TheSixthAxis' Scores

  • Games
For 4,008 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Ratchet & Clank
Lowest review score: 10 The Lord of the Rings - Gollum
Score distribution:
4135 game reviews
    • 74 Metascore
    • 70 Critic Score
    It's wonderful to have the classic Famicom Detective Club games remade with modern artwork and with full Western localisations, but the flow of these visual novel detective stories is distinctly lacking and infuriatingly obtuse at times. Still, we can hope this is a sign that Nintendo is considering a truly modern revival of the Detective Club series in future.
    • 85 Metascore
    • 70 Critic Score
    Extremely addictive it may be, but it doesn’t move the game on in terms of originality or push the limits of what can be achieved with PSP Minis, instead, Tetris just plays safe.
    • 67 Metascore
    • 70 Critic Score
    At its core A-Men is a clever game. The idea behind controlling multiple characters and using so many different skill sets is a good one. In my opinion, a lot of the enjoyment the game provides is often negated by the trial and error nature of the gameplay.
    • 72 Metascore
    • 70 Critic Score
    RollerCoaster is a great little title to add to your collection if you’re either a nostalgia buff or fancy having a classic management sim on the go. Otherwise, you might be best sticking to something a little more current.
    • 79 Metascore
    • 70 Critic Score
    On the one hand it is a game that deserves a great deal of attention for its experimentation with traditional genres and mechanics, but it never quite breaks free of feeling like a prototype. In many ways, this is the curse of the truly original title – breaking new ground brings a complex mix of expectations and frustrations.
    • 63 Metascore
    • 70 Critic Score
    There isn’t a lot of content but there is replayability value should you wish to beat run times. The story isn’t too important, outdone by the game’s visual design and music. Windlands captures the essence of soaring through the air, but sadly it simply won’t be for everyone.
    • 80 Metascore
    • 70 Critic Score
    Ninja Gaiden 2 Black offers a comprehensive remake of Team Ninja’s finest game, rendered in beautiful modern visuals. Combat is as bombastically brilliant as it ever was, though the awful camera will put off many of those new to the game, it really hasn’t aged well. Still, as a reminder of how good Ninja Gaiden can be, this remake offers a tantalising taste of what we can all look forward to when Ninja Gaiden 4 is released later this year.
    • 74 Metascore
    • 70 Critic Score
    Unfortunately, that narrative is never properly realised and the game's control issues and repetitive elements make some sections infuriating.
    • tbd Metascore
    • 70 Critic Score
    Fort Triumph provides a fun and compelling spin on the XCOM formula. Battles are both tense and strategic, with the option to manipulate the environment using a wide-array of varied abilities proving hugely enjoyable. Whilst this console conversion isn’t the best, it's an experience that is still well worth your time if turn based strategy is your thing.
    • 57 Metascore
    • 70 Critic Score
    For every good point there is a bad. It's definitely an opinion splitter, and some will absolutely love it and forgive its problems, whilst others will pick it to pieces in a matter of minutes. Personally I enjoyed the story and could live with its old school origins, add in the fact it's a rather lengthy affair for a downloadable title and you have something that is worth playing.
    • 65 Metascore
    • 70 Critic Score
    A very addictive time and resource management game which can easily make the hours fly by as you play just one more day to hunt for that elusive item you need. However, the addiction can slowly turn into frustration at not being able to find what you need or by not knowing what you need to do next due the lack of any hints.
    • 72 Metascore
    • 70 Critic Score
    There’s a huge amount of content available to players, and you can spend hours battling and levelling up in the attractive world of the Super Saiyans, even if repetition does eventually begin to set in.
    • 71 Metascore
    • 70 Critic Score
    While I feel the initial asking price might be a tad high, there’s countless hours of play time to be found here.
    • 75 Metascore
    • 70 Critic Score
    Thirsty Suitors succeeds because it delivers on story. Memorable characters, top-notch voice-over work, and stand-out dialogue all help elevate the average gameplay elements. Ultimately, Jala’s is a story that you’ll enjoy from beginning to end, even if it does involve suffering through a deluge of QTEs.
    • 76 Metascore
    • 70 Critic Score
    This latest iteration doesn't change much - it doesn't have to - but it does have a few tricks up its argyle-patterned sleeve.
    • 80 Metascore
    • 70 Critic Score
    It's still an incredibly fun new adventure, and the Pokémon selection and variety is the best it's ever been. That said, it would be incredible to see the Wild Area become the new norm for the series, but as it stands, many of the new features feel more like spraying your sofa with Febreeze when really you need to buy a new sofa. Sure, it smells and feels new, but it's not, and you should really just commit to moving on from what was normal, and forge a new path into a new sofa. Look, just go with it.
    • 57 Metascore
    • 70 Critic Score
    Little Deviants is an easy game to like. It plays well, for the most part, looks nice and demonstrates what the Vita can do. It's just a shame that there's not more to it, and although the scope is there to replay beaten levels, I'm not entirely convinced you'd want to.
    • 78 Metascore
    • 70 Critic Score
    PGA Tour 2K23 is a good improvement over its last iteration, making things more accessible with the 3-Click system and the Topgolf mode. There's still areas for improvement, but this is definitely a step in the right direction.
    • 75 Metascore
    • 70 Critic Score
    A Little to the Left is a charming and refreshingly cosy puzzle game to sink into. From the tone of the puzzles to the mischievous intrusions of a fluffy white cat, it's a simple delight, only let down by a few more obscure puzzles and fussy controls for certain object interactions.
    • tbd Metascore
    • 70 Critic Score
    We Were Here Forever certainly grew on us the more we played, with some great brain-teasing puzzles that really make the most of the split player perspectives (though we did give up on the walkie-talkies).
    • 72 Metascore
    • 70 Critic Score
    Fall of Porcupine does capture a small part of the experience of working in healthcare, and it does feel relatable in some respects. The game also explores the complexity of the relationship between people and the healthcare system, as well as the issues that are faced. The story and characters are well portrayed, with the music and artwork also being a highlight. However, there are some bugs that need medicating, along with some more concrete conclusions on some plot threads.
    • 82 Metascore
    • 70 Critic Score
    I would have preferred it if the narrative arc and the game’s pacing were a little more measured but this isn’t the sort of game that leans too heavily on its storyline. Blood Dragon is all about loud, brash, silly fun and in that respect it achieves its goals easily.
    • 81 Metascore
    • 70 Critic Score
    Compared to Lara Croft GO, however, it doesn’t have quite the same lasting impact. This is mainly due to its heavy reliance on trial and error, reacting to the movements and positioning of hostile elements instead of empowering Jensen with a more robust toolset, thereby making the game a smidgen less taxing.
    • 73 Metascore
    • 70 Critic Score
    Leaning on the power of PS5, Kayak VR: Mirage is filled with wonderful locations to visit around the world and explore with paddle in hand. It looks stunning and makes for a great way to demo PSVR 2 or VR in general, but personally, I was left wanting something a little more.
    • 70 Metascore
    • 70 Critic Score
    It’s everything you’d expect in a Blood Bowl game, with a great tutorial for newcomers and a coat of paint, looking as good as the Citadel Minatures you’d see in the window of a Games Workshop.
    • 80 Metascore
    • 70 Critic Score
    It's still an incredibly fun new adventure, and the Pokémon selection and variety is the best it's ever been. That said, it would be incredible to see the Wild Area become the new norm for the series, but as it stands, many of the new features feel more like spraying your sofa with Febreeze when really you need to buy a new sofa. Sure, it smells and feels new, but it's not, and you should really just commit to moving on from what was normal, and forge a new path into a new sofa. Look, just go with it.
    • 69 Metascore
    • 70 Critic Score
    Look past the slightly plain graphics, which are adequate but never breathtaking, and the dodgy (but tonque-in-cheek) script and you'll find a solid game that's endlessly rewarding, packed with variety and actually far better than we ever expected.
    • 68 Metascore
    • 70 Critic Score
    There are no fancy graphics here or much customisation to help your characters advance, gain better weapons and before stronger – however, for the price this is certainly a neat, fun game and it will most definitely fill in my need for a cowboy related shooter until Red Dead Redemption comes strolling into town.
    • 62 Metascore
    • 70 Critic Score
    An undeniable passion project with incredible world design, addictive gunplay, and a great soundtrack, let down by jank, weak storytelling, and half-baked systems. I could see this getting rave reviews if it had been released in Early Access, though. Give it six months. It’s got the makings of a corpse-grinder cult classic.
    • 80 Metascore
    • 70 Critic Score
    It's still an incredibly fun new adventure, and the Pokémon selection and variety is the best it's ever been. That said, it would be incredible to see the Wild Area become the new norm for the series, but as it stands, many of the new features feel more like spraying your sofa with Febreeze when really you need to buy a new sofa. Sure, it smells and feels new, but it's not, and you should really just commit to moving on from what was normal, and forge a new path into a new sofa. Look, just go with it.

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