Stuff's Scores

  • Games
For 431 reviews, this publication has graded:
  • 69% higher than the average critic
  • 2% same as the average critic
  • 29% lower than the average critic
On average, this publication grades 2.5 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 The Incredible Hulk: Ultimate Destruction
Lowest review score: 0 Killer7
Score distribution:
  1. Negative: 25 out of 431
431 game reviews
    • 68 Metascore
    • 75 Critic Score
    It's pretty short—six to eight hours, tops. The Xbox version is the way to go, since the load times between "rooms" are a fraction of what they are on the PS2.
    • 68 Metascore
    • 60 Critic Score
    The trademark 360-degree combat system still has us using the right control stick to assign attack buttons to enemies, but the fisticuffs now seem stale by today's action-game standards.
    • 68 Metascore
    • 60 Critic Score
    For a handheld version, it ain't bad, but don't expect the same slick game you've been playing on the Xbox.
    • 68 Metascore
    • 60 Critic Score
    The feel of the flippers translate well into the game, letting you practice stalls and precision shots...Overall, it's a solid simulation of the real thing. Then again, the real thing only costs a quarter to play.
    • 68 Metascore
    • 65 Critic Score
    The game's third-person combat is pretty much D.O.A.—target, shoot, repeat, etc.—but things pick up considerably once you acquire your chainsaw and boomstick (aka 12-gauge shotgun). And things pick up again after you partner up with a wise-cracking midget Deadite.
    • 68 Metascore
    • 70 Critic Score
    The racing feels bone-dry next to the tastier "Midnight Club 3"; the tracks in Juiced are closed off and clean, giving the game a hygienic feel.
    • 68 Metascore
    • 80 Critic Score
    While the hand-to-hand stuff won't win any awards, the deep selection of vehicles (from pickup trucks to high-tech battle tanks) and the frenetic pace of the game more than make up for it.
    • 68 Metascore
    • 30 Critic Score
    Though the graphics are sharp, the world is tiny and the pain-in-the-ass controls make killing monsters a chore.
    • 68 Metascore
    • 70 Critic Score
    The racing feels bone-dry next to the tastier "Midnight Club 3"; the tracks in Juiced are closed off and clean, giving the game a hygienic feel.
    • 68 Metascore
    • 80 Critic Score
    While the hand-to-hand stuff won't win any awards, the deep selection of vehicles (from pickup trucks to high-tech battle tanks) and the frenetic pace of the game more than make up for it.
    • 68 Metascore
    • 75 Critic Score
    The first game in a proposed space opera trilogy, in theory, wants to be the video game equivalent of "Star Wars," but in practice turns out to be more "Battlestar Galactica." As soon as we took control of space ace Gideon Wyeth, we smelled a bit of intergalactic cheese, here.
    • 67 Metascore
    • 80 Critic Score
    Peppering enemy ships with lasers and smart bombs while navigating trench runs is white-knuckle fun.
    • 67 Metascore
    • 85 Critic Score
    The large number of cut scenes seems a little distracting at first, but once you get used to them, they add a lot of depth to the game.
    • 67 Metascore
    • 70 Critic Score
    All told, Galleon provides the standard 30 to 40 hours of game play, a little less if you keep exploration to a minimum.
    • 67 Metascore
    • 50 Critic Score
    The problem is, this disc probably won't offend anyone other than Hillary Clinton and it won't titillate anybody over the age of 12. Indeed, playing the game is like watching a third grader make farting noises: Both the game and the kid are trying like crazy to be offensive, but all they really want is a little attention.
    • 67 Metascore
    • 20 Critic Score
    Even with superstrong "Hyper" mode and customizable weapons, it took everything we had to not fall asleep on our controller.
    • 67 Metascore
    • 70 Critic Score
    Sporting bigger loads than John Holmes (almost all of EA's PSP titles are plagued with long load times), this miniature version of the MVP franchise seems to be trying a little too hard to look good.
    • 66 Metascore
    • 80 Critic Score
    While the hand-to-hand stuff won't win any awards, the deep selection of vehicles (from pickup trucks to high-tech battle tanks) and the frenetic pace of the game more than make up for it.
    • 66 Metascore
    • 60 Critic Score
    Rent. You can play through the game in an afternoon and still get to your weekly "Magic: The Gathering" tournament on time.
    • 66 Metascore
    • 100 Critic Score
    Longtime Bat-gamers can consider Batman Begins the cave-engineered antidote to the Bat-crap that's been dropping on consoles in recent years.
    • 66 Metascore
    • 85 Critic Score
    Don't let this game's boring name or boring content fool you. This is one of the best golf games out there.
    • 66 Metascore
    • 80 Critic Score
    Sure, it's still basically a more sophisticated version of "Duck Hunt," but nothing helps us unwind quite like putting bullets through the heads of parachuting ninjas.
    • 66 Metascore
    • 60 Critic Score
    Blindly swinging your sword while trying to manipulate your skeleton is like trying to drive a unicycle on a high wire covered with banana peels. And we all know how that brilliant little experiment ended, now don't we?
    • 66 Metascore
    • 50 Critic Score
    The problem is, this disc probably won't offend anyone other than Hillary Clinton and it won't titillate anybody over the age of 12. Indeed, playing the game is like watching a third grader make farting noises: Both the game and the kid are trying like crazy to be offensive, but all they really want is a little attention.
    • 66 Metascore
    • 65 Critic Score
    The game's third-person combat is pretty much D.O.A.-target, shoot, repeat, etc.-but things pick up considerably once you acquire your chainsaw and boomstick (aka 12-gauge shotgun). And things pick up again after you partner up with a wise-cracking midget Deadite.
    • 66 Metascore
    • 80 Critic Score
    Fact is, it's good. If you dig the Aeon franchise, Charlize's long, lithe getaway sticks, or third-person action games, check it out.
    • 66 Metascore
    • 90 Critic Score
    Gallery mode (aka Pants Around Ankles mode) lets sexually repressed gamers get ridiculously close to some virtual flesh.
    • 66 Metascore
    • 70 Critic Score
    And the online play and Franchise mode are limited compared with the competition. But for a relaunch of an old, broken-down series, it's a screaming slap shot in the right direction.
    • 66 Metascore
    • 80 Critic Score
    The tackles in the game—some of which can literally send players flying into the bleachers—are the most vertebrae-jangling hits we've seen this side of a roller derby.
    • 66 Metascore
    • 50 Critic Score
    After each race you feel underwhelmed. There are no "wow factor" moments.

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