TheSixthAxis' Scores

  • Games
For 4,008 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Ratchet & Clank
Lowest review score: 10 The Lord of the Rings - Gollum
Score distribution:
4135 game reviews
    • 78 Metascore
    • 70 Critic Score
    Unfortunately, so much of my love for this game is ruined by its choppy frame rate on PS Vita. If this were simply on PS3 or PS4, it would be a nearly flawless experience. As it stands, Atelier Shallie is the best version of the game available in terms of content, but having to suffer through a poorly optimised experience for those benefits is too steep a cost.
    • 69 Metascore
    • 70 Critic Score
    Fox n Forests is a really enjoyable throwback to its 16-bit inspirations. It takes the style, gameplay, and mechanics of early platformers and produces a game that both feels like a lost classic and remains fun and involving to play. Its main negative is perhaps an inevitable result of its close adherence to historical precedence as it is fairly short. It’s a bit short but there is increased longevity in finding all the collectables or playing through at harder skill levels, but the challenge is generally gauged well enough on normal that the latter didn’t appeal to me
    • 71 Metascore
    • 70 Critic Score
    I did like going back through the four games on offer with Mega Man Legacy Collection 2 overall. The features included are exactly the same as the first Legacy Collection and the way saving works now makes for a fairer challenge that doesn’t make things too easy. It’s just a shame the enhanced version of Mega Man 8 wasn’t used and Mega Man & Bass was not included, as it gives the impression Capcom’s heart wasn’t quite in it. It’s a decent collection, but plays things far too safe.
    • 67 Metascore
    • 70 Critic Score
    Worms: Revolution Extreme has made the jump to Vita nicely, but it’s a shame that the opportunity wasn’t taken to polish and improve on what Revolution delivered the first time around. It is, however, a quite comprehensive package of one of the biggest shake-ups to the Worms formula in years.
    • 57 Metascore
    • 70 Critic Score
    Look, I'm going to be honest with you, despite its flaws I still really like One Punch Man: A Hero Nobody Knows, it's just so far removed from what it feels like it could have been. There's a vast gulf between the unique ideas that make this feel special and the basic gaming stuff that it doesn't quite get right. It's a real shame because this could have been one of the best anime games to date.
    • 71 Metascore
    • 70 Critic Score
    Compile Heart set out to prove they could do something different by making Death end re;Quest, and they absolutely succeeded. Unfortunately, the interesting ideas at the heart of the game are undone by the groan-inducing and lengthy dialogue that often tries too hard to be taken seriously. Edgy writing aside, Death end re;Quest has marvellous gameplay that kept me glued to my controller. It's a strong package for JRPG fans, but you might end up wanting to use that skip button during cutscenes.
    • 81 Metascore
    • 70 Critic Score
    Fast RMX is practically a must buy, but it’s a purist take on the genre and damn difficult without many, if any of the bells and whistles of other racers. That said, if you’re looking to scratch a certain F-Zero or Wipeout itch on Switch it’s absolutely worth a look.
    • tbd Metascore
    • 70 Critic Score
    Simulacra 2 is a worthy sequel and an immersive take on the role that our digital presence has in defining who we are. The different playable characters help to give a different perspectives to the sotyr and the suspects are sufficiently flawed to keep you guessing as to where blame may lie, but the wider cast of characters don't feel as focussed as the original. While the virus in question here is completely digital, it's uncannily topical given our enforced switch to virtual interactions.
    • tbd Metascore
    • 70 Critic Score
    Class of Heroes 3 Remaster is the kind of repetitive, dense, and often punishing dungeon-crawler that won't be for everyone. For the people who enjoy that kind of experience, though, it's a must-play blast from the past.
    • 72 Metascore
    • 70 Critic Score
    It’s always nice to see Marvel and Capcom working together on a fighting game and Marvel vs. Capcom Infinite is still a great fighting game with neat ideas. Infinity Stones are a breath of fresh air, and going back to a less chaotic 2v2 format makes it more playable at a lower level, but ultimately some of the silliness and wonder has been sucked out of its DNA. For the hardcore audience, it’ll still play wonderfully and I had fun, but casual players will find little to sing and dance about.
    • tbd Metascore
    • 70 Critic Score
    Whether being completely cut off from civilisation is a fantasy or a nightmare to you, Stranded: Alien Dawn includes everything from base building as hunter-gatherers, to rediscovering technology and eventually making a successful escape, or setting up a rugged military base. It's just a bit limited in terms of thematic variety, and needs a little more work on the console controls and UI, but constructs a compelling sci-fi take on the survival management sim genre.
    • 76 Metascore
    • 70 Critic Score
    Assassin's Creed Mirage will appeal to anyone who's been pining for a return to the old school open world stealth of the earlier games. It's pretty much exactly that with a few extra refinements and additions. Some of those additions are a bit distracting and immersion breaking, but nothing gets in the way of some good old fashioned assassinations.
    • 76 Metascore
    • 60 Critic Score
    GRID Legends builds on the foundations of the 2019 reboot, improving the driving experience in certain areas, adding a big new story mode, and throwing more variables and variety into the mix. There's enjoyable, pulpy action racing to be had here, but some of the fundamental weaknesses from the last game remain, and as the racing game community increasingly looks toward sim racing, it feels like this franchise is in need of another reinvention.
    • 60 Metascore
    • 60 Critic Score
    Morkredd is an interesting experiment in the use of light and dark to solve puzzles. However, the constraints of all the shadowy deaths and the occasionally frustrating movement of the ball stops Morkredd from being a better game. Through the great artwork there are hints this could have been something more.
    • 62 Metascore
    • 60 Critic Score
    If you’re a fan of on-rails shooters, Redout: Space Assault is an enjoyable, if limited, addition to the genre.
    • 72 Metascore
    • 60 Critic Score
    Trek to Yomi is a game that really does evoke the style of Kurosawa films, with a good story and good characters. However, it is let down by a combat system that can feel clunky and unresponsive against enemies that are a little too straightforward to defeat. If you enjoy sidescrollers and samurai then it may be worth spending the few hours it takes to play through it.
    • 64 Metascore
    • 60 Critic Score
    It's not nearly as strong as it could have been but there's enough here to provide a day or two's entertainment and – given the nature of what EA were trying to do – it at least succeeded on that level.
    • 72 Metascore
    • 60 Critic Score
    Think of it as a modern-day underground refresh of Maniac Mansion with the wit of Guybrush Threepwood's adventures (with a much smaller inventory) and you're probably not too far off.
    • 71 Metascore
    • 60 Critic Score
    Butcher is a game that will mainly appeal to those who like hardcore shooters, where one wrong move can cost you progress. For others, that style of play could prove frustrating, especially when testing your platforming skills. Though it’s built around the idea of being a relentless killing machine, that doesn’t really feel fully realised with most enemies on a par with you when it comes to dealing damage. Butcher shows potential, but it doesn’t reach it in its short campaign.
    • 76 Metascore
    • 60 Critic Score
    While there’s nothing particularly poor about Songs and Shadows’ story or battle system, the way they come together leaves an unwelcome void in between. When playing, it’s hard not to compare it to bigger, better games like Baldur’s Gate or more recent RPGs like Pillars of Eternity and Divinity. Masquerada just doesn’t have the same level of rewarding complexity or seamlessness, bogged down by constant stopping and starting.
    • 73 Metascore
    • 60 Critic Score
    Werewolf: The Apocalypse - Heart of the Wolf has a lot of promise, starting out very strong but it's ultimately let down by what feels like a very rushed last couple of chapters. The characters, the setting, the atmosphere and the writing are all on point which is what makes this feel like a sadly missed opportunity to make an all time great. Here’s hoping they flesh out the next one.
    • 57 Metascore
    • 60 Critic Score
    Unlike the invention of the wheel or the utilisation of fire, Caveman Warriors is hardly likely to revolutionise our world, but then it wasn’t intended too. Instead you get a solid and fun side scrolling platformer that harks back to the console classics of yesteryear. It’s gorgeous to look at, and whilst frustration can be caused with several technical issues, I nonetheless enjoyed my time with Caveman Warriors.
    • 72 Metascore
    • 60 Critic Score
    Outriders Worldslayer brings a fresh campaign and endgame to People Can Fly's game, but likely won't move the needle for those not already gripped by this third person looter shooter. The chaotic front-foot combat is fun, the boss battles challenging, and some of the weapons and abilities gloriously excessive, but many of the underlying flaws remain.
    • 71 Metascore
    • 60 Critic Score
    You can see the passion and care put into Aragami from a mile away. Everything about the game shows a love for the stealth genre and the games that made the genre so great. Unfortunately, it isn’t until you get up close and start to play the game that you also see all the cracks.
    • 73 Metascore
    • 60 Critic Score
    ICARUS is a good survival game that is held back by the way technology is effectively time-gated behind levelling up. The actual experience of playing is good, provided you can ignore a handful of bugs, deal with the UI, and don't mind burning time for the sake of earning XP.
    • 70 Metascore
    • 60 Critic Score
    Destroy All Humans is a faithful remake that retains the charm of the 2005 original, while dramatically overhauling the visuals and making some improvements to the gameplay. Perhaps a bit too faithful, with missions that now feel too simple and limited to the point of just being a bit boring.
    • 71 Metascore
    • 60 Critic Score
    The Sinking City promises a nightmarish journey through a Lovecraftian townscape filled with monsters and threatening cults, but too often falls into a loop of forced combat and resource hunting. The investigative parts are excellent, and this is probably the best Lovecraft adaptation since Call of Cthulu: Dark Corners of the Earth, but it still never really lives up to its potential. Close, but no Shoggoth.
    • 69 Metascore
    • 60 Critic Score
    Rainbow Cotton is an interesting peak into the history of Dreamcast gaming, but it lacks the gameplay upgrades and presentation flourishes to make it a genuinely enjoyable game outside of that context.
    • tbd Metascore
    • 60 Critic Score
    INK
    INK is an ambitiously simplistic platformer that creates its own identity with its level splatting gameplay. The only problem is that despite the attractive colourful visuals at various points, the game’s simplicity can get tiresome in long sessions. INK is worth picking up if you’re a puzzle-platforming fan, but those looking for a bit more depth may find other 2D platformers more enjoyable.
    • 70 Metascore
    • 60 Critic Score
    I would like to give this game a higher score to reflect this, but the bugs mentioned in this review are unforgivable and can ruin an otherwise great gaming experience.

Top Trailers