Tech-Gaming's Scores

  • Games
For 579 reviews, this publication has graded:
  • 39% higher than the average critic
  • 19% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 98 Persona 5 Royal
Lowest review score: 26 Demolish & Build Classic
Score distribution:
  1. Negative: 21 out of 579
582 game reviews
    • 74 Metascore
    • 70 Critic Score
    Instead of a confident stride forward, Neptunia: Sisters vs Sisters demonstrates Idea Factory’s franchise taking another peculiar sidestep. The result is an experience that delivers amusing writing, but combat is clumsy and bolstered by overbloated systems. While the spin-off is one of the property’s better digressions, it’s hard to yearn for the proficiency Neptunia’s mainline entries typically deliver.
    • tbd Metascore
    • 70 Critic Score
    DigDigDrill is a laid-back loop that trades excitement for steady, satisfying progress. It’s repetitive by design, but if the relaxed rhythm hooks you, the gratification of incremental rewards can make the game hard to put down.
    • 70 Metascore
    • 70 Critic Score
    Phantom Squad shines with friends, delivering tense, tactical thrills. But go in solo, and you're in for a punishing experience that’s more isolating than immersive.
    • 81 Metascore
    • 70 Critic Score
    Crafted by a team of ex-Ubisofters, Have a Nice Death offers sinuously animated visuals that recall Rayman Legends, while your moveset channels the dynamism of Devil May Cry. But despite a year in Early Access, the roguelike is tainted by some odd balancing issues that will eventually wear down your incentive or another run. Fear the reaper’s resistance toward growing stronger.
    • 80 Metascore
    • 70 Critic Score
    Fast and flashy, Fatal Fury: City of the Wolves’ fights revive SNK’s long-dormant franchise. But outside of the main event, elements like a rudimentary story mode, gimmicky guest characters, and a makeshift user interface dampen the enjoyment.
    • 68 Metascore
    • 70 Critic Score
    Irem Collection Volume 2 contains two respectable run-and-guns and one intense shoot ‘em up that expose the run up to Nazca’s Metal Slug series. But with little historical context and a few minor emulation issues, the classic games here deserve better.
    • tbd Metascore
    • 70 Critic Score
    With its metroidvania-style backtracking and shootouts that hinge on careful timing, Exophobia isn’t your typical boomer shooter. It’s engaging and thoroughly challenging if you decide to take on the game’s alien lobsters on the game’s default difficulty.
    • 71 Metascore
    • 70 Critic Score
    At times, fighting for your life on a dystopian reality show pushes the 3D brawler into a curious direction. But at present, Kiborg stumbles with ranged combat and balance, surviving thanks to an overly generous lock-on system and roguelike power-ups.
    • 73 Metascore
    • 70 Critic Score
    Spirited sadism and card-based strategizing combine in Deck of Haunts. By day, you’ll expand your homicidal house and by night you’ll play cards to wear down their physical and mental health. The only menacing part of the experience is the occasional lack of instruction.
    • tbd Metascore
    • 70 Critic Score
    The Crackpet Show offers respectable roguelike action for up to four cooperative players. But the game’s real strength is its send-up of reality television, depicting mutant animals engaging in fierce firefights to earn social media likes.
    • 71 Metascore
    • 70 Critic Score
    Awakening still offers an adept adaption of Oda Nobunaga’s (or any other daimyō) attempt to unify Japan. But a push toward accessibility means that the strategy has been simplified, with your retainers doing the bulk of the work. If you’ve been waiting for an entry point for the property, this might be an opportunity worth seizing. The rest of us should stick with the game’s superior predecessor.
    • 64 Metascore
    • 70 Critic Score
    Once you’ve mastered the fine art of aquarium design, the game evolves into a tycoon sim. Here, the relaxing pacing gives way to a bit more urgency, as you ensure that everything in your garage is ready for sale by the time the crowds trickle in. Fortunately, the easy jazz soundtrack can calm any worked-up nerves. Like Cruise Ship Manager, you’ll notice a fair amount of bugs and oddities, but given the affordable price point, some of the jank is forgivable.
    • 74 Metascore
    • 70 Critic Score
    Dino Path Trail offers a unique blend of survival, crafting, and roguelike mechanics set in a dinosaur-filled Wild West. Pleasingly, there’s a sense of urgency as you juggle these tasks and outgun bandits hoping to secure the bounty on your head. But repetition proves to be just as dangerous than any outlaw or oviraptor.
    • 58 Metascore
    • 70 Critic Score
    Adventure Academia: The Fractured Continent’s storytelling might not be exceptional but it’s hard to find deep fault any of the game’s other attributes. Art is eye-catching and alluring, while traditional instrumentation offers a treat for the ears. But the most remarkable element is the game’s RTS-style battles, which offer an appreciated break from the norm.
    • tbd Metascore
    • 69 Critic Score
    HYKE: Northern Light(s) is a mildly charming adventure that occasionally integrates bittersweet storytelling. Its detailed art and decision to show its characters’ downtime are undoubtedly worthwhile. But ultimately, the experience is hampered by shallow combat, somewhat repetitive mission design, and limited customization. I’m always up for an evocative trip through a ruined world, especially with a crew of cute witches. But HYKE’s inventory of minor issues prohibited the game from casting its spell over me.
    • tbd Metascore
    • 69 Critic Score
    Cubic Odyssey dazzles with its vast universe, striking visuals, and engaging progression systems, but stumbles with early-game tedium and solo-player frustration. There's potential for greatness, but only the most patient space settlers will stick with it.
    • tbd Metascore
    • 69 Critic Score
    Using a lightning gun to tackle an armada of antagonistic robots is entertaining for a few hours. But unlike most contemporary takes on arcade action, the gameplay doesn’t evolve enough to sustain long-term appeal.
    • tbd Metascore
    • 69 Critic Score
    If you’re the type of player who’s easily seduced by a screenful of sprites, Kemono Heroes appears inviting. But a few errant design decisions restrain the enjoyment of this coop-accommodating platformer.
    • 65 Metascore
    • 69 Critic Score
    Instead of a confident stride forward, Neptunia: Sisters vs Sisters demonstrates Idea Factory’s franchise taking another peculiar sidestep. The result is an experience that delivers amusing writing, but combat is clumsy and bolstered by overbloated systems. While the spin-off is one of the property’s better digressions, you'll probably yearn for the proficiency Neptunia’s mainline entries deliver.
    • tbd Metascore
    • 69 Critic Score
    Raiden Fighters Remix Collection brings the thunder with three rousing shooters, a remixed soundtrack, and all the frantic chaos fans remember. It’s a blast to play, but a few baffling technical tweaks keep this storm from striking with full force.
    • 72 Metascore
    • 69 Critic Score
    Yooka-Replaylee smooths over some of roughest edges of its 2017 predecessor, tightening controls, streamlining progression, and generally polishing its visuals. But despite the improvements, shallow level design and lackluster combat remind you that no amount of remaster polish can fix a platformer whose core still feels stuck in the past.
    • tbd Metascore
    • 69 Critic Score
    Pinball Spire’s fail-free approach is undoubtedly a progressive approach toward pinball. While the game’s multi-playfield campaign is varied, the title doesn’t quite measure up to the fun of a traditional score chase or the feeling of exploration suggested by the marketing.
    • 77 Metascore
    • 69 Critic Score
    Held back by a lack of curation and a disheartening hardlock in Rastan Saga Episode III, Taito Milestones 3 nevertheless delivers some gems. Across the ten-game compilation, you’ll find classics like Bubble Bobble and Rainbow Island, respectable second-string action in Thunder Fox and Runark, as well as Dead Connection underrated gangster-style showdowns. Hopefully, the fourth installment will bring back Bubble Symphony and better beta testing.
    • 73 Metascore
    • 69 Critic Score
    Lessaria captures the spirit of Majesty, providing autonomy to its real-time strategy units. While the hands-off approach to adventurer control is a worthwhile concept, uneven combat and occasional tedium remind you that even fantasy kingdoms can have faults.
    • tbd Metascore
    • 69 Critic Score
    With some solid storytelling and a pleasing amount of visual charm, Wings of Endless comes close to being recommended. But there’s far too nagging issues with combat and boss battles to advise this over other Metroidvanias.
    • 69 Metascore
    • 69 Critic Score
    Bulwark: Falconeer Chronicles lays down some solid ambitions foundations for autonomous city building, as you construct soaring towers and trade hubs for your oceanic colony. And while the resistance to duplicate conventional types of play is commendable, there’s a distinct lack of challenge, making this more of an open-ended plaything than your usual goal-driven game. Hopefully, the developer can make a few changes to make the autonomy a bit more engaging.
    • tbd Metascore
    • 68 Critic Score
    Although Wings of Bluestar’s difficulty can waver and play can be visually bewildering, there are some solid mechanics in Shinu Real Art's debut shoot-‘em-up. It’s the kind of labor of love that doesn’t quite hit the mark but is deserving of a refined sequel.
    • 71 Metascore
    • 68 Critic Score
    Alien: Rogue Incursion Evolved Edition doesn’t try to compete with Alien: Isolation’s stealth horror or Aliens: Fireteam Elite’s cooperative-ready gunplay. Instead, it’s an amalgam of VR-borne immersion, puzzles, and just enough firefights to ensure you don’t feel enfeebled. At its best, the game delivers a dazzling recreation of Cameron’s world and that along might have Alien fans salivating like a bloodthirsty Xenomorph.
    • 70 Metascore
    • 68 Critic Score
    Now sixteen years old, Kamiwaza needed modernization rather than a feature-for-feature remake. There’s fun to be found, but at a $40 price, you might feel like a victim.
    • tbd Metascore
    • 68 Critic Score
    Sure, it might look like a city builder. But Ink Reverie is more of a cozy-clicker with ink wash visuals and a soothing soundtrack. While light on challenge, it might beguile if you prefer zoning out over the burdens of urban engineering.

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