Stevivor's Scores

  • Games
For 666 reviews, this publication has graded:
  • 44% higher than the average critic
  • 5% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.2 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Resident Evil 2
Lowest review score: 15 Agony
Score distribution:
  1. Negative: 42 out of 666
682 game reviews
    • 75 Metascore
    • 85 Critic Score
    Sniper Elite Resistance is hilarious, chaotic fun. I encourage players to jump in — with a plan or otherwise — and just see how things play out in Rebellion’s expertly-crafted sandbox. Experiment, take risks, and above all else: fight the Nazis.
    • 79 Metascore
    • 85 Critic Score
    Mafia Definitive Edition is an excellent return to a genre largely forgotten this generation. It has some technical foibles, but still delivers a compelling narrative with strong characters, diverse missions and a sturdy linear structure bolstered by a backseat open world.
    • 74 Metascore
    • 85 Critic Score
    This is the best use of PlayStation VR that I’ve seen currently available.
    • 72 Metascore
    • 85 Critic Score
    There’s not much to Matterfall, but there doesn’t need to be. Once again, Housemarque has made a tight little game with polished mechanics that’s sure to delight.
    • 82 Metascore
    • 85 Critic Score
    Watch Dogs 2 is the game that the first one should have been and is a shining example of Ubisoft’s already proven ability to respond well to feedback. It offers true freedom and creativity to play the way you want, laugh out loud moments found in scripted events and self-made fun in a virtual city that needs to be seen to be believed. Starring characters that you’ll genuinely care about the more you get to know them you’ll have no trouble finding motivation to see this one through to the end.
    • 90 Metascore
    • 85 Critic Score
    This new version of Dead Space is one of the few remakes that has managed to slot in that little window of time where it’s not been too soon or too long since the release of the original.
    • 87 Metascore
    • 85 Critic Score
    Shinobi Art of Vengeance is a fantastic start to Sega’s Next Level program, and one that’s easy to recommend. Priced at a budget-conscious $48 AUD and offering around 15 or so hours of gameplay, fans of the franchise or the likes of The Lost Crown will certainly dig this.
    • 77 Metascore
    • 85 Critic Score
    Sniper Elite 5 is stupid fun and a joy to play. Rebellion hasn’t made any giant leaps in terms of new functionality, but it doesn’t need to. Instead, the studio continues to refine and polish an experience that sets itself apart from other shooters.
    • 79 Metascore
    • 85 Critic Score
    Still, that Wild Hearts gets so much right on its first tentative step into the arena is bloody impressive. Omega Force has created the first title I’ve played that is a genuine contender in the space and they’ve done more than enough to justify Wild Hearts’ place in it. The result is something meaningfully different in a genre no one else has been able to touch. It’s kind of like if someone made a Souls-like on par with an actual Souls.
    • 78 Metascore
    • 85 Critic Score
    Metroid Prime 4 Beyond is a familiar return for the series and a soft reboot that introduces a new story and revisits the best parts of the original game that dazzled us two decades ago.
    • 85 Metascore
    • 85 Critic Score
    WipEout Omega Collection won’t hold your hand; if you’re not at the peak of perfection, you’ll find yourself trailing behind the pack. It’s as much a celebration of old-school difficulty as it is WipEout itself. Full of crisp, vibrant and detailed tracks, ridiculous speeds and an overall feeling of bad-assery, it’s hard to go wrong with the bundle.
    • 79 Metascore
    • 85 Critic Score
    These new streams bring the world together in a way that Civ VI didn’t. While there’s still a bunch that could be improved — including occasional, woeful AI — a game of Rise and Fall makes you feel like everything you have done has really mattered. That every action taken mingles with those of others and changes the world. It’s great.
    • 81 Metascore
    • 85 Critic Score
    While I may not think of this personally as a true Final Fantasy title, that doesn’t make it any less of a good game. Despite all my above quibbles, I still haven’t been able to put the controller down for any longer than it takes to visit the bathroom or refuel my needy human body.
    • 89 Metascore
    • 85 Critic Score
    It Takes Two wears a lot of hats, and each of them well. It's a romantic comedy, a challenging shooter, a head-scratching puzzler and more.
    • 86 Metascore
    • 85 Critic Score
    Civilization VI on Switch is my favourite way to play. It makes a great handheld game, while the options to jump between physical and touch controls, or to swap to a TV screen, improve the already great mobile experience.
    • 88 Metascore
    • 85 Critic Score
    Deathloop offers up a highly enjoyable gameplay loop shrouded in mystery.
    • 86 Metascore
    • 85 Critic Score
    This is BioWare firing — for the most part — on all cylanders and hopefully is the dawn of a new resurgence of the franchise (fingers crossed for EA Play 2021!). Get in, get immersed, explore the galaxy and defend it from a once in a 50,000 year occurence. Then head on over to Andromeda to appreciate that before the next adventures in the Sol system take place.
    • 84 Metascore
    • 85 Critic Score
    While I’m annoyed that the Lair itself is more frustrating than fun, it’s that very quality that keeps you coming back to beat it.
    • 80 Metascore
    • 85 Critic Score
    The first Gears foray into RTS is one that genre and franchise fans alike will enjoy.
    • 91 Metascore
    • 85 Critic Score
    While it’s true that Shadow was starting to show its age in 2011 and is continuing to do so in 2018 — even rebuilt from scratch — those who’ve played the title before will revel in the new life that Sony’s breathed into the classic. For those unfamiliar with the game, it’ll be a harder sell — but that said, stick with it.
    • 79 Metascore
    • 85 Critic Score
    With strong writing, extreme self-awareness, exceptional performances all around… and a confidence that’s exuded no matter the branching path you find yourself in, Supermassive has outdone itself with The Quarry.
    • 88 Metascore
    • 85 Critic Score
    With some tweaks under (and over) the hood, I can happily say that building an empire that can stand the test of time has never looked so pretty, nor has been so fun, in Civilization VI.
    • 88 Metascore
    • 85 Critic Score
    Ori and the Blind Forest is still an exceptional game, it handles beautifully and the audio/visual presentation is simply stunning.
    • 87 Metascore
    • 85 Critic Score
    While Astral Chain's storyline is filled with anime archetypes and familiar plot tropes, it all works well as an overall experience.
    • 82 Metascore
    • 85 Critic Score
    If you want to accuse a town mascot of robbery, befriend a bunch of street cats or infiltrate a ninja dojo, Lost Judgment is for you.
    • 77 Metascore
    • 85 Critic Score
    While XCOM Chimera Squad may look a bit funny at times -- and the game itself tends to crash every 45 minutes or so -- it's hard to fault it as an RTS available for less than $15 AUD.
    • 86 Metascore
    • 85 Critic Score
    DiRT 4 is arguably the most complete rally title on consoles to-date.
    • 73 Metascore
    • 85 Critic Score
    AWE replicated that feeling. Remedy continues to tell unique and extremely interesting stories, and in relation to how AWE concludes and what that means for the future of the Remedy Connected Universe, is just so damn exciting.
    • 87 Metascore
    • 85 Critic Score
    Those who’ve been spurned by Destiny only to be won over by rich DLC will feel right at home in Destiny 2. Those who passed on the original title because of its weak launch will find this is a completely different experience, one with Halo‘s DNA interwoven through Destiny‘s addictive core gameplay. It’s definitely worth a try.
    • 83 Metascore
    • 85 Critic Score
    FIFA 18 improves across the board and continues to offer an astonishing amount of options, without comprising on quality.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

?
    • 66 Metascore
    • Critic Score
    While objectives are straightforward, it’s teamwork that generally lets a team down. From my playthroughs, you can almost immediately identify a team that will work at a unit – or, ideally, in a handful of coordinated ones – compared to teams with individuals that will rush to an objective with a strategy in mind. Games where individuals are blindly rushing at a group of bad guys are frustrating beyond belief, and sadly, they’re happening often at this point. [Review in progress]
    • 58 Metascore
    • Critic Score
    So far it seems the ocean in Skull and Bones is a mile wide and an inch deep, devoid of any real personality. As Arrowhead Studios — developers of the darling of the moment Helldivers 2, have proudly emblazoned on their website — “a game for everyone is a game for no one.” In Skull and Bones’ case, it seems that a game that does everything is a game that does nothing. [Review in Progress]
    • 73 Metascore
    • Critic Score
    The fact that STALKER 2 is complete and ready for an imminent release is nothing short of a miracle. It’s just a shame that my experience... is damaged by a constant stream of ever-present bugs and issues. [Provisional Score = 50]
    • 67 Metascore
    • Critic Score
    All up, Avengers is turning out to be a pleasant surprise so far, a game with more narrative and heart than I expected thanks to a lacklustre beta. There’s till the sense that it’s trying to be and do far too many things, and time will tell if that proves true.
    • 83 Metascore
    • Critic Score
    The in-combat effects and camera work really make what could be a relatively basic combat cycle into something that feels dynamic and empowering.
    • 77 Metascore
    • Critic Score
    It isn’t as innovative as past Modern Warfare games, nor does it have as many iconic moments. But for the most part, it’s a unified campaign that nails what Modern Warfare should be. Fans of Call of Duty campaigns won’t be able to put their controller down. [Campaign Review = 80]
    • 77 Metascore
    • Critic Score
    Based on the first two instalments however, I can happily recommend this for anyone that loves to dig into a layered story – or just wants to snoop around in somebody else’s emails.
    • 81 Metascore
    • Critic Score
    While Marathon hasn’t grabbed me yet, I’m going to keep plugging away at it before bolting a score on to this review and calling it a day. There’s a lot here, most of it good, and as long as Sony backs Marathon through this teething phase I think we could have a gem on our hands – with some aggressive polishing, of course.
    • 66 Metascore
    • Critic Score
    The fact that DICE responded so quickly to the complaint of its beta being pay to win is a good thing; a source of hope the likes of which the Rebellion can use to secure victory. Unlike a lack of response (or urgency) after the launch of Star Wars: Battlefront, I truly hope that lessons are learned quickly and implemented before Battlefront 2‘s player base walks away in protest. Again. [Provisional Score = 6.5]
    • 86 Metascore
    • Critic Score
    Witch Queen is thankfully a beacon of hope. Destiny was long mocked for the narrative and mission design it provided, and this new expansion absolutely knocks it out of the park with the best campaign in the Destiny series. If you’re a lapsed veteran I sincerely hope you come back and experience the joy of the campaign. Its challenging difficulty and brilliant — actual — in-game storytelling are worth the price of admission alone.
    • 52 Metascore
    • Critic Score
    Start playing The Grand Tour Game after work tonight and you will be done with the single-player campaign before your Uber Eats order arrives.
    • 75 Metascore
    • Critic Score
    A creative and novel way to spend time in whatever level of lockdown you’re currently engaged in.
    • 76 Metascore
    • Critic Score
    You shouldn’t buy Wildlands right now. The types of glitches and problems we experienced in previews still rear their head; while they’re forgivable in a pre-release environment, the same isn’t true when buying what should be a finished product. The entire experience is best summed up by our multiplayer adventure: you’ll run around a lot, but you’re not going to be able to get much done.
    • 61 Metascore
    • Critic Score
    The problem with the grind is that there’s hardly anything new worth doing! Over on Xbox One, we’re treated to a second expansion that borrows old missions to repackage as Strikes. The only new Strike available in Warmind is a PS4-exclusive, which is good to those on the console, but us poor PC and Xbox folk are missing out. Everything about Warmind screams reskin, from weaponry to enemies (icy Hive) to these Strikes. It’s beyond disappointing. [Provisional Score = 55]
    • 60 Metascore
    • Critic Score
    Currently, I’m roughly 9-10 hours in to Suicide Squad and I feel pretty confident I’ve seen all that it has to offer by way of gameplay. To be honest, I don’t really want to spend any more time with it. That not how this works, of course — I’ve not yet spent enough time to properly score this fairly and accurately because we received our review code three days after the refund window closed on the die-hard DC fans that forked out ridiculous sums for early access, and only 13 hours before its general release. Do what you will with that information. [Review in Progress]
    • 54 Metascore
    • Critic Score
    It turns out communism isn’t the only idea that works better in theory than practice.

Top Trailers