Thunderbolt's Scores

  • Games
For 2,038 reviews, this publication has graded:
  • 36% higher than the average critic
  • 4% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Red Dead Redemption
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
2038 game reviews
    • 63 Metascore
    • 60 Critic Score
    Due to its comical demeanor, childish puzzles, brief length, and its absence of violence and crude language, Puzzle Agent 2 would be best enjoyed by the adolescent demographic, or by those looking for pure casual fun. For the more seasoned puzzle fanatic, or those who would expect more from a name like 'Puzzle Agent', may do well to spend their ten bucks elsewhere.
    • 63 Metascore
    • 50 Critic Score
    All of the information and progress is efficiently stored, which beats writing things out by hand. Alternatively, running for a while and checking some forums could be just as effective for many people.
    • 63 Metascore
    • 50 Critic Score
    The perfect rental.
    • 63 Metascore
    • 50 Critic Score
    Across the 2nd Dimension can easily be summed up by the mini games – including ski ball and a crane game – that bookend every stage: pleasant, but monotonous.
    • 63 Metascore
    • 40 Critic Score
    So what did it need besides a miracle? Depth. Lots of depth.
    • 63 Metascore
    • 40 Critic Score
    Exploring an entire island in order to race is tedious in itself. The need to win first place every time forces you to replay a track until you race perfection. The controls are slippery, and the gameplay seems sluggish. The Touch Screen features are poorly implemented. The difficulty, AI competitors, and convoluted mini-games are pathetic at best.
    • 63 Metascore
    • 50 Critic Score
    It’s played safe, and although its jokes might make one playthrough worthwhile even they struggle to maintain the interest of a game severely lacking the nuance and depth of its contemporaries.
    • 63 Metascore
    • 40 Critic Score
    By trying to match up to juggernauts such Gears of War and Halo, Fracture ultimately becomes a prisoner shackled by predictability and poor design.
    • 63 Metascore
    • 30 Critic Score
    Whether or not this is worth the 400 Microsoft points, is entirely up to how much fun you think you can squeeze out of a very limited game with next to no variety.
    • 63 Metascore
    • 60 Critic Score
    The hit detection is more of a miss, the presentation is far below the standards set by so many of the game's contemporaries, and even the Chaos/Order gimmick could have been fleshed out and utilized far more than what the gameplay offers.
    • 63 Metascore
    • 60 Critic Score
    I'll say it again, if the game had had the guts to end after the first ending it would have been great.
    • 63 Metascore
    • 40 Critic Score
    All in all, The Undergarden is definitely a game that is to be avoided by puzzle enthusiasts, ultra violent droogies, or people who like to be given a clear purpose before giving anything their attention.
    • 63 Metascore
    • 70 Critic Score
    It’s definitely more fun than it has any right to be, but its lasting appeal is seriously questionable.
    • 62 Metascore
    • 60 Critic Score
    Looks and sounds better than it plays.
    • 62 Metascore
    • 60 Critic Score
    I understand that the developers were intending to make a beginners level strategy game that would appeal to a wide audience and, in that regard, I think they succeeded. But once the beginners become familiarized with the product, which won't take long, there isn't much there.
    • 62 Metascore
    • 30 Critic Score
    It's nowhere being as wealthy as Dead Money, it's more dishonest than Honest Hearts, and compared to Big MT, it's the real Big Empty.
    • 62 Metascore
    • 80 Critic Score
    It’s a supernova of colour, particularly on a HD setup.
    • 62 Metascore
    • 60 Critic Score
    If only the game had more challenging foes and made better use of the randomly generated levels, things may have turned out differently. But hey, at least you’ll have plenty of eye candy to ogle. That’s got to count for something.
    • 62 Metascore
    • 20 Critic Score
    Developed by Arush Entertainment, this urban-themed FPS game makes a few stabs at greatness but ultimately misses its mark by, oh, about a mile.
    • 62 Metascore
    • 60 Critic Score
    It's got a highly polished presentation, a feat that few games on the Gamecube can muster. Sadly, this game has one a single flaw that ultimately denies it from greatness: the damned microphone.
    • 62 Metascore
    • 40 Critic Score
    Despite its intriguing but flawed multiplayer suite, Kane & Lynch 2: Dog Days is one of the most underwhelming shooters of recent memory.
    • 62 Metascore
    • 50 Critic Score
    Disney and Pixar have a cash cow phenomenon on their hands that is well deserved. This is what makes the game’s mediocrity all the more infuriating. Aside from the authentic look of the title, and perhaps also the jazzy and bombastic tunes, The Incredibles disappoints on every other level.
    • 62 Metascore
    • 30 Critic Score
    There’s a mixed bag of ideas present in Wanted: Weapons of Fate, but as a whole it feels terribly rushed.
    • 62 Metascore
    • 40 Critic Score
    The levels are gruesomely themed, but their simplicity, brevity, and linearity are disappointing. The sheer amount of glitches, questionable controls, laughable AI, and easy stealth mechanics make the game seem like a poor rendition of "Splinter Cell."
    • 62 Metascore
    • 40 Critic Score
    But once you’ve stripped away the enticing pictures, unquestionable innuendo and blatant sexual undertones, you’ve got a wrestling game that is mediocre at best. The story and characters are laughable, gameplay is dull and sluggish, the presentation is a mixed bag, and the incentive to actually complete this game is practically nil.
    • 62 Metascore
    • 80 Critic Score
    Does such emphasis on multiplayer make it a bad game? Not necessarily. But solo gamers who've been spoiled with previous games may not appreciate the new gameplay style. Thus Viewtiful Joe's epic saga continues, with justice and style for all.
    • 62 Metascore
    • 50 Critic Score
    So that's L2 "PvP" for you -- seemingly dangerous at first, but then a disappointment and apparent breeding ground for grief and exploitation. Under any other name, it would just be consensual duels. And other companies were doing those competently years ago. The catch is that this is supposed to be the main draw of this modern MMOG. Without it, there's nothing but a steady stream of intolerably slow-moving experience bars and arrogant, immoral players.
    • 62 Metascore
    • 30 Critic Score
    No wonder it was so hard to get into this clubhouse, it appears the foundations are fatefully unstable.
    • 62 Metascore
    • 50 Critic Score
    Some of the latter missions are quite fun and Ace Kill skill adds some interesting variety but it seems unlikely the average player will get that far as they’re inundated with a never ending sea of German fighters, useless comrades and clichéd World War II stories of heroics.
    • 62 Metascore
    • 60 Critic Score
    While Rich Make Game doesn't move the formula into much new territory, they (read: he) reminds us that the simple and good retro concepts haven't tired with age.

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