TheSixthAxis' Scores

  • Games
For 4,040 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Journey
Lowest review score: 10 RollerCoaster Tycoon Joyride
Score distribution:
4171 game reviews
    • 83 Metascore
    • 90 Critic Score
    When it comes to visual novels, VA-11 Hall-A is king. Never before have I seen such a perfect balance of sharp writing, gorgeous visuals and downright delicious music that also manages to pack in hours of engagement without ever overstaying it's welcome. Furthermore, the combination of drink-mixing action and visual novel storytelling creates an addictive gameplay loop that makes the game even harder to put down once you pick it up. VA-11 Hall-A is a gem of creativity from the most unlikely of places, and I can't wait to see what the team has up their sleeve next.
    • tbd Metascore
    • 80 Critic Score
    It's endlessly repetitive, has an unfair upgrade system, the gameplay is relentlessly unforgiving, and yet I've been playing the game constantly. Black Paradox has that magic 'one more go' element, and whilst it's tough, the fact that you progress just a smidgen further each time, learning a new attack pattern or safe space, means you just have to keep on playing. Recommended to hardcore shooter fans, casual gamers may find it just too difficult.
    • 83 Metascore
    • 90 Critic Score
    Katana Zero is an incredibly stylish title, from the great looking pixel art to the fantastic soundtrack that accompanies the fast and brutal action. You really get to feel like you're a master swordsman as you overcome the challenges put before you, or die trying.
    • 53 Metascore
    • 50 Critic Score
    Grimshade frustrates as it offers up an interesting and original world to explore and then actively deters you from doing so with overly difficult and frequent combat. This could be worth visiting after some balance updates, but one to avoid for now.
    • 64 Metascore
    • 60 Critic Score
    Snooker 19 is a solid snooker simulation that will definitely appeal to fans of the sport. The relative lack of modes and some major oversights do hold it back, and so it is difficult to recommend unreservedly. It might be Lab42's first attempt with the official license, but right now Snooker 19 feels too much like style over substance. Not so much a 147 as a battling 50 ending in an unfortunate in-off whilst amongst the reds.
    • 81 Metascore
    • 80 Critic Score
    Yuppie Psycho is a surreal and incredibly unique experience. By drawing most of it's inspiration from television and film, the game develops a unique aesthetic and world that feels unlike anything other video games have explored.
    • 67 Metascore
    • 70 Critic Score
    It’s safe to say that World War Z doesn’t shy away from its undeniable likeness to Valve’s 10 year old masterpiece. In borrowing many of that game's ideas, from its AI engine to the uncannily similar special zombies, it's actually become a spiritual successor that can scratch that Left 4 Dead itch. World War Z might lack in originality, but this isn’t enough to deter from the brainless, fast-paced, cooperative shooter action that you can effortlessly sink hours into and unknowingly get a real soft spot for.
    • 67 Metascore
    • 70 Critic Score
    Giga Wrecker Alt. is a physics-based puzzle platformer that falls down in the same places as most games in the genre, but with interesting characters an intriguing story, it's a decent game on the whole. Just be aware that the difficulty is real, so if that’s a deterrent, consider yourself warned.
    • 81 Metascore
    • 80 Critic Score
    BoxBoy! + BoxGirl! is another quirky, charming puzzle platformer from HAL. It might not have quite as outlandish box types as Bye-Bye BoxBoy!, but it makes up for that as a welcoming entry on Switch for newcomers, stacks and stacks of bitesized puzzles and a new co-op mode to boot.
    • 71 Metascore
    • 60 Critic Score
    There are glimmers of true excellence here; small stretches of Days Gone can be especially fun and polished. However, the assembly of these various parts suffers from the lack of an engaging story, compelling characters, or an open world that feels organic and worth exploring.
    • 62 Metascore
    • 50 Critic Score
    Moero Chronicle Hyper lives up to it's name. It is a hyper-actualized fantasy of sex and sex objects and sex acts and anything sex related. Unfortunately, in the pursuit of raunchiness, the game fails to deliver anything that's truly charming or engaging. Beyond some goofy monster designs, it's a terribly average game all around, hampered even further by a translation that desperately needed more time in the oven.
    • 87 Metascore
    • Critic Score
    Cuphead was already one of the best games of the past couple of years before Studio MDHR started tinkering with it, but here on Nintendo’s console, it’s proved the recent adage that everything is better on Switch.
    • tbd Metascore
    • 50 Critic Score
    The Padre is a game that pains me. It has potential, but gets stuck deciding what it wants to be and falls short of being good or interesting. The basics are there, but it looks like it still has some demons to exorcise to become truly great.
    • 82 Metascore
    • 70 Critic Score
    This game is the pinnacle of Mortal Kombat action. Fights are fluid, weighty, and gorgeous to look at. Unfortunately, that tightly-designed gameplay is bogged down by a grindy system of loot and consumables that only serves to artificially extend your playtime in the most tedious ways imaginable. There is so much heart and care put into this game, from the combat to the gorgeous visuals and memorable story, but that effort feels nullified by the desperate attempt to twist an iconic video game franchise into just another endlessly online service game.
    • 56 Metascore
    • 40 Critic Score
    RollerCoaster Tycoon Adventures is a pretty big disappointment for me. As a fan of the series for most of my life, a portable, fully fledged, modern version of the game on a portable console is a dream, but that isn't what this is. This casual approach is too dumbed down for it to be fun for more than a few hours. With the rollercoaster building being so awful, it's difficult to recommend even for casual users, but it might work as something to distract from the drudgery of a bus ride.
    • 71 Metascore
    • 80 Critic Score
    Heaven’s Vault is a fantastic narrative experience that offers a genuinely mature and intelligent take on science fiction and the interactions between technology and religion. Superbly realised characters, fascinating architecture, and a wonderfully detailed new language to decipher combine to make this a truly original and rewarding game. It’s a shame that the sailing is so repetitive, but Heaven's Vault will reward fans of slower paced and meditative games.
    • 71 Metascore
    • Critic Score
    Through all the little quirks and the awkwardness of the game on console, Portia remains a delight that surprises in so many ways. The world that Pathea have created is offbeat and quirky, wrapped in an art style that still works so very well, even at the Switch’s reduced quality. This is a big, sprawling slice of life simulation, and is an easy recommendation for fans of the genre on console.
    • tbd Metascore
    • 80 Critic Score
    An interesting divergence from the usual gory terror of the Corpse Party franchise. It's also a gargantuan crossover event that might leave players feeling lost or confused if they aren't caught up on every piece of Corpse Party media so far. Still, despite the somewhat daunting amount of catching up you'd have to do if you wanted to be totally in the loop, the latest Corpse Party is a wacky and absurd treat that any visual novel fan is sure to get a kick out of.
    • 51 Metascore
    • 40 Critic Score
    The lack of depth in RBI 19's basic mechanics has a crippling effect on the whole experience, first as frustration when trying to get used to timing-based batting, then with boredom after you're familiar. On top of that, it's an arcade baseball game that's presented like a sim, but without the depth to back that up or a hook to set it apart from actual sim games, it just feels barren and empty.
    • 71 Metascore
    • Critic Score
    Nintendo Labo VR Kit is the most creative use of virtual reality yet .
    • 44 Metascore
    • 30 Critic Score
    Submersed takes an interesting and original premise and does virtually nothing good with it. There are elements and ideas of a good game in the bare bones of this, but it is all so poorly executed and dull that it is difficult to recommend. The fact that it is a mid-price game on PS4 only compounds this amateur feel as there are hundreds of similar games available on Steam for a couple of quid. In the end this is far more snores than Jaws, and lacks any real bite.
    • 53 Metascore
    • 70 Critic Score
    RICO is meant meant to be played in quick bursts of ridiculous action. Spend too long with the game and infinite loop of smashing doors and clearing rooms becomes rather tiresome, but that's fine, not every game has to be an epic that requires you to bring a packed lunch. It may not be the best looking title, and it does have a few technical hiccups, but for a quick hit of over the top action it works really well, even more so if you have a friend to join in.
    • 62 Metascore
    • 80 Critic Score
    Dangerous Driving is the game Burnout fans have been waiting for. Insane speeds, takedowns, permanent wreckage and a raft of events make this not just a spiritual successor, but a new beginning for aggressive arcade racing.
    • 81 Metascore
    • 70 Critic Score
    Full of quirky characters and the convoluted cases to solve, Phoenix Wright: Ace Attorney Trilogy is still a great visual novel adventure, and it's been thoroughly spruced up for modern consoles. It's not the most adventurous of remasters, but there's a real charm to these games that's great for newcomers as well as fans revisiting the series.
    • 59 Metascore
    • 40 Critic Score
    12 is Better Than 6 has good combat and a great art style, but is held back by technical issues, unpredictable AI and some odd design decisions. The issues hamper the gameplay and, whilst there is a story, it's entirely forgettable and delivered in awkwardly written dialogue. It's probably best to stick this game's obvious influences.
    • 79 Metascore
    • 80 Critic Score
    If you're a fan of run and gun games like Contra or Metal Slug, Mechstermination Force really captures the essence of how tough those titles were, while pairing it with a modern look and a wild penchant for mech design. There's no easy mode.
    • 68 Metascore
    • 80 Critic Score
    Bow to Blood: Last Captain Standing is the kind of future sport I can get behind, with tons of style, plenty of bombastic airship action and an identity all of its own.
    • 67 Metascore
    • 60 Critic Score
    Elli is a lovely little puzzle platformer that's well worth spending a few hours with, though its relaxed vibe and accessible gameplay could see your attention waning before the end.
    • 78 Metascore
    • 80 Critic Score
    Tropico 6 feels like the kind of game that you can fall back on when every other game gets a little too stressful. The economy can be trick to get started, but you can soon start to kick back and take it easy. If you are finding it too hard though, turn on unlimited money and enjoy your break. It’s almost like going on holiday to the Carribean, which is fitting really.
    • 67 Metascore
    • 50 Critic Score
    An intriguing take on the long-running JRPG series, but it just doesn't do a good job of crafting a management experience that feels rewarding or engaging. Even once you're used to the overwhelming menus and systems, it never feels like you're a part of the town you're building from behind the walls menus, charts and numbers. It was a treat to see previous Atelier characters interact and talk to each other, but that bit of fanservice doesn't make up for the lacking gameplay.

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