The Games Machine's Scores

  • Games
For 2,650 reviews, this publication has graded:
  • 71% higher than the average critic
  • 7% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 4.3 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 99 Baldur's Gate 3
Lowest review score: 30 Dino Dini's Kick Off Revival
Score distribution:
2652 game reviews
    • 74 Metascore
    • 78 Critic Score
    Monster Energy Supercross 5 takes all the main gameplay elements of the past edition, without making huge changes. For this reason, despite the work done by the Milestone team being overall quite good, those who expected a clear step forward compared to the earlier entries could be partially disappointed. Among the positive aspects, some tweaks to the physics and greater accessibility should be noted. Among the negative ones, the lack of significant new features stands out: more content would undoubtedly have improved a gaming experience which, however, remains more than enjoyable.
    • 80 Metascore
    • 79 Critic Score
    Persona 4 Arena Ultimax is a somewhat lazy adaptation, but luckily the original was already a great game. That's why this re-release is highly recommended for fighting game fanatics who missed it in 2013, but veterans should know that they won't find enough new content to justify a new purchase, at least until Rollback is implemented.
    • 78 Metascore
    • 85 Critic Score
    When I was young, my parents told me that patience is a virtue: I never believed them. WWE 2K22 taught me that was true. The two years hiatus gave Visual Concepts the time to make things right, tuning all the parts of the game that weren’t good enough in the past. You can always do better, so some aspects (like the MyGM game mode) could be improved, but WWE 2K22 feels like a fresh new start.
    • 72 Metascore
    • 80 Critic Score
    Narratively speaking, Stranger of Paradise: Final Fantasy Origin would be a badly written JRPG, but luckily Square Enix and Koei Tecmo’s latest game is more than anything a very engaging action game that is very faithful to its source. Not perfect by any means but still enjoyable, the Nioh “soulslike” formula applied to the epic of Final Fantasy gives flesh to an interesting action game with a surprisingly deep learning curve and accessibility options that welcome any kind of player to the party.
    • 65 Metascore
    • 75 Critic Score
    Artistic provocation that is more form than meaning or courageous exploration of the aesthetic limits of the video game? About an Elf is probably both, and that’s why it’s worth playing. Its five-hours mix of visual novel, RPG and point&click will be one of the surreal-est experiences you could have with a joypad in your hands.
    • 84 Metascore
    • 87 Critic Score
    Infernax is the heir to Castlevania (the NES one) that I didn't know I craved, but it was almost impossible to break away from once I started playing! Equipped with an interesting storyline, highly enjoyable pixel art graphics and an electrifying soundtrack, Infernax gets completed over and over again to the rhythm of “Another game and that's it”, accompanying the player with an intelligent progression of pace and difficulty. Not really cheap for an indie game, but it's worth the price.
    • 41 Metascore
    • 58 Critic Score
    Babylon’s Fall is the first console GaaS developed by Platinum Games and it shows. Technically anchored to the past and artistically uninspired, the action game developed by the creators of Bayonetta hides its best features behind an abysmal story mode that lets the gameplay breath only after more than 10 hours of mandatory tutorials. Post-game content is interesting and the gameplay loop might be engaging after a good amount of updates to fix the rough edges, but will players keep faith in the developers after being welcomed in that way?
    • 66 Metascore
    • 72 Critic Score
    The Cruel King and the Great Hero combines an excellent storyline and an exceptional art-style with a significantly simplified gameplay, which wouldn’t be an issue if not for the tons of very repetitive fights that end up constantly interrupting the narrative flow. Perhaps more exploration and less combat would have served the game better, but unfortunately that’s not the case.
    • 63 Metascore
    • 75 Critic Score
    Chocobo GP is a decent alternative to Mario Kart, hampered by the presence of such an important opponent on the same console. It lacks that flash of brilliance, that uniqueness that allows it to outdo its elusive rival, and a future that already leans towards microtransactions doesn't help. Try the Lite version, it might just win you over.
    • 83 Metascore
    • 82 Critic Score
    Triangle Strategy knows how to tell an exciting story, and that's its greatest asset. The strategy mechanics are unfortunately inferior to the great classics from which it takes its inspiration, but the great replayability should keep you glued to the Switch screen for a long time.
    • 87 Metascore
    • 90 Critic Score
    Gran Turismo 7 brings the saga back to a balance between single player and multiplayer, with a rich, dense campaign with a relaxed but constant and satisfying progression. The control system is spectacular, enhanced by DualSense, while the lighting and attention to detail do justice to the potential of PlayStation 5. Pure automotive culture.
    • 80 Metascore
    • 84 Critic Score
    Assetto Corsa Competizione dons a next-gen suit and becomes the best console version of itself. There are some minor flaws here and there, but those who want pure simulation can finally try their hand at a monster of authenticity, now more beautiful than ever.
    • 64 Metascore
    • 73 Critic Score
    Elex II is your usual Piranha Bytes game. Long, classic in the RPG formula and aesthetically clean, but as always plagued with non optimized combat phases and the trademark issues with anything technical. However, it is still a step forward for the future of the franchise and for Piranha Bytes.
    • 71 Metascore
    • 75 Critic Score
    I love Lo Wang so much. So much! He’s truly the best third-grade ninja in circulation! That’s why it’s a shame that the combat arenas are effectively the same throughout the whole campaign.
    • 73 Metascore
    • 78 Critic Score
    While a terrible murder is what sets the events of Martha is Dead in motion, the real focus of the game is Giulia’s psyche and how it was affected by past and present thraumas. LKA’s new adventure might not be suited for everyone due to the brutality of certain scenes, but it is certainly courageous and competent.
    • 82 Metascore
    • 75 Critic Score
    Atelier Sophie 2 follows in the same vein of its predecessors, refining the general formula while maintaining it pretty much intact. It’s still a good comfort game, but it could use some work when it comes to combat and story.
    • 75 Metascore
    • 75 Critic Score
    GRID Legends does its job but nothing more. More than ever, it is an arcade experience that promises a lot and delivers some of it, and the result is a franchise that still hasn’t found the quality leap it needs.
    • 94 Metascore
    • 97 Critic Score
    Elden Ring is the culmination of 15 years of work that have allowed From Software to improve, title after title, those consolidated foundations that have already given life to some of the most acclaimed games of all time, united by compelling stories and unparalleled gameplay.
    • 75 Metascore
    • 75 Critic Score
    Despite the fact that it contains three great games, Assassin’s Creed: The Ezio Collection feels a bit rushed, and has quite a few technical weaknesses. Also, while the trilogy is still fascinating in its own right, the comparison with the latest entries in the Assassin’s Creed series shows just how much Ubisoft has refined the formula since then, especially when it comes to the combat.
    • tbd Metascore
    • 82 Critic Score
    I had high hopes while downloading Go! Go! PogoGirl and luckily I wasn’t disappointed! The game offers exactly what it promises and nothing more: a colorful, valuable and exciting return to the nineties, with a 2D platformer that unaltered the dynamics of the time, adding that touch of Hoppin' Mad (a C64 classic) that absolutely adds to the experience.
    • 73 Metascore
    • 86 Critic Score
    FAR: Changing Tides will give you time and space to think of what it means to go through a journey and question your ideas around home and belonging. After you finish it, you will not forget you have played this game. In a good way.
    • 66 Metascore
    • 75 Critic Score
    Monark is a turn based JRPG that brings to the table a lot of longevity and fun, especially for anime lovers, but unfortunately fails to reach its potential due to a technical department that is simply too dated.
    • 61 Metascore
    • 50 Critic Score
    Dynasty Warriors 9 Empires is the depressing follow up to the most disappointing entry in the whole Koei Tecmo hack’n’slash series. The strategic aspect that allegeldy distinguishes it from the predecessor is barely there while the action mechanics are basically the same, with castle sieges being the only real new offer of the whole package. Some clever ideas are noticeable, but most of them are reused from previous iterations. What Omega Force packed in the game at launch is not enough to build an entire experience on repetition.
    • 86 Metascore
    • 95 Critic Score
    Warhammer 3 is hands down the best Total War ever made. Despite some issues, some of them concerning diplomacy, the many new features and factions largely offset the problems of the game.
    • 88 Metascore
    • 93 Critic Score
    Horizon Forbidden West is an excellent second chapter, backed up by top-notch art direction and sekaikan. The plot dares to take an unexpected direction with results that are not entirely appreciable, but overall it is a worthy continuation of Aloy's adventures that deserves to be experienced. PlayStation 4 or 5, it makes no difference.
    • 79 Metascore
    • 80 Critic Score
    KOF XV is a great game, but it lacks a bit of courage, that spark capable of revolutionizing the series. I don't expect a Copernican revolution like it was at the time of KOF ‘96, but SNK will have to come up with some new ideas for the next chapter.
    • 77 Metascore
    • 82 Critic Score
    Dying Light 2 Stay Human is a good action game with lots of content and a lot of potential, but various technical inaccuracies and unconvincing AI indicate that another polishing period would have been useful. Hopefully the Polish magic will repeat itself once again.
    • 83 Metascore
    • 78 Critic Score
    Pokémon Legends: Arceus is clearly flawed, yet courageous; it succeeds in the arduous mission of rejuvenating some of the clumsy axioms of one of the most conservative series around, laying the foundations for an eventual rebirth of the brand.
    • 81 Metascore
    • 83 Critic Score
    Sifu turned out to be the classic bolt from the blue: despite expectations, the guys from Sloclap managed to outdo themselves with a title of monstrous maturity and awareness. There are some flaws, such as a non-optimal camera management and some small sporadic interpenetration that can annoy you during the execution of very fine martial arts, but the playful offer stands at impressive levels, amusing and encouraging you to do more and more and always better.
    • 84 Metascore
    • 95 Critic Score
    OlliOlli World is one of the best platformers of recent years, a spectacular interpretation of the skate genre and, in general, a very fun, serene game, as relaxing as it is competitive, as spiritual as it is consistent and muscular.

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