Thunderbolt's Scores

  • Games
For 2,038 reviews, this publication has graded:
  • 36% higher than the average critic
  • 4% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Red Dead Redemption
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
2038 game reviews
    • 65 Metascore
    • 80 Critic Score
    It’s not cerebral and it’s not subtle, but it’s bloody good fun, and exactly the sort of quick blast one might expect from downloadable games.
    • 65 Metascore
    • 60 Critic Score
    It isn’t as impressive as the original games were, but overall Crash seems to be making titanic steps in the right direction.
    • 65 Metascore
    • 60 Critic Score
    The game’s utter oddness is enough to grab the attention of the average gamer, but its on-and-off mission structure isn’t going to keep them for long and once again fisticuffs in first-person proves problematic.
    • 65 Metascore
    • 60 Critic Score
    It's a good game, but there's isn't much to it apart from colouring, which is the whole point.
    • 65 Metascore
    • 70 Critic Score
    It’s still worth playing, just don’t expect a product with the same quality as either Broken Steel or Point Lookout.
    • 65 Metascore
    • 30 Critic Score
    The game is a real mess, with shoddy graphics, a badly constructed and executed plot, repetitive and flawed gameplay, bland multiplayer elements and a serious lack of atmosphere.
    • 65 Metascore
    • 40 Critic Score
    A disappointing outing from Mr Esc and his associates, as we’ll be expecting something very different for the next installment.
    • 65 Metascore
    • 40 Critic Score
    Despite the flaws in the execution, it's more Choplifter. And for a select few, that still means something.
    • 64 Metascore
    • 60 Critic Score
    Crystal Quest is a pleasant shooter, with no huge flaws, yet the gameplay lets it down. Compared to something as action-packed and addictive as Geometry Wars there isn’t much to keep you playing other than for an impressive high score to boast about.
    • 64 Metascore
    • 50 Critic Score
    Considering the level of flexibility, it's still likely you won't be totally happy with Conduit 2; the campaign is lazy, marred with bad AI, lots of balance issues, poor writing and impotent weaponry. The multiplayer is the sole reprieve, but even then, it's still only a relative high point.
    • 64 Metascore
    • 50 Critic Score
    A far from essential purchase and is only recommended for Fallout completists.
    • 64 Metascore
    • 60 Critic Score
    The story is forgettable, the atmosphere lacking and any promised scares are absent. The campaigns are too short, even when added together, and the standout moments are, sadly, very rare. The game’s melee combat is commendable, but ultimately hindered by the flawed grab attack mechanic.
    • 64 Metascore
    • 30 Critic Score
    The awkward touchscreen controls forced upon a 2D platformer cause physical discomfort and turns the difficulty ramp up from a hard incline to near vertical. Instead, a low-key PC release with controller support would have been better suited. It wouldn’t have resolved all issues, a straight port never will, but it would have lowered the hurdles that cause a barrier to entry here.
    • 64 Metascore
    • 20 Critic Score
    Final Fantasy Crystal Chronicles: Echoes of Time on Wii is a complete mess. It’s simply unpleasant to play, which is a real shame, because content-wise it’s not half bad.
    • 64 Metascore
    • 60 Critic Score
    But if there is something to be salvaged in the personality department, amidst the corpses of loveable gesticulations from the old guard and anything at all outstanding from the new - it's kitsch.
    • 64 Metascore
    • 70 Critic Score
    It’s totally super awesome. And stuff.
    • 64 Metascore
    • 40 Critic Score
    F1 Race Stars provides small doses of enjoyment alongside larger doses of frustration and injustice, thanks to its stubborn insistence of remaining both an F1 and karting game.
    • 64 Metascore
    • 60 Critic Score
    Destructopus's bright, 16-bit vibe works well and is fun. But like Rampage before it, there's little variation or much reason to go back once you've played through.
    • 64 Metascore
    • 80 Critic Score
    It’s an old-fashioned beat ‘em up done right. The co-op play is excellent and even going solo can make for an entertaining time.
    • 64 Metascore
    • 60 Critic Score
    Your CPU teammates will never assist you in easing the pressure of a three-on-one attack, so I can only recommend Live play for people who have at least three controllers (only two Xboxs are allowed, per game).
    • 64 Metascore
    • 80 Critic Score
    Contra: Evolution is a fine game. Not a “fine port”, or a “fine remake”, but a fine game.
    • 64 Metascore
    • 50 Critic Score
    There is some charm to this little indie game. It's bright, it's colorful and it's unique amongst RPG's with a stylized combat system that manages to successfully replicate the series of games it is based on. The foundation, however, is weak, boring and repetitive. The only incentive to survive its repetitive battles is that you won't have to attempt them a second time.
    • 64 Metascore
    • 80 Critic Score
    An entertaining FPS experience. It isn’t perfect; it’s not going to leave an impression on you like Half-Life 2 or FarCry did, but at the same time it will entertain you and keep you glued to your seat.
    • 64 Metascore
    • 50 Critic Score
    For a title that many cult followers have demanded others to acknowledge, the disregarding scrutiny on Capcom's part does more harm than good for the cause.
    • 64 Metascore
    • 50 Critic Score
    Even "Kingdom Hearts," arguably aimed at an even younger audience than this, offered more meat.
    • 64 Metascore
    • 60 Critic Score
    The lack of a second analog stick on the PSP is a huge pain and the system simply doesn’t seem capable of recreating the experiences that have made the franchise so famous and revered.
    • 64 Metascore
    • 60 Critic Score
    This could have been an inspired game, and it certainly contains some original touches and good ideas. However, just when it should be hitting top gear it is knocked back into neutral by inconsistencies and average execution.
    • 64 Metascore
    • 80 Critic Score
    The sheer variety of playing styles and technical options at your disposal is staggering; this is easily the deepest and most demanding title currently on the 3DS.
    • 64 Metascore
    • 60 Critic Score
    A disappointing title. It doesn’t build on the series in any way, basically sticking to Most Wanted’s fundamentals, whilst adding more technical issues.
    • 64 Metascore
    • 60 Critic Score
    The Baconing's witty, daft and fun, but also doesn't do enough to improve on the faults of the previous entries in the series, and in some cases pushes those issues to the forefront. The bacon is now well cooked and about to burn.

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