The Escapist's Scores

  • Games
For 784 reviews, this publication has graded:
  • 49% higher than the average critic
  • 4% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 0.1 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Alan Wake
Lowest review score: 10 Yaiba: Ninja Gaiden Z
Score distribution:
  1. Negative: 43 out of 784
875 game reviews
    • 51 Metascore
    • 50 Critic Score
    Predictable, trite, and convoluted, Daylight is more likely to make you yawn than scream. It's every single horror game ever made, and it's less than the sum of its parts.
    • 50 Metascore
    • 70 Critic Score
    Easy on the eyes and the ears, this game is fun to see and listen to. It could have had more gameplay content though - the journey just ended too soon.
    • 49 Metascore
    • 40 Critic Score
    Replay one of the previous games. This one is dull as ditch water and half as tasty.
    • 49 Metascore
    • 40 Critic Score
    A deeply flawed game that I would have stopped playing after five minutes were it not a requirement of my job to play longer. Although no amount of money could have convinced me to press on all the way to the end.
    • 48 Metascore
    • 60 Critic Score
    LocoCycle has an utterly ridiculous story that will illicit a few laughs, but its gameplay isn't all that engaging.
    • 48 Metascore
    • 60 Critic Score
    Once you best the 6-8 hour campaign - and suffer through an absolute butchering of some long-held Aliens narrative themes - it's time to try out the surprisingly solid multiplayer modes. While the head-to-head options will likely be an afterthought for many franchise faithful, the online throwdowns actually manage to capture the Aliens feel better than the campaign itself.
    • 48 Metascore
    • 60 Critic Score
    Ultimately Sonic Adventure for XBLA offers absolutely nothing but an opportunity for nostalgia.
    • 47 Metascore
    • 30 Critic Score
    With a running time of just about 4 hours from start to finish, it seems obvious that you're meant to play X-Men Destiny with all three characters, but there's no reason to. It's repetitive, ugly, stupid, and boring.
    • 46 Metascore
    • 60 Critic Score
    At one point I put the game down and was planning on going to bed, but I soon realized I wasn't as tired as I thought and opted to tackle another quest or two.
    • 45 Metascore
    • 40 Critic Score
    At its heart, this is a bad port of an average arcade game from 2009. While the multiplayer occasionally delights, the rest of the experience feels unfinished. The single player is a meaningless grind with little to offer aside from a skeletal story. TANK! TANK! TANK! might have served as a passable downloadable title, but as a full retail game it's one of the Wii U's worst launch titles.
    • 45 Metascore
    • 20 Critic Score
    A game you desperately want to like, but never quite manage to, given the heaping portions of frustration you're served at every turn.
    • 45 Metascore
    • 40 Critic Score
    Ninety-Nine Nights II has the fast combat, loads of enemies and fantasy setting that you expect from this genre, but it just misses the mark in terms of fun. The fighting is tedious and the enemies are either unchallenging peons or hulking monsters who can crush you the instant you make a mistake.
    • 44 Metascore
    • 50 Critic Score
    The shooting mechanics and levels are getting better but the encounters themselves are too repetitive. I hope someone takes the basic idea and does something more with it. The absence of basic storytelling and scene transitions make it hard to enjoy on its own.
    • 43 Metascore
    • 10 Critic Score
    Yaiba: Ninja Gaiden Z is a dismal waste of a good idea. Painfully unfunny, graphically abhorrent, and straight-up disheveled in the combat department, this manages to be one of the worst games of the last generation, right at the very end of it.
    • 43 Metascore
    • 40 Critic Score
    Despite quite competently capturing the feel of a slasher flick and possessing a solid sense of humor, Naughty Bear is repetitious and clunky, and constantly feels like it's working to keep you separated from the parts of the game that are genuinely fun - that is, the hunting down and murder of adorable stuffed animals.
    • 42 Metascore
    • 40 Critic Score
    As it is, the repetitive missions and poor pacing are ultimately too distracting for the game's few virtues to shine through.
    • 41 Metascore
    • 50 Critic Score
    A porn game that's unfortunately short on both the porn and the game, Seduce Me is dull, uninteresting and eminently forgettable.
    • 41 Metascore
    • 20 Critic Score
    4PM
    Imagine if David Cage were even more of a dribbling lunatic. Welcome to 4PM.
    • 40 Metascore
    • 50 Critic Score
    There isn't much reason to play Escape Dead Island. The narrative has a few standout moments and you'll occasionally meet an enemy that will throw you for a loop. Those moments are, unfortunately, needles in a haystack of monotonous gameplay that's ultimately boring.
    • 39 Metascore
    • 30 Critic Score
    Matt Smith does his best to salvage Doctor Who and the Eternity Clock and nearly pulls it off, but the gameplay is uninspired, dull, and painfully unfun.
    • 39 Metascore
    • 40 Critic Score
    Ultimately it's really just disappointing.
    • 39 Metascore
    • 30 Critic Score
    I don’t blame Stormind Games for sensing that urgency, but it seems obvious now to me, and perhaps to the team, that a more polished Remothered: Broken Porcelain is a better proposition than the version we got, rushed to the store before it was ready. Remothered: Broken Porcelain doesn’t deserve to be your Halloween stream of 2020, but give the team some time and they may be able to piece it back together.
    • 38 Metascore
    • 40 Critic Score
    Dark is a title that's full of repetitive gameplay and occasionally stupid-high difficultly, topped off with a lackluster story and dull characters.
    • 38 Metascore
    • 40 Critic Score
    Ultimately it's really just disappointing.
    • 38 Metascore
    • 30 Critic Score
    While the concept is intriguing, the motion controls of Steel Battalion: Heavy Armor fail at making a game that's any fun.
    • 38 Metascore
    • 40 Critic Score
    If you want to stare at the back of Harry's head while he shouts "Stupefy!" forty times a minute, this is the game for you. If not, then you'd better look elsewhere.
    • 36 Metascore
    • 40 Critic Score
    Deadliest Catch: Sea of Chaos is a fun game for casual players or fans of the series looking to spend more time with the crews, but hardcore gamers will be turned off by the relative simplicity and loading times.
    • 34 Metascore
    • 20 Critic Score
    Furthermore, f... this game...Ugly as sin, flimsy beyond belief, and chock full of some of the worst barely-interactive gameplay you'll "enjoy" so far this year.
    • 33 Metascore
    • 40 Critic Score
    A heartless reskin of an already dull game, Warhammer 40,000: Storm of Vengeance is a mediocre "me too" clone with a brand name shoddily bolted to itself.
    • 33 Metascore
    • 30 Critic Score
    Unless you're a glutton for punishment, or enjoy nearly broken multiplayer experiences, it's best to pass on this one and pray Declassified will at least prove to be a good learning experience for Activision and Nihilistic, if they ever decide to give a Vita shooter another try.
    • 32 Metascore
    • 30 Critic Score
    Unattractive, uninspiring, and unstable, Rekoil tries to be every other shooter out there, but one would have more fun with almost any other shooter out there.
    • 29 Metascore
    • Critic Score
    If you’re a die-hard fan of sci-fi and action horror with dinosaurs, you may find some elements to get excited about with Code Violet. It’s got potential in places, with some interesting lore sprinkled across the world, but it’s not going to be giving classic action horror titles a run for their pocket change anytime soon. Get Capcom on the phone.
    • 27 Metascore
    • 20 Critic Score
    Fray is not ready for prime time. It's not particularly exciting even when it works, and right now, it just doesn't work.
    • 25 Metascore
    • 30 Critic Score
    AMY
    Pick something to hate about videogames, and Amy has it. Graphics glitches, lousy design, repetitious gameplay, mushy controls, bad acting, horrible save system ... it's all there. The game's few good ideas simply aren't enough to suffer through the amount of crap surrounding them.
    • tbd Metascore
    • 90 Critic Score
    Slender will scare you witless.
    • tbd Metascore
    • 60 Critic Score
    Minion Master is a promising idea that offers some unique multiplayer fun. A throwaway single-player mode, inconsistent production values, and expensive microtransactions hold it back from its full potential, though.
    • tbd Metascore
    • 50 Critic Score
    More like the broken candy cane at the bottom of your stocking, left half forgotten in the hurry of the holiday rush, than a real, heart-felt gift to fans of the franchise.
    • tbd Metascore
    • 30 Critic Score
    Unearthed: Trail of Ibn Battuta is pure garbage. It just about works, it's shameless in its mimicry of better games, and it's as ugly as Satan's pink portion. God damn, there's something hilarious about it though.
    • tbd Metascore
    • 50 Critic Score
    Mountain explores our hopelessness, our despaired yearning, and so much more besides. Like a buzzing bee buzzing with the buzz of electric in a buzzing city where everybody's looking for the next big buzz, it flits and darts from one concept to the next, seemingly erratic in its pace, but deceptively calculating with its predetermined patterns.
    • tbd Metascore
    • 70 Critic Score
    Star Ruler 2 delivers a unique, fascinating experience despite its reliance on sometimes obtuse systems.
    • tbd Metascore
    • 70 Critic Score
    Super Chibi Knight is an absolutely charming retro RPG that will engage you from beginning to end. The campaign is on the short side - much like its hero - and the difficulty curve is through the roof at times. But it's satisfying all the same, and will draw you in through both of its story paths.
    • tbd Metascore
    • 60 Critic Score
    Knight Squad is a fun distraction to play with friends, but there's nothing for the single-player lone knight to sink their sword into.
    • tbd Metascore
    • 50 Critic Score
    Corgi Warlock has a great concept and decent core mechanics, but never quite elevates itself into an engaging or memorable game.
    • tbd Metascore
    • 70 Critic Score
    For the short time it lasts, Pale Echoes has an interesting and creative battle system, a compelling story to tell, and an interesting world to explore.
    • tbd Metascore
    • 70 Critic Score
    Energy Cycle manages to hold itself up on the concept. There were moments of frustration at some of the more challenging puzzles. But the premise of the game makes it clear that there was always a solution possible. What sets the game's strengths back is a distracting aesthetic choice. The soundtrack and background that gameplay uses made strategy difficult rather than complimenting it.
    • tbd Metascore
    • 70 Critic Score
    Here Be Dragons is a fun, if modest and repetitive expansion that stays true to the gameplay of Knights of Pen & Paper 2.
    • tbd Metascore
    • 60 Critic Score
    Five Nights at Freddy's World is a retro parody JRPG that feels incomplete now, but is steadily getting better as patches come out.
    • tbd Metascore
    • 60 Critic Score
    Great puzzles that are unfortunately marred by sub-par presentation with cringeworthy dialogue and voice over.
    • tbd Metascore
    • 70 Critic Score
    Steve Jackson's Sorcery! Is an interesting digital implementation of a pencil and paper gamebook.
    • tbd Metascore
    • 60 Critic Score
    Life in Bunker is a promising strategy/building game hamstrung by mechanics which are shallower than they first appear.
    • tbd Metascore
    • 70 Critic Score
    Ultimate Chicken Horse does everything it tries to do very well, but a few quibbles keep it from greatness.
    • tbd Metascore
    • 70 Critic Score
    Puzzle fanatics will enjoy it, even in solo mode. Players looking for some widely-appealing games to play with non-gamer family and friends will definitely find value here, and may discover they're no longer the best player in the room.
    • tbd Metascore
    • 80 Critic Score
    For the first time in a long time I only have one complaint about a game I'm reviewing. This game really needs to add a single player mode. I have no idea how it would work but it's kind of pain finding people to play with. The game has occasional hang ups and graphical missteps on occasion. As I said earlier, the average player should expect to spend at least 15 minutes getting the hang of the games concepts and core principles of the game and that's mostly because of the seven house card rules. If you enjoy party games and insanity, play this game.
    • tbd Metascore
    • Critic Score
    In a world where most sports games feel like a re-skin of the last one, MLB The Show 25 takes major swings to improve itself. They may not be for everyone, but they will help the series in the long run. [Recommended]
    • tbd Metascore
    • Critic Score
    It had a David Lynch-esque atmosphere and an intriguing game world, with plenty of puzzles to get lost in. While the hands-off approach may be off-putting to some players, for others, it’ll act as the perfect test of their skills.
    • tbd Metascore
    • Critic Score
    ZOE Begone has a delightful art style and overall aesthetic, and it looked fantastic on the Nintendo Switch 2, feeling at home on the handheld console.
    • tbd Metascore
    • Critic Score
    This isn’t mindless entertainment – you have to stay on your toes lest you die and return to the beginning – but nor is it a chore to play. Players may feel tense trying to make it through unscathed, however, that’s part of Folly of the Wizards’ charm.
    • tbd Metascore
    • Critic Score
    The crowning jewel of HYKE: Northern Light(s) is undoubtedly its art style. Sporting a pixel art aesthetic, even the most haunting of locations is still beautiful to look at.
    • tbd Metascore
    • Critic Score
    The early access version of HYPERVIOLENT was a delight to tear through. The game offers all the blood and guts that you could want from an old-school, sci-fi shooter, with a surprisingly rich story and a wide variety of enemies to smash to pieces with steel pipes. Fans of DOOM, Quake, and System Shock will get a kick out of it.
    • tbd Metascore
    • Critic Score
    While Forgotten Fragments isn’t designed with every player in mind, it doesn’t fail because of that fact. Rather, it becomes a budding cult classic that will likely gain popularity over time, once it’s aged a little.
    • tbd Metascore
    • Critic Score
    In a plentiful sea of indie titles inspired by classic gaming, one could argue Lumo 2 offers nothing new. But they’d be wrong. While this experience has its flaws, it not only looks like a retro game but feels like one too.
    • tbd Metascore
    • Critic Score
    Within this brief but pleasant game is an adventure that delivers an enjoyable experience. With those long, dark nights now rolling in, I can’t think of a better way to spend an evening than traversing Clifford Island.
    • tbd Metascore
    • Critic Score
    Livber: Smoke and Mirrors is missing those final finishing touches that transform a game into something greater and more enjoyable to play.
    • tbd Metascore
    • Critic Score
    If you’re a fan of games like Silksong or Celeste, it’s well worth your time to investigate Lone Fungus: Melody of Spores. It’s a lighter and more joyful addition to the world of Metroidvanias, but don’t let that fool you, as there’s still a brilliant story to uncover. Both the platforming and combat felt rewarding to pick up, and the world itself was gorgeous.
    • tbd Metascore
    • Critic Score
    If you’re a fan of games like Balatro and you’re looking for a new roguelike to get lost in, Dice of Kalma should be your next title. It’s dark yet charming, with a gameplay loop that’s simple at first but gradually becomes more complex. It offers plenty of replay value thanks to the skull system, and there’s plenty to love as a completionist, too.
    • tbd Metascore
    • Critic Score
    Terrifier: The ARTcade Game is, at its core, a simple yet effective arcade beat-em-up. It’s not the most complex in its delivery, but arguably, it didn’t need to be. The game offers a wealth of gore and viscera for horror movie fans to indulge in, and it features a neat combat system to complement the retro aesthetic.
    • tbd Metascore
    • Critic Score
    Aside from a little clunkiness in places, oneway.exe was an absolute feast for horror-hungry eyes. It’s a strange game – there’s no other way of putting it. It was clearly created by individuals with a genuine passion for internet culture and lost media, and it’s a gory delight to navigate its non-linear strands.
    • tbd Metascore
    • Critic Score
    Overall, My Wife Threw Out My Card Collection (So I Bought a Dump to Find Them All) was a decent experience. The concept was enjoyable, and the pop culture references were fun to uncover, but the gameplay lost steam after a few hours of play. Fans of collectathon games or gacha experiences should find a lot to get excited about, particularly internet nerds who love Twitch, YouTube, and meme culture. If simpler, repetitive gameplay isn’t your cup of tea, though, this might not be the game for you.
    • tbd Metascore
    • Critic Score
    This PancitoMerge review can’t praise the developers enough for being able to bake such a beautifully crafted experience without a burnt top or soggy bottom in sight. PancitoMerge’s shelf life may be short, at least for now, yet it’s worth getting the game while it’s fresh out of the oven. And who knows, more content could be added in the future, which will once again have you donning your aprons for another trip to Mexico to sample its sweet treats.
    • tbd Metascore
    • Critic Score
    Ultimately, this is a game that’ll go down a treat with fans of gambling clickers, rather than fans of traditional poker games. It’s a simple yet engrossing title that’s clearly been made with love, and while a hands-off style of play might not be everyone’s cup of tea, it’s a stellar example of a high-quality incremental clicker game. If you’re not generally a fan of clickers and idlers, though, this might not be the game for you. Games like Balatro or even the demo for The Devil’s Due may be more your speed, with a hands-on style of play.
    • tbd Metascore
    • Critic Score
    Sometimes, it’s easy to want a new game to break the mold and offer true innovation, but with a genre as saturated as cozy games, that’s extremely difficult to do. While we’d be remiss in ignoring where there’s room for improvement, we’d also be remiss in ignoring what Potions: A Curious Tale does well.
    • tbd Metascore
    • Critic Score
    Unboxathon is a delightful experience for fans of incremental clickers, mystery boxes, and gacha games. It’s a simplistic and soothing game in terms of its core mechanics, with a short runtime and a burst of achievements that make it ideal for completionists who want a bite-sized game to chew through.
    • tbd Metascore
    • Critic Score
    While there were beautiful elements to Ayasa: Shadows of Silence, like the striking visuals and interesting soundscape, the issues with performance, falling through the map, and mapping made some sections more frustrating than enjoyably challenging. If you’re a die-hard Little Nightmares or Tim Burton movie fan, you may still find some enjoyment with Ayasa: Shadows of Silence. The world it portrays is admittedly intriguing, but the performance and overall experience didn’t feel great.
    • tbd Metascore
    • Critic Score
    Lanesplit still needs work on the technical front, but when the bigger issues are sorted, it’ll be fun as a casual experience, the kind you jump to when you want to unwind. The actual driving between lanes part is the one that wears out its welcome the quickest, which is a shame, as with a little more structure, it could be something special.

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