Tech-Gaming's Scores

  • Games
For 579 reviews, this publication has graded:
  • 39% higher than the average critic
  • 19% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 98 Persona 5 Royal
Lowest review score: 26 Demolish & Build Classic
Score distribution:
  1. Negative: 21 out of 579
582 game reviews
    • tbd Metascore
    • 63 Critic Score
    Cyber Clutch: Hot Import Nights launches you into a neon-drenched, turbo-charged collision of drifting and combat. But the result isn’t always smooth. Stylish and chaotic fun in short bursts, it’s mismatched mechanics and wayward handling keep it from crossing the finish line.
    • tbd Metascore
    • 63 Critic Score
    Thwarting disaster through the cultivation of social bonds is a promising idea, as Makoto Shinkai and the Persona series have demonstrated. While Loop8: Summer of Gods transports port us to rural Japan, circa 1983, it does little with either the context or concept. The result is an unsatisfying time cycle that delivers few role-playing rewards and few characters worthy of truly caring about.
    • 75 Metascore
    • 63 Critic Score
    Ultimately, Song of Nunu: A League of Legends Story is a mediocre spin-off. While the relationship between Nunu and Willump can be charming, the game’s succession of gentle puzzles feels too ordinary and sporadically glitches. The main thing this road trip offers is a sweet bond between boy and yeti.
    • tbd Metascore
    • 63 Critic Score
    Before long, expanding your basic oceanic oil rig into a complex city grows tedious. That leaves random events to maintain interest, which is a short-term solution. When coupled with issues arising from the lackluster Switch port, that means you might want to pass on Drill Deal – Oil Tycoon’s offer of an offshore career.
    • tbd Metascore
    • 63 Critic Score
    Scar-Lead Salvation might be worth a cautious look if you’re in the mood for some scrappy third-person shooting. For everyone else, it’s more a case of missed potential than a direct hit.
    • 62 Metascore
    • 63 Critic Score
    Wreckreation captures flashes of Burnout’s celebrated, high-speed chaos, but too often crumbles under the weight of its own ambition. Its playground of racing and destruction can be stimulating in short bursts. But underneath the hood, technical hiccups, uneven design, and the lack of crash junctions restrain any high-octane potential.
    • 73 Metascore
    • 63 Critic Score
    RPG MAKER WITH certainly isn’t for everyone. But if you’re ever longed to craft your own adventure and have a surplus of free time, this (along with SmileBASIC 4) can turn your portable console into a robust dev kit. The benefit over RPG MAKER MV is the ability to share components WITH others.
    • tbd Metascore
    • 63 Critic Score
    Catan- Console Edition does a decent job at adapting the game into a digital format, offering a high-definition sheen to the tabletop classic. Expect a serviceable base game that’s elevated when facing off again humans. Given the lack of any campaign or unlockables, playing against CPU-controlled opponents might give you a case of island fever.
    • 73 Metascore
    • 63 Critic Score
    Energy management decisions help deliver enough strategic depth to Tour de France 2023’s chase for the yellow jersey. But the game’s unsophisticated physics modeling and middling aesthetics do little to elevate the sense of simulation. That said, there’s masochistic enjoyment to be had in the game’s reproduction of 150+ kilometer stages- where a single bad decision can ruin an hour of focused effort.
    • tbd Metascore
    • 63 Critic Score
    Galactic Vault can be a fun shooter that lets you grow into a walking arsenal across each mod-filled run. But in a genre packed with sharper, more inventive rivals, it feels like it should be your backup plan, rather than being your main heist.
    • 52 Metascore
    • 63 Critic Score
    Warhammer 40,000: Rogue Trader delivers some of Owlcat’s strongest writing, meaningful player choice, and smartly streamlined turn-based combat, making it an excellent fit for the grimdark 40K universe. But a shaky Switch 2 port weighed down by performance issues and lingering bugs undermine those ambitions, resulting in an ambitious CRPG that feels rough on Nintendo hardware.
    • 64 Metascore
    • 62 Critic Score
    Twelve years after the original release, this port of Toy Soldiers feels a bit dated. Sure, there’s some mild gratification found in gunning down the game’s mechanical infantry. But between the infuriatingly resistant bosses and the negligible improvements, you’ll want to think twice before enlisting.
    • tbd Metascore
    • 62 Critic Score
    Although the run-and-gun stages can grow tedious, Rendering Ranger: R² [Rewind] attempts to redeem itself with enjoyable shoot ‘em up sections. Unless you’re a devoted retro enthusiast, stick with back-to-back sessions of Contra and Gradius.
    • 65 Metascore
    • 62 Critic Score
    Space Adventure Cobra – The Awakening nails the look and swagger of Buichi Terasawa’s cult classic with slick anime cutscenes and a faithful retelling of the early series. Unfortunately, once control is handed over, clunky movement and overreliance on the Psychogun drag the adventure down.
    • tbd Metascore
    • 61 Critic Score
    With its tech trees and a broad toolset for burglary, Thief Simulator 2 occasionally provides autonomy as you prowl its suburban neighborhoods. But that sense of freedom can vanish during heists, as the title expects you to follow a rather strict approach to stealing.
    • tbd Metascore
    • 61 Critic Score
    Sadly, Neptunia Riders VS Dogoos feels more like an expanded mini-game rather than a fleshed-out experience. Given the franchise’s reference-filled saga, it would be great to see the cast star bring their banter to action games. But here, there’s not enough style or substance to hold attention spans for more than a few hours.
    • tbd Metascore
    • 61 Critic Score
    In the ‘80s and ‘90s, Yu Suzuki’s arcade games helped propel gaming into the third dimension. Coin-ops like Space Harrier, Out Run, and After Burner felt innovative, each dazzling the senses as they tested reflexes for a few fleeting moments. Air Twister, the pioneer’s latest, does little to advance the basic formula. Expectedly. It looks and sounds better and attempts to inject long-term incentive. But this feels like the arcade pioneer coasting rather than truly tapping into his creative spirit.
    • tbd Metascore
    • 60 Critic Score
    Given the number of first-rate CCGs on Steam, Zero Division can’t be recommended in its present state. Bugs can be irritating, but forfeiting progress is poised to infuriate players. As such, fans of CCGs might want to track the game’s progress. If these annoyances can be eliminated, managing a trio of decks and cultivating some team-based advantages could be agreeable.
    • 66 Metascore
    • 60 Critic Score
    At launch, Hammerwatch II doesn’t live up to the legacy established by its predecessors. It’s evident that Crackshell wanted to push play toward an open world. But convoluted characteristics like vague quest details, an underdeveloped day/night cycle, inadequate control schemes, and time limits on quests all work to undermine the studio’s ambitions.
    • tbd Metascore
    • 60 Critic Score
    Unlike many of Atari’s recent reboots, NeoSprint isn’t willing to deviate too far from its source material, save for the inclusion of a track editor. As such, the single-screen racer might have you feeling nostalgic for Micro Machines or longing for the luxuries (and point-of-view) of a more modern racer.
    • tbd Metascore
    • 60 Critic Score
    Rightfully, Beary Arms sounds like a goofy good time, but combat is so sluggish and underpowered that most runs feel like chores instead of experiments. There’s charm in the concept of a gun-toting bear, yet the grindy progression and flat combat make it hard to justify sticking around for another run.
    • tbd Metascore
    • 60 Critic Score
    Some might take issue with Tiny Troopers: Global Ops’ vague stereotypes or its glorification of war. The real problem is the simplicity of the game, where you’ll face eight hours of near-continuous circle strafing. It’s incentivized by a multitude of upgrades, which not be enough of an incentive for enlistment.
    • 54 Metascore
    • 60 Critic Score
    Sacred 2 Remaster smooths out some of the original’s worst technical issues, but it still can’t quite rein in all the chaos that made the game infamous. Sure, it’s the best way to revisit Ancaria, but you’ll still need plenty of patience.
    • 68 Metascore
    • 60 Critic Score
    The concept of horse girls competing in whacky mini games undoubtedly has potential as a game. But Umamusume: Pretty Derby – Party Dash’s four contests are remarkably bland, with each growing stale after a few replays. There’s fun to be had in an unlockable mini-game, dialog in the game’s story mode, and in an unlockable mini-game, but there’s not nearly enough value or vigor to recommend a full priced purchase.
    • tbd Metascore
    • 60 Critic Score
    Ultimately, NBA Bounce is NBA Jam with less flavor. There are some changes to the arcade hoops blueprint, from three-on-three matches to party modes with randomized gimmicks. But the lack of actual players, distinctive athlete models, and any online play confines Bounce to the bench.
    • 76 Metascore
    • 60 Critic Score
    Demonschool flirts with brilliance in its tactics and aesthetics but can’t keep its coursework consistent. You might enjoy the vibe but expect the semester to feel twice as long as it actually is.
    • 60 Metascore
    • 59 Critic Score
    Effectively, Rose & Camellia Collection is an assemblage of five of the series’ six games with Joy-con play and a two-player competitive mode patched in. While the decision to preserve the now-defunct Flash games is reasonable, it feels like the publisher should have expanded the games. Inserting the catfights around an expanded visual novel would have nurtured a sense of tension and would have been a welcome supplement that would have helped justify the shift toward Rose & Camellia becoming a paid product.
    • tbd Metascore
    • 59 Critic Score
    Rival Stars Horse Racing is easy to pick up and occasionally beautiful to look at, but it rarely feels engaging where it counts. The mobile-rooted progression and lack of real decision-making make it feel more like a routine than a rewarding race. It’s time to put these slapdash free-to-play console ports out to the pasture.
    • 64 Metascore
    • 58 Critic Score
    Varlet delivers some sharp psychological commentary about an always-online generation, but it too often buries them beneath tedious combat and filler tasks. With the story and themes are engaging, if you’re hoping for a Persona-level experience, expected to be frustrated by the game’s conspicuously uneven execution.
    • 66 Metascore
    • 58 Critic Score
    Energy management decisions continue to sustain Tour de France 2023’s chase for the yellow jersey. But the game’s unsophisticated physics modeling and middling aesthetics don't help the sense of simulation. This season, there are actual athletes in Team mode and basic online multiplayer racers. But it's clear that Cyanide is coasting.

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