's Den The Official Game |
Score distribution:
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Positive: 450 out of 1054
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Mixed: 511 out of 1054
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Negative: 93 out of 1054
1054
game
reviews
- By Date
- By Critic Score
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- Critic Score
Sure, there's an occasional boss fight thrown in for good measure, but that's about as interesting as things get. The bosses were probably the most enjoyable part of the game, but overall the experiences with them were brief.- TouchGen
- Posted Jan 31, 2011
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- Critic Score
Commando Jack is a cheap alternative in the tower defense jungle, but to conquer all you either have to grind like crazy or resort to IAP.- TouchGen
- Posted Aug 6, 2012
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- Critic Score
The unlocked levels don't add any challenge, but just another 30 minutes of the same easy vacuuming. Poor presentation, lack of achievements, and an overall rushed impression makes it hard to recommend paying for Planet Work.- TouchGen
- Posted Mar 16, 2011
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- Critic Score
Pilot's Path is a mediocre game with an IAP system that can take away your purchases, and a secondary IAP system that could disappoint you in ways that I may never know.- TouchGen
- Posted Oct 9, 2012
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- Critic Score
Yet Another Zombie Defense fails in most regards to wow me, and without a save game system it doesn’t get more chances to do so. Try the lite version before considering the paid version.- TouchGen
- Posted Feb 25, 2013
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- Critic Score
The idea behind it is splendid, but the execution isn't good enough. The Raging Dead is a frustrating experience for me.- TouchGen
- Posted Apr 27, 2011
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- Critic Score
This game seems to be a good pick up for a 7-12 age group, but that's about it. So if you're a parent who doesn't mind buying a mediocre $0.99 game to keep your kid busy, then this is your game. But if you are expecting a game with replay value above 20%, Bigby: L.A.P.D. is definitely not for you.- TouchGen
- Posted Feb 3, 2011
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I am not sure if anyone outside the existing fanbase will find any reason to play past the first couple of levels of Mazes of Time.- TouchGen
- Posted Feb 13, 2011
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- Critic Score
Samurai Rush feels like a game with potential, and just isn't ready for prime time yet.- TouchGen
- Posted Jul 22, 2012
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- Critic Score
There isn't anything exciting, and very little that's interesting about Awake - Horror At Point Thatcher. It presents itself as a huge mystery waiting to be solved, and there probably is a decent one in there somewhere, but unless triangular hat wearing factory workers are your thing, it doesn't offer any compelling reason to find it.- TouchGen
- Posted Nov 9, 2011
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The poor A.I. and hit point balancing make Deus Ex: The Fall a poor shooter in my mind.- TouchGen
- Posted Jul 14, 2013
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Although there is a great variety of levels, and the idea behind the game sounds like fun, Steve Young Football still falls pretty short on the whole fun aspect.- TouchGen
- Posted Feb 22, 2011
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- Critic Score
Brainergy fails to both deliver the message, and some really fun physics puzzles. It feels old, and tired yet it could have showcased a fresh new world of renewable energy.- TouchGen
- Posted Jun 8, 2012
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- Critic Score
Every facet of Silent Ops - be it the action, controls, graphics and presentation, it's online offering and most importantly it's gameplay - they all have one thing in common, and that's that they have all been done far better before.- TouchGen
- Posted Aug 2, 2011
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Boulder Dash XL is an overprized remake of a classic that misses the mark by not having tight controls. If you still have memories of running around as Rockford in your youth I advise you to cherish them, as you won't relive those days with this version. For those who have never played Boulder Dash I advice you to wait for a price drop, or lite version.- TouchGen
- Posted Nov 26, 2012
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- Critic Score
Galactic Phantasy Prelude stumbles in terms of gameplay. It is a standard space trading and combat simulation with some pretty visuals and subpar combat. This release takes a step backwards from its predecessor.- TouchGen
- Posted Dec 2, 2012
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So what did I enjoy about Warhammer Quest? I think the game was a visual treat. I think that the combat, while opaque, has the potential to be enjoyable simply by keeping the player more informed and involved with the process. I think that the atmosphere is engaging, and that quests have great premises and writing.- TouchGen
- Posted Jun 9, 2013
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Perhaps ‘friction’ would have been a better physics-oriented subtitle for Blazing Souls’ sequel. The game is an arguably worsened port of the ill-received PSP title of the same name, and it puts plenty of obstacles in the player’s way.- TouchGen
- Posted Mar 24, 2013
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Rock(s) Rider feels unfinished at heart with a lot of fancy stuff layered on top. After hitting the head of the rider twenty times in a row without realising that the obstacle was obscured by a beam in another layer I had to conclude that I wasn't having any fun at all.- TouchGen
- Posted Jun 1, 2012
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- Critic Score
If you are looking for a word game to play against a friend on the same device it is still a decent investment, as it is more or less the only option available as of today. It is not recommended if you intend to play it by yourself.- TouchGen
- Posted May 16, 2011
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Fans of the original may enjoy seeing the 8 bit retro mode, but may be largely disappointed with the lack of care taken with this iteration of their beloved game.- TouchGen
- Posted Jul 31, 2012
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In the end, this is just not a very fun game. Making a point and click adventure is hard. The player does not actually do a whole heck of a lot, so the puzzles, visuals and writing need to spot on. Sadly, in Sinister City: Vampire Adventure, they just aren't.- TouchGen
- Posted Aug 7, 2012
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With such a limited selection of guns and game types – most of which add up to the same thing – there's only so many times you can shoot a paper target and feel engaged. This plays more like a tech demo and doesn't really offer much in the way of longevity.- TouchGen
- Posted Jul 31, 2012
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AutoRobot TD is a basic set path tower defense game that suffers from being too easy, too hard to get information to make informed decision and lacking any kind of excitement. If you are a fan of the genre you will be disappointed.- TouchGen
- Posted Jun 8, 2011
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I can see how Guardian Cross could easily be someone's favorite card or freemium game on the App Store, but it just isn't mine. I don't find myself making interesting decisions that are then borne out in gameplay.- TouchGen
- Posted Sep 24, 2012
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Blade Guardian does one thing out of the ordinary, and it doesn't work well. There are a sea of tower defense titles out there, and Blade Guardian seems content to blend in.- TouchGen
- Posted Oct 15, 2012
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One of the most boring, and uninspired time management games I have played for the iPhone.- TouchGen
- Posted Mar 21, 2011
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I really wanted to like Halcyon, especially considering its pedigree, but it just doesn't feel like a polished experience. The difficulty and visuals need to be tweaked before it gets any more playtime.- TouchGen
- Posted Jan 30, 2011
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Classic doesn’t always imply quality, and Duke Nukem II’s 20th Anniversary is perhaps an anniversary best left unnoticed.- TouchGen
- Posted Apr 14, 2013
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- Critic Score
I would have preferred the game to be all athletics with a focus on the more technical events such as pole vaulting, high jumping and long jump. The selection on offer now is so eclectic that it makes little sense, and playing a championship is not a coherent experience at all.- TouchGen
- Posted Aug 1, 2012
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