TheSixthAxis' Scores

  • Games
For 4,040 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Journey
Lowest review score: 10 RollerCoaster Tycoon Joyride
Score distribution:
4171 game reviews
    • 54 Metascore
    • 70 Critic Score
    Breached is a fun little game that derives a good portion of its charm from its minimalist and mysterious story.
    • 87 Metascore
    • 90 Critic Score
    Odin Sphere Leifthrasir’s distinct painterly graphics, free-flowing combat and intuitive RPG systems make it a joy, whether you’re a newcomer or a returning fan. While some remakes are largely unnecessary, Vanillaware have taken a forgotten classic and made it an essential title for the current generation.
    • 60 Metascore
    • 50 Critic Score
    I was never engrossed, enticed, or even entangled in The Technomancer’s web of dystopian dreams. It’s competently made – there’s been far worse games reviewed on TSA recently – but what felt mildly interesting in trailers turned out to be perhaps the most boring science fiction adventure I’ve ever played.
    • 31 Metascore
    • 20 Critic Score
    Quite how anyone thought this game was ready for release is beyond me. It’s more like a proof-of-concept demo, and for the many people looking for a nostalgic return to classic football games, a massive disappointment.
    • 38 Metascore
    • 20 Critic Score
    A downright awful dagger in the hearts of Resident Evil fans. We can only hope that, with one final nail in the coffin, Capcom will bury this tragic era and leave it dead forever.
    • tbd Metascore
    • 50 Critic Score
    It’s still early days for Pirates: Treasure Hunters. Getting off the ground and building a community is hardest stage for any MOBA, but while there’s a number of ways in which it tries to break the mold, a pattern of common missteps overcloud the game’s prospects of a bright future.
    • 78 Metascore
    • 80 Critic Score
    Despite a lackluster package surrounding the awe-inspiring gameplay, it’s a game that has stood the test of time and people who are passionate about fighting games owe it to themselves to pay it a visit.
    • 73 Metascore
    • 70 Critic Score
    Needless to say, this isn’t cheap spinoff rushed out of the door – Activision has plans for Battlecast in the future and so far it’s managed to create a solid, if imperfect, foundation for them to build on.
    • 80 Metascore
    • 70 Critic Score
    Tokyo Mirage Sessions #FE is a good JRPG that sadly falls short of greatness due to missteps that you wouldn’t expect to see in a modern game.
    • 65 Metascore
    • 60 Critic Score
    Mario & Sonic At The Rio Olympics 2016 is a solid entry in the series that will provide some undemanding multiplayer fun, as well as a modicum of single player enjoyment. However, a few too many missteps, from the lack of online to some events that don’t hit the mark, unfortunately stop this from being anything but overwhelmingly average.
    • 55 Metascore
    • 40 Critic Score
    Despite being a standalone game, Trials of the Blood Dragon is at best a quirky aside to Trials Fusion. With so many truly ridiculous ideas in the story, they’ve given themselves free license to experiment and try new things, but so many of them simply don’t come off and aren’t that much fun.
    • 61 Metascore
    • 50 Critic Score
    Some parts of the Asemblance are executed incredibly well, but having clocked in at just over an hour, it’s a tough one to recommend. Those who enjoy tearing apart this specific type of interactive thriller will have a ball searching every detailed nook and cranny for fresh clues, while the majority of gamers simply “won’t get it”. Either way, we’re intrigued to see where Nilo goes next and whether its ambitions for a landmark narrative series can actually materialise.
    • 72 Metascore
    • 70 Critic Score
    If you like classic point & click adventure games, then Demetrios is worth a play.
    • tbd Metascore
    • 70 Critic Score
    However, while I certainly enjoyed most of the scenarios I played, I found myself falling into that same groove, opting for a select cluster of traits and tactics to help ensure victory every time. Very soon, Plague Inc. became one of those games I couldn’t sit in front of attentively and immerse myself as the action unfolds.
    • 52 Metascore
    • 60 Critic Score
    If you Kickstarted this game, you’ll likely be fairly satisfied with how Mighty No. 9 turned out. However, it’s far from ground breaking in terms of its visual style, has some rather rage inducing sections of the level design, and the dash is imprecise. That said, the majority of the game is fairly fun to play and it certainly captures the spirit of Kenji Inafune’s Mega Man franchise, it just lacks a certain amount of polish.
    • 76 Metascore
    • 80 Critic Score
    Grand Kingdom is one of the most interesting things I’ve ever had on my Vita, combining so many ideas together and somehow making them all work. Like a weird looking dish at a foreign restaurant your cousin recommended, you might doubt it can be anything other than a huge mess, but once you get a taste of it, you’ll realize just how wrong you were.
    • 86 Metascore
    • 90 Critic Score
    Guilty Gear XRD Revelator feels more like an expansion than a legitimate sequel, but this isn’t a bad thing, as the fighting is still highly engaging and the numerous teaching materials allow newer players to get up to speed nicely.
    • 64 Metascore
    • 50 Critic Score
    To brand the game as a failure would be unjust, however. Although far from being essential, it’s easy to see why The Sun and Moon cleaned up at Ludum Dare 29. It’s just a shame that the end result lacks the substance and feature set needed to embrace a larger, more diverse audience.
    • 52 Metascore
    • 40 Critic Score
    Fundamentally, it feels like the Kickstarter budget should have been a little higher to achieve what Anima: Gate of Memories clearly wanted to be.
    • 75 Metascore
    • 90 Critic Score
    Atelier Sophie is a wonderful game, and if you’re a new player like me, it’s a great way to get yourself hooked on the rest of the franchise.
    • 47 Metascore
    • 30 Critic Score
    Soul Axiom tries to discuss the subject of the soul, but doesn’t have one itself.
    • 71 Metascore
    • 60 Critic Score
    The story is solid, if a little unusual for a Sherlock Holmes tale, and the collection of mechanics and mini-games that could easily feel thrown together actually work well together, leaving you guessing about what comes next.
    • 69 Metascore
    • 70 Critic Score
    At its best, Mirror’s Edge Catalyst is a joyous flight across the rooftops of a gorgeous city, with a grace that belies the weight and impact of Faith’s movement, but DICE seem to forget this on a few occasions, dragging it down with combat that brings the free running to a halt. It’s a fantastic game at times, but just as with the utopian setting, there are problems that lie breath the surface.
    • 56 Metascore
    • 60 Critic Score
    In short sessions, preferably with other players, there’s still plenty of fun to be had in tearing through each level like a bull in a china shop. That said, the longer you play Dangerous Golf, the harder it becomes to overlook the game’s shortcomings. It’s a respectable debut from Three Fields, if one that doesn’t quite live up to its full potential.
    • 73 Metascore
    • 80 Critic Score
    Honestly, Hard Reset Redux is an easy game to recommend for those wanting a little more of what made Doom such a success last month. Fast-paced shooting, combined with some great visual design and a few upgrades to keep your arsenal fresh. If you’ve not played Hard Reset before, Hard Redux is well worth the price of admission.
    • 66 Metascore
    • 70 Critic Score
    One Piece: Burning Blood is a great example of a licensed videogame, and it gets so much right, bringing the characters of One Piece to life in spectacular fashion. It’s a shame that the limited and unwelcoming narrative scope and unnecessary difficulty spikes take away from what is otherwise a great arena brawler.
    • 44 Metascore
    • 50 Critic Score
    Given how much I was hyped for the game, Teenage Mutant Ninja Turtles: Mutants in Manhattan is a bitter disappointment, meeting only some of the expectations I had and feeling like it was heavily rushed through development to meet a deadline.
    • 90 Metascore
    • 90 Critic Score
    For multiplayer aficionados, Overwatch is essential. It’s the kind of game worth sacrificing entire evenings to play and the kind of game you won’t be able to stop thinking about, even when you’re away. Although the lack of a singleplayer component will deter some, there’s more than enough mileage to be had from twelve maps and 21 heroes available.
    • 81 Metascore
    • 70 Critic Score
    Kirby: Planet Robobot is a great addition to the franchise, adding a mechanic that doesn’t feel forced and is overall not a terribly shallow package. But looking under the hood the game uses a lot of the same tricks that Kirby Triple Deluxe did and will probably captivate your time about as well. It’s certainly one that younger audiences will get a kick out of, but it’s no Kirby’s Fun Pak.
    • 73 Metascore
    • 60 Critic Score
    Lumo is full of well thought out puzzles, but it lacks certain gameplay touches that could have pushed it into being a great game. My main gripe is that the jumping feels awkward and, coupled with perspective issues, means you can fail a simple puzzle dozens of times.

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