TeamXbox's Scores

  • Games
For 1,548 reviews, this publication has graded:
  • 76% higher than the average critic
  • 4% same as the average critic
  • 20% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Mass Effect 2
Lowest review score: 20 NBA Unrivaled
Score distribution:
1548 game reviews
    • 44 Metascore
    • 55 Critic Score
    When all is said and done, Hellboy: The Science of Evil might have been a hit during the last generation of consoles. On the current consoles, though, it just falls short in nearly every regard.
    • 50 Metascore
    • 55 Critic Score
    There are some redeemable moments in Reservoir Dogs, including the bullet festivals and signature moves that each of the characters possess. The rest of the experience can feel a little clunky and undercooked, with plenty of weird little mishaps that blemish the game beyond the point of salvation.
    • 63 Metascore
    • 55 Critic Score
    Spidey 3’s camera is horrible. You can’t look up and move at the same time, because, when you start to move, the camera wants to correct itself to show Spidey’s heading, which sometimes conflicts with what you need to see when you’re playing.
    • 61 Metascore
    • 54 Critic Score
    If the game were quite a bit longer or featured more variety, we’d feel fine recommending it to all the kiddies out there, but as it is now we can’t help thinking that even a 6 year old would feel gypped.
    • 76 Metascore
    • 54 Critic Score
    Unless you can look past the AI, control, and gameplay flaws, playing through a season will become impossible because after a few games you just lose interest.
    • 58 Metascore
    • 54 Critic Score
    The platforming action is pretty solid, but the combat quickly becomes mind-numbingly repetitive.
    • 56 Metascore
    • 54 Critic Score
    Being strictly children’s title, The Cat in the Hat may entertain children who are new to gaming and fans of the movie.
    • 64 Metascore
    • 54 Critic Score
    Sadly, simply being a better console RTS does not mean it matches up to the great PC RTS games most gamers are accustomed to.
    • 57 Metascore
    • 54 Critic Score
    The weak platforming gameplay and story do nothing to bring in non-fans, and even repeated viewers of the program should think twice before trading the coin needed for this disk.
    • 61 Metascore
    • 54 Critic Score
    It’s one of those games that you can show to people who were alive when the original was released, and it might be fun to toy around with for an hour or so, but that’s all the life you’ll get out of the game, even with the Xbox Live support thrown in.
    • 45 Metascore
    • 54 Critic Score
    Catwoman has all the sexual appeal as characters like Lara Croft but looks alone isn’t going to cut it in today’s highly competitive industry. The game is too simplistic and it shows.
    • 62 Metascore
    • 53 Critic Score
    Unfortunately, a video game’s success primarily comes down to the quality of the gameplay, and Dawn of the Dragon felt clunky and unpolished through the majority of my time playing it.
    • 47 Metascore
    • 53 Critic Score
    The racing just isn't innovative or special enough to compliment the car lineup, and the Career mode is just too bare bones.
    • 57 Metascore
    • 53 Critic Score
    Those minigame levels are the most fun you’ll have with Bolt. The rest of the game is a buggy mess, full of bad framerates and full-on game crashes at times.
    • 56 Metascore
    • 53 Critic Score
    The problem I had was with the game’s radical inconsistency.
    • 42 Metascore
    • 53 Critic Score
    The innovation potential was in the story, though that only provides the setting for the gameplay. Outside of that, it’s pretty basic fare.
    • 49 Metascore
    • 53 Critic Score
    Practically nothing works the way that it should. Guns are bad, the camera is worse, and the mature departures that the story takes from the rest of the series are truly what will have the fans raging on the message boards.
    • 42 Metascore
    • 53 Critic Score
    In the end, G.I. Joe: The Rise of Cobra is like vanilla ice cream. It is fine for what it offers, but is plain and blah compared to what you could be having. Even for someone who didn’t get into the G.I. Joe fad, I didn’t expect to find a plain vanilla G.I. Joe.
    • 60 Metascore
    • 53 Critic Score
    The stealth aspects of the game are clumsy and unimpressive, the action scenes are equally as un-fun, and it is all rolled up in a rather lackluster package.
    • 36 Metascore
    • 52 Critic Score
    Attitude is exactly what this game lacks, along with a little bit of soul.
    • 50 Metascore
    • 52 Critic Score
    I've gotten used to not expecting much from movie games, and when I played the final version of WALL-E, it met those light expectations.
    • 57 Metascore
    • 52 Critic Score
    Sadly it seems as if this revamp of the old Defender of the Crown, is simply an update in graphics and sound with very little thought put forth to update the gameplay. All of the extra modes are repetitive and lack any sort of attention grabbing features.
    • 49 Metascore
    • 52 Critic Score
    All the elements of this game add up to a game that should be rented not bought, bottom line.
    • 54 Metascore
    • 52 Critic Score
    Fighting, when you get to do it, is good – there are a lot of moves to try out. But the constant shuttling during missions blows.
    • 47 Metascore
    • 52 Critic Score
    A poorly designed excuse to cash in some more on 2K’s MLB license.
    • 30 Metascore
    • 52 Critic Score
    Hardcore Robocop fans should definitely give the game a rental, because regardless of the game's mediocrity, it still offers the experience of being Robocop. The majority of gamers will be unsatisfied by the lack of pulse pounding action and frenetic pace that is the staple of most titles in the genre.
    • 40 Metascore
    • 52 Critic Score
    The problem lies in the fact the sights and sounds included in IHRA 2004 are completely sub-par which leaves player with little more than an advanced drag car setup program.
    • 53 Metascore
    • 52 Critic Score
    Touches the very fine line between god awful and decent action game.
    • 63 Metascore
    • 51 Critic Score
    A game that tries to combine killing animals with some popular elements from other action games, but sadly it falls fairly flat. Frustration is all too common and the missions aren't very involving despite their attempts at delivering some elements of a story.
    • 44 Metascore
    • 51 Critic Score
    Somewhat one dimensional, with gameplay that doesn’t inspire a lot of repeat play.
    • 50 Metascore
    • 51 Critic Score
    The simple fact of the matter is that the game has a lot of potential, but it’s ultimately critically wounded by poor gameplay design and one of the worst engines in recent memory.
    • 57 Metascore
    • 51 Critic Score
    A poor use of a license, and a party game that is sure to end any get together rather quickly. This is an experience that would be hard for younger gamers to get into, and the older gaming set should steer away from as well.
    • 33 Metascore
    • 51 Critic Score
    The game is fun to play for a bit, but the flaws of the gameplay and the repetition creep up faster than Capone's top enforcer in a dark alley, delivering the most lethal blow to the game's bottom line.
    • 68 Metascore
    • 51 Critic Score
    As a Spider-Man fan, I was really hoping to see a revival of him as a video-game hero, but this wasn’t that vehicle. There are moments of fun to be had and an awful lot of gameplay, if you choose to do all of the optional missions (some of it that I found pretty tedious), but mostly it played as uninspired and disappointing for such a big-name brand.
    • 55 Metascore
    • 51 Critic Score
    I know there was good intent that went into the making of the game, but, in all honesty, it turned out to be a very glitchy mess.
    • 55 Metascore
    • 51 Critic Score
    We gamers want to play and control the action, and that is, unfortunately, where the trouble with Bullet Witch lies.
    • 39 Metascore
    • 50 Critic Score
    With a more refined graphical engine, better play control, and more options, this game could have been very enjoyable. Sadly, all of the previous elements were executed at a poor level and the game seems very rushed.
    • 46 Metascore
    • 50 Critic Score
    It had some good ideas in it and its heart was certainly in the right place, but the horrendous execution of all of those ideas is what ultimately leads to the downfall of AND1 Streetball.
    • 68 Metascore
    • 50 Critic Score
    Plain and simple this game isn't very good. In fact, it is very close to bad, which is such a shame because of what an awesome idea the core of this game is, and the bar set by last years stellar NFS Hot Pursuit.
    • 54 Metascore
    • 50 Critic Score
    Sneak King gets stale ridiculously fast. At least the achievements are easy.
    • 44 Metascore
    • 50 Critic Score
    The drive anywhere at anytime mentality that seems to be the driving force, just wasn't executed well enough, so instead the game remains a generic racer with a Hummer coating.
    • 43 Metascore
    • 50 Critic Score
    Kids - and by kids I mean really young kids - may get a kick out of taking control of a turtle, but that's about it. Slightly older children will find Mutant Melee too boring (it is challenging, however) and repetitive, and adults will find the lack of a technical aspect and responsive controls excruciating.
    • 38 Metascore
    • 50 Critic Score
    The title features sub-par racing, horrendous graphics, lackluster audio, and focuses far too much on the weapons gimmick.
    • 56 Metascore
    • 50 Critic Score
    The core of the game is the undoubtedly the combat, and while there are a few wrinkles thrown in here and there, it’s still a perfect example of button-mashing gone wrong.
    • 52 Metascore
    • 50 Critic Score
    Nightcrawler and his teleportation attacks are a definite highlight, but the majority of the game is a mundane romp from Point A to Point B, with a number of unintelligent enemies blocking the way.
    • 32 Metascore
    • 50 Critic Score
    Unfortunately, the game didn’t live up to the enormous hype it had created, but it’s still entertaining for a short period of time. The game is average.
    • 58 Metascore
    • 50 Critic Score
    What really brings this game down is the sub-par graphics, terrible framerate and fairly poor voice acting that eliminates any interest in the plot.
    • 82 Metascore
    • 50 Critic Score
    Final Fantasy XIII shoves a handful of protagonists in your face that look like they were designed at a cosplay convention and asks you to care about them simply because they’re wearing a beanie, have a cool nickname or speak with a mysterious Australian accent.
    • 41 Metascore
    • 50 Critic Score
    Even for hardcore fans there are too many small issues in the gameplay, control and sound departments that detract from the overall experience. The repeating music and one-liners can be over looked given the source material but repetitive game design and controls that do not give you a full range of motion are deal breakers.
    • 37 Metascore
    • 50 Critic Score
    The microgames that are genuinely entertaining are few and far between, and, due to their nature, over far too quickly.
    • 53 Metascore
    • 50 Critic Score
    Nightcrawler and his teleportation attacks are a definite highlight, but the majority of the game is a mundane romp from Point A to Point B, with a number of unintelligent enemies blocking the way.
    • 40 Metascore
    • 50 Critic Score
    Take away the familiarity of the Looney Tunes license, and Acme Assault is little more than another generic platform game that does just enough right to be okay, but not enough to stand out. Even with the license, the developers just didn't seem to use it to its fullest potential.
    • 28 Metascore
    • 50 Critic Score
    A vocabulary that would make the bluest comic blush and a few interesting-looking kill moves might give you a few laughs for an hour or so. But after that, the game just becomes a tedious and repetitive chore.
    • 44 Metascore
    • 50 Critic Score
    Playing this game alone borders on punishment, so I stress the point that if you are a loser and do not have any friends; please steer clear of Blackstone and all its unholiness.
    • 67 Metascore
    • 50 Critic Score
    One of its best features is the detail to replicating a tennis simulation more so than an upbeat arcade-type of tennis.
    • 52 Metascore
    • 50 Critic Score
    It's not a terribly-made game, there just not anything... exceptional to it. For the money you'd spend picking this title up you'd be better off picking up any of a number of other Arcade games which provide a unique and engaging experience.
    • 38 Metascore
    • 50 Critic Score
    When running properly, Pimp my Ride is fun if you’re into the show, but it will do little for the gearheads who are looking for something a little different in the racing genre. Snatch this one up if you’re really into the TV show, Xzibit, or outlandishly customizing cars.
    • 55 Metascore
    • 50 Critic Score
    The graphics look cleaner, but more artificial. The create-a-player is functional, but nothing spectacular. Character development looks good on paper, but not in practice. The addition of combo minigames is interesting, but takes away more than it adds.
    • 38 Metascore
    • 50 Critic Score
    This game is a bit confused about its identity. It’s not a great stealth game, action game or horror game for that matter.
    • 39 Metascore
    • 50 Critic Score
    The story of Charlie and his journey into the surreal world of Wonka is completely misrepresented in this game and it is unfortunate to see how poorly executed the experience is when compared to other child friendly offerings on the market.
    • 74 Metascore
    • 50 Critic Score
    Crave substituted in for graphics at the expense of engaging game play, realistic audio, and any other creative ingenuity that could have been used in creating this game.
    • 48 Metascore
    • 49 Critic Score
    The very basic gameplay is further dumbed-down by the imbecilic computer AI to make for a game that even novices can breeze through in one night (and we don’t mean a long one either).
    • 48 Metascore
    • 49 Critic Score
    Nearly every aspect of Eragon is a disappointment, from its straight-outta-the-current-gen graphics to its poor in-game camera.
    • 54 Metascore
    • 49 Critic Score
    Tuning the numerous parts of your car provides for some decent variation, but you’ll soon figure out that the actual gameplay just isn't very good.
    • 36 Metascore
    • 49 Critic Score
    The fact is that it's just not much fun to play. The camera is a headache waiting to happen and the rest of the gameplay mechanics don't fare much better.
    • 46 Metascore
    • 49 Critic Score
    For the rest of the RPG fans, there are much better choices when it comes to playing a JRPG stateside; none of which involve importation.
    • 37 Metascore
    • 48 Critic Score
    Technically unsound, with many glitches; some of them major. Playable characters with individualized skill sets is a cool concept. Multiplayer is, well, WWII multiplayer.
    • 50 Metascore
    • 48 Critic Score
    Anemically lackluster gameplay and hideously sparse graphics do this game absolutely no service.
    • 44 Metascore
    • 48 Critic Score
    While the bike selections are lengthy, the customization is shoddy at best, and the gameplay will have players reminiscing of "Grand Theft Auto" a bit too much. When you can play "GTA" why play this?
    • 52 Metascore
    • 48 Critic Score
    Okay, there are some compelling strategies at the heart of Crystal Defenders, so it might draw you in for a while—in one of those “Why am I still playing this game?” moments—but it’s such a dull presentation that it ends up dragging down the whole gameplay concept.
    • 58 Metascore
    • 48 Critic Score
    The gameplay, graphics and audio all cast the stench of unfinished, rushed junk. It is sad that this was the only Xbox baseball game to get online play as I would really love to play quality baseball online.
    • 43 Metascore
    • 48 Critic Score
    This one’s lack of polish and annoying gameplay will likely have you ejecting it from your X360 and reaching for your copy of LEGO Star Wars.
    • 57 Metascore
    • 48 Critic Score
    Our main gripe is that Blazing Birds is just so…flat.
    • 47 Metascore
    • 48 Critic Score
    The gameplay is so easy and simplistic that it's just not any fun, the graphics are just plain bad, and the sound is positively laughable.
    • 52 Metascore
    • 47 Critic Score
    Don't expect to be playing NeverDead very long unless you can forgive the games technical issues and ho-hum gameplay the campaign will last anywhere around the six to eight hour mark.
    • 40 Metascore
    • 47 Critic Score
    We love the fact that Frozen Codebase stepped outside the box and jumped into the mine, but Screwjumper!’s recurring in-game issues leave us no other choice but to give it the shaft.
    • 42 Metascore
    • 46 Critic Score
    The game itself isn't bad in structure and gameplay, but the camera system pretty much dashes all of Final Fight Streetwise's hopes of being a decent title.
    • 46 Metascore
    • 46 Critic Score
    The bottom line is that this game was and will apparently forever be nothing more than a mere tech demo.
    • 38 Metascore
    • 46 Critic Score
    You want players to be entertained and you want them to be challenged, but you don’t want them uncomfortable. Unfortunately, Rock Revolution frequently made me uncomfortable.
    • 58 Metascore
    • 46 Critic Score
    I find it hard to believe that any gamer, even the hard-core puzzle lovers, will play more than a few hours of Egg Mania.
    • 35 Metascore
    • 46 Critic Score
    Boring and sub-par gameplay, combined with bland visuals and sounds, creates a gaming experience that should be missed. More time was needed fine tuning things such as game mechanics, visuals, and audio.
    • 49 Metascore
    • 45 Critic Score
    Basic and boring gameplay, teamed with poor presentation, anemic customization and a total lack of motivation to actually win make the prospects of NFL Tour’s future less likely than the return of the XFL.
    • 53 Metascore
    • 45 Critic Score
    If you want to mix your beat 'em up with the joy of seeing numbers pop up, play something like Final Fight, Castle Crashers or Guardian Heroes and punch a calculator. It'll be roughly the same experience and will probably hurt less.
    • 51 Metascore
    • 45 Critic Score
    We like that MXWT has higher priced features like custom soundtracks and a decent control set, but there just isn't a lot to do in this title.
    • 34 Metascore
    • 44 Critic Score
    Had it been released as a slimmed-down Xbox Live Arcade title, Bomberman Act: Zero would be a surefire hit, right up there with Zuma in terms of addictive, stage-based gameplay. But instead, Bomberman Act: Zero is a $49.99 standalone title that you simply shouldn’t buy.
    • 43 Metascore
    • 44 Critic Score
    Word Puzzle does a good job in presenting this kind of contest on the Xbox 360, but it also seems to be proof that perhaps not everything that can be done with pen and paper should make the leap to an electronic form; nor does the addition of arcade-like elements to a basic word game necessarily make it more compelling.
    • 62 Metascore
    • 44 Critic Score
    I played this game for several days and noticed that I was forcing myself to play it just so I could do the review. This is not a good sign for any game.
    • 40 Metascore
    • 44 Critic Score
    So, if you can get past its many flaws—or you just enjoy repeatedly having your ass handed to you—there’s quite a bit to do here for 800 Microsoft Points (about $10).
    • 36 Metascore
    • 43 Critic Score
    What you're getting in Torino is the ability to play through a small set of Olympic events that feel more like field day events at an elementary school. There's no weight or gravity given to the situation and thus the majesty and the intrigue of the Olympic Games is completely sucked out of this horrendously ill-advised videogame.
    • 68 Metascore
    • 43 Critic Score
    A game that will only appeal to a few people. These players will have to be dedicated to the task of figuring this thing out, like a grueling math problem or logic puzzle.
    • 59 Metascore
    • 42 Critic Score
    It feels like it was rushed. The game suffers in the graphics and presentation departments and the sound doesn't help its case either.
    • 34 Metascore
    • 42 Critic Score
    The strongest part of the game…and, that said, it’s not all that strong either, with the weak elements poisoning what should have been more fun.
    • 61 Metascore
    • 42 Critic Score
    I felt that the game was missing depth and dynamics that keep the player on their toes and interested. I was disappointed mainly with the audio and the limited maps and areas to play on.
    • 58 Metascore
    • 42 Critic Score
    It’s obvious that a lot of effort was put into certain elements of the game and its presentation. But no matter how nice the car looks on the outside, if the engine isn’t working you ain’t goin’ no place. Alone in the Dark is just that, a game going no place and with no reason in the world to suffer it.
    • 51 Metascore
    • 42 Critic Score
    It doesn’t seem like Playlogic dug in to finish the game, which left it to work (or not work) based on its gimmicks. Sadly, those gimmicks aren’t strong enough to maintain the game across its entirety.
    • 30 Metascore
    • 40 Critic Score
    The "is it so bad it's funny, or just that bad" vibe runs rampant throughout this title, from the ridiculous "fighting" engine, to horrendous visuals, and absolutely laughable dialogue.
    • 45 Metascore
    • 40 Critic Score
    The formula is a promising one, but unfortunately it hasn't been fully realized here. Instead of being as thrilling an experience as the real thing, X-Fighters World Tour is at best mediocre, and at worst a thoroughly boring, half-assed title.
    • 59 Metascore
    • 40 Critic Score
    A button mashing affair with not enough substance.
    • 44 Metascore
    • 40 Critic Score
    The gameplay is horribly repetitive and dull, the controls are twitchy, the visuals are bland, and the audio is laughable.
    • 57 Metascore
    • 40 Critic Score
    The best way to describe the gameplay in Rocketmen: Axis of Evil would be to call it the bastard child of "Flash Gordon" and "Smash TV."

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