The Daily Dot's Scores

  • Games
For 127 reviews, this publication has graded:
  • 48% higher than the average critic
  • 4% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 2.8 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Dark Souls III
Lowest review score: 30 SINNER: Sacrifice for Redemption
Score distribution:
  1. Positive: 81 out of 127
  2. Negative: 5 out of 127
132 game reviews
    • 76 Metascore
    • 80 Critic Score
    It’s not the deepest RPG out there, but sometimes it’s nice having a lighter experience. One that calls back to a simpler time, where intuition is far more important that meditated planning. Aside from some button mashing and less-than-stellar mini-games, Paper Jam is worth a try for some good ol’ fashioned fun.
    • 76 Metascore
    • 70 Critic Score
    Your first impressions of Sushi Striker probably won’t do enough justice to the surprising depth hidden within. While it can feel derivative of the genre at times, there really is a great hook hidden in the core systems.
    • 76 Metascore
    • 80 Critic Score
    Pikuniku has so much personality bubbling out of every moment that I couldn’t put it down.
    • 76 Metascore
    • 60 Critic Score
    It’s a shame that the central narrative of Mass Effect Andromeda is deflated by this burdensome gameplay, because the crew of the Tempest is worth meeting. The mystery of the Kett is a fresh spin on the apocalyptic war of the original trilogy, and following the stories of people in the Heleus cluster often leads to surprising developments with tough decisions waiting at the end. Ryder’s tale and the thrill of colonizing a new star system set Andromeda apart from other Mass Effect games, but it often plays worse than a game from five years ago.
    • 75 Metascore
    • 80 Critic Score
    While only one episode in, I feel fully invested in where The Walking Dead goes from here. Clementine’s story still holds a lot of intrigue, and her watching her grow makes it easy to overlook how much of this episode is simply setting up the pieces for what is sure to be a devastating sprint to the finish line.
    • 75 Metascore
    • 60 Critic Score
    It’s designed for people who want to whoop and holler because, “We’re playing a Star Wars game!” Which is fine, of course. But dedicated shooter fans need to understand that the average Battlefront match has all the sophistication of two blunt rocks bashing into one another for a 10-minute stretch.
    • 75 Metascore
    • 70 Critic Score
    If you're a Transformers fan who grew up with the original 1980s universe, Devastation is gold.
    • 74 Metascore
    • 70 Critic Score
    It’s impossible not to recognize the polish and promise held in this short-but-sweet package. Especially as a first project, the game lays a great foundation. Fans of the genre will absolutely have a delightful, worthwhile time with Semblance.
    • 74 Metascore
    • 90 Critic Score
    While not as challenging as some of the JRPGs of the past (no Emerald Weapon here, sorry), I Am Setsuna makes it clear that someone is listening to all of those grumbly veteran gamers who miss the adventures that made them fans for life. They long for a story to care about, and that's what this game provides.
    • 74 Metascore
    • 90 Critic Score
    Street Fighter V delivers where it counts as a fighting game, the gameplay, and makes leaps and bounds of improvement everywhere else. That makes it a must-buy if you're any type of fan of the series—especially since there are no Super, Ultra or Turbo versions coming out in the future.
    • 74 Metascore
    • 40 Critic Score
    Amplitude is a let down. I really wasn’t sure what to expect when jumping in, but it did not live up to its PS2 predecessor. I’m genuinely a fan of rhythm games, and I have yet to play a rhythm game that I did not like. Amplitude sadly missed the mark. It feels bare, awkward, and incomplete. There isn’t a ton of content and the song selection won’t keep players hooked.
    • 74 Metascore
    • 70 Critic Score
    It plays as a great mix of both, though lacking some of the tactical strategy of a Fire Emblem title. Warriors is a strong addition to the Nintendo Switch’s library of action games, though it suffers a few technical issues in handheld mode. The thick of a battle can be frantic and stressful on the player and the console, but never too much to ruin an exciting, fast-paced experience.
    • 73 Metascore
    • 60 Critic Score
    A game of inconsistent highs and lows. The simple joy of interacting with a colorful, childish world serves to remind us of a different time for video games. But when stuttering camera angles send you plummeting off a high platform, the lack of polish is painfully obvious.
    • 73 Metascore
    • 60 Critic Score
    The game’s multiplayer foundation is undoubtedly solid, but it lacks supporting elements that would compel esports enthusiasts, let alone Rainbow Six fans, from investing time in Siege many months from now. Whatever time you do manage to spend, there are rewards to be found through tactical planning and execution that you can’t find in any other shooter.
    • 72 Metascore
    • 80 Critic Score
    The slinking sensation of the fascinating control scheme makes it easy to recommend Snake Pass to casual fans and hardcore gamers alike. The soundtrack from Rare alum David Wise adds a soothing atmosphere to quiet moments and ramps up steel drums and pounding rhythm as the player tests their snaking skills. As the grass sways and the cartoony characters start chattering, it becomes hard to resist the charm and obvious love that went into this unique take on the genre.
    • 72 Metascore
    • 70 Critic Score
    Fe
    The experience is meditative and relaxing, with no real combat, and Fe feels unlike anything else because of it.
    • 71 Metascore
    • 80 Critic Score
    Battleborn is a game that could really benefit from offering a free demo that doesn’t expire like an open beta test. Battleborn is dense enough to be easier to sherpa someone through rather than try to explain how the game works, and giving away a free taste might be all it takes to convince a friend to hop on board.
    • 71 Metascore
    • 40 Critic Score
    There is no denying that Days Gone is visually impressive, heightened by expressive motion capture and a lifelike wilderness. The signs of life that should make for a great experience are all there. But in every shining sunset, detailed human face, and open clearing, I couldn’t find any shred of soul.
    • 71 Metascore
    • 70 Critic Score
    Playing No Man’s Sky is very similar to my experience of playing Minecraft. I will spend months exploring a Minecraft world, gathering coal and iron and diamonds to make the weapons and armor, brewing the potions and enchanting the gear I need to keep me alive. I go on mapping expeditions to chart the entire world. And then I invariably spin up an entirely new Minecraft world so I can start over again from scratch and enjoy the thrill of discovery.
    • 71 Metascore
    • 60 Critic Score
    I wish the makers of Detective Pikachu made more bold choices, especially early on. I wish they would have infused every scene with even more personality. But when the plot works, it works. Reading-age kids will probably enjoy it, as will Pokémon diehards. But for everyone else, other games offer more pleasures more quickly and more often. Sorry, Detective. Maybe your story will turn out better on the big screen.
    • 69 Metascore
    • 70 Critic Score
    Beyond my issues with the controls, the final boss, and leaning too heavily on fandom rather than redefining these characters for a fresh audience, what bums me out about Star Fox Zero is that for me it lacks the special something that defines a Nintendo game.
    • 69 Metascore
    • 40 Critic Score
    Unfortunately, the act of doing all this research and genetic splicing amounts to the same level of involvement as a mobile clicker game. It’s just plain tedious. No one is saying that science has to be exhilarating, but it should at least feel more fulfilling than snoozing your morning alarm clock.
    • 69 Metascore
    • 80 Critic Score
    If you are seeking a challenge, look elsewhere, but for anyone after a fun and simple jaunt into a classic that lives up to its predecessors, this game is the perfect fit.
    • 68 Metascore
    • 50 Critic Score
    With beautiful maps and strong shooting gameplay at its core, there was potential for this experience to be fantastic. But without serious work and a fundamental relaunch of the progression system, Star Wars Battlefront 2 is an incredible disappointment.
    • 67 Metascore
    • 80 Critic Score
    Maiden of Black Water is decidedly an example of a game where genre experience and fandom has everything to do with its appeal. Games like this are fan service at this point, and Maiden of Black Water strikes all the correct notes.
    • 66 Metascore
    • 60 Critic Score
    State of Decay 2 is simply so full of bugs that it would make even Bethesda on a bad day blush, and it routinely puts a damper on its players’ investment, whether it be through architectural glitches, poor A.I. (like in the case of Mandy), or just a failure to load the appropriate materials to finish an objective.
    • 65 Metascore
    • 60 Critic Score
    Anthem wants to be the kind of game you and your friends log in to every day. The foundation is laid in a way to track weekly objectives, discover new sights, and build toward significant unlocks. The problem is, despite the undeniably beautiful vistas it offers, almost nothing in Anthem is exciting. The flight mechanics and character mobility are a joy to control, but so is Microsoft Flight Simulator.
    • 65 Metascore
    • 60 Critic Score
    Uprising succeeds in putting gamers at an exciting point on the Star Wars timeline, and it’s easy to get attached to your character. However, it doesn’t offer much in the way of information about what’s happening in the galaxy at large, which might be a disappointment to fans who had hoped for more.
    • 64 Metascore
    • 80 Critic Score
    Telltale’s Game of Thrones should be the end of any debate as to whether or not Telltale can apply its adventure game formula to any adaptation you throw at it. I saw things in Telltale’s rendition of the Game of Thrones universe that rivaled the awfulness I’ve seen on the show. I jumped from playing the post-apocalyptic Fallout 4 to playing Game of Thrones and didn’t feel like I was killing any fewer people.
    • 64 Metascore
    • 80 Critic Score
    It’s not a particularly pleasant experience—but it is uncompromisingly captivating.

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