TheSixthAxis' Scores

  • Games
For 4,008 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Ratchet & Clank
Lowest review score: 10 The Lord of the Rings - Gollum
Score distribution:
4135 game reviews
    • 60 Metascore
    • 50 Critic Score
    Exorder certainly has some potential, but it ultimately has a few issues with the UI and balancing of the campaign missions. Playing around in Skirmish mode was fun for a few minutes and the campaign certainly started on the right note, but the over-emphasis on escort missions spoiled the broth somewhat. With room for expansion, there’s perhaps something to Exorder later down the line, but it’s a difficult proposition at this juncture.
    • 44 Metascore
    • 50 Critic Score
    I wouldn't necessarily be too concerned about the track and car count, but I would have liked to have seen a more substantial single player.
    • 50 Metascore
    • 50 Critic Score
    If played in small doses then Kung-Fu LIVE delivers what you would expect; a bit of a laugh with the "oooh look I'm on screen" factor. Ultimately it is shallow though, and repetition soon sets in.
    • tbd Metascore
    • 50 Critic Score
    Funk Of Titans isn’t a bad game but it doesn’t do anything interesting either. It is an incredibly easy game to beat, and the gameplay itself is very, very repetitive.
    • 70 Metascore
    • 50 Critic Score
    Beat Cop is one perp that’s best approached with caution.
    • tbd Metascore
    • 50 Critic Score
    Sky Gamblers - Afterburner is the latest game from a studio that has spent 10 years churning out similar phone-only dogfighting games, and it absolutely shows. Every visual and 3D model in the game looks like something that would be running on a five year old iPhone. The story is simply...there, and has little care or thought put into it, but I can appreciate that the gameplay is successful, and the visual customisation is a fun touch, too. If you just want to get in a jet and shoot down some bogeys, Sky Gamblers - Afterburner is fine, but certainly not ideal.
    • 44 Metascore
    • 50 Critic Score
    Waking is a fascinating experiment that tries, but ultimately fails, to combine two radically different ideas together. Less would certainly have been more here, as the clunky and overly confusing action parts get in the way of the interesting narrative and psychological aspects. While I was drawn in by the central conceit and the use of meditation, the end result is more likely to leave you in a coma than drag you into the light.
    • 62 Metascore
    • 50 Critic Score
    ModNation Racers Road Trip isn't terrible, it's just not particularly good. Sure, the creation aspect of the game is solid and ranks up there with the very best at this sort of thing, but on the track whilst the handling is fine the graphics struggle and the action feels slightly stilted.
    • 74 Metascore
    • 50 Critic Score
    Discounty just misses the mark for me as a cosy game. While actually running the supermarket can be pretty enjoyable, it's wrapped up with frustrating busy work, NPCs who are so routinely annoying and unpleasant. It's like moving into the town where Hot Fuzz is set: something is off; people are weird and standoffish; and I just want to go home.
    • 48 Metascore
    • 50 Critic Score
    Expectations may not have been through the roof to begin with, but it’s difficult to walk away from Homefront: The Revolution without feeling disappointed. There are some genuinely enjoyable bursts of gameplay to be found, but for each one you’ll need to wade through a sludge of repetitive mission designs and annoying bugs.
    • 64 Metascore
    • 50 Critic Score
    It’s clear how much of a labour of love Rainbow Skies was. The game is packed to the brim with mechanics and ideas that call back to a dozen different classic RPGs and strategy games. For all the love that went into the game though, there’s a frustratingly low amount of polish and quality design, especially when it comes to the visuals and writing. Rainbow Skies is a love letter to classic RPGs hastily written in crayon on notebook paper.
    • 55 Metascore
    • 50 Critic Score
    Elite Dangerous: Odyssey is an ambitious addition to the Elite formula that doesn’t quite hit the highs it should. It instead serves as a preview of what the game may be like in 6 or 12 months from now, and is hard to recommend as it currently is. Personally? I’d wait and see how Frontier Developments improves the game. Let’s face it, there’s still plenty to explore in Horizons.
    • 56 Metascore
    • 50 Critic Score
    Call of Duty: Modern Warfare 3 isn't an outright bad game, but it's also not a particularly good one. Taken on its own, it's a slightly above average first person shooter with a poor campaign, but in context, you can see how hurried and limited in scope this game really is. The multiplayer is effectively a classic map pack, Zombies and Open Combat Missions are game modes built within the existing Warzone map, and the campaign's pacing and story come up short. It all adds up to a lacklustre experience and even a sense that Call of Duty is at risk of losing its identity.
    • 69 Metascore
    • 50 Critic Score
    Mario & Sonic at the Olympic Games Tokyo 2020 brings a raft of new and returning events with it, but manages to both reduce and overcomplicate everything to the point where it simply isn’t that fun to pick up and play with others. Younger fans may get a kick out of a few of the events, but overall this is a tiresome and drab tie-in that you’ll have forgotten about long before the real world opening ceremony next July.
    • 51 Metascore
    • 50 Critic Score
    This is a game intended to be played alongside its Pixar big brother and provide an experience that kids will relate back to, and it does that just fine.
    • 69 Metascore
    • 50 Critic Score
    A beautiful, great-sounding narrative adventure that loses its way with annoying and idiotic characters, drawn out exposition, and a distinct lack of challenge.
    • 63 Metascore
    • 50 Critic Score
    Unfortunately, Fat Princess Adventures comes across as something of a missed opportunity. For one thing, it’s a genre shift which will disappoint those who want more of the multiplayer carnage from the original, but while there’s still fun to be had, this is a fairly shallow game which leans too close to the childlike facade of the art style.
    • 58 Metascore
    • 50 Critic Score
    The graphics are basic, the load times are too long and the game needs a fair amount of balancing – an update could make it much better.
    • 61 Metascore
    • 50 Critic Score
    There’s so much wrong with Raging Justice that it’s easy to forget that it’s not completely unbearable. It’s an average romp through arcade-like levels and while the key gimmick doesn’t hit a home run, it at least is fitting with the theme. That said, this does sadly come off as a cheap imitator that misses the mark more often than not, and as I eluded to earlier, that hurts for me to say.
    • 59 Metascore
    • 50 Critic Score
    Golem is a game with some great ideas and flourishes that ultimately falls short through the simplicity of its gameplay. Combat is just too simple to stay exciting for long and constantly forces you to defend, and soon gets repetitive as you fall in battle and have to slowly trudge back through the world. Golem has a beautiful world, but I have no real inclination to return to it again.
    • 69 Metascore
    • 50 Critic Score
    If you really like your punishing hack and slash platformers, then Slave Zero X might be for you, but it doesn’t feel as rewarding as it should when progress is made. You hardly feel like the killing machine you are as you run into difficulty spikes, and the near constant swarms of enemies just gets a bit dull when you are not learning any new techniques to fight them.
    • tbd Metascore
    • 50 Critic Score
    Far from being a bad adventure, game but it is nowhere near as good as some other recent releases. Neither the story or the characters really grab you, and some main characters even become unlikable. One of the few saving graces are the puzzle designs themselves which are put together really well. The balance is skewed toward the puzzles, while the story it is wrapped in becoming quite a forgettable and a boring affair at times.
    • 63 Metascore
    • 50 Critic Score
    While it’s great to witness the return of survival horror royalty, Alone in the Dark haphazardly follows modern genre trends where it once invented them. While it mostly succeeds at drawing players into a Lovecraftian mystery, it's hard to ignore the underbaked action elements used to patch these story beats together.
    • 79 Metascore
    • 50 Critic Score
    They say never to judge a video game by its graphics but, when it comes to Cookie Cutter that is easy to do. The 2D visuals and animation in this game are simply outstanding. Perhaps, with some hefty patching, the rest of the game might one day match those gorgeous looks.
    • 73 Metascore
    • 50 Critic Score
    I’ve found myself disappointed with Century: Age of Ashes. There is a fairly solid central PvP F2P game here but nothing to make it stand out aside from the presentation. The modes are basic and repetitive and levelling up takes so long it seems set to encourage spending real money on cosmetic upgrades. On the surface this looked like the game my teenage self dreamed of, but like most teenage dreams, this mainly results in sore wrists and a feeling of shame and disappointment.
    • 65 Metascore
    • 50 Critic Score
    Baja is about as middle of the road as remasters get. While it’s great to see Nordic paying attention to its stable of dormant THQ properties, exhuming an average racing game from 2008 seems a tad misguided. Baja hasn’t aged particularly well, but it’s far from bad and there’s still some fun to be had taking to the track. You just have to question why this remaster even exists.
    • 63 Metascore
    • 50 Critic Score
    Battlewake is another fun experiment from the Survios labs, though sadly one that can often feel lost at sea. At first you’ll revel in sinking ships and sailing the high seas, but the novelty soon wears off as you rinse and repeat the same swashbuckling gameplay loop.
    • 55 Metascore
    • 50 Critic Score
    What Jedi Power Battles really needed was a remake, not a remaster, so that the gameplay could be brought up to something worth playing in this decade. If you want to be a Jedi these days there are way, way better options out there.
    • 61 Metascore
    • 50 Critic Score
    Worms Crazy Golf truly doesn't boast a lot of content and ends up feeling a little lacklustre. It's fun to play but soon becomes repetitive; even the multiplayer mode is shallow and won't keep you entertained for long.
    • 63 Metascore
    • 50 Critic Score
    I really wanted to like Chocobo GP, having never had the chance to play the PS1 original. Unfortunately, the tone is all over the place, the references are archaic, and the gameplay is mediocre to the point of boredom. It is possible that the online multiplayer will be where this comes to life, but even then the prospect of exploitative microtransactions threatens to cast a Cloud over affairs. if you’ve got any affection for Final Fantasy or Kart games, it's probably best to download the Lite version before deciding on the full game.

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