Stevivor's Scores

  • Games
For 663 reviews, this publication has graded:
  • 44% higher than the average critic
  • 5% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.2 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Metroid Prime Remastered
Lowest review score: 15 Agony
Score distribution:
  1. Negative: 42 out of 663
680 game reviews
    • 88 Metascore
    • 90 Critic Score
    Legion has one of the best stories in the series to date.
    • 84 Metascore
    • 85 Critic Score
    There are no framerate drops. No dodgy textures. The integrity of in-game mechanics are polished and hold up to the scrutiny we 2016-based reviewers can place upon them.
    • 81 Metascore
    • 80 Critic Score
    It’s a throwback to the way things were, perfectly recreated for today’s audience.
    • 69 Metascore
    • 40 Critic Score
    The story is mostly just window dressing for a mission-based grind-‘em-up.
    • 54 Metascore
    • Critic Score
    It turns out communism isn’t the only idea that works better in theory than practice.
    • 60 Metascore
    • 65 Critic Score
    Just Sing isn’t bad; it’s a good karaoke game marred by presentation problems, or, a half-decent party title.
    • 63 Metascore
    • 70 Critic Score
    Yet despite its issues, I’m still playing ReCore. Its narrative, while no great work of prose, is intriguing enough to draw me through. Combat is varied enough to keep me coming back — even when I’m forced to replay the same encounter on occasion due to gang-up attacks. The ability to craft upgrades and collect loot throughout the world scratches that Metroid-style itch that Nintendo itself refuses to do anything about
    • 77 Metascore
    • 90 Critic Score
    NHL 16 saved the franchise from utter ruin, but NHL 17 shows you just what developers who love hockey can do when given ample time to work on a product. This year’s result is polished and bursting at the seams with care and love. With more modes than you can shake a stick at and niggling bugs of the past destroyed — I couldn’t find a single glitch over a marathon play session while preparing for this review — this is the best version of NHL to date.
    • 64 Metascore
    • 60 Critic Score
    Federation Force isn’t bad — especially when you factor in Blast Ball — but it’s not going to fill the hunger felt by most franchise fans. It doesn’t work as a single-player offering, and those who want to play with friends will need to exert ridiculous levels of willpower and patience to get games in. If you’re willing to give it a go with mates, synch things up ahead of time for the least amount of stress.
    • 85 Metascore
    • 80 Critic Score
    Make no mistake, F1 2016 is pretty, but in some areas and not others.
    • 74 Metascore
    • 75 Critic Score
    Its gameplay loop means you’ll be able to have an entirely different experience with each playthrough — despite somewhat single-minded races — and a new story to tell with each run. If you’re into the genre or looking for a potential time-sink, jump on in.
    • 76 Metascore
    • 70 Critic Score
    I’m a die-hard fan of the game and have loved jumping back in to Resident Evil 4. I have a feeling others who feel the same about the franchise will as well, as will Achievement and Trophy addicts, enticed over reasonable simple lists. For everyone else, it’s a harder sell at $24.95 AUD — while greatly improved over last-gen’s release, it’s still the same game on yet another platform.
    • 78 Metascore
    • 70 Critic Score
    Hue
    The early pace of Hue was leading me to disappointment, but the stellar second act was more than enough reward for that labour. Hue delivers a polished package and a strong platform puzzle game, it isn’t a Braid or Limbo but merely evoking those names can be taken as a sign of quality that Hue most certainly possesses.
    • 74 Metascore
    • 70 Critic Score
    Attack on Titan: Wings of Freedom knows exactly what it is. It has perfected the most important elements, seemingly at the cost of other systems. The story closely follows the anime series and adds a little extra, so if you’re a fan you’ll be happy with the accurate retelling. If you’ve never watched the series, this could be a good way to dive into the franchise.
    • 84 Metascore
    • 75 Critic Score
    With familiar characters and concepts, upgraded visuals, excellent level design and some new toys to play with, the changes made between the last instalment and this one are welcome improvements without invoking the “if it aint’ broke” rule. Veteran Deus Ex players will likely jump in head first and love every minute they spend in this world. This is certainly one for the fans.
    • tbd Metascore
    • 40 Critic Score
    Risk: Urban Assault is a decent game wrapped in a terrible package disrespectful of the player and their time. It throws pointless animations, cutscenes and bloat into a board game that is already well known for being a soul sucking grind. If this was just a board game I’d begrudgingly recommend it to people who really like Risk but as a video game I find it hard to recommend to anybody.
    • 75 Metascore
    • 80 Critic Score
    All the usual weapons of lovely overkill are back — and some are even better. My favourites? Airstrikes, Wormageddon, Banana Bomb and the brutal O.M.G. Strike. The 80+ weapons that make up the total of your arsenal will leave a satisfying twitch in your trigger finger.
    • 71 Metascore
    • 65 Critic Score
    All things considered, No Man’s Sky is the first game in years to actually justify the use of the word “ambitious”. That’s why I like it.
    • 71 Metascore
    • 70 Critic Score
    It’s not without its issues, but Bound presents traditional platforming mechanics with an artistic flair that really sets it apart.
    • 65 Metascore
    • 40 Critic Score
    The entire point of Battleship is that you are face to face with your opponent and cannot see their ship layout. Relying on good sportsmanship not to peek is an unnecessary complication. In all honesty, I think this game makes more sense on a portable device or mobile phone, both for convenience and the basic logic of the game itself. Even at around $20 AUD, it doesn’t seem worth the expense for a new mode alone.
    • 78 Metascore
    • 80 Critic Score
    If you’re the kind of gamer who typically needs explicit direction or a heavily mechanics-focused game experience, you may think that ABZÛ isn’t for you. Move beyond that and give it a try. Between the rich visuals, orchestral soundtrack and chill playing experience, you’ll find something to like.
    • tbd Metascore
    • 50 Critic Score
    After the stellar, story-based content that was “Far Harbour”, “Vault-Tec” simply underwhelms. A handful of fetch quests pad out limited crafting content. While you can go nuts and design a Vault any Overseer would be proud of, the content itself only asks that you explore a couple cave systems and build four experimental machines.
    • 74 Metascore
    • 75 Critic Score
    I Am Setsuna is the good kind of nostalgic. It utilises the best elements of the past to its benefit, rather than to excuse an otherwise lacklustre game. And yet, while playing to the nostalgia it also makes sure to do something different to set it apart. The more sombre tone of the story means you’re not going to be adding a chivalrous frog knight to your party here, but the package you get it doesn’t suffer as a result.
    • 72 Metascore
    • 70 Critic Score
    I couldn’t help but feel children would be in the opposite camp, challenged by the colouring-in work they’d be presented but bewildered by phrases thrown around in a real world art school.
    • 52 Metascore
    • 45 Critic Score
    Making a new game that’s so much like the original — right down to the borderline excessive load times — was a terrible decision.
    • 85 Metascore
    • 80 Critic Score
    I really struggled early on with Monster Hunter Generations, but I’m glad I kept with it. I got an immense amount if satisfaction from its gameplay loop, but it’s worth noting that the pay off is proportional to what you put in.
    • 80 Metascore
    • 75 Critic Score
    Prison Architect is an excellent sandbox, a throwback to the days of Bullfrog’s Theme series that forces you to balance an eye for aesthetics with pure functionality. Those who don’t need to be led by the hand to explore the deep systems at play will find an excellent simulation to lose themselves in, with online sharing options providing a huge selection of prisons to explore, tear down and rebuild.
    • 67 Metascore
    • 40 Critic Score
    Super Mutant Alien Assault has some good ideas in it, but the balance of quality vs quantity was shifted way too far towards the latter, resulting in a potentially excellent platformer that’s been ruined with unnecessary filler. Give this one a miss unless you’re a huge fan of getting really angry at video games.
    • 35 Metascore
    • 25 Critic Score
    7 Days to Die is awful. I’d imagine this is how the PC release initially played back in 2013 as part of Steam Early Access; I’m utterly confused as to why there’s no polish at all on this new console release. There’s no excuse for such a flimsy mess, and I’m quite surprised Telltale Games would permit its name to be associated with such tripe. Avoid the game at all costs.
    • 69 Metascore
    • 75 Critic Score
    All things considered, Underground is a true evolution of the MMO, provided those who had a passing interest in it can be bothered jumping back in.

Top Trailers