The Games Machine's Scores

  • Games
For 2,656 reviews, this publication has graded:
  • 71% higher than the average critic
  • 7% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 4.3 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 99 Baldur's Gate 3
Lowest review score: 30 Dino Dini's Kick Off Revival
Score distribution:
2658 game reviews
    • 46 Metascore
    • 39 Critic Score
    A wrong, broken, useless action RPG, without anything good in its DNA. Search for something else.
    • 46 Metascore
    • 70 Critic Score
    By focusing on surprising customization but not on a deep combat system or gameplay, LEGO Brawls is a decent digital hobby for LEGO collectors rather than a stimulating brawler game for competitive gamers.
    • 45 Metascore
    • 50 Critic Score
    It's pretty clear that we won't see a game truly worthy of the Tarantino's masterpiece. Unfortunately, the biggest crime committed by Reservoir Dogs: Bloody Days are not the heists, but being dull and lackadaisical.
    • 45 Metascore
    • 50 Critic Score
    Narcos: Rise of the Cartels is a strategic turn-based combat game that simply doesn’t work. Despite a high-sounding name, the managerial part and the strategic depth are lacking; moreover, the variants to the classic X-Com gameplay are strange and poorly designed.
    • 44 Metascore
    • 50 Critic Score
    Aesthetically faithful to the original, the new TMNT game is a beat'em up that unfortunately falls shorts in every other aspect. We honestly expected more from Platinum Games, but we cannot ignore the chaotic combat system, a ludicrous longevity, and a soporific level design.
    • 43 Metascore
    • 58 Critic Score
    A game based on such tacky and cheap premises that it could have been awesome. Unfortunately, behind the fairly good visuals lie a repetitive gameplay, dull characters, dumb AIs and bad design choices.
    • 43 Metascore
    • 48 Critic Score
    New Gundam Breaker had the elements to be a good game, but the technical and game design flaws drastically ruin all of its potential.
    • 42 Metascore
    • 35 Critic Score
    Touhou Kobuto V: Burst Battle is wrong on so many levels: the gameplay is boring and repetitive, the content is basically MIA, the graphics are old and inadequate. The concept could've worked but, well, it doesn't. If you're a fan of the saga, better stick to the classics (or at least Touhou Genso Wanderer).
    • 42 Metascore
    • 58 Critic Score
    Kursk isn’t a bad video game, but its many flaws keep us from recommending it.
    • 41 Metascore
    • 40 Critic Score
    "Terrifying" is the right word to tell something about Rugby 18. The game is very far from what actually happens on the pitch, and it's not fun at all.
    • 41 Metascore
    • 58 Critic Score
    Babylon’s Fall is the first console GaaS developed by Platinum Games and it shows. Technically anchored to the past and artistically uninspired, the action game developed by the creators of Bayonetta hides its best features behind an abysmal story mode that lets the gameplay breath only after more than 10 hours of mandatory tutorials. Post-game content is interesting and the gameplay loop might be engaging after a good amount of updates to fix the rough edges, but will players keep faith in the developers after being welcomed in that way?
    • 40 Metascore
    • 65 Critic Score
    Testament: The Order of High Human is definitely an ambitious game. However, being ambitious didn’t serve it well – it’s obvious that the scope of this game was beyond what a small studio like Fairyship Games was capable of, and the result is a mediocre action RPG that fails to impress.
    • 39 Metascore
    • 50 Critic Score
    MindsEye intrigues with its cyber-noir atmospheres but stumbles on many, too many of its promises. Everywhere you look while walking through Redrock City, you see an ambitious action game that shoots for the stars but ends up crashing to the ground.
    • 38 Metascore
    • 50 Critic Score
    The Lord of the Rings Gollum is a game that came out of time. the title almost never convinces in any of its aspects, resulting in many parts frustrating. the game optimization itself never manages to be stable making it difficult to play.
    • 37 Metascore
    • 50 Critic Score
    There’s a game behind the many issues and flaws of Underworld Ascendant; we just don’t know when (or if) we might see it one day.
    • 36 Metascore
    • 41 Critic Score
    A modern sequel to Flashback could have been a title perhaps not as memorable as the original, but certainly a worthy sci-fi experience. Unfortunately, everything seems to have gone wrong as Flashback 2 is a disaster in almost every respect.
    • 31 Metascore
    • 30 Critic Score
    Dino Dini's Kick Off Revival is an affront to the memory of the original product: a bad game from every point of view.
    • tbd Metascore
    • 66 Critic Score
    Like a lazy student, King's Quest reaches the end making it homework without any extra effort.
    • tbd Metascore
    • 64 Critic Score
    Goat Simulator The Bundle gives you the full goat experience. Still, the game tech side is rough to say the least, and the fun lasts just a few hours.
    • tbd Metascore
    • 85 Critic Score
    Tom Clancy's The Division: Survival does exactly what it promises, throwing players into a struggle to stay alive. The rules are well designed, and the (small) compromises only serve to connect the DLC to the rest of the game. Well done.
    • tbd Metascore
    • 60 Critic Score
    A Tale of Caos: Overture is hit and miss, with very good dialogues, puzzles and some truly genuine funny moments; unfortunately, the game is really short (three hours, tops), and the pixel-art graphics is a lot pixels and lot less art. Anyway, we can't wait to play the next title of this talented team.
    • tbd Metascore
    • 80 Critic Score
    The first DLC for Resident Evil 7 offers a new vision of the twisted world created by Capcom; some of its challenges will be perfect for whomever loved the Madhouse difficulty level, but the content itself is not much. We advise to buy it only with the Season Pass.
    • tbd Metascore
    • 72 Critic Score
    Idle Evolution is a nice, successful experiment: an incremental game with a lot of challenges and minigames, and an unusual way to give you a grounding in chemistry.
    • tbd Metascore
    • 58 Critic Score
    World to the West is a shining example of the "good intentions, bad execution" genre. Too much backtracking, the overall lack of polish and the bad, mandatory use of all the characters almost destroy everything good the game has to offer.
    • tbd Metascore
    • 63 Critic Score
    Unit 4 is a bit of a roller coaster: some levels can be too punishing for the player, while some boss battles are truly exhilarating. The first title from Gamera Interactive feels like a missed opportunity, and the general art direction doesn't help. A decent platform, like so many others.
    • tbd Metascore
    • 87 Critic Score
    Phantom Trigger has been a real (and very pleasant) surprise: a deep title, both in the gameplay dynamics and its story. The game from Bread Team startled us for the riveting story of Sam and the creatures inhabiting his mind, without compromises on the faceted and polished gameplay. It's a short experience, but one you won't forget easily.
    • tbd Metascore
    • 79 Critic Score
    Bear With Me is a nice, old-style point and click adventure, with logical and well designed puzzles, although not too challenging, and a story that blends humour and drama. Not a milestone in the genre, but adventure fans should give it a chance.
    • tbd Metascore
    • 30 Critic Score
    One of the worst "real something" ever. There's nothing good in Real Farm, a game you wouldn't neither present to your worst enemy.
    • tbd Metascore
    • 78 Critic Score
    Black Jewel is a game designed for gamers that spent their childhood watching the loading screen of the Commodore 64, with its simple gameplay and a soundtrack that sounds exactly like a SID tune. In order to appreciate it, though, you need to get back to the 8-bit era, and forget everything that came after it. The fact that it costs only 2 euros is the cherry on top.
    • tbd Metascore
    • 60 Critic Score
    Uncontroversial and unspectacular, Bridge Constructor Stunts is pretty shallow and uninspired, for a puzzle game that has a very limited lifespan. The idea of mixing bridge building and driving could have been much more interesting and exploited, but unfortunately that is not the case.

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