The Enemy's Scores

  • Games
For 147 reviews, this publication has graded:
  • 45% higher than the average critic
  • 2% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 2.8 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Bayonetta 3
Lowest review score: 40 Princess Peach: Showtime!
Score distribution:
  1. Negative: 5 out of 147
148 game reviews
    • 73 Metascore
    • 80 Critic Score
    They've delivered the true entertainment of reality shows in a way never before seen.
    • The Enemy
    • 82 Metascore
    • 80 Critic Score
    Arranger is a cute game that will welcome both puzzle veterans as well as those who never tried the genre. The unique premise and the creativity to apply it in different ways throughout its stages is great and feels really satisfying.
    • 73 Metascore
    • 60 Critic Score
    Nintendo World Championship Edition: NES Edition doesn't bring anything particularly special, but it's a good ride for lovers of classic NES games (made by Nintendo itself) who want the opportunity to play iconic beats, be it solo or with friends.
    • 80 Metascore
    • 80 Critic Score
    Kunitsu-Gami: Path of the Goddess is a bold statement by Capcom. Surfing a tide of recent great games, the company felt comfortable enough to experiment a little with a mix of tower defense and action games. The result is a beautiful, fun game, which is definitely difficult to explain to someone who hasn't played, but still satisfying and complex.
    • 88 Metascore
    • 100 Critic Score
    Mullet Mad Jack is a straight punch of chaos and nostalgia that hits you right in the face. Bringing Hotline Miami vibes to the FPS genre, the game has an intense and frenetic gameplay that mixes really well with its roguelike elements.
    • 77 Metascore
    • 60 Critic Score
    Luigi's Mansion 2 HD is, for good or ill, the minimum that a Nintendo game's remaster for the Switch can offer. It's not essential, but not everything has to be.
    • 90 Metascore
    • 100 Critic Score
    In conclusion, The Final Form is a redemption for Bungie and a closure in style. A great story, interesting activities and plenty of content for any type of player are available in this new expansion. However, what was once a reason to make players hopeful about the future, at least in the near future, of Destiny 2 or the franchise itself, in this case the much-talked-about Episodes, is nothing more than a different name for content that doesn't offer anything all that new. The closure of the ten-year saga was exquisite and makes it clear that there is much more to explore in the universe, but if the game continues without more radical changes or any major revelations from Bungie that offer something to look forward to, this expansion could be marked as Destiny's last major event.
    • 79 Metascore
    • 60 Critic Score
    F1 24 tries to gamify the dynamic between drivers and teams in the paddock, in a clear attempt to attract fans of the sport who play video games. It's a valid and positive strategy, but for those who come in the opposite direction - the audience that likes racing games more than Formula 1 itself - it's impossible not to feel like they're playing a racing version of EA FC.
    • 75 Metascore
    • 60 Critic Score
    In its relaunch, MultiVersus sacrificed a lot. Therefore, it is a game that presents several problems and, perhaps, is even worse than the beta version in terms of gameplay. But in terms of content, it seems to be on the right path, as it has enough to keep its player base interested for longer than in 2022 and 2023. The problems should be fixed in the long term. The question is whether the heroes, villains and other characters will survive the harsh world of games as a service.
    • 88 Metascore
    • 80 Critic Score
    By fixing what needed improvement and keeping what was already good intact, Nintendo gave the Switch the definitive version of Paper Mario: The Thousand-Year Door. It's a small miracle, especially if we remember that this game probably wouldn't get this treatment if the Japanese manufacturer wasn't experiencing a moment of absolute confidence with its current console.
    • 81 Metascore
    • 80 Critic Score
    Hellblade 2 embraces the cinematic experience and never looks back, which is sure to be polarizing. That approach makes room for a narrative-driven game, and, sometimes, it may seem like you're playing a cut-scene. Surely there will be fans that love this style, while others should feel disappointed with the lack of mechanical complexity.
    • 60 Metascore
    • 60 Critic Score
    Endless Ocean Luminous lets the player loose and, at the same time, blocks its progress by imposing limits to the story progression by requiring exploration in its free diving modes. But you only need a few hours of gameplay to understand the game's true goal: to offer a relaxing and therapeutic experience.
    • 81 Metascore
    • 80 Critic Score
    Despite having a lot of references that are far from subtle, Stellar Blade still finds its identity in greatly designed villains and, mainly, excellent, flashy combat. Bringing together elements from NieR, Devil May Cry and Bayonetta, and a sip of the soulslike genre, it stumbles on clunky platforming, but delivers a pleasant experience with a wide variety of combos and skills.
    • 71 Metascore
    • 60 Critic Score
    Part of a project that also includes an anime series and a film, the video game adaptation of Sand Land highlights, in many ways, a less celebrated side of Akira Toriyama: its talent for building worlds and technology. And there's probably no better way to showcase this than in a game.
    • 86 Metascore
    • 100 Critic Score
    In Dragon’s Dogma 2, every system, every combat and every companion teaches us that there is weight in our decisions. Choices bring consequences. When something changes, it changes for good. Therefore, when we enter this final stretch and our will is not only capable of reshaping reality, but also the very tool through which we can bring the game to its end, it is also necessary to recognize the excellence of the game. This is also why frustration leads to admiration. Yes, I wanted to go back. But that would go against everything that makes Dragon’s Dogma 2 special. I can create another game, another reality, but that one was definitive. And what better way to leave a world real than to make it definitive?
    • The Enemy
    • 74 Metascore
    • 40 Critic Score
    Princess Peach: Showtime! is a good game, and shows a glimpse of what the character has to offer what it has a chance to be in the spotlight. But, despite having numerous good ideas, it doesn't seem interested in developing them to its full potential.
    • 76 Metascore
    • 80 Critic Score
    It's difficult to think of Rise of the Ronin as an epoch-making game. Perhaps it will even leave its influence on future soulslikes with its difficulty selector, but it is easier to predict an impact similar to that of Ghost of Tsushima: a game that will be well received by the majority of players, but should not aim for higher flights in terms of awards and lists of required titles.
    • The Enemy
    • 92 Metascore
    • 80 Critic Score
    Final Fantasy VII Rebirth constantly balances itself between the familiar and the unknown. Sometimes, it moves between these two field in a very defined division. At other times, it mixes these two sides with a clear intent to confuse and dazzle. Therefore, it's game that will delight, surprise, and sometimes disappoint you. Sometimes, it will do all of these things a the same time.
    • 79 Metascore
    • 80 Critic Score
    Ultros is one of biggest surprises I've had with a game recently. I expected a metroidvania with weird and psychodelic art, and it's definitely that. But more than that, the form in which it blossoms and reveals its true nature is so well executed that, despite a few bump, I won't stop thinking about it for some time.
    • 76 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 86 Metascore
    • 100 Critic Score
    Persona 3 is not only a nearly perfect version of one of the most important RPGs in the last 20 years, but it is also the best entry point in the franchise, refining the formula established by the original game by applying every improvement made to it by the time of Persona 5 Royal.
    • 89 Metascore
    • 100 Critic Score
    Like a Dragon: Infinite Wealth is more proof that this is not only Sega's premier franchise, it is one of the best in all gaming. While not a reinvention on the scale of Yakuza: Like a Dragon, this new adventure brings a larger scope, with new companions, skills, and a strong story that resonates specially with longtime fans Even though it's still January, this might be one of the overall best RPGs of 2024.
    • 90 Metascore
    • 100 Critic Score
    Tekken 8 gives the impression that Bandai Namco wants everyone to play for a long time. The bar is set high in terms of visuals, narrative and in-game possibilities, although the single player content leaves something to be desired. Bandai Namco's new release is one of the best fighting games in a long time. Whether you're a Tekken fan or not. There are so many characters that it's impossible not to like any of them. It's a very worthwhile game and is already one of this year's highlights.
    • 79 Metascore
    • 80 Critic Score
    For those craving tactical and extremely realistic shooting games, Ready or Not is the best option currently available, whether you're a fan of single-player or multiplayer games.
    • 90 Metascore
    • 80 Critic Score
    The Last of Us Part II Remastered truly stands as the epitome of Naughty Dog's contemporary classic infused with intense emotions. However, the newly introduced game modes and enhanced visuals may not necessarily justify the investment for those with a more casual interest.
    • 86 Metascore
    • 80 Critic Score
    Prince of Persia makes a triumphal comeback with The Lost Crown, a challenging and rewarding metroidvania with a vibrant personality that leaves a lasting impression by mixing familiarity with innovation.
    • 72 Metascore
    • 60 Critic Score
    The appreciation for James Cameron's creation is undeniable from an aesthetic point of view. Walking or flying through the forests of Pandora is a great experience and, without a doubt, the closest anyone can get to feeling like a Na'vi. However, this visual exquisiteness serves to immerse the player in an extremely repetitive gameplay loop that doesn't even try to hide this fact. Depthless missions, unimpressive characters and an uninspired narrative make you feel that, to relive the Avatar experience, the best alternative is to re-watch the movies.
    • 56 Metascore
    • 60 Critic Score
    Modern Warfare 3 is two thirds failure, one third competent - but even that one winning third relies heavily on the merits of the 2009 MW2's multiplayer maps, and not their own. Meanwhile, the new Zombies mode is a grindfest, while the campaign feels rushed to completion.
    • 68 Metascore
    • 60 Critic Score
    While Naruto x Boruto: Ultimate Ninja Storm Connections makes a few nice changes to certain gameplay elements, it still bears a striking resemblance to its predecessor, Naruto Shippuden: Ultimate Ninja Storm 4. For die-hard fans of the franchise who missed out on DLC characters in the previous installment, this iteration might be worth exploring.
    • 84 Metascore
    • 60 Critic Score
    Even without some necessary changes, Super Mario RPG remains one of the plumber's most charming and eccentric adventures. The remake faithfully maintains it's quirkyness while expanding the magic with one of the Switch's most impressive graphic treatments. If you are a fan of the original, however, know that this is not exactly the remake that the original deserved.

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