Stevivor's Scores

  • Games
For 663 reviews, this publication has graded:
  • 44% higher than the average critic
  • 5% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.2 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Metroid Prime Remastered
Lowest review score: 15 Agony
Score distribution:
  1. Negative: 42 out of 663
680 game reviews
    • 72 Metascore
    • 85 Critic Score
    There’s not much to Matterfall, but there doesn’t need to be. Once again, Housemarque has made a tight little game with polished mechanics that’s sure to delight.
    • 77 Metascore
    • 75 Critic Score
    Infinite Minigolf is a simple, engaging little title that will keep you entertained for hours on end. While it mightn’t provide the endless experience its title claims to provide, its price point should be enough to forgive it.
    • 85 Metascore
    • 80 Critic Score
    Given the chance, Pyre opens up a world rich with lore to enjoy, and a variety of characters to throw headlong into magical bonfires. With both the story campaign and a multiplayer match mode available, it’s easy to get deep into the Rites yourself.
    • 83 Metascore
    • 85 Critic Score
    The main mantra of Splatoon 2 seems to be ‘if it ain’t broke, don’t fix it’, and this is fine. This new Switch offering is robust, full of content and fun. Go and feed your hungry home-handheld hybrid.
    • tbd Metascore
    • 65 Critic Score
    If you could forgive Rugby League Live 3 its flaws and enjoy it, then this sequel will leave you as happy as Fatty and King Wally after Origin 3. Everything about the gameplay is tighter; from the improved ruck and play-the-ball to a more realistic AI that flings passes around less but ruthlessly punishes you for shooting out of the line or attempting to stop a big man with a little one.
    • 68 Metascore
    • 80 Critic Score
    Action, adventure, variety — those looking for a decent Ultimate Alliance fix need look no further than Marvel Heroes Omega. It’s great.
    • 86 Metascore
    • 80 Critic Score
    Final Fantasy XII was a great RPG, swapping out gunblades and epic, world-destroying storylines in favour of ones revolving around political intrigue; it remains as such. It’s as fun to play now as it was back in the dying stages of the PS2, and is perfect for returning fans or those who missed out previously.
    • 67 Metascore
    • 60 Critic Score
    First presented as a PS Vita game in 2015, Ultra Despair Girls sure looks it.
    • 70 Metascore
    • 80 Critic Score
    It’s a no-brainer for those with a PlayStation Plus account and one to consider for those with a bunch of friends and worn out copies of Jackbox’s finest. You’ll definitely have to invest in a portable charger for your phone or tablet, though.
    • 57 Metascore
    • 55 Critic Score
    World Series has a lot of good ideas that were implemented quite poorly. If you were thinking about this one to scratch a casual racing or nostalgic itch, you’re best to hold off – at the very least, until these niggling performance issues are corrected.
    • 80 Metascore
    • 90 Critic Score
    Crash Bandicoot was the game that started many into a lifelong addiction with Sony’s home console, and the N. Sane Trilogy only helps to reinforce this.
    • 54 Metascore
    • 60 Critic Score
    Melee attacks and a general active feel just don’t work in a tactical RPG.
    • 73 Metascore
    • 85 Critic Score
    There are only a handful of titles that I come across that I would truly recommend gamers to experience — Get Even is one such example. If you enjoyed titles like Quantum Break and Deus Ex: Mankind Divided, with an element of thriller thrown in, you’re sure to enjoy this.
    • 86 Metascore
    • 85 Critic Score
    DiRT 4 is arguably the most complete rally title on consoles to-date.
    • 61 Metascore
    • 40 Critic Score
    While I think there is the opportunity for fun to be had in this game, it would mostly be generated by the players making their own fun and not the game supplying it. Friday The 13th: The Game has the potential to be a great game but sadly it’s not right now.
    • 77 Metascore
    • 65 Critic Score
    ARMS is a clever idea with polished core mechanics that ends up feeling underdeveloped and lacking in identity.
    • 85 Metascore
    • 85 Critic Score
    WipEout Omega Collection won’t hold your hand; if you’re not at the peak of perfection, you’ll find yourself trailing behind the pack. It’s as much a celebration of old-school difficulty as it is WipEout itself. Full of crisp, vibrant and detailed tracks, ridiculous speeds and an overall feeling of bad-assery, it’s hard to go wrong with the bundle.
    • 82 Metascore
    • 80 Critic Score
    This one’s for fans of the franchise and fans of the genre. After a long drought on consoles, Tekken is back — and with a vengeance. Innovative enough to keep long-time fans happy, this release manages to stick to what it does best. Get ready for the next battle.
    • 75 Metascore
    • 74 Critic Score
    Bridge Crew — even after two delays — reeks of unfinished promise. The campaign’s main goal is discarded almost immediately, replaced by a shoot ‘em up premise far removed from the Aegis’ specialisation. It’s the opposite of both Red Storm’s intentions and those of Starfleet itself.
    • 80 Metascore
    • 75 Critic Score
    RiME is exactly the game I like to slowly work my way through. A deeply atmospheric world with some challenge, without frustrating me with its obtuse inner logic (cough cough, The Witness, cough). The boy is endearing as an avatar, shouting and scrambling his way along with you, and the soundtrack would put anyone at ease. Sit back, relax, and shout some urns apart.
    • 66 Metascore
    • 30 Critic Score
    The first-person Way of the Hado mode is garbage.
    • 81 Metascore
    • 75 Critic Score
    Fire Emblem: Shadows of Valentia is really fun and easy to play in short bursts — just like any good handheld game should be. Some of the new gameplay mechanics are cool, but it wouldn’t be a huge loss if they disappeared in the next installment.
    • 89 Metascore
    • 90 Critic Score
    As with Injustice, this sequel is far more than a fighter. It’s a love letter to DC’s heroes and villains, with each easily identifiable… yet not as you’re used to. With a variety of gear sets to earn and apply, alongside the ability to play with a host of colour schemes, Injustice 2 is also a creative playground. With fights. Good fights. If you’ve any interest in DC, or love fighters, this one’s for you.
    • 71 Metascore
    • 80 Critic Score
    Judged as a shooter, Farpoint is as generic as they get; thankfully, Impulse Gear’s effort has other things going for it. The side-story is rewarding, even if some of it goes without resolution, and its immersive visuals alone make it a treat to play.
    • 73 Metascore
    • 75 Critic Score
    The Surge does a wonderful job of presenting a Bloodborne-style game in an entirely new sci-fi setting.
    • 63 Metascore
    • 65 Critic Score
    The entire experience is one that’s reminiscent of NBA Jam, but never provides the same levels of joy you’re after.
    • tbd Metascore
    • 40 Critic Score
    AFL fans might never get the game we’ve been dreaming of, but we deserve a much better attempt than this quick cash-in.
    • 84 Metascore
    • 85 Critic Score
    Despite those rough patches, Prey is wholly engrossing, begging the player to solve Talos 1’s many mysteries. It works well as a shooter, a stealth game and carries an 70s sci-fi vibe that is nothing short of a delight to experience.
    • 81 Metascore
    • 70 Critic Score
    The biggest single-player draw card is Adventure, the game’s story mode, and one we’ve specifically been told not to spoil.
    • 75 Metascore
    • 50 Critic Score
    sadly, much of Bulletstorm gets in its own way.

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