The Games Machine's Scores

  • Games
For 2,650 reviews, this publication has graded:
  • 71% higher than the average critic
  • 7% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 4.3 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 99 Baldur's Gate 3
Lowest review score: 30 Dino Dini's Kick Off Revival
Score distribution:
2652 game reviews
    • 83 Metascore
    • 80 Critic Score
    Beyond the first few hours spent groping around and a fair amount of hard work required by the progression system, Grounded is a solid survival with a good technical value, and which offers a good amount of settings that allow you to customize the game according to your needs.
    • tbd Metascore
    • 75 Critic Score
    A bit of JRPG with cards, a bit of a board game, the last piece of a very particular set of three is not a narrative masterpiece nor a memorable challenge, it is a melancholy JRPG in which everything is lived through the cards, it can entertain as long as you accept its merits, defects and quirks.
    • 78 Metascore
    • 87 Critic Score
    Visual Concepts has finally created a beautiful chapter of NBA 2K, balanced, rich in content, aesthetically true next gen.
    • 54 Metascore
    • 65 Critic Score
    Blind Fate: Edo no Yami in my opinion lives on lights and shadows: on the one hand it boasts fabulous ideas, honestly well recreated and described, especially in the advanced stages where the narrative also acquires a good level of maturity in the themes exposed, but to make the whole thing decay we think the stages of combat. Too bad, because Troglobytes Games has all the right cards to shine.
    • 69 Metascore
    • 60 Critic Score
    Biomutant on the PS5 is, for better and for worse, the same game published a year ago on other platforms. Its enhanced graphics are a nice addition, but the flaws of this action RPG still reside in its outdated gameplay formula.
    • 70 Metascore
    • 72 Critic Score
    A decent graphic adventure in which some good intuitions, excellent replayability and some problems of various kinds such as frustrating controls coexist.
    • 68 Metascore
    • 75 Critic Score
    Soulstice turned out to be a good stylish action game, with a solid combat system embellished with good ideas, able to tell its excellent protagonists, Briar and Lute, both through the battle and with the cutscenes. The story of Ilden's veil torn above the sky is intriguing, with beautiful twists and a well-studied mythology, it is therefore a pity that the setting is not able to sustain this charm, despite the very good basic technique, trapped in a artistic direction that is often too generic and redundant.
    • 82 Metascore
    • 80 Critic Score
    Islets is a compact, very nice metroidvania, full of ideas and adorable characters. A beautiful, hand-drawn world divided into six parts to be put together, rebuilt, setting off on an adventure that is as crazy as it is epic.
    • 87 Metascore
    • 95 Critic Score
    It took me a couple of days to convince myself, because at the beginning Return to Monkey Island seemed to be a victim of the hype: what should we have expected, in fact, from those who wrote the rules of the game and today it goes down again in the arena after thirty 'years? But then I became more and more immersed in the crazy archipelago invented by Ron Gilbert and I can not help but promote the work with flying colors. Only, always remember to face it in difficult mode, because with the "casual" one you would end up getting only a small percentage of the achievements and missing out on much of the more "cerebral" fun.
    • 87 Metascore
    • 85 Critic Score
    Immortality is a love letter to a certain way of making and intending cinema, but it’s also an almost perfect experiment that aims to blend the languages of cinema and video game into a single one.
    • 73 Metascore
    • 84 Critic Score
    Same as its predecessors Verdun and Tannenberg, Isonzo is a niche shooter, and this reflects both in its gameplay mechanics and in its production budget. Undeniable technical limitations, however, cannot hide the fact that Isonzo is a solid game that fully shows the passion Blackmill Games poured into it, and is especially enjoyable if played with an organized group. Recommended, as long as you’re aware of what you’re getting into and don’t mind getting killed by someone you can’t even see.
    • tbd Metascore
    • 60 Critic Score
    Re: Legend tries to keep pace in the sector panorama and it seems to succeed at first, diminishing shortly proceeding in the story.
    • 79 Metascore
    • 88 Critic Score
    Metal: Hellsinger is an interesting hybrid between FPS and rhythm game that sounds like a real Love Letter to the great classics like Doom. Its gameplay and music come together in a combination of violence and adrenaline in which it is easy to get lost.
    • 72 Metascore
    • 80 Critic Score
    Sunday Gold is a successful mix of a point and click adventure and a turn-based combat game, with a bit of role-playing. Taken individually, these three components would not be that memorable: puzzles can be solved by trial and error, shooting is not very varied, and character builds are quite simple. Combined, however, they represent a successful alchemy capable of transmuting not so precious metals into gold. Flaws become less visible, limitations appear more distant, and one of the most difficult gameplay genres to innovate could find a new youth.
    • 46 Metascore
    • 70 Critic Score
    By focusing on surprising customization but not on a deep combat system or gameplay, LEGO Brawls is a decent digital hobby for LEGO collectors rather than a stimulating brawler game for competitive gamers.
    • 72 Metascore
    • 80 Critic Score
    Steelrising confirms the golden age of Spiders’ team, with a solid and compelling soulslike. Nothing new, but a complete, funny and rewarding game.
    • 83 Metascore
    • 91 Critic Score
    A solid "more of the same" that will delight fans of the previous Splatoon. It is thanks to Nintendo for having made an effort (with good results) to stick a fun and quite varied single player experience to a purely multiplayer-oriented franchise. Splatoon 3 is another example of the Nintendo Difference, perhaps not the most original but certainly one of the most fun.
    • 91 Metascore
    • 95 Critic Score
    I Was a Teenage Exocolonist is a storm of punches that hits straight in the stomach. It’s a video game that monopolized my free time and that I'll continue to dissect well beyond my (current) fourth playthrough. It’s a game that has crept between my mind and my heart, something that I’ll hardly be able to chase away from there. Not that I’d want to, to be honest. Northway Games has managed to create something that transcends genres, a video game that I’d like to be enjoyed by as many people as humanly possible.
    • 83 Metascore
    • 80 Critic Score
    Green Hell VR is a great survival game also in virtual reality for PC, certainly one of the best. The interactions are less accurate and responsive than those in the excellent version for Quest 2, but overall the audiovisual impact balances these differences and offers one of the most vivid "wilderness" settings ever seen in VR.
    • 68 Metascore
    • 72 Critic Score
    Madden NFL 22 is like a roller coaster”. That’s what I wrote last year in my review. 365 days after, I must repeat myself, going from NFL 22 to 23. Madden NFL 23 is a game that can be compared to a roller coaster. You go up with FieldSENSE, you go down with a problematic AI. You go up with new features in almost all game modes, you go down after experiencing bugs and glitches. There are steps forward made since the last videogame, and the direction taken by the developers is the right one, but there is still work to do to reach levels of excellence.
    • 73 Metascore
    • 86 Critic Score
    We would have preferred a proper sequel, but the gigantic roster gives JoJo's Bizarre Adventure: All-Star Battle R that encyclopedic value that will keep Hiroiko Araki's fans busy for a long time. The partly revamped audio-visual presentation still holds up well against the weight of years, and the variety of characters is put at the service of a sufficiently complex and satisfying combat system. Too bad about the lack of rollback, but never say never.
    • 61 Metascore
    • 75 Critic Score
    Scathe is definitely not flawless. The bosses aren’t great, optimization could use some work, and the music, while good, lacks variety. But traversing the infernal labyrinth and slaughtering dozens of demons is good fun, the guns feel satisfying to use, and the game definitely knows how to keep you on your toes.
    • 71 Metascore
    • 82 Critic Score
    Gundam Battle Alliance was indeed a nice surprise: an encyclopedic collector's list of the most famous series dedicated to Tomino's creature, told through a combat system that is easy to assimilate and deep enough. However, the simplicity of the game scheme and its repetitive nature do not make it suitable for everyone, making it a niche game for those who like to waste hours on games like Monster Hunter.
    • 89 Metascore
    • 92 Critic Score
    The remake of The Last of Us: Part I on PlayStation 5 brings Naughty Dog's beloved classic to the same level of technical quality as its sequel and other flagship titles of this new generation Sony, making the two experiences much more homogeneous between them, with an eye towards the improvement of AI and many options for accessibility. If you have so far missed the opportunity to immerse yourself in this apocalyptic world with Joel and Ellie, this is certainly the best time to make up for it. As long as you are willing to spend.
    • 78 Metascore
    • 80 Critic Score
    The Cowabunga Collection is a masterful work of preservation, and the best way to contemplate the rise of the Turtles in Konami's heyday while contextualising it within a historical framework created with the taste and expertise that only Digital Eclipse can boast.
    • 79 Metascore
    • 84 Critic Score
    A solid management game that finally let us play as the Team Principal of our favourite F1 team. There are plenty of meaningful decisions to take, both on and off track, but sometimes all the numbers risk to feel overwhelming.
    • 72 Metascore
    • 80 Critic Score
    I had forgotten that feeling of joy mixed with curiosity related to the unexpected arrival of a new cabinet in the arcade. Arcade Paradise made me relive this. I really liked a lot of the video games, while others, despite being quite good, simply weren't my cup of tea. But if you love retro/hyper-casual genre you will surely find at least a dozen of games that you will want to keep on playing, no matter if you already completed their quests. The managerial section, despite being an original part of the game, is the least developed feature; this is a video game for players who love more action and less thinking.
    • 71 Metascore
    • 82 Critic Score
    Krypto is back... well, not the original one but an all-in-one clone that this time must face the KGB menace. This second adventure is better than the previous one, thanks to wider levels, new powers and a better mission design.
    • 71 Metascore
    • 76 Critic Score
    Pac is back with its first PlayStation adventure. This time the yellow fellow must save his family across six worlds, full of danger and (obviously) ghosts. A nice platform game for young and nostalgic players.
    • tbd Metascore
    • 80 Critic Score
    Timothy and the Tower of Mu is a declaration of love for the NES carved in pixels. It’s an hard but not frustrating platformer, with lot of contents and secrets to discover. It is unfortunately penalized by an imprecise control system and the lack of configuration options does not help. Players used to jump with precision and timing will ignore these shortcomings, but less experienced players may be put off by the difficulty and be unable to fully enjoy everything Kibou Entertainment created.

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