The Indie Game Website's Scores

  • Games
For 582 reviews, this publication has graded:
  • 47% higher than the average critic
  • 13% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 3.6 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Lowest review score: 15 The Amazing American Circus
Score distribution:
  1. Negative: 34 out of 582
603 game reviews
    • 84 Metascore
    • 80 Critic Score
    Eventually repetition can start to set in and at this point I recommend quitting while you’re ahead. But at its measly asking price, a few hours of hilarious antics make Reventure a no-brainer of an impulse buy.
    • 71 Metascore
    • 70 Critic Score
    It’s clear The Sinking City tries to punch its weight with triple-A’s but overstretches itself. The fundamental lack of polish is problematic in light of its blockbuster RRP. But if nothing else, I feel it has the makings of a new cult classic.
    • 83 Metascore
    • 90 Critic Score
    Ritual of the Night is a dream for Metroidvania fans. Despite some hiccups with its graphical presentation, there is little wrong with Igarashi’s newest masterpiece. In a time where games are being weighed down with too much clutter, add-ons and complication, to get a game that knows exactly what it is and what it wants to be is refreshing. Sometimes, all you want to do is smash demons and explore Gothic castles in style, and Igarashi knows that better than anyone.
    • 63 Metascore
    • 50 Critic Score
    198X is aesthetically pleasing. Its bright, accomplished pixel-art and synth-fueled music capture its desired tone perfectly. But if that’s all that 198X is, I’m not sure it’s worth anyone’s time. Even if you are interested in a pretty but empty 80s nostalgia drip, I’d suggest looking elsewhere; there are plenty of options.
    • 73 Metascore
    • 80 Critic Score
    Steel Division 2 is a rich and complex strategy with plenty to offer those who can put the time into learning its intricacies. The fact that it’s so detailed makes the lack of a tutorial even more frustrating. Yet, I must admit, once I ‘got it’ I was having quite a lot of fun. I’m still yet to win a multiplayer match, and with the fanbase that developer Eugen has built up, it seems unlikely I ever will. If you’re already a fan of their work, you’ve probably already bought this. If you aren’t, but you are the sort of person who likes to wade into the thick of things, you’ll find that climbing the difficulty curve is far from a tankless task.
    • 78 Metascore
    • 80 Critic Score
    It’s hard to complain too much about My Friend Pedro’s shortcomings, though. What’s here is incredibly fun and the inclusion of worldwide leaderboards for every level is perfect for competitive types. If there’s a sequel (and we really hope there will be), it will need to greatly expand on the bullet-time gimmick. For now, though, Pedro will definitely be your friend too.
    • 69 Metascore
    • 70 Critic Score
    This is an exceptionally hard game to review and score. You almost have to compare it to the originals, as they’re direct, stated ripoffs. It’s obvious though that this was a piece of satire in video game form aimed at, seemingly, themselves. In that sense, it achieves what it set out to as a game and should serve as a welcome piece of obscure entertainment to fans of Devolver’s games.
    • tbd Metascore
    • Critic Score
    As is, SpaceEngine is a robust and fun toy chest for anyone even slightly interested in astronomy.
    • 79 Metascore
    • Critic Score
    All in all, Hell Let Loose is another typical World War II first-person shooter in the sea of the genre. Although there is nothing special about the title to make it stand out, it offers hectic 100-man battles on historically accurate locations with tremendous attention to visual and audio detail. Does it deliver all this without flaw? No, not exactly.
    • tbd Metascore
    • Critic Score
    Overcrowd is extremely fast-paced, even considering the fact that you can play it at normal speed and pause it whenever you want. It’s all about split-second decision making and prioritizing. Sometimes there are multiple issues that need to be addressed, but not enough people on staff to take care of them. It’s all about looking into what needs attention the most and going down the list from there, and that can be tough to grasp on your first, second or even fifteenth try.
    • 69 Metascore
    • 70 Critic Score
    Chaosbane nonetheless achieves what it sets out to do as an ARPG, and there’s still every chance the game will expand into some more fascinating areas of the Old World and its characters. I can’t shake the feeling that this could have been a lot bigger deal if it was released five years ago or more, but as they say, better late than never. No doubt, the world’s of Warhammer will continue to entertain us with their ever encroaching foray into the realm of video games. For now, there’s something comforting in the fact that the Old World, albeit destroyed in the fires of apocalypse in the ever-expanding lore, will forever be immortalised in the digital world.
    • 81 Metascore
    • 90 Critic Score
    Void Bastards is a hyper-polished work of art. If the only complaint I have is that there should be more of it, they’re clearly doing something right. I’m very excited to see where this developer goes next.
    • tbd Metascore
    • 80 Critic Score
    Ultimately, Moonrise Fall is a quaint journey of exploration and supernatural oddities. The central mystery is simple but effective, providing enough incentive to keep going while underscoring the whole affair with a persistent layer of tragedy and an evocative spirituality. Following along with the journal and locating the inhabitants of the forest is rewarding and engaging, and you might even find more to uncover if you dig a little deeper.
    • 66 Metascore
    • 60 Critic Score
    The game is fun and tells a somewhat engaging story. The shooting mechanics, which rely on aiming with the right thumbstick and firing with the right trigger, don’t quite feel right. They are a little too loose which sometimes makes it hard to aim accurately. I think the game as a whole could have benefitted from some sort of auto-targeting mechanic. However, the driving mechanics feel great. The funnest moments happen when you’re in a car. Steering is arcadey in the best way, and using that emergency brake has never felt more satisfying in a game like this.
    • 77 Metascore
    • 80 Critic Score
    Some of my best gaming moments involve playing couch co-op games like this one with my friends, and I can definitely see Super Cane Magic ZERO being at the centre of some lasting new memories.
    • 81 Metascore
    • 70 Critic Score
    Although I didn’t connect with most of Irony Curtain’s writing and references, I can see how someone would. If anything, the point-and-click puzzling style is good enough here to warrant a try.
    • 78 Metascore
    • 80 Critic Score
    The game is loads of fun, but I did occasionally have a tough time with the UI. I get the style they’re going for here with the faint green retro feel, but it just ends up looking clunky and makes it hard to navigate. However, it’s a small price to pay for such a fun game. This one screams badass, and if that’s your style, definitely check out Dark Future.
    • 82 Metascore
    • 90 Critic Score
    If you’re into fresh, new puzzle games that offer a decent challenge, Vectronom is really a no-brainer. It’s super cheap, too. Buy it.
    • 73 Metascore
    • 80 Critic Score
    Whereas a more compelling introduction could have better grabbed the player’s attention, Draugen’s plot and design decisions are mostly done for good reason. Typically not one to rush through a game, I nonetheless eagerly consumed it in a single sitting. By the time the credits rolled, I had no regrets about letting myself be absorbed in this quaint rural locale and its captivating tale for a scant few hours of my time.
    • 70 Metascore
    • 80 Critic Score
    It is always tense and captivating and there’s a human story behind the curtain of the initial premise. The constant claustrophobic foreboding, the terrific blend of styles and its thought-provoking storytelling make this a cerebral, artisanal horror experience filled with suspense and, surprisingly, beauty.
    • 70 Metascore
    • 90 Critic Score
    Overall, despite some smaller issues that are being patched out as we speak, Pathologic 2 retains the grim atmosphere of the original, putting meat on the bones of the storyline and characters, but leaving none for you. It’s a shame that the negative reviews put it at risk of obscurity, because it’s immeasurably engrossing and deserving of some serious play-time from those who like to enjoy the journey more than the end goal. You will starve, you will die, you will kill others and run away, you will feel deeply miserable and admit that all hope is gone – and at the end of it all, when you shut down your PC, a nice walk in the sun will seem all the more rewarding.
    • 75 Metascore
    • 80 Critic Score
    It feels personal and emotional, even if the ending is decidedly oblique. After a rush of pure action games, this is a welcome palate cleanser; a game that really just wants to tell a spooky, evocative, and engaging story. At maybe 5-7 hours (if that) Observation isn’t a huge time sink either, but will likely be a game that sticks in your mind long after you put the controller down.
    • tbd Metascore
    • 80 Critic Score
    The thing is, difficult or no, FSX is still really good fun. I have a feeling this is the sort of game you could return to week after week, learning its intricacies and formulating the best possible strategy for success. I’d like to see a few changes made, a few quality of life additions, but it’s hard not to recommend a game that’s this much fun and looks this good to boot. I suspect that the brilliantly named developer, Turbo Pelvis 3000, will be one to keep an eye on in the future.
    • 79 Metascore
    • 80 Critic Score
    Ultimately, Druidstone is a challenging and rewarding tactical-RPG with plenty of charm to keep it engaging in-between brutally tough encounters. It can border on unfair at times, but the steady stream of progression and versatile combat ensures it remains satisfying. Ctrl Alt Ninja clearly demonstrates their development expertise with this finely tuned and tightly crafted adventure that’ll have you brainstorming turns for hours.
    • 81 Metascore
    • 90 Critic Score
    A Plague Tale: Innocence left me awestruck. This gothic adventure seemingly came out of nowhere and eviscerated my expectations like rats on flesh. I loved its refreshing approach to difficulty, and the story made me truly care about its characters – and I don’t even like children. Looking for another grim story of survival to tide you over until The Last of Us 2? Lack of zombies aside, A Plague Tale: Innocence is it.
    • 51 Metascore
    • 80 Critic Score
    Overall, Swag and Sorcery is a great game. There are a few kinks along the way, but it doesn’t take itself too seriously and offers some truly fun gameplay. It’s definitely worth your time and money.
    • 71 Metascore
    • 60 Critic Score
    In spite of all its flaws there’s something about Shakedown: Hawaii that’s quite addictive – probably the fact as players we love numbers increasing and Shakedown: Hawaii does it in a moreish way. Whether intentional or not, VBlank Entertainment Inc. has nabbed aspects from GTA and although it misses the mark, it’s still impressive how it’s condensed such an experience to fit within such a tiny world.
    • 66 Metascore
    • 70 Critic Score
    Despite its apparent unoriginality, Close to the Sun is actually striking and fresh. Don’t let its clear BioShock influences fool you into thinking it’s derivative. It may not be the most consistent experience, but it’s certainly a memorable one. If you’re a fan of strong world-building, spooky atmospheres, and engaging mysteries, it’s worth looking past some of Close to the Sun’s glaring issues.
    • 62 Metascore
    • 70 Critic Score
    Rise of Industry will scratch an itch for the enterprising industry builders, the spreadsheet-clutching efficiency aficionados and the capitalist megalomaniacs. But if you’re not strongly of that persuasion – myself included – it’s still satisfying to see your business empire and distribution network expand, cities thrive and balance book increase. Or, you know, heartbreaking when that doesn’t happen.
    • tbd Metascore
    • 60 Critic Score
    Making your way through unexplored bunkers and encountering new alien species is just as fun as it sounds, and finding secret areas within each level adds another layer of intrigue. Zombotron does occasionally feel like just another 2D platformer and nothing else, but if that’s the kind of game you’re looking for, then it checks all the boxes.

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