TeamXbox's Scores

  • Games
For 1,548 reviews, this publication has graded:
  • 76% higher than the average critic
  • 4% same as the average critic
  • 20% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Mass Effect 2
Lowest review score: 20 NBA Unrivaled
Score distribution:
1548 game reviews
    • 62 Metascore
    • 69 Critic Score
    This is definitely the Pac-Man we've all come to know and love, from the very first fruit to the attacking ghosts, but control issues take away from the overall "fun factor" as needless deaths occur far too often.
    • 85 Metascore
    • 87 Critic Score
    The astounding level of variety that is packed into the game is wonderful to see.
    • 76 Metascore
    • 90 Critic Score
    Another very cool and nostalgic online treat is the Quarter Match mode that allows players to relive the days of lining up quarters waiting to take on the winner of any match in “I got next” style competition. The online lobby displays a coin/icon for each player along with their Gamertag and the order in which they are in line to play.
    • 73 Metascore
    • 82 Critic Score
    The actual racing is not quite up to the level it should be in the year 2006, but the Stunt area is binary crack.
    • 68 Metascore
    • 79 Critic Score
    The combination of a single player game that is deep in levels and even deeper with enemies, solid multiplayer offerings, slim Xbox pickings, all rolled up into a $40, makes this a game that deserves a look on down the line.
    • 53 Metascore
    • 55 Critic Score
    If you're a gamer that has not made the leap to the 360, must have a new shooter, and don't mind playing with idiotic bots, this game would offer the chance to run through the FPS basics and nothing more.
    • 80 Metascore
    • 86 Critic Score
    It’s just a goofy contest with about three dozen puzzling levels to keep you occupied and entertained for a while.
    • 79 Metascore
    • 85 Critic Score
    While the Xbox 360 version doesn’t pack the same amount of features or overall depth that the Xbox version does it’s still a truly next-gen football offering that is definitely worth your time and money. The visuals alone, as long as you’re playing on a solid HD set, are worth the sixty bucks at times.
    • 88 Metascore
    • 88 Critic Score
    This is the most complete football game that we've ever played, and it really feels as though the NCAA Football series is truly hitting its stride.
    • 61 Metascore
    • 85 Critic Score
    For a small outlay of MS points, Frogger captures that old school feel that will bring many a gamer back to the quarter stacking days. The controls are tight, the updated graphics are snazzy, and the online options are pretty nifty.
    • 71 Metascore
    • 87 Critic Score
    HOUND building is borderline therapeutic. Slow in areas, but never for trivial reasons.
    • 79 Metascore
    • 83 Critic Score
    The new mechanics that it adds to the first-person shooter genre will be remembered for a long time to come, and they certainly help differentiate it from the rest of the pack; something that isn’t so easy to do these days.
    • 79 Metascore
    • 79 Critic Score
    Let’s face it: there’s only so much you can do with a simple Xbox 360 controller. I think EALA has really taken advantage of the peripheral in question, and has also tweaked the gameplay enough so that micromanagement is less of a need.
    • 35 Metascore
    • 30 Critic Score
    A complete and total waste of your time from any and every perspective imaginable.
    • 34 Metascore
    • 34 Critic Score
    The gameplay variety just isn't there; the production values are weak, and the ability to score strike after strike popped up after just a short bit of practice.
    • 49 Metascore
    • 68 Critic Score
    Being a modern military aircraft lover, I can easily look over the sketchy graphics, the odd interfaces, and the brief missions and just enjoy the impressive lineup of birds. While it’s still hard to justify paying sixty bucks to fly a MiG, Eagle, or Raptor, this is as close as most of us will get to the real deals.
    • 51 Metascore
    • 63 Critic Score
    Although maybe not pulled off with aplomb, Crusty Demons takes advantage of a developer's decent gameplay engine and musters up an entertaining extreme experience.
    • 69 Metascore
    • 75 Critic Score
    From a video game standpoint, there are things that the game does well, like the strategy and motivation of your players, and things that it doesn't, such as the barebones online showing and the absence of any offline multiplayer.
    • 72 Metascore
    • 79 Critic Score
    By around the fourth level of Urban Chaos: Riot Response, it was clear to us that we were thoroughly enjoying this title. Despite each level not be drastically different from the next, we loved the execution of the high-octane action.
    • 80 Metascore
    • 82 Critic Score
    A line will be drawn in the sand, and MotoGP 06 will sit right on it. Those that adored the previous iterations of the franchise will most certainly like the next gen version of their beloved. Those that hated the previous games will keep on hating; probably because they suck at it.
    • 46 Metascore
    • 50 Critic Score
    It had some good ideas in it and its heart was certainly in the right place, but the horrendous execution of all of those ideas is what ultimately leads to the downfall of AND1 Streetball.
    • 70 Metascore
    • 69 Critic Score
    Lack of polish makes Cars a bit crude, but not to the point where it's unplayable. The handling is spot-on – the MX Unleashed guys know their physics.
    • 59 Metascore
    • 68 Critic Score
    For twenty bucks, it's hard to really slam MLB SlugFest 2006 for essentially being the same game as "Loaded." Removing the online play may irk some, but the Create a Player is an overall better feature in the long run.
    • 82 Metascore
    • 76 Critic Score
    The game’s basic concept, and IO’s commitment to give gamers a multiple paths to an ending while still pushing for “transparency” should be applauded. But a two year 47 hiatus and no real signs of an inventory system or A.I. improvement hurts like a 7.62mm round to the spleen.
    • 81 Metascore
    • 76 Critic Score
    The game's basic concept, and IO's commitment to give gamers a multiple paths to an ending while still pushing for "transparency" should be applauded. But a two year 47 hiatus and no real signs of an inventory system or A.I. improvement hurts like a 7.62mm round to the spleen.
    • 61 Metascore
    • 75 Critic Score
    Graphically, aurally, and from a production standpoint, STACKED with Daniel Negreanu is a bit of a mess, but don't let that gruff exterior fool you. If you scrounge around a bit, you'll find what every poker player is seeking; a real game improvement aid.
    • 51 Metascore
    • 61 Critic Score
    Fans of the movies will dig JAWS Unleashed for the most part I'm sure, but be ready to fight the controls as much as you fight the angry Amity Island residents.
    • 71 Metascore
    • 77 Critic Score
    If you're looking for a very good co-op game, or a well developed single player campaign with few issues, then Rogue Trooper would be a perfect choice.
    • 81 Metascore
    • 85 Critic Score
    Find another game that makes gamers anew to it feel like they’ve been playing it for years, and the masters feel as if they’ve never played before. This is the engine talking to you, thus making Rockstar Games Presents Table Tennis a true triumph as an implement for having fun.
    • 52 Metascore
    • 67 Critic Score
    There's plenty for diehard fans of The Da Vinci Code to enjoy within the game, then again, there's a ton of stuff that will have the common gamer bored to tears.

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