TheSixthAxis' Scores

  • Games
For 4,008 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Ratchet & Clank
Lowest review score: 10 The Lord of the Rings - Gollum
Score distribution:
4135 game reviews
    • 74 Metascore
    • 70 Critic Score
    If you’re pining for a Monster Hunter style game on console or simply waiting for Dragon’s Dogma Online or Deep Down to come along, Toukiden Kiwami offers more than just a stopgap.
    • 58 Metascore
    • 70 Critic Score
    The presentation’s nice and there’s certainly a lot of ‘game’ for your money.
    • 80 Metascore
    • 70 Critic Score
    This game wears its heart on its sleeve in terms of what it's all about and is entirely unapologetic in the pursuit of base humour and over the top violence. If you can live with the over-keen loading screens and the infuriating lack of sense from the survivors you attempt to rescue then you should enjoy it for many hours.
    • 70 Metascore
    • 70 Critic Score
    The level editor is a great example of empowering players with clear and solid tools, which allow you to to work creatively and effectively without being hampered by overly complicated systems.
    • 72 Metascore
    • 70 Critic Score
    There's stacks of fun to be had here, but you'll need focus and determination to dig the best bits out - we like it, but know what you're getting into before handing over the £50.
    • 72 Metascore
    • 70 Critic Score
    Greedfall has an ambitious story, but it's not backed up by the clearly repeated environments, simple combat and dull abilities that take ages to unlock. Seasoned RPG players might well be able able to look past those flaws in favour of the interesting, well written stories about political manoeuvres and oppression that make up the bulk of the quests in this pretty dark, deep world.
    • 73 Metascore
    • 70 Critic Score
    Visually, Sherlock Holmes is brilliant, from the detailed crime scenes to the realistic facial animations. The clunky gameplay, frustrating mini-games and inconsistent voice performances do detract from the overall experience though.
    • 82 Metascore
    • 70 Critic Score
    I don't need games to be life-changing, but I do need a bit more mechanical depth than what Vampire Crawlers has, and while you can craft some incredibly entertaining combos as you play, and each new characters offers new cards, the core concept remains the same throughout. I think this is a solid dungeon crawler, if not fantastic.
    • 67 Metascore
    • 70 Critic Score
    Dungeon Hunter: Alliance may feel a little light to begin with, but a few hours down the line, and you may find yourself engulfed in the deepest RPG the PlayStation Network has to offer.
    • 81 Metascore
    • 70 Critic Score
    Get Packed is a party game on ketamine, it’s pumped up madness with the volume knob twiddled to eleven. It’s a silly, fun and often hilarious party game hampered by being a bit rough and ready in its execution and unreliable in its online performance.
    • 84 Metascore
    • 70 Critic Score
    Fantastic new units and the best lizardmen campaign yet, paired with a cathartic but comically overpowered beastmen stampede.
    • 75 Metascore
    • 70 Critic Score
    Mario Tennis Aces looks and performs as well as anything you'd expect from the House of 'Tache, but its family friendly appearance disguises a brutally difficult single player experience that will surely alienate younger players. With a high skill threshold, it also loses out on the simple delights of pick up and play local multiplayer, but for those willing to put in the time and effort there's still enjoyment to be found in its surprisingly challenging, albeit embellished, take on the sport.
    • 71 Metascore
    • 70 Critic Score
    Pumpkin Jack is a fun and nostalgic title that is perfectly placed to be your Halloween game this year. Highly recommended for any fans of old school platforming adventures, but also worth checking out for the spookier sorts too. It doesn’t revolutionise anything, but it also doesn’t outstay its welcome, and the fact that it is the work of a solo developer makes it even more impressive. This particular pumpkin deserves to carve out some of your seasonal gaming time.
    • 69 Metascore
    • 70 Critic Score
    Although fun in small bursts, it doesn’t have quite the same staying power or online community that other games enjoy.
    • 81 Metascore
    • 70 Critic Score
    Visage is close to being of the best horror games of recent years, but it's held back by some annoying aspects. The inventory controls are awkward, there were still a few bugs that prevented me from interacting with the environment, and the chapters are far too uneven, with the third being particularly bad. That being said, if you are prepared to work through these issues there is a lot of spooky fun to be found here and it is more than just jump scares for streamers (although there are plenty of those). With a little more polish and a better third chapter, this could have been an essential purchase. Instead, Visage is somewhat haunted by the spectre of what might have been.
    • 80 Metascore
    • 70 Critic Score
    Puppeteer is, at its heart, a charming adventure, though not without its issues; it may have wasted the potential required with the interchangeable head idea to become something really special, but you will no doubt find yourself joining in with the audience laughing along to the antics on show and warming to the characters, be it hero or villain.
    • 82 Metascore
    • 70 Critic Score
    If you like the visual style and haven't played a roguelike deckbuilder in a while then you'll likely adore Zet Zillions, but for those who live and breathe the genre, it might feel a bit uninspired at times.
    • 70 Metascore
    • 70 Critic Score
    Punchy little pixel adventure set against the historic 1966 Leonid meteor shower that marries experimental storytelling with the visual novel. The devs are deliberately making fast, quick, intense games (“pixel-pulps”) packed with style and retro aesthetics, though Mothmen 1966, which follows the same pixel-pulp formula, lacks the bite of their previous release.
    • 64 Metascore
    • 70 Critic Score
    Crown Wars: The Black Prince is not just a medieval XCOM, it is very much its own thing. A turn-based game offering fast and frenetic strategising, it's hamstrung by weak AI, an inconsistent camera, and too many bugs.
    • 70 Metascore
    • 70 Critic Score
    Afterparty is a game with characters and writing, with the secondary characters often managing to outshine our two leads, Milo and Lola. Unfortunately a few technical issues with load times, stuttering and long periods of silence do suck some of the fun from Afterparty. Still, it's worth playing if you like your character centred pieces.
    • 76 Metascore
    • 70 Critic Score
    So, if you can put up with the repetitive nature of the game, there's plenty to enjoy here.
    • 83 Metascore
    • 70 Critic Score
    Perhaps Iconoclasts just tries to do a bit too much of everything, which is stunning considering it has come from a single person’s creative drive, which is so compellingly impressive. A decent edit of the script, fewer bosses and puzzle repetitions, and the rest could have been refined even more.
    • 56 Metascore
    • 70 Critic Score
    Warplanes: WW2 Dogfight is a pretty decent aerial combat title with engaging battles and a bit of variety, but it also becomes repetitive quickly and the grinding nature when it comes to unlocking new planes is a bit too impeding. Perfect for those short bursts of gaming when you have little time.
    • 78 Metascore
    • 70 Critic Score
    The Procession to Calvary is very rude, very silly, and a whole lot of fun if taken as it is intended. Much like the Monty Python sketches that have influenced it, it walks the thin line between humour and heresy, but as long you don’t mind a bit of irreverent blasphemy mixed in with your silliness, there is a great evening of fun to be had within. You don’t even need to have spent 10 years getting a PhD to enjoy it.
    • 60 Metascore
    • 70 Critic Score
    It's a little overpriced, too, pushing the game out at a bargain price would have been a much better idea so the game becomes an instant impulse purchase.
    • 80 Metascore
    • 70 Critic Score
    The Sims 4: Cottage Living is a gorgeous expansion that adds some of the best and most on-trend in-game items and experiences we’ve ever had, but it's come with that it seems are causing issues for pretty much everyone playing the game. There is a lot to do, a lot to see, but also a lot of glitches to fix in Henford-on-Bagley.
    • 74 Metascore
    • 70 Critic Score
    Pitting you against wave after wave of alien attackers, Super Mutant Alien Assault's randomised levels will put your action platforming skills to the test. It can be a bit short if you're just going to play the campaign, though endless mode and co-op can offer a bit of a distraction beyond that. It might not have too much longevity, but Super Mutant Alien Assault is a fun little game to challenge yourself with.
    • 67 Metascore
    • 70 Critic Score
    I wasn’t expecting to like Miitopia as much as I did, but it certainly had me hooked until the end. It’s deceptively long despite its rather basic premise and while the first two thirds are somewhat restrictive, the final third is when the game really comes into its own and shows off its true potential with compelling mechanics that are surprisingly deep. Miitopia is an odd duck for sure, but one that is very hard to put down once the hooks are in.
    • 77 Metascore
    • 70 Critic Score
    By focusing on a smaller concentration of characters on-screen, it has a slightly more tactile, RPG feel. Combined with some inventive gameplay features and that charming Dragon Quest aesthetic, Heroes succeeds in creating its own identity. It may fall short of greatness yet serves as an ideal solution for those eagerly awaiting the series’ next mainline instalment.
    • 74 Metascore
    • 70 Critic Score
    Story of Seasons has a wealth of addictive and detailed gameplay mechanics, and the focus on a strong gameplay loop with plenty of wiggle room is executed flawlessly. What it boasts in gameplay, however, is lost when it comes to bland writing, ho-hum visuals, and music that I often found myself muting. There’s some fun to be had here if you’re interested in romance and characters, despite these flaws. If you’re more interested in the farm management and agricultural gameplay, though, there’s an endless amount of fun to be had here.

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