The Indie Game Website's Scores
- Games
For 582 reviews, this publication has graded:
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47% higher than the average critic
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13% same as the average critic
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40% lower than the average critic
On average, this publication grades 3.6 points lower than other critics.
(0-100 point scale)
Average Game review score: 71
| Highest review score: | Disco Elysium | |
|---|---|---|
| Lowest review score: | The Amazing American Circus |
Score distribution:
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Positive: 268 out of 582
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Mixed: 280 out of 582
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Negative: 34 out of 582
603
game
reviews
- By Date
- By Critic Score
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- Critic Score
It’s a lot of fun with friends, but it lacks something in single-player. I definitely recommend picking this up if you’re looking for something new to play in co-op or if you want to try out the survival genre in general. However, it lacks some of the satisfaction of other games in the genre. That being said, the monkey system is incredibly cool and the game is almost worth playing for that alone.- The Indie Game Website
- Posted Oct 30, 2020
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It can feel a little simplistic at times, but overall it’s quite good fun. The graphics are nice and you’ll find yourself settling into a favourite role in no time at all. It’s still got a few bugs, but it’s Early Access, so we’re expecting those to get stomped on at some point.- The Indie Game Website
- Posted Oct 30, 2020
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For a game which manages to create a nice sense of place, I found it frustrating that the starting environments are a bit boring. For the first two districts the colour palette sticks heavily to shades of brown and while it improves once you’ve ascended past the industrial district, it’s disheartening when the rest of the game is awash with personality. I could keep going on the copious things Tiny Build Games have crammed into this experience but I think I’d be here all day. If you want a decent rogue-lite which is better than most of the countless others in its genre, then Streets Of Rogue will be right up your… err, street.- The Indie Game Website
- Posted Jul 10, 2019
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These puzzles are the bite-sized, whimsical charm that propel Where Cards Fall, but it could still do with cutting the fat off its mind-boggling puzzles. Each time you’ve completed one of them, you’ll be introduced to an unskippable and largely non-interactive cutscene on some pivotal memory of the teenage protagonist, which feels like an obligatory and unnecessary inclusion after a while. My attention wanes, and I’m quite ready to move on from whatever larger-than-life dramatics, tenderness and awkwardness of the protagonist’s teenage years.- The Indie Game Website
- Posted Nov 8, 2021
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Svoboda 1945: Liberation is a game which explores how looking back at the past means different things for different groups of people. It’s a story about the difference between those who benefit from the act of looking back, and those who are punished and aggrieved instead.- The Indie Game Website
- Posted Aug 17, 2021
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Windbound is a lovely little adventure game in a beautiful world. You don’t always have to kill things, and you can generally be a little more relaxed as you journey from island to island and watch the wildlife. It’s not perfect, but I enjoyed my time in the world, and the emotional ride constantly swaying between immensely chilled out and “god d*mn it I died” was one I found quite fun.- The Indie Game Website
- Posted Aug 28, 2020
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Bum-Bo is repetitive, childish, revolting, and gratuitous – and most importantly, it’s a stroke of genius. The team behind Bum-Bo have thrown caution to the wind with this one, revelling in the stuff we all loved about The Binding of Isaac but didn’t want to admit. We’ve no need for a story when we have the basement-dwelling combo of tabletop gaming, semi-edgy humour centering on the grotesque, and fiendishly difficult completion tasks. The game is fun, irritatingly so. It makes no sense whatsoever, but you’ll be glued to it from the first trial run.- The Indie Game Website
- Posted Nov 14, 2019
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Table Manners is a joyful if simplistic, parody of modern dating. To its credit, while I never fell in love with Table Manners, I can’t stop considering places it might go from where it is now. What if other dates like movie theatres or walks in the park were similarly simulated with outrageous physics? What if hookups were simulated in this way? Table Manners is a lovely romp. My main complaint is that I couldn’t leave a tip for the waitstaff who cleaned the tables left in my wake.- The Indie Game Website
- Posted Feb 12, 2020
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Overall, Warlander is a lot of fun, and the combat system really is unlike anything else you’re likely to have played. While it doesn’t always shine in each individual fight, it does a good job of escalating as you play through it, and the difficulty curve straddles the line between forgiving and “oh lord why is this happening to me” very well. It’s certainly worth your attention if you’re looking for something visceral to sink your teeth into, and it’ll treat you well if you’re willing to master the nuances of the combat system too.- The Indie Game Website
- Posted Feb 26, 2020
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Fate Hunters definitely has a more refined presentation than Spire, with beautifully-drawn cards and excellent 3D animation. So, clone-like it might be, but it’s still a fine entry to the genre.- The Indie Game Website
- Posted Jul 31, 2019
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Pikuniku is relentlessly charming throughout its short-but-sweet several hours of play. Many of the more enjoyable moments aren’t even mission-critical, so you’d do well to keep your eyes peeled for bonus nonsensical hijinks rather than just speed your wobbly red appendages towards the conclusion. While not the most sophisticated experience, Pikuniku is a bonkers trip worth leaving your cave for.- The Indie Game Website
- Posted Jan 21, 2019
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Horace is the titular character in this morality tale centered around how he’s treated by his rich masters and outsiders, though the gameplay itself mostly consists of brisk and entertaining obstacle courses involving lots of running and jumping. Horace isn’t groundbreaking or anything we haven’t seen before, but it’s quaint fun.- The Indie Game Website
- Posted Jul 31, 2019
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Gloom and Doom is a visual novel about Heaven, Hell, and absolution. It comes with a nice cast of characters all trying to figure out what on Earth is going on, while all fighting their own demons, literally and figuratively. The art style and general setting will feel very nostalgic for any fans of 90s-era comic books, or just anyone alive during the 90s. It’s not a particularly long game, but it’s a good time while it’s around.- The Indie Game Website
- Posted Jan 29, 2021
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Before Your Eyes ultimately suggests that happiness, fulfillment, that warm sense of a life well lived—that doesn’t come from other people’s perceptions. Rather, it comes from self-acceptance. And, incredibly, that’s something we do have control over.- The Indie Game Website
- Posted Apr 15, 2021
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Its world, art-style, exploration, and hack-n-slash combat are super fun, but these feel hampered by Tribes of Midgard’s key conceit as a tough tower defence game. Increasingly long nights mean you get little and less time to explore, and this is exacerbated by growing demands on resources. Instead, Tribes of Midgard would have made a better open-world game—its procedurally-generated Norse realm is so explorable. I would gladly play Tribes of Midgard more if I wasn’t bound to the settlement as much, and I hope that’s a mode that could be explored in the future.- The Indie Game Website
- Posted Aug 16, 2021
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The challenge presented by Skybolt Zack is entertaining to a point. But there are performative barriers and embedded frustrations that can sap the motivation of players. It’s at this point where the upbeat background music ceases its arcade nostalgic tone and grinds down further upon the player. Beyond engaging with Skybolt Zack on a performative level, it was of more interest to interrogate the gaps where the meaning of the game falls through – where a lot of players might find themselves residing.- The Indie Game Website
- Posted Nov 7, 2019
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Overall, Dangerous Driving is focused. The developer has set out to make a spiritual successor to the arcade games of the past and, to that end, it can be nothing but a resounding success. While there could have been more ambition and left-field, crazier tracks, there aren’t many qualms to be had with its simple design. Dangerous Driving is gaming fast food, but the good kind.- The Indie Game Website
- Posted Apr 11, 2019
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At its best, God’s Trigger is mindless fun. It’s fast, gorey, and ridiculous. The action is a suitable stand-in for Hotline Miami, even if the style isn’t nearly as compelling. However, the pulpy tone and ridiculous aesthetic make it easier to look past its technical limitations and limited scope. If you don’t mind a bit of jank and a general lack of compelling personality, there’s a fast and frantic experience that’s generally a lot of fun. Play this with a friend or partner, if you can, and you’ll get a lot more out of its absurdity.- The Indie Game Website
- Posted Apr 18, 2019
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If you’re not averse to a bit of grinding, there’s plenty of fun to be eked out of Space Crew’s enjoyable core gameplay loop. Its main flaw remains the somewhat lacklustre beginning.- The Indie Game Website
- Posted Oct 13, 2020
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Overall, Police Stories is a game I give a hearty recommendation, all the heartier should you have a buddy cop to bring along. It strikes that same high-paced, repetitive problem solving note as Hotline Miami but in it’s own way. It’s more methodical, you have to stay on your toes. That can be stressful, but very rewarding when a level is completed and done smoothly.- The Indie Game Website
- Posted Sep 19, 2019
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With Hand of Gilgamech, Image & Form have shown that SteamWorld is truly a genre chameleon, moulding itself nicely into a CCG RPG.- The Indie Game Website
- Posted Apr 23, 2019
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If you’ve grown tired of Map Painting Sim #400392 but still want to get a compelling fix, this is a great place to start. The storyline is sensitively written, well animated and filled with agonising choices that will have you questioning yourself pretty harshly.- The Indie Game Website
- Posted Jan 31, 2020
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Wintermoor Tactics Club is a lovely bit of escapism. Those looking for challenging strategy should look elsewhere, and its presentation lets it down in places, but this school-life D&D adventure has its heart in the right place.- The Indie Game Website
- Posted May 5, 2020
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If you’re a sucker for this genre like I am though, you’ll appreciate the ways Not Another Weekend fools you into thinking ‘80s adventure games were in any way approachable and enjoyable to play. After all, this game has successfully implemented several quality of life updates to a genre that desperately needed the refresh.- The Indie Game Website
- Posted May 27, 2021
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On one hand, there are aspects that are brilliant and can fill you with great satisfaction when every piece of the puzzle falls into place. On the other hand, when the immersion is broken by obnoxious or random ways of finding the next clue, you’ll find your enjoyment of each case diminished.- The Indie Game Website
- Posted Nov 15, 2021
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Break The Game’s simplistic platforming and shooting mechanics are unremarkable and a little half-baked in isolation. But entertaining writing and a hare-brained sense of humour make it worth booting up and breaking out of again. Channelling ideas from some of the indie greats and adding a dash of its own creativity and playfulness, Break The Game is an enjoyable adventure through the googly eyes of an AI.- The Indie Game Website
- Posted Jul 15, 2019
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I’m hopeful for Feudal Alloy. The style and mechanics are there, it just aches for a rebalancing of the introductory portion of the game. This is absolutely doable. And when it happens, it’ll be an unconditional recommendation. That doesn’t mean you should give it a miss now – just prepare yourself for a rocky start.- The Indie Game Website
- Posted Jan 17, 2019
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Pretty. Inoffensive. Rote. Others might find the DNA of something pure that they want to pass on to someone close: a niece or nephew, son or daughter. Trine is a series that is well worth introducing to those just getting to grips with the medium. And this installment adds to that library of introductory possibilities. But it doesn’t use the platform it has to push boundaries and explore the unknown in fairytale video games.- The Indie Game Website
- Posted Oct 7, 2019
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If you’re looking for a meditative city builder and enjoy resource management and problem-solving, you should absolutely give Before We Leave a go. But if you’re accustomed to some of the bigger 4X alternatives, you might feel as if what’s here is a little lacking by comparison.- The Indie Game Website
- Posted May 8, 2020
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The progression difficulty leaves a little to be desired, but when you see an enemy churn out a whole screen of projectiles—and know that if you stand just so, you’ll be able to dodge everything without moving—it all clicks into place. For players who are hooked on achieving that feeling of mastery, Godstrike is going to be a surefire win, with challenges and arena modes offering deeper layers to mine. In short, Godstrike is a wonderful, accessible paean to a niche genre.- The Indie Game Website
- Posted Apr 14, 2021
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