The Sydney Morning Herald's Scores

  • Games
For 862 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 3.9 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Shadow of the Colossus
Lowest review score: 20 Seven Samurai 20XX
Score distribution:
  1. Negative: 58 out of 862
862 game reviews
    • 76 Metascore
    • 85 Critic Score
    Pikuniku is a game that's light on content but huge on charm and creativity. The locations and characters in the brief adventure mode are brilliant, the goofy physics make for grin-inducing platforming and the dedicated co-op mode has some of the funniest two-player puzzling since Snipperclips. You might be left wanting more, but it's hard to argue that what's here isn't pure joy.
    • 76 Metascore
    • 75 Critic Score
    With a colourful alien world, cheeky satirical story and heaps of potential for self-directed exploration, Journey to the Savage Planet promises a happier and more completable small-scale take on familiar first-person exploration ideas, even if the back half of the game funnels you more and more towards prescribed scenarios and combat.
    • 76 Metascore
    • 80 Critic Score
    A hilarious, inexpensive and highly competitive party favour.
    • 76 Metascore
    • 80 Critic Score
    Some of the bombing runs in the solo campaign can prove quite arduous, but the dazzling pyrotechnics and adrenaline rush of flying your P38 Lightning through anti-aircraft fire make it easy to press the restart button if you fail your objectives.
    • 76 Metascore
    • 70 Critic Score
    The story and dialogue never cease to entertain. Objectives include rescuing prisoners, killing fearsome scarecrows and playing Cupid. But, although the developers want to ridicule, the action remains conventional.
    • 76 Metascore
    • 70 Critic Score
    Purists may cringe at the pause option, allowing players to assess levels and assign abilities without fear of Lemmings bumbling into trouble, but it helps pinpoint creatures in a chaotic herd.
    • 76 Metascore
    • 80 Critic Score
    The freedom to create chaos is terrific but some missions lack variety.
    • 76 Metascore
    • 80 Critic Score
    Surprisingly, there is plenty of freedom for tactical experimentation. An occasionally wayward camera and the inability to save mid-mission can annoy but the reward of new firepower and the chance to improve your mission grades keep you playing.
    • 76 Metascore
    • 70 Critic Score
    The game is immediately likeable. The presentation is cheerful and anyone can pick up the joypad and have fun.
    • 76 Metascore
    • 60 Critic Score
    Dull mini-games are also available, with winnings used to buy items to improve skills. Each stadium has wacky hazards but the selection of parks is limited.
    • 76 Metascore
    • 70 Critic Score
    Though the replacement of authored characters with procedurally generated avatars has mixed results, Watch Dogs Legion is unique among GTA-style open world crime games as a result. The city is vast and beautiful, your options for vigilante havoc very broad and the potential for it all to explode into a memorably janky anecdote generally sky high.
    • 76 Metascore
    • 70 Critic Score
    One of the most disturbing games of the year. In a good way.
    • 76 Metascore
    • 80 Critic Score
    Highly approachable and hugely entertaining for all ages, Wii Sports serves as a great introduction and advertisement for the innovative Wii motion-sensing controller.
    • 76 Metascore
    • 75 Critic Score
    With more than 200 characters and settings from dozens of different comics and films, LEGO Marvel Super Heroes 2 is one of the most comprehensive LEGO games ever produced, even if the actual gameplay is starting to feel old.
    • 76 Metascore
    • 70 Critic Score
    Opponents cheat to keep every race competitive but it can be irritating, especially when rivals destroy your car within reach of the finish line.
    • 75 Metascore
    • 70 Critic Score
    It's a brief ride and the action can become repetitive, but the sharp humour keeps you smiling.
    • 75 Metascore
    • 70 Critic Score
    Adapting one of Hollywood's masterpieces was brave, but it's a pity the game designers lacked the courage of their convictions, choosing to shoehorn Grand Theft Auto into the mafia setting.
    • 75 Metascore
    • 80 Critic Score
    A captivating, story-driven fighting adventure with great characters, but not everyone will enjoy the violence and repetition.
    • 75 Metascore
    • 60 Critic Score
    Lacking any innovation, the best this game offers has already been done.
    • 75 Metascore
    • 70 Critic Score
    Though it's not without its faults, this is still an ace tennis simulation.
    • 75 Metascore
    • 80 Critic Score
    Mario Tennis Aces is a lot of fun and probably the most technically sound arcade tennis ever. I only wish its options and modes were as deep as its mechanics.
    • 75 Metascore
    • 70 Critic Score
    The action can be hard to follow, but fans will appreciate the realism.
    • 75 Metascore
    • 80 Critic Score
    Our hero is usually equipped with a sniper rifle, complete with a brilliant targeting scope.
    • 75 Metascore
    • 60 Critic Score
    To say that I had fun playing Beholder isn't really accurate. The game world is characterised by oppression, decisions with no good choices, objectives that just aren't obtainable without taking huge risks, and the ever-present need for creating detailed, precise paperwork. It's exhausting and sad. But if the goal of the game's developer was to provide a depressingly captivating moral accountability simulator where hardly anybody ever wins, it's a massive success.
    • 75 Metascore
    • 75 Critic Score
    This is a thoughtful collection offering dozens of very good games, and they look and play as well as you could expect without retro hardware or a CRT TV. The games aren't all classics, but there is something for everyone and chances are there's a brilliant game in here somewhere you never managed to catch the first time around.
    • 75 Metascore
    • 70 Critic Score
    The biggest concern is that the game's conclusion leaves many unsatisfying loose ends.
    • 75 Metascore
    • 60 Critic Score
    Players have no real interaction with the despicable duties beyond sending out waves of underlings who can be attacked without warning. Progress requires patience, juggling priorities and micromanagement. Fortunately, the flaws are softened by many clever ideas; it feels good to be bad.
    • 75 Metascore
    • 70 Critic Score
    No long-term thrills unless you have lots of friends with the same consoles.
    • 75 Metascore
    • 75 Critic Score
    From restoring the soundtrack of Rock N' Roll Racing with chiptunes and CD-quality tracks, to highlighting the rare but ugly Sega 32X version of Blackthorne, to jamming the best parts of all Lost Vikings releases into one game, this is an exhaustive look at three really cool ’90s gems that goes above and beyond what you’d expect from Activision-Blizzard. Anyone who loves one of these games, or who’s a fan of modern Blizzard and wants a window into its past, will be satisfied here despite a handful of slight disappointments.
    • 75 Metascore
    • 70 Critic Score
    There are many improvements, yet fans of the game's ambitious predecessor will miss its free-form nature.

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