TheSixthAxis' Scores

  • Games
For 4,040 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Journey
Lowest review score: 10 RollerCoaster Tycoon Joyride
Score distribution:
4171 game reviews
    • 79 Metascore
    • 70 Critic Score
    Rock Band 4 is fundamentally an excellent update to what was arguably the finest rhythm-action game of the last generation. However, it currently feels like it lacks ambition, and some features haven’t been given the update they could have had while others have been removed.
    • 59 Metascore
    • 50 Critic Score
    Overall, a competent platformer that plays it safe, but one that is also painfully drawn out.
    • 53 Metascore
    • 50 Critic Score
    In the end Bedlam has an interesting premise at its core and dialogue that will amuse for a while, but it gets same-y very quickly in each environment. Perhaps if the game started more quickly and had you hopping genres a little earlier in the game, it wouldn’t outstay its welcome quite so quickly. As it is, it can only really be recommended if the genre-hopping idea has you weak at the knees.
    • 77 Metascore
    • 80 Critic Score
    How much you get from Transformers: Devastation will depend entirely on how fondly you remember the original cartoon. Non-fans will find an competent, if short, beat ’em up which is perhaps a little over priced, but die hard fans will be yelping, punching the air and reliving their childhoods by transforming in to a semi truck and chasing Ravage as he pounces across Cybertron.
    • 32 Metascore
    • 30 Critic Score
    Tony Hawk’s Pro Skater 5 should be remembered not just as a bad game, but as an indicator of the industry’s hubris, where games are continuously released in a broken state. It’s a shame, because if there was more time then Robomodo’s efforts may have eventually led to a fantastic skateboarding game. Instead a classic franchise has been tarnished and an audience scorned.
    • 83 Metascore
    • 80 Critic Score
    Even if Prison Architect didn’t come with a thought provoking, if short, campaign, it’d be easy to recommend to anyone with an interest in management sims. That addition not only brings some depth to the game, but it also serves as one of the most enjoyable and comprehensive tutorials I’ve ever played in a game.
    • 80 Metascore
    • 80 Critic Score
    Elite: Dangerous is a phenomenal piece of simulation software, masquerading as a game. I felt like Mal Reynolds, Captain Picard and Luke Skywalker at various points, while at others I felt like a delivery man who was able to make a cup of tea whilst travelling to the next drop off. The emptiness of space can be overwhelming, and Elite: Dangerous revels in that a little too much, but for the brave, or foolhardy, it offers an experience that is unlike anything else on Xbox One.
    • 70 Metascore
    • 70 Critic Score
    It’s everything you’d expect in a Blood Bowl game, with a great tutorial for newcomers and a coat of paint, looking as good as the Citadel Minatures you’d see in the window of a Games Workshop.
    • 59 Metascore
    • 60 Critic Score
    Sadly it doesn’t feel like the Saint Seiya: Soldiers’ Soul truly captures what made the anime such a success.
    • 65 Metascore
    • 70 Critic Score
    A very addictive time and resource management game which can easily make the hours fly by as you play just one more day to hunt for that elusive item you need. However, the addiction can slowly turn into frustration at not being able to find what you need or by not knowing what you need to do next due the lack of any hints.
    • 87 Metascore
    • 80 Critic Score
    If you’re a basketball fan, then NBA 2K16 is definitely worth picking up. It has all the experiences you would want in a basketball game, and is easily one of the more entertaining sports games to pick up.
    • 77 Metascore
    • 80 Critic Score
    There are also a few returning issues with the controls, with the dash skill being an particular annoyance; it’s designed to speed you around each dungeon but instead you have continually re-engage it every time you turn a corner, leave an area, or enter a room.
    • 80 Metascore
    • 80 Critic Score
    It doesn’t always get that blend quite right, and the price of entry is very high, but it’s an excellent first attempt that’s full of nostalgia and more than a few moments of brilliance.
    • 81 Metascore
    • 80 Critic Score
    Overall, SuperChargers is a competent sequel and one that’s bound to keep the Skylanders fandom transfixed for yet another year. Where previous iterations have kept the series afloat using fun albeit superficial gimmicks, this latest edition feels more like a genuine step in a new direction.
    • 86 Metascore
    • 90 Critic Score
    Having managed to reach but not successfully beat Oryx for the first time, it already feels as though the boss battles have the kinds of game mechanics and the inherent but not unduly unfair difficulty that will help to sustain interest in repeated plays in a few months time.
    • 66 Metascore
    • 70 Critic Score
    Happy Home Designer captures some of the Animal Crossing magic, but not enough to make it an essential entry in the series.
    • 80 Metascore
    • 80 Critic Score
    Disney Infinity 3.0 steers the series back on track after last year’s small spanner in the works. It’s a fun and enjoyable game that never outstays its welcome while also striving to innovate within the existing framework.
    • 79 Metascore
    • 90 Critic Score
    It makes you think about what it means to be alive, and indeed how you classify life, and is a brilliant example of just how far video games have evolved.
    • 69 Metascore
    • 80 Critic Score
    Lumini is short, but sweet. What the game lacks in content is easily made up by the blissful audio and artwork, which absolutely make this a little gem of a game.
    • 25 Metascore
    • 20 Critic Score
    There is little to redeem the myriad of fundamental flaws and inadequacies that are apparent throughout.
    • tbd Metascore
    • 70 Critic Score
    The Golf Club Collector’s Edition is a well-featured and enjoyable game, only held back by the lack of licensed content and performance issues that hamper the fun.
    • 80 Metascore
    • 80 Critic Score
    Dropsy manages to subvert your expectations, and has managed to create a main character you can feel for, even though he doesn’t speak. Dropsy just wants to make people happy in a world that is filled with problems, and by helping them he can achieve his goal.
    • 69 Metascore
    • 70 Critic Score
    Avalanche Studios is known for creating a series of games that are incredibly entertaining, but Mad Max doesn’t have that same kind of pull. It isn’t a bad game and there is entertainment to be had, but the lack of variety in this world and some drawn out moments keep it from greatness.
    • 71 Metascore
    • 60 Critic Score
    There are moments in Gauntlet: Slayer Edition that shine. Whether it’s successfully taking out a room full of enemies with your three co-op partners or, even better, single-handedly, because your friends already died and now they owe you a debt. These are the moments that people will play for despite its repetitive nature, but that repetition is ultimately the deal-breaker and the other issues only serve to reinforce that there are other games in the genre that do it better.
    • 82 Metascore
    • 70 Critic Score
    At its heart, Runbow is a game to break out during a big gathering, rather than play on your own. Nothing is more fun than hooking up controllers and playing with a whole bunch of your friends for a night, and Runbow offers that in spades, provided you have all the Wii Remotes and attachments at your disposal.
    • 93 Metascore
    • 90 Critic Score
    Kojima has also done an excellent job of integrating this story into the well worn universe, wrapping up almost all of the loose ends within, as well as tying it to the events that are set to follow in a way that ought to please fans.
    • 74 Metascore
    • 80 Critic Score
    Personally I feel the random element is a little too on the nose, but like all good board games, there are going to be those who really dig that particular feature. Armello’s a fantastic example of a gateway board game and also a great way to spend an hour or two with friends who may not be able to get around a table.
    • 64 Metascore
    • 80 Critic Score
    Zombie Vikings is a fun beat ’em up that has some excellent moments of humour, with distinct feeling playable characters and a moderate level of difficulty. While the single-player alone is good, the multiplayer is where Zombie Vikings truly stands out. Zoink Games have shown once again why it is a studio worth keeping an eye on.
    • 87 Metascore
    • 100 Critic Score
    Forza Motorsport 6 is beautiful, meticulous, dramatic and generous. It is arguably a faultless piece of driving software, and on top of that, Turn 10 have definitively proven that the Xbox One is an exceptionally capable machine when in the right hands.
    • 72 Metascore
    • 70 Critic Score
    It was definitely an experiment worth trying yet the action gameplay does little to hold up its side of the bargain.

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