TheGamer's Scores

  • Games
For 1,257 reviews, this publication has graded:
  • 44% higher than the average critic
  • 7% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 1.5 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Nuclear Throne
Lowest review score: 0 Deadly Premonition 2: A Blessing in Disguise
Score distribution:
1276 game reviews
    • 75 Metascore
    • 70 Critic Score
    Despite its bugs, Deceive Inc. is fun enough that I immediately started asking my friends to play with me. Nobody has taken the bait yet so I haven’t tried the multiplayer mode, but solo mode is fun enough that it’s tiding me over. Here’s hoping that the game fixes its many bugs quickly, because there’s plenty else to love about this game as long as they build on the base they’ve started with.
    • 75 Metascore
    • 70 Critic Score
    It feels weird to call Endling - Extinction is Forever’s brutal tale enjoyable, but it was. The unique survival gameplay from the perspective of a family of foxes combined with the dark themes and storyline is a captivating mix. Though the gameplay can sometimes get repetitive, and it would have been nice to have a broader range of random events to experience, it’s still one of the more interesting games I’ve played recently. Keep a box of tissues nearby, though, as it’ll punch you right in the heart.
    • 75 Metascore
    • 80 Critic Score
    Urban Myth Dissolution Center is a fantastic game for those who appreciate short story collections that encompass all things weird and creepy. I played it on my Steam Deck, curled up in bed with it much like I would with one of my folklore books. Just don’t forget to check under your bed before you get into it.
    • 75 Metascore
    • 80 Critic Score
    All being said, I never believed I would live to see the day a worthy successor of Jet Set Radio materialized into existence, and yet, here we are. For better or worse, Bomb Rush Cyberfunk embodies the vibes and fun of the early 2000s era in video games and succeeds in delivering a great experience, whether you’re a fan of that era or not.
    • 75 Metascore
    • 60 Critic Score
    Voice of Cards: The Isle Dragon Roars features a striking and quirky tabletop style with delightful gameplay that doesn’t overcomplicate things. While the storyline won’t necessarily grip you, it’s told in a fun and interactive way and this is an easygoing pick up and play title that you can enjoy at your own pace. You won’t be challenged when going card-to-card against your enemies, but you can still find the thrill of a frustrating hand if you delve into the minigame.
    • 75 Metascore
    • 90 Critic Score
    Chernobylite is special. If you enjoy RPGs that feature things like crafting, base building, team management, and heists, the ambitious Chernobylite is one that you won’t want to miss.
    • 75 Metascore
    • 70 Critic Score
    Loretta’s story is one of a woman trapped in her circumstances, desperate to escape. It’s also a story about fate, where as hard as you may try to guide Loretta away from the bad thing, events keep unfolding that force you to take more and more dramatic actions and suffer her decline with her. The game was harrowing, but your actions can’t change the narrative that much – she is doomed from the first bad decision she makes. All you can do is stop her from going too far, or let her freefall.
    • 75 Metascore
    • 80 Critic Score
    There are moments when Tape 1 stumbles. Performance issues crop up from time to time. I noticed pop-ins pretty consistently when the story switched from third-person to first-person. And the frame rate chugged for me in a climactic moment towards the end of the chapter. But the game's bigger problem is that Lost Records continues Don't Nod's penchant for corny dialogue. Some of that stems from the game incorporating dated '90s slang like "parental units" and "geez-o," which works well enough as period language. But one big late-game moment, where a character attempts to make a serious point by reciting lyrics to a punk song, falls especially flat. But the game's utter sincerity is a major point in its favor, and these kinds of missteps are a side effect. If I have to put up with some deeply goofy choices in order to get a character as heartbreakingly earnest as Swann Holloway, I'll accept the trade-off.
    • 75 Metascore
    • 80 Critic Score
    Age Of Empires 3: Definitive Edition is still a solid game. Its single-player content will last you over a dozen hours, and its multiplayer matches will last you several dozen more. While there is no longer that drive to farm XP for updates your Home City, the game itself is good enough that you'll be coming back for rematches time after time.
    • 75 Metascore
    • 100 Critic Score
    In a time where I needed hope perhaps more than ever, Dontnod delivered it. For that, their masterpiece has firmly cemented itself as my absolute favorite video game I've had the pleasure of playing.
    • 75 Metascore
    • 60 Critic Score
    The problem is that everything in Layers of Fear (2023) seems to be taking cues from the first game, not the second. The Writer's frame story and both pieces of DLC share the first game's approach to ubiquitous, weak voice acting, and both pieces of DLC return to the unpleasant mansion setting. Layers of Fear 2 should have been an evolution for the series that informed what Bloober and Anshar Studios built here, but that isn't the case. Maybe it's fitting, after all, that this collection shares the first game's name.
    • 75 Metascore
    • 80 Critic Score
    The only major downside is the lack of online play. There could have been a lot of fun comparing how one uses their shovel or shield around the world. Because of that, Shovel Knight Showdown will probably only be enjoyed by core fans of the original game.
    • 75 Metascore
    • 50 Critic Score
    Harmony: Fall of the Reverie is too connected to its core concept of steering the future based on fate and factions, and this idea means players must abandon both the choice and the narrative in this choice-based narrative game. It's not exactly a formula for success. Despite some interesting designs and a potentially compelling tale at its heart, there's nothing harmonious about Harmony.
    • 75 Metascore
    • 60 Critic Score
    Fans of the IP will have some fun here, but you likely already know whether you’ll like this game or not. Boltgun competently blends the Warhammer universe with a genre that felt made for it, but offers no surprises. It set out to be a Doom clone, and it succeeded. That’s fine in some ways, but a shame in others because this could have been special with the application of a few original ideas.
    • 75 Metascore
    • 60 Critic Score
    I'm glad we have No More Heroes 3. This is Suda51 to a tee: a wonderful and utterly ridiculous celebration of otaku culture and the series he's built up over the years. Travis' fourth-wall-breaking smart mouth makes me smile incessantly, despite how stupid it can be - and it can be very stupid indeed.
    • 75 Metascore
    • 70 Critic Score
    If you’re a veteran RTS/grand strategy fan that is looking for something that innovates – Troy won’t fully satisfy your appetite, but it will entertain.
    • 75 Metascore
    • 50 Critic Score
    Its compelling early story beats can’t save it from its repetitive battle system and lack of meaningful connections, and I came away from my experience feeling like this was a rare miss for a company that is usually so consistent. It’s certainly a weird choice for a remaster.
    • 75 Metascore
    • 100 Critic Score
    Murayama and the rest of the fine folks at Rabbit And Bear did it. They've created a masterwork. Eiyuden Chronicle: Hundred Heroes may have one foot firmly planted in the past, but make no mistake, its other foot is lunging forward into the future.
    • 75 Metascore
    • 80 Critic Score
    Although I prefer more responsiveness, quicker movement, and greater control than the new RTS has to offer – Iron Harvest strongly delivers in its own way. It’s an absolute must-buy for fans of Company of Heroes or steam-punk aesthetic lovers. Even if you’re just a moderate fan of RTS games, Iron Harvest is a tough experience to pass up.
    • 75 Metascore
    • 70 Critic Score
    The Outlast Trials is good because Outlast was good. This is a creepy horror experience with all the dashing about and horrific mutants I loved about the first one, and I’m going to find myself coming back to it more often than I care to admit. It feels like The Outlast Trials is riding the coattails of the series, using the same tricks and scares instead of effectively innovating on the formula. I had a good time, but I leave it unconvinced Red Barrels even knows what made the first game such a sleeper hit.
    • 75 Metascore
    • 80 Critic Score
    Although I’m sure completionists will find a lot to love here, I had the most fun with Demon Turf when I forgot about its myriad side quests, collectibles, and second visits to a level, and just ran through stages with my mastery of Beebz’s moves letting me fly through levels like I was Sonic and I’d finally learnt how to work in 3D. When Demon Turf is fast, it’s glorious, it’s just a shame it has some extra baggage stopping it from peeling out.
    • 75 Metascore
    • 80 Critic Score
    If you love movies like The Thing and have enjoyed the games of Devolver Digital before then you should definitely give this a go. Carrion may not have the good looks of a Nathan Drake or a Lara Croft, but it has the kind of gooey, tentacle-y charm that you just can't find anywhere else.
    • 74 Metascore
    • 60 Critic Score
    Had the gameplay been tuned up a bit more I could see myself recommending this, but unfortunately, Ghosts 'n Goblins Resurrection is one game that feels like it came back from the dead a little too soon.
    • 74 Metascore
    • 80 Critic Score
    With its retro-future, animated aesthetic and soundtrack that fits the vibe perfectly, Inertial Drift is a treat for both senses. The twin-stick drift mechanics certainly won’t be for everyone, but if you’re willing to put in a little time, it’s ultimately a pretty enjoyable experience. Inertial Drift isn’t likely to take the top spot as my go-to racing title, but the light-hearted game is a nice break from the more realistic racing sims.
    • 74 Metascore
    • 80 Critic Score
    Chrono Cross: The Radical Dreamers Edition is a remaster that should have happened years ago, and I’m so glad that the JRPG classic has finally received the respect it deserves in the modern landscape. You seldom see it discussed alongside other genre greats in the mainstream zeitgeist, but perhaps that perception will change now Serge’s iconic adventure is available on a selection of platforms with myriad improvements. Not all of its changes are for the best, but are easy enough to accept when the underlying game is still so masterful.
    • 74 Metascore
    • 70 Critic Score
    I had a lot of fun with You Suck at Parking, something I could stick on for the night and play while passing the controller back and forth with a friend to try and one-up each other when we kept inevitably failing. It has that communal feel, especially with its leaderboards, that will no doubt push people to try and perfect its Deathrun-like level design. I can’t wait to see what community pops up around it, but, unfortunately, I don’t think You Suck at Parking built enough of an identity to leave a lasting impression.
    • 74 Metascore
    • 70 Critic Score
    Card games can be a tough sell, especially in video games. The threat of mechanical complexity can put some off, while for others it just seems a boring choice when fully-animated adventures are just as readily available. Sometimes, Foretales doesn’t do the best job of countering this argument, as it can disappear up itself through endless, monotonous combat. And yet, when it puts down the dagger and lets you explore the world to work things out for yourself, it shows that we’re nowhere near close running out of engaging new ways to use small slabs of art.
    • 74 Metascore
    • 70 Critic Score
    The audience for Dark Nights is likely as small as the town of August where these stories take place, but I found a lot to enjoy.
    • 74 Metascore
    • 80 Critic Score
    Outcasters is truly a unique experience. For Stadia, it's no doubt a huge win. Splash Damage did an incredible job of homing in on the essence of what makes a great multiplayer experience – and the result is Outcasters. Curving bullets is a blast, every battlefield is blessed with adorable graphics, and the unlockable cosmetics and abilities give you plenty of reasons to keep coming back. I'm hopeful that Outcasters will eventually land on other platforms. Otherwise, it may not get the attention it truly deserves.
    • 74 Metascore
    • 90 Critic Score
    Neversong has a strong identity in that it is a short, colorful experience – it doesn't try to be more than it is.

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