The Indie Game Website's Scores
- Games
For 582 reviews, this publication has graded:
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47% higher than the average critic
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13% same as the average critic
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40% lower than the average critic
On average, this publication grades 3.6 points lower than other critics.
(0-100 point scale)
Average Game review score: 71
| Highest review score: | Disco Elysium | |
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| Lowest review score: | The Amazing American Circus |
Score distribution:
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Positive: 268 out of 582
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Mixed: 280 out of 582
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Negative: 34 out of 582
603
game
reviews
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- Critic Score
Space Scavenger makes for an interesting debut from Red Cabin Games. It never reaches the lofty heights of fellow SHMUP titles but carves a unique identity, bringing enjoyable combat and versatile customisation. It’s a shame there isn’t more of it and comes across as rather barebones. Replayability only goes so far, but considering the low price point, this is easier to forgive. For genre fans looking for a new fix, it comes recommended.- The Indie Game Website
- Posted Jun 25, 2020
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Rustler isn’t shy about its homage to the classic Grand Theft Auto games, as it puts on its persona as a goofy, medieval Grand Theft Auto imitator with unabashed glee.- The Indie Game Website
- Posted Sep 3, 2021
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Chaosbane nonetheless achieves what it sets out to do as an ARPG, and there’s still every chance the game will expand into some more fascinating areas of the Old World and its characters. I can’t shake the feeling that this could have been a lot bigger deal if it was released five years ago or more, but as they say, better late than never. No doubt, the world’s of Warhammer will continue to entertain us with their ever encroaching foray into the realm of video games. For now, there’s something comforting in the fact that the Old World, albeit destroyed in the fires of apocalypse in the ever-expanding lore, will forever be immortalised in the digital world.- The Indie Game Website
- Posted Jun 5, 2019
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Stronghold: Warlords is an odd game. On the one hand, it’s a wonderful setting, and it has some of the most satisfying castle building I’ve found in a game. It’s a genuine joy to plan everything out, and it makes the fact that the actual strategy side of the game feels a bit outdated sting a bit more. It’s not bad, not at all, but it feels like a game that’s stuck in the past a little bit.- The Indie Game Website
- Posted Mar 31, 2021
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This is an exceptionally hard game to review and score. You almost have to compare it to the originals, as they’re direct, stated ripoffs. It’s obvious though that this was a piece of satire in video game form aimed at, seemingly, themselves. In that sense, it achieves what it set out to as a game and should serve as a welcome piece of obscure entertainment to fans of Devolver’s games.- The Indie Game Website
- Posted Jun 12, 2019
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Even with some messy execution on its political themes, Road 96 succeeds at capturing a fractious journey on the road and the turmoil of modern American politics. A deeper exploration of Petria’s history may give more context to the game’s narrative of taking change of your own destiny. But without this background, it ends up oversimplifying its premise by positing that the only barrier to equity and justice is a strongman in a suit. In reality, injustice runs far deeper.- The Indie Game Website
- Posted Aug 19, 2021
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I enjoyed my short time with Sparklite but I’ve been left wanting more. It will be a good fit if you’re after a game to dip in and out of over time, especially on the Switch. Red Blue Games have achieved everything they’ve set out to do. Next time, they should shoot for the stars.- The Indie Game Website
- Posted Nov 14, 2019
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There are a few quirks in Invector’s design, most notably that it forces you to play through the game on normal difficulty before it’ll let you attempt songs on hard – annoying if you’re a rhythm game veteran. I also struggled to set up the latency properly, with the in-built calibration tool setting it way off and requiring that I tweak it through trial and error. But this is otherwise an enjoyable rhythm game that gave me a new appreciation for Avicii’s music.- The Indie Game Website
- Posted Dec 31, 2019
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Arctic Zoo isn’t the best value proposition for Planet Zoo fans, but it’s at least a good quality one. And if you’re keen to expand your menagerie, it’s your first and only opportunity.- The Indie Game Website
- Posted Dec 31, 2019
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What you’re left with is a decent game, and that’s disappointing because it could have been more. For some reason, Paradox played it safe and didn’t build on its own and the game’s strengths. If you want a different take on the genre, it’s worth picking up on sale, but there are better and more interesting examples to spend your time and money on.- The Indie Game Website
- Posted Nov 29, 2021
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In my 24-hour playthrough to the end of Shattered something came up that I have not experienced in any other souls like. I met a trader that traded in items I never saw or found. I also picked up multiple items that I found no purpose for, despite retracing steps to try and understand why they existed. These may be legacy concepts, gone on the full release. But it was interesting and added a level of bizarre mystique that left me to retravel the game’s path once I had seen an ending, in search of something more. And that appeal to go back despite the games flaws says something more than I can put into words.- The Indie Game Website
- Posted Feb 17, 2021
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In its quest to remove everything that ties it to the bigger games it emulates, The Pathless does lose something in the process. Purifying spirits feels slightly too brief, with their spectacle being overshadowed by the simplicity with which they are dispatched, and the automatic nature of arrow trajectory during puzzles can often make them feel little more than perfunctory at their worst. Nevertheless, The Pathless still excels in spite of these failings, simply because it attempts to tackle the homogenous open-world design in a novel way. Its use of scale imbues the experience with all the grandiosity of a 60-hour title, but the lack of friction and purity of vision means that it accomplishes its epic conflict in a tenth of the time and in doing so manages to leave a real impact.- The Indie Game Website
- Posted Nov 13, 2020
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I like Cardaclysm, but I don’t love it. It has you roaming around a world and fighting what are effectively turn-based Pokemon battles. You get new cards as you win these battles, and you can make cards stronger by combining any duplicates you get. It’s a cool system, and having a very hard limit on what you can use in any given battle keeps things fun as you pick up more options. However, combat just feels a bit dull sometimes. There’s definitely an element of misfortune here in that it’s in one of the strongest Review Round-Ups I’ve done too. It’s fun, but it’s not fantastic.- The Indie Game Website
- Posted Feb 26, 2021
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Star Renegades is a decent effort from Massive Damage Inc overall. Presenting a highly layered combat system with an interesting premise, there’s a good strategy RPG game at the core, but it struggles to ever thrill you. Though there is considerable overlap between playthroughs, it offers a good degree of replayability thanks to the roguelite mechanics. If you’ve been looking for a different kind of strategy game, this might be the one to fill that niche.- The Indie Game Website
- Posted Nov 19, 2020
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In all, I’d say this game is a fantastic showing for what is essentially a solo project. I think after the Herculean effort that was Stardew Valley, we tend to expect a lot from solo games. This isn’t as full-featured as some games; it’s also not as long. It occasionally doesn’t go far enough in some of its endeavours, which is perfectly understandable given the scope. The criticisms feel more like missed opportunities than outright bad choices, but that is to be expected with a game of this magnitude. It shines in some areas; it’s RPG elements are a particular highlight. Where it doesn’t shine, it’s not bad per se, more just a little lacklustre. It’s a perfectly fine game to sink some hours into, easy to get into, easy to stay attached to.- The Indie Game Website
- Posted Nov 19, 2020
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Orwell’s Animal Farm is clearly a respectful adaptation. From the closely adapted text onscreen to the demarcated destinies and potential outcomes, it interacts thoughtfully with Orwell’s ideas of dictatorship and manipulation. But, in the mechanics of gameplay, some of its intentions get lost.- The Indie Game Website
- Posted Dec 10, 2020
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As you progress, you’ll earn new mutations and abilities, some of which are hilariously weird (like suddenly have a spitting cobra head with a really long neck). The downside is the unforgiving permadeath rogue-like nature of the game. Progress can become frustrating when you suddenly die and lose all your mutations and have to start again. If you can take the difficulty, though, there’s a lot of great personality and fun to be had.- The Indie Game Website
- Posted Sep 3, 2019
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You start out with a sword, for instance, that allows you to turn into a fairy and briefly fly while the sword remains anchored. Press the button again and the sword zips back to you in a straight line, cutting through whatever is in the way. As Mable beats various bosses, like a giant spider and rock monster, she gets their powers, which all work in a similar way. It’s creative and distinct, and also frequently frustrating as hell.- The Indie Game Website
- Posted Sep 3, 2019
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I like Into the Pit a fair bit. The graphical style is nice, the combat is incredibly fluid, and the mechanics there are easy to understand, but also have a noticeable effect when spawning new dungeons. However, I also found it to be a little bit too easy for the most part. The game requires a lot of runs in order to rescue more villagers and max out your character, and it doesn’t do quite enough to keep you drawn in versus other similar games.- The Indie Game Website
- Posted Oct 18, 2021
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The problem with AER is length. At maybe a couple of hours or so to beat, with a story that doesn’t feel entirely resolved, I wanted more. The gameplay and world are so enjoyable that AER deserves the epic treatment of a full-on adventure.- The Indie Game Website
- Posted Sep 3, 2019
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The gameplay is similar to other hidden object games, but the stylized look and groovy vibe give it a definite leg up. You’ll do a lot of tapping on things, object manipulation puzzles, and searching each room for hidden codes, safes and other secret things across a variety of locations and missions. Puzzles range from incredibly obvious to frustratingly obscure, but in general, Agent A is a solid little puzzler.- The Indie Game Website
- Posted Sep 3, 2019
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It is what it is – an effective and stupidly addictive spider-killing and house-smashing game. There is, quite honestly, nothing more to say other than… kill it with fire.- The Indie Game Website
- Posted Aug 11, 2020
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Overall, while a few design decisions miss their mark, Exception is a thrilling, breakneck platformer with solid level design that begs to be rerun until you dominate the leaderboards.- The Indie Game Website
- Posted Aug 13, 2019
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Remnant: From the Ashes is fun, but it doesn’t really do anything new. A lot of what you do feels familiar, like a constant sense of deja vu is following you along. There are some cool ideas here, and the story is entertaining enough, but if it wasn’t for the boss fights, the game would feel flat. Even then, they follow a similar formula each time. Of course, not every game has to reinvent the wheel, but it would have been nice to see Remnant try a bit harder to at least change the rims or something.- The Indie Game Website
- Posted Aug 20, 2019
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Although I didn’t connect with most of Irony Curtain’s writing and references, I can see how someone would. If anything, the point-and-click puzzling style is good enough here to warrant a try.- The Indie Game Website
- Posted May 31, 2019
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Paper Beast is a memorable VR experience like no other, letting you play god in a world that feels godless. If only its puzzles – sometimes creative, but other times frustrating – didn’t get in its way, it would be an unconditional recommendation for lovers of bizarre escapism.- The Indie Game Website
- Posted Mar 23, 2020
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It’s clear that Tomas Sala has put a lot of effort into bringing us The Falconeer and it’s an absolutely applaudable effort. Boasting some impressive artistic direction, smooth performance, and enjoyable open-world exploration, it comes packed within an intriguing story that left me wanting to know more. It isn’t perfect though, and there are certainly flaws within the combat system, but ultimately, if you’re a fan of aerial combat that’s looking for something different, this is one game which comes recommended.- The Indie Game Website
- Posted Nov 6, 2020
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Even while the gorgeous alien botany is alluring and forms the artistic backbone of this curious little game, I found myself wanting more options—perhaps a narrative mode for players focused on the world and its strange inhabitants—and a change of pace.- The Indie Game Website
- Posted Oct 11, 2021
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Down in Bermuda doesn’t overstay its welcome and took me just over three hours to complete. It shows off some interesting concepts and provides ample opportunities for players to feel that rush of solving thorny riddles along a challenging but fair difficulty curve. The art style paints a vibrantly colourful and distinct world, and the story never reaches beyond its grasp. There are more high points than quibbles in this game, and if you, too, love seeing a box expand into a ridiculous system of buttons, pulleys and rotating mosaics, Down in Bermuda is worth the price of a slice.- The Indie Game Website
- Posted Jan 14, 2021
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Conspiracy! is by no means attempting to craft a vast tale – I was able to reach the credits in just over an hour – but in contrast to prior titles like Family, there lacks a genuine source of empathy. Nonetheless, Conspiracy! concludes as a grimly hilarious and frightening reflection of the contemporary state of its namesake, a mythology mutated into a multitude of nightmarish ideologies. Perhaps its most potent observation in fact lies on its title screen, in which a rant outlining cannibalism in children’s shows Arthur and SpongeBob SquarePants infests the backdrop until consuming it entirely. Whilst the quote itself is nonsensical; the point is startlingly clear.- The Indie Game Website
- Posted Jan 14, 2021
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| This publication does not provide a score for their reviews. | |
| This publication has not posted a final review score yet. | |
| These unscored reviews do not factor into the Metascore calculation. | |
In Progress & Unscored
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After several hours of playing Ooblets, I remain sincerely stunned by the level of attention to detail and how well polished this game looks, with an amount of content that is surprisingly large for an Early Access game. I’m curious and eager to witness where this fresh and cheerful experience will go next, and I really hope to get to meet more Ooblets along the road. [Early Access Score = 90]- The Indie Game Website
- Posted Jul 16, 2020
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Finishing what was available, I found myself immersed in a sort of aesthetic meditation, with each finished platform evoking a deeply tangible sense of satisfaction. Depending on your speed, Cloud Gardens is a great contemplative puzzle with little pressure to stay stuck if you don’t want to be. I’d like to think that much of its charm is a reflection of the way we’re conditioned to respond to processes of growth, decay, and rehabilitation. Perhaps the secret ingredient to its appeal is buried in the psychogeography between environmental guilt and our relationship to abandoned spaces. Perhaps it’s our lizard-brain drive to help things grow and flourish in unlikely surroundings. Or perhaps, Cloud Gardens is simply a very good deconstructed variation of Katamari, albeit one that refuses to hold your hand. [Early Access Score = 90]- The Indie Game Website
- Posted Sep 9, 2020
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What is the current state of Scourgebringer as it enters Early Access? It’s more than playable, and fans of Metroidvania or pixel-perfect platformers (or, heck, both) will definitely enjoy what they find here. Personally, I think the music is great, and I’m definitely going to keep playing it as it journeys through toward its final release. [Early Access Score = 80]- The Indie Game Website
- Posted Feb 6, 2020
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It’s a really interesting idea, and it’s very well executed. The flow of the game is never too fast either, even the more intense battles have a little more space than in most roguelikes, and it leads to a more relaxed game overall. I really like Dreamscaper and I hope that a lot more people will play it.- The Indie Game Website
- Posted Aug 31, 2020
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Passtech Games have established solid groundwork within Curse of the Dead Gods, but right now, it’s a game best viewed as an investment whilst in early access. It’s highly rewarding and features great combat mechanics but there just isn’t enough content within the current development build, though what is available presents a high degree of polish. With two further temples on the way and a March update promising new weapons, room variations, relics, curses and more, it’s certainly one to keep an eye out for. [Early Access Score = 80]- The Indie Game Website
- Posted Mar 3, 2020
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Mixed Realms have done a fine job with Gordian Quest. It may borrow a lot from D&D and Slay The Spire, so it’s hardly a unique experience, but it holds its own and proves highly engaging. Whilst combat was slightly limited by the randomised card system, it’s addictive and provides tactical fun, with the randomised maps keeping the experience fresh in additional playthroughs. It’s got a lot on offer, and with further updates to come, it’s one to look out for. [Early Access Score = 80]- The Indie Game Website
- Posted Mar 27, 2020
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The game as a whole feels a little sparse. What there is to do is fun, but it loses its sheen rather rapidly as you discover there’s little point in replaying the missions. Of course, it’s in Early Access, so this is likely to change, but it’s still kind of annoying. A good shout if you want to get in at the ground level of something that’ll be fun in a few months, but waiting a few months is perfectly understandable too. [Early Access Score = 70]- The Indie Game Website
- Posted Feb 28, 2020
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Thankfully, walking around The Terminal a lot is not required to see the main plot to its conclusion, which is the star of the game. So don’t let what is ultimately an inconvenience keep you away from Necrobarista. This is a visual novel worth your time, not that it’ll ask for much of it in the first place.- The Indie Game Website
- Posted Jul 22, 2020
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Overcrowd is extremely fast-paced, even considering the fact that you can play it at normal speed and pause it whenever you want. It’s all about split-second decision making and prioritizing. Sometimes there are multiple issues that need to be addressed, but not enough people on staff to take care of them. It’s all about looking into what needs attention the most and going down the list from there, and that can be tough to grasp on your first, second or even fifteenth try.- The Indie Game Website
- Posted Jun 7, 2019
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Flotsam is ultimately a strong, engaging skeleton of a city builder with little meat to chew on once you understand the interactions between its major systems. That’s not to say the grind becomes easier — quite the opposite — but those not already interested in the genre may want to wait until Pajama Llama fills its seas with more interesting sights.- The Indie Game Website
- Posted Sep 27, 2019
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No Straight Roads won’t impress punk fans with its devotion to palatability and conventions; it’s not wont to hollering “F*ck off nazi punks“ and pointing a middle finger to the authority and the Man. Instead, it’s content with embodying the irreverent goofiness of pop-punk bands, with the dynamic duo of Zuko and Mayday making loud, emotional proclamations about saving rock music against the tyranny of EDM without a sliver of irony. It’s all the more charming for its lack of pretension, and the polished veneer of its absolutely heady soundtrack, which is perfectly in sync with the intoxicating rhythm of its boss battles, makes this a game worth headbanging to.- The Indie Game Website
- Posted Aug 25, 2020
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All in all, Hell Let Loose is another typical World War II first-person shooter in the sea of the genre. Although there is nothing special about the title to make it stand out, it offers hectic 100-man battles on historically accurate locations with tremendous attention to visual and audio detail. Does it deliver all this without flaw? No, not exactly.- The Indie Game Website
- Posted Jun 11, 2019
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As is, SpaceEngine is a robust and fun toy chest for anyone even slightly interested in astronomy.- The Indie Game Website
- Posted Jun 11, 2019
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The Endless Mission gives older gamers the chance to feel like unbridled, unrestricted kids in an imaginary world full of possibilities. There are no adults to tell you what to do, and you can decide what kind of environment you want to create or destroy. It is anarchic and irreverent, crammed with quirky characters and flashes of brilliance. This game is the perfect teaching tool for younger generations also, doing away with stuffy “edutainment” game culture and creating something that truly rewards creativity in C#.- The Indie Game Website
- Posted Nov 14, 2019
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Spin Rhythm XD is up there with the more interesting accessory-less rhythm games of recent years, earning a spot next to the likes of Thumper and the Amplitude reboot. If you’re eager to jump in, it’s very playable now despite only just releasing into Early Access.- The Indie Game Website
- Posted Nov 13, 2019
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While what’s there is a lot of fun, and all of it is incredibly stylish, I can’t really recommend you pick it up in its current form. That being said, if you’re in the market for an incredibly stylish game with some very fun power-ups and combat, then maybe HAAK will keep you entertained for a few hours. [Early Access Provisional Score = 70]- The Indie Game Website
- Posted Sep 30, 2020
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The often severe frame drops and occasional bugs that led me to restart a level aren’t that big of an issue, and they can be always be fixed after launch. But the specific tone around the game, and the message it leaves as it neglects to listen to the learned lessons in the past few years from similar experiences in the indie sphere, can’t be solved with a patch.- The Indie Game Website
- Posted Aug 4, 2020
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As an Early Access title, Death Trash is still incomplete, with a few more chapters still in development and waiting to be unveiled. But even then, it’s a game that’s incredibly easy to sink your teeth into. Its backdrop of debauchery, monster flesh and body horror, while not altogether foreign, conjures a compelling image of humankind in a parasitic relationship with our post-apocalyptic host. We often hear of hostile worlds that want to kill us, but not so much of civilisations that are slowly and literally devouring the planet, as they rip apart the still-breathing planet muscle by muscle. Death Trash shows us that our insatiable hunger makes us the biggest threat, even as the world is in the throes of death. [Early Access Review = 85]- The Indie Game Website
- Posted Aug 28, 2021
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For those that want an in-depth city builder, Per Aspera is perhaps not the right game, especially as it constantly battles with the ethicality and morality of its very conceit. For those who want a rich sci-fi experience, the clash between the complexity of the problem and the simplicity of the mechanics may cause players to find themselves stuck in a progress bottleneck. Regardless of these criticisms, it’s impossible to write off Per Aspera because it attempts something novel and is so close to sticking the landing that its namesakes seem incredibly fitting – “through adversity to the stars” -there are plenty of hardships here, but in the end, it reaches an unlikely, dazzling goal via its storytelling.- The Indie Game Website
- Posted Dec 8, 2020
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It’s been seven years since we first saw Ys: Memories Of Celceta but this PS4 remaster proves a welcome return for Nihon Falcom’s juggernaut franchise. Bringing us real-time combat, an enjoyable storyline packed with humour and appealing visuals, Ys is a must-have for JRPG fans. Whilst there’s no new content for those who previously beat it, MOC remains a thoroughly enjoyable title and, old fan or new, comes strongly recommended.- The Indie Game Website
- Posted Jun 10, 2020
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Haven is a game about taking time out – it’s about staring into the endless mesh of rust and stars and considering where you are, who you’re with and where the both of you want to be. Some of the mechanics are a little rough around the edges, and the overall experience doesn’t quite feel perfect. But neither are relationships – Haven explores one that’s really special, and I’m beyond grateful to have spent time with it.- The Indie Game Website
- Posted Dec 7, 2020
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