Starbit's Scores

  • Games
For 527 reviews, this publication has graded:
  • 36% higher than the average critic
  • 10% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Xenoblade Chronicles 3
Lowest review score: 10 Remothered: Broken Porcelain
Score distribution:
  1. Negative: 20 out of 527
527 game reviews
    • 62 Metascore
    • 50 Critic Score
    Neoverse Trinity Edition has a lot of good ideas and could very well be a card game classic on the Nintendo Switch. Unfortunately a poor performance - which includes frequent losses of frame rate and a frustrating user interface when played on the Nintendo Switch screen - as well as a lack of a proper introduction to the way the game is played make this experience way more unappealing than it should be. This is a real shame, because its gameplay is very fun and the mechanics are very well thought, but the game's performance truly harms the experience to a level it should not.
    • 62 Metascore
    • 60 Critic Score
    There is some enjoyment to find in the game's rhythm-based puzzles and in the comic-like sequences, but the game can get too repetitive and some of its missions feel forced and unnecessary. Overall, Giraffe and Annika needed some more time and attention dedicated to its best ideas to be a more engaging work.
    • 62 Metascore
    • 60 Critic Score
    Road to Guangdong is a simple effort but it does most of its job right: providing a relaxing, contemplative experience, where the player comes into contact with the plot through text and makes dialogue choices that make the story advance. A number of puzzles also makes part of the experience, as does a series of actions that are part and parcel of driving a car. While the game does well when it comes to relaxing the player, its controls become a hassle when handling the car parts, and that can cause some harm to the experience.
    • 62 Metascore
    • 60 Critic Score
    Fatal Fury: First Contact brings back an SNK fighting game to the Nintendo Switch and what's on offer is pretty much consistent with the original work. This is not an ambitious endeavour, and the dearth of game modes make the experience rather limited. Still, the characters available and their moves are fun to explore. On the other hand, it would be nice to have some extras, and there are performance issues that should have been corrected.
    • 61 Metascore
    • 60 Critic Score
    Skully would be a great recommendation, were it not for its execution: poor camera mechanics, an inconsistent visual performance and unstable fluidity mean that the game's experience is severely harmed, not because of the game's creative input but because of its subpar execution. With a thorough update that can correct those issues, Skully can be a star in the Nintendo Switch catalogue.
    • 61 Metascore
    • 50 Critic Score
    Poison Control could have gone for a more ambitious production. Its plot, fun dialogues, and marvelous looking cutscenes demonstrate that there was some potential for that. However its repetitive gameplay, a level of challenge that's hardly enticing, and a game world that looks mostly subpar mean that Poison Control falls into a generic and unremarkable territory that will fail to impress.
    • 61 Metascore
    • 50 Critic Score
    For good and for bad, there's something original and disturbing about Infini and its choice of art style to convey its message. Unfortunately the game ends up relying too much on its aesthetics and less on its gameplay (which is competent enough) to deliver a memorable experience and often many players will find themselves completely bewildered by what's on the screen. The result is a bit of a problem: some players will undoubtedly see a kind of masterpiece, albeit unsettling, while others will simply see a game that uses its looks for shock value but not much more.
    • 61 Metascore
    • 60 Critic Score
    This is a game that's mostly aimed at a public looking for a quick experience and while it does a pretty good job at that, it also runs of ideas too quickly and would really benefit from having an online component, but since that's not available players will have to settle with hat's on offer here, which is not bad at all.
    • 61 Metascore
    • 40 Critic Score
    With its relaxed pace, simple and accessible controls, and non-competitive approach, The Ramp rewards fancy tricks and moves but doesn't try to reach much higher grounds, as the basis of its experience is one of simple fun. Even though it does its job well, The Ramp could certainly be more ambitious and feature more moves, not to mention more content to explore. As it is, The Ramp feels more like a bigger practice mode, appealing to players specifically looking for something along those lines but nothing more.
    • 61 Metascore
    • 70 Critic Score
    Georifters may look like a kid-oriented game but that should not deceive anyone, this is a challenging game that starts off as accessible but quickly grows into multiple possibilities for puzzle solving, with an intuitive gameplay and smart puzzles to solve. While the beginning of the game may feel rather slow, this is an experience that fits well in the Nintendo Switch catalogue, whether solo or multiplayer.
    • 60 Metascore
    • 50 Critic Score
    The concept is interesting, and basing the game on wheelchair basketball is very welcome, as adapted sports are still underrepresented in gaming. As a tech demo, it works reasonably well, but the experience quickly starts to wear out on the player's wrists, and some of the control mechanics demand a level of precision that soon becomes frustrating. The game's visual environment feels uninspired too, which is unusual from a Nintendo production. Given its relatively low sales price, Drag x Drive should be seen as a quick experience, but it could have done something more interesting than what's on display in this work.
    • 60 Metascore
    • 50 Critic Score
    Part dating sim, part pet sim, its dimensions end up standing on each other's way and never quite fulfilling the best that those two genres can achieve. The game's world is quite a gem to discover, with its multicoloured design and profusion of characters, but the game's inconvenient controls when it comes to look after the character's puppy and a certain lack of clarity when it comes to the game's purpose make this experience somewhat of a half-success.
    • 60 Metascore
    • 40 Critic Score
    Endless Ocean Luminous delivers its familiar formula of underwater exploration under a relaxing premise. It does several things right - namely its online multiplayer, which allows sharing discoveries with up to thirty players, and its well written soundtrack that fits nicely with the game's concept. Nevertheless, the single player experience quickly runs out of steam and ends up feeling too repetitive due to a lack of stimulation and repeat of the same objectives and actions. The flaws of Endless Ocean Luminous end up weighing more than its positive aspects, in an experience that runs out of motivation too soon and too easily.
    • 60 Metascore
    • 50 Critic Score
    Many of its ideas are commendable, with emphasis on the growing cast of playable characters, making the plot more interesting to explore with new characters at the player's disposal. However the combat, which there is a lot of, is harmed by an overall sense of boredom and repetitiveness which end up harming the player's motivation. The level design could use improvements as well, as the dungeons have little in terms of originality and don't manage to captivate the player to keep going. There was a lot of potential to explore in Dusk Diver 2 but as it is, it feels like a half-effort towards something that can be much more interesting.
    • 59 Metascore
    • 60 Critic Score
    The game features some very well implemented gameplay mechanics, as well as a huge variety of elements, but its experience also finds itself harmed by a rather repetitive and monotonous action, long loading times, and a change near its end that makes the game too linear.
    • 59 Metascore
    • 60 Critic Score
    RiMS Racing is not the average motorcycle game. Everything here is about going into the nitty-gritty details of what makes a motorbike go, and players will have to sharpen their skills when it comes to management and engineering in order to carry out a successful season. RiMS Racing is a blessing for hardcore fans of motorbikes, while at the same time it's not the most welcoming game for those less versed in the sport. Unfortunately its graphics on the Nintendo Switch look subpar and below what we've come to expect from Nintendo's console.
    • 59 Metascore
    • 50 Critic Score
    This delivery brings a lot of freedom when it comes to customization, as well as a large pool of elements to choose from. Nevertheless, the game's interface, accessibility and lack of assistance to make players feel at ease are strong impediments to make this a more enjoyable, fluid and creative experience. The principle of RPG Maker MV is right, but it needs a much better adaptation to a console format.
    • 59 Metascore
    • 60 Critic Score
    Relaxing, involving, and well-paced, Aquarist could use a slicker audiovisual environment and sharper controls, but overall, this is a rewarding experience for those who enjoy interacting with marine worlds.
    • 59 Metascore
    • 60 Critic Score
    Summer in Mara may not stand as high as its life sim peers but it's not without its charms, thanks to a lovely visual environment, quality dialogues and an enjoyable plot. Where Summer in Mara does less well, however, is when it comes to the way it works - several technical flaws that end up making the experience less involving and some of the tasks are mostly redundant, for example.
    • 58 Metascore
    • 40 Critic Score
    This version could certainly benefit from some additional content, but most of all its technical performance falls below the expected threshold, with frustrating moments becoming too frequent as the screen gets more populated. While it's commendable that the game's entire content was transported to the Nintendo Switch, its execution ends up harming the overall gameplay experience.
    • 58 Metascore
    • 50 Critic Score
    It's clear that Ary and the Secret of Seasons has very good ideas and a concept behind it that took a lot of work. At the same time, the game suffers from obvious technical issues that keep it from achieving its full potential. While the audio component might be a bliss, the game's excessively long and frequent loading times, its inconsistent visual performance and an unbalanced pace will make the players feel like their experience is being harmed or disrupted, which is a clear loss for a game that had a lot of elements that could deliver a memorable, exquisite gameplay.
    • 57 Metascore
    • 40 Critic Score
    AEW: Fight Forever marks the arrival of a new name on console wrestling games but other than a rather competent and fun career mode, this production suffers from several flaws that need to be corrected if AEW is going to make a name for itself on wrestling video games. The unexplainable absence of popular match types and varieties, the lack of several high profile wrestlers, a below par visual display and a high sales price, coupled with many DLC packages that should have been included, make AEW: Fight Forever a game that requires considerable improvements that need to be implemented before the next incarnation.
    • 57 Metascore
    • 60 Critic Score
    Despite its best intentions, however, there are issues and flaws when it comes to execution that stand in the way of Calico becoming a much more enjoyable game. While Calico has plenty of good ideas, it would do wonders for the gameplay experience if the aforementioned flaws were corrected in future updates, as this would allow the game to live up to its true potential.
    • 57 Metascore
    • 50 Critic Score
    G.I. Joe: Operation Blackout is an action game that takes no risks in venturing outside the usual conventions, and while it may be a fun effort for longtime fans of the series, thanks to its wide cast of characters, it will end up feeling like a rather drab work for everyone else. If the variety of game modes and content is worthy of praise, the game's lackadaisical AI and overall monotony make G.I. Joe: Operation Blackout something that doesn't manage to rise above its peers.
    • 57 Metascore
    • 70 Critic Score
    The House of the Dead: Remake is a contemporary update of the first game in The House of the Dead series and this remake does a decent job with most elements, giving us a good looking world, competent controls and a very welcome and challenging new game mode. At this level, this remake successfully brings the experience to our day and age. Its performance is affected in the most intense moments, though, especially in multiplayer mode and its long loading times may be off-putting for less patient players.
    • 56 Metascore
    • 70 Critic Score
    With plenty of tracks and options to choose from, Mechanic Battle is a great choice for racing games fans looking for an intuitive work that focuses on customizing vehicles.
    • 56 Metascore
    • 50 Critic Score
    Five Dates is an experience that assumes the shape of an interactive movie based on the player's choices and its background, directly related to the restrictions imposed as a response to the ongoing global pandemic, will certainly resonate with many players. The acting involved is indeed worthy of praise and grants the game a good dose of realism but the experience quickly runs out of appeal and the game's simplistic goal of finding a life partner is not enough to make this a remarkable work.
    • 56 Metascore
    • 60 Critic Score
    While it's no revolutionary feat of gaming, there are elements worthy of note such as an intuitive and accessible gameplay, an interesting system of vehicle development and a great amount and variety of content. It doesn't feel like a major leap forward, though, as some of its components are rather lacklustre, such as the visual detail, the soundtrack and the skills system. Still, for fans of the original game and of the monster truck genre in general, this is a fun and long-lasting proposal.
    • 56 Metascore
    • 60 Critic Score
    The difficulty curve is accessible enough to let everyone in and the game doesn't impose anything too harsh on an unsuspecting audience. At the same time, Bob Help Them is too simple for its own good. There are many puzzle games available on the Nintendo Switch with more ambitious challenges and audiovisual production, which makes it difficult for Bob Help Them to stand out for players beyond the core target of puzzle fans.
    • 55 Metascore
    • 50 Critic Score
    Soccer Story puts the player on an RPG with the purpose of bringing football back. Yet and despite its open world and some engaging puzzles, the least fun part of this game is the sport itself, as the sections where the player will take part in actual football are the least appealing, mostly due to its excessively simplistic gameplay and poor AI. This is a pity, as some elements in Soccer Story are worth looking at, even though its missions are rather mundane and the plot is too simplistic.
    • 55 Metascore
    • 60 Critic Score
    If the game suits perfectly on the Switch as something to play on the go, making full use of the system's handheld qualities, it also feels somewhat dated when it comes to its technical aspects and something that doesn't strive to reach the same threshold as its peers. All in all, a fun and varied game, but one that could make an effort to be up to its counterparts of today.
    • 55 Metascore
    • 50 Critic Score
    Gerrrms is a simple, multiplayer-oriented party brawler that was made with the social side of gaming in mind. While a solo experience is available, Gerrrms clearly plays better in a multiplayer context and at that, it does a decent job. What Gerrrms doesn't do, however, is to stand out amid other similar games and there's nothing remarkable here that hasn't been seen in other, more ambitious party games.
    • 54 Metascore
    • 60 Critic Score
    There are many engaging moments in this game and visually it treasures us with a marvelous looking world. Rustler does need improvement with regards to its performance, though, as too often it's possible to find ourselves getting stuck in the scenario and slowdowns happen frequently, especially in more demanding moments. Other than that, this is a good parody that earned its place in the Nintendo Switch catalogue.
    • 54 Metascore
    • 50 Critic Score
    Ashwalkers is based on an interesting post-apocalyptic theme and features a wide profusion of possible endings to its plot. Nevertheless and despite its good intentions, the game suffers from too many technical issues, a control response that's subpar at best, and a lack of connection between the game mechanics and the experience, where players end up feeling that what's promised in terms of bonding with the characters and required emotional investment doesn't really pay off.
    • 54 Metascore
    • 50 Critic Score
    Itadaki Smash draws inspiration from classic side-scrolling beat'em ups and it does a good job at presenting different characters with their own characteristics and differentiated game modes, as well as a touch of humour. It does a less good job when it comes to its hit box, which needs to be better implemented, a rather simplistic visual world that doesn't quite captivate our senses, and an experience that overall feels lacking in profoundness.
    • 54 Metascore
    • 60 Critic Score
    The main funcionalities of the Nintendo Switch 2 are presented under the form of minigames and challenges, and thanks to their clean presentation, simple instructions and hands-on experience, Welcome Tour ticks all the right boxes when it comes to familiarizing the players with Nintendo's new system. As such, Welcome Tour would work much better as a free experience included in every console. If we add its short length, a short-term appeal and the lack of a narrative experience with a sense of progression, there's no obvious reason why Welcome Tour should not be free, it would be a very welcome offer with every Switch 2 console.
    • 54 Metascore
    • 30 Critic Score
    While there is an attempt to bring some much-needed innovation to the series, One World feels too bland, too uninteresting, and it can't capture our attention for long enough. With its vague and drab world, plain characters, and simplistic, repetitive mechanics, One World fails to bring the Harvest Moon series up to contemporary standards.
    • 54 Metascore
    • 40 Critic Score
    Creepy Tale can best be described as a mixed bag of different flavours. If the game's presentation is full of lovely elements to see and to listen, its puzzles feel rather forced and almost as if they didn't quite belong there. This makes Creepy Tale a game that can please fans of games based mostly on watching and listening a developing story, but less so for those looking for some stimulating and well placed puzzles.
    • 54 Metascore
    • 50 Critic Score
    Performing bold moves is always great but the camera needs improving to prevent some frustrating moments, whereas the mechanic to execute some of the most complex tricks is rather questionable. Regardless of that, SkateBIRD is a fun, simple game, and one that will absolutely make fans happy.
    • 54 Metascore
    • 50 Critic Score
    Everybody 1-2 Switch! is the follow-up to launch title 1-2 Switch!, and as a party game that intends to gather players around its minigames, it's certainly ambitious and casts a wide net, with the possibility to use a smartphone as a controller on several minigames and the staggering capacity to handle one hundred players at once in some of its minigames. Unfortunately the way they are implemented is anything but simple and practical, and the higher the number of players involved, the more cumbersome the experience becomes. With a narrow appeal and quick lifespan, Everybody 1-2 Switch! falls behind several of its peers.
    • 53 Metascore
    • 50 Critic Score
    Demon's Rise: War for the Deep on the Nintendo Switch does some things right, namely its combat system and the variety of its character classes, which boost the game's lifespan. Nonetheless, there's a lot here that needed improvement, specifically its poor and uninspiring visual environment, exceedingly long loading times and an irrelevant plot, which mean that Demon's Rise ends up falling below its counterparts.
    • 53 Metascore
    • 30 Critic Score
    It's difficult to understand where the need for this Akiba's Trip: Hellbound & Debriefed came from. While it's true that ten years since the original release is a lot of time, this remaster does very little in terms of providing a good, fun, enhanced experience. Despite its rather unique concept and some genuinely comical moments, the combat is a repetitive chore, there's very little to the game missions, and even less understandably for a remaster, it's a visually poor job. Overall this is a game that should have stayed in its original place.
    • 53 Metascore
    • 40 Critic Score
    Despite its extremely simplified visual world, the game does its job competently and benefits from a fitting soundtrack too. Unfortunately OctaFight is limited to a local multiplayer experience that does not include any single player or online multiplayer components. This leaves out many potential players and it becomes even harder to understand when the pandemic is growing significantly once more, which calls for more online experiences amid a return to home confinements.
    • 52 Metascore
    • 40 Critic Score
    It's not that Hellpoint lacks ambition, but unfortunately it cannot deliver on what it promises. A clunky performance, particularly frustrating in the middle of a combat, exceedingly long loading times, a downgraded visual world and a plot that leaves players in the dark mean that this ends up falling way below the threshold of legitimately high expectations that most players had set.
    • 52 Metascore
    • 60 Critic Score
    Under the guise of stealth action and infiltration missions, we find a game that's mercilessly difficult to the point of putting off players less keen on multiple trial and error attempts. Its complicated controls, long loading times and punishing consequences if the mission goes south mean that Commandos 2: HD Remaster lost a chance to be a more user-friendly game, as well as to try to reach to a wider audience. Those who enjoy a cruel difficulty level, however, and who don't mind spending a lot of concentration in their missions will find something well worthy of their attention.
    • 52 Metascore
    • 60 Critic Score
    Warhammer 40,000: Rogue Trader is very ambitious and delivers an enormous amount of content, a long gameplay campaign, engaging turn-based combat, and an atmosphere that fits perfectly with the Warhammer series. It's less successful, however, at welcoming new players who are not familiar with the Warhammer lore. The experience can get cumbersome, with its heavy menus, long loading times and framerate drops, and despite recent updates, some flaws remain unadressed. Rogue Trader is a strategy RPG that does several things right, but execution problems make the Nintendo Switch 2 version fall below its potential.
    • 51 Metascore
    • 50 Critic Score
    Umihara Kawase BaZooka! is part of a series that goes by mostly unnoticed in Europe but for those who do appreciate this name in platforming, this release that now lands on the Nintendo Switch will undoubtedly be worth checking out thanks to its wide cast of characters, simple and accessible concept and multiplayer capacities. Outside this group, most players won't be too tempted by what they might perceive as a game with a lacklustre visual environment, repetitive action and not a lot of elements that stand out.
    • 51 Metascore
    • 40 Critic Score
    Fighting Force Collection has the merit of bringing two games of the late 1990s in a way that’s as close to the original experience as possible. Unfortunately, there is little else going for it. If the first game can still provide some shallow but fun beat’em up action, the second game falls flat due to terrible camera and controls, featureless characters, and a failure at attempting to deliver a stealth action experience. Nostalgia has its value, but the Fighting Force games should rather have been remade instead of ported to this generation.
    • 50 Metascore
    • 50 Critic Score
    Picklock is a very simple game, and there's nothing wrong with that. The problem, however, is that other than a memorable jazz-heavy soundtrack, there's very little where Picklock excels. Its gameplay experience, while not a complete failure, is hindered by camera errors, occasional bugs, and not very intuitive controls, as well as by a poor translation job. There are plenty of examples of simple games that provide very fun experiences but alas, Picklock does not do enough to reach that threshold.
    • 50 Metascore
    • 40 Critic Score
    Empire of Sin is ambitious and features a blending of genres and ideas that can be described as very interesting. Unfortunately the way they come together and work as a game is an utter disappointment at best, and frustrating at worst. The poor visual performance could still be acceptable if the other components displayed more qualities, but a mediocre AI, some unsolved technical issues - even after several updates - and the redundancy of one of its major dimensions make Empire of Sin a passable and uninteresting effort.
    • 50 Metascore
    • 50 Critic Score
    There are plenty of game modes and the visual component is very close to a real poker game. At the same time, the required internet connection makes this a much less convenient handheld experience on the Nintendo Switch, and it's difficult to understand why the visuals are so downgraded when compared to a television screen, but crossplatform play between different formats is a point in its favour.
    • 50 Metascore
    • 50 Critic Score
    Jump Force Deluxe Edition arrives on the Nintendo Switch with some concessions regarding its technical aspects and if the character roster and special moves will certainly appeal to the fans of the series that are portrayed here, the rest of the audience will mostly feel that the game's shortcomings regarding its visual performance and rather lacklustre combat is not enough to stand out from its peers.
    • 49 Metascore
    • 50 Critic Score
    The lack of creative freedom and imposition of constricting rules when it comes to key decisions, as well as its short lifespan and slow pace, make The Unexpected Quest a lackluster game, whose lack of touchscreen controls further contribute to aggravate.
    • 49 Metascore
    • 60 Critic Score
    While the art style is marvelous to look at and the plot is quite captivating, the game doesn't really bring anything new that we cannot find in many other titles. YesterMorrow draws inspiration from timeless classics but doesn't quite replicate their formula in the same way. A work that's worth trying, but some of its potential was lost.
    • 40 Metascore
    • 40 Critic Score
    While it's laudable that the game is quick to welcome players, who will find it very simple to step in, Robo Wars is too simple for its own good, and its repetitiveness leads inevitably to a more monotonous experience that has few points to set it apart from its peers.
    • 38 Metascore
    • 60 Critic Score
    Connection Haunted has an original concept joined to an interesting game world and several alternative endings. At the same time, it offers little in terms of longevity as its main idea is done with too quickly. Then again, this game does not intend to be a monumental work but rather a simple, if immersive, horror experience. In the end, there's plenty to explore here for a potential sequel.
    • 36 Metascore
    • 50 Critic Score
    Apparition draws inspiration from some of the most successful horror-themed games of the last decade and it certainly succeeds at inspiring fear and dread, causing chills down the player's spine in sheer terror that the game's wretched ghosts are right around the corner. Unfortunately Apparition's limitations when it comes to its narrow and short experience, excessive repetition and unambitious visual environment make its appeal very limited to a niche of horror games fans and not much more.
    • 34 Metascore
    • 40 Critic Score
    There aren't many city building games on the Nintendo Switch, let alone with adventure elements. Unfortunately the way Mittelborg was executed leads to a sub-par effort. With controls that are difficult to get used to, a lack of touch-screen interaction, very little variety on what's happening during the gameplay and a poor translation and plot development, Mittelborg: City of Mages turns out to be a major disappointment after creating reasonable expectations.
    • 29 Metascore
    • 20 Critic Score
    Tiny Racer may not be very ambitious but unfortunately, it doesn't try to be a good racing game either. Despite a good speed performance, nothing else seems to work as it should in the game, and after looking at vehicles that may look different but behave identically, the game's driving mechanics simply don't stand up to the standards that most players expect from racing games. Overall, Tiny Racer is not a worthy alternative to the other racing games on the Nintendo Switch online catalogue.
    • tbd Metascore
    • 70 Critic Score
    Super Soccer Blast doesn't propose an extremely serious and realistic football simulation but it does a good job at offering a fun arcade-like experience, with intuitive gameplay and an enjoyable local multiplayer component. Not being the most ambitious football game ever made, its options can feel rather limited but it's a good choice for players looking for a less stressful football experience.
    • tbd Metascore
    • 60 Critic Score
    Party Hard 2 is not exactly your typical party game...or a party game at all, for that matter. On the contrary, it's an anti-party game, in the sense that players will have to murder party goers and revelers in order to get a quiet night. Concept aside, Party Hard 2 works quite well in its mechanics and it delivers a good dose of fun, for those who can handle the thought that the game's 'hero' is a killer of party goers, that is.
    • tbd Metascore
    • 60 Critic Score
    Over The Alps is a game with a lovely looking presentation and a concept that's original and interesting. If those two elements raise the game's threshold, it's also not any less true that the plot development and the way the gameplay flows is hardly passionate or exciting. For a game based on espionage, the plot choices are strangely inconsequential and this makes players feel like their actions have little impact on what's happening, which ends up standing as an impediment to the ambitions of Over The Alps.
    • tbd Metascore
    • 50 Critic Score
    Postal Redux can be seen as a sort of a time capsule that brings us back to the second half of the 1990s, when unlimited on-screen violence could make a name for a new game. While this version includes several improvements, it still feels like it's stuck in its original time. The new Rampage mode is certainly worthy of note but everything else here is visibly outdated and should be seen with nostalgia in mind, rather than as an effort to stand out in today's world.
    • tbd Metascore
    • 10 Critic Score
    Remothered: Broken Porcelain follows the trail of two other horror-based games that while far from perfect, did display some interesting ideas. Unfortunately, this attempt to wrap the Remothered trilogy does not succeed in any front. If the visual downgrades can somehow be explained by the Nintendo Switch conversion, the other serious issues in this work are simply inexcusable - controls that don't work and actions that don't happen, unsynchronized dialogue lines, random crashes, long loading times...all this amounts to an experience that has nothing going for it.
    • tbd Metascore
    • 80 Critic Score
    Maid of Sker may be a rather short experience but it's a very rewarding at providing a frightening environment that excels at all levels. The game's use of the audio framework in this buildup of fear is particularly well executed and the result is a horror-themed game that fans and many more members of the audience will enjoy and which will fit perfectly in anyone's Nintendo Switch.
    • tbd Metascore
    • 60 Critic Score
    While the gameplay can feel entirely different depending on the control scheme used, this doesn't affect Ellipsis' value as a good and fun game for shorter sessions. Those looking for a more in depth work, however, will find that Ellipsis is too short and runs out of options quickly enough.
    • tbd Metascore
    • 50 Critic Score
    While its visual environment might impress at first, the gameplay is rather limited due to the lack of single player options and absence of enough players to allow for a varied online experience, not to mention that the performance on the Nintendo Switch is far from stellar and the controller input lag can make things more frustrating. All in all, Override 2: Super Mech League lost a good chance to make a name for itself.
    • tbd Metascore
    • 70 Critic Score
    Super Sports Blast is a compilation that gathers the three previous games under the Super Sports name in one offer, bringing tennis, volleyball and football under one game. While the gameplay of the original titles is left intact, this compilation adds nothing to the overall experience and its sole advantage is the convenience of having all three games in on package. Players looking for a simple and accessible experience will enjoy themselves, but the lack of an online multiplayer is something that should be corrected in the future.
    • tbd Metascore
    • 80 Critic Score
    Nekopara Vol. 4 continues the series of Visual Novels with the particularity that unlike most of its peers, there are no multiple endings here, but that's not necessarily negative. This chapter features a marvelous visual presentation, as well as a plot full of comedic and absurdist elements that will amuse everyone, though its risqué elements can feel exaggerated sometimes.
    • tbd Metascore
    • 60 Critic Score
    Torn Tales: Rebound Edition takes iconic fairy tale and novel characters and puts them at the centre of a fun and simple hack and slash RPG doing things we would not expect them to do, and it works great. The action mechanics are rather simple and easy to learn, and the game allows players of different paces to make their own experience. If only it featured a cooperative multiplayer component, Torn Tales: Rebound Edition would play even better.
    • tbd Metascore
    • 60 Critic Score
    Thanks to its audiovisual environment and to a good mix of puzzle and point & click elements, this is a work that won't look out of place in the collection of any horror fans, even though it doesn't have much to offer once it's finished.
    • tbd Metascore
    • 60 Critic Score
    With a minimalist art style and a perfectly accessible formula, Bamerang could definitely benefit from an online multiplayer component and some more solo play options, especially given the times we're in. Nonetheless, for a simple party game with local multiplayer, Bamerang is great fun, even if too short given the simplicity of its formula.
    • tbd Metascore
    • 70 Critic Score
    Knight Squad 2 doesn't spend much time with complex plots or mechanics - it's an action game where everything is simple and quick to assimilate, and that's its biggest strength. Up to eight players can take part in rounds of frantic combat across a great deal of game modes, and while this might not be the most engaging experience for solo players, those looking for multiplayer fun will find an insane amount of hectic moments in Knight Squad 2.
    • tbd Metascore
    • 70 Critic Score
    Its plot is simple, but fits the game perfectly, and the additional content is a perfect match with what the game brought before, featuring a unique alchemy system and a new way of concocting recipes. Along with the characters and their interactions, this is a very well done work that adds to the Nintendo Switch catalogue.
    • tbd Metascore
    • 70 Critic Score
    The second chapter of Atelier's Mysterious Trilogy keeps some things recognizable whereas others are new, and this doesn't always work perfectly. The open world is a very good addition but the time limit is hard to grasp. Its plot is not the greatest asset and combat remains mostly the same, but overall this is something that Atelier fans should discover on their own.
    • tbd Metascore
    • 60 Critic Score
    Without the intricacies of detailed simulations, there's plenty of fun to be found here, especially in local multiplayer sessions. The lack of online multiplayer, though, is difficult to understand, and the short number of teams and game modes, and an AI that doesn't always work like we'd expect can make for a rather limited and less consistent game. In any case, players looking for simple, quick football action have something cost-efficient to find with Super Soccer Blast: America vs Europe.
    • tbd Metascore
    • 30 Critic Score
    Dotori doesn't fulfill any of the benchmarks expected for games of its genre, though. Due to controls that make the experience more difficult and frustrating, a poor visual presentation and a level design that's anything but interesting and motivating, Dotori doesn't come any near the best choices for action platformers on the Nintendo Switch.
    • tbd Metascore
    • 80 Critic Score
    With a difficulty curve that feels just right, players will find themselves mired in a growing challenge that is implemented at the right time, as well as with an experience that can be perfectly enjoyed whether on a television screen or on the Nintendo Switch screen, given its short missions.
    • tbd Metascore
    • 80 Critic Score
    Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings DX is, as the name implies, an enhanced version of the original game, one which can also be found on the Nintendo Switch. Amid improvements to the combat system and the inclusion of the downloadable content, this enhanced version will be a good addition for long-running fans of the Atelier series, and it obviously represents a great opportunity for those less familiar with the original game.
    • tbd Metascore
    • 60 Critic Score
    It's a demanding game, with a tough and demanding difficulty level and a good selling price, but which also brings little that has not been seen before many times. Its difficulty could be too frustrating for less experienced players, while its lack of original material means it won't quite standout among its peers.
    • tbd Metascore
    • 60 Critic Score
    Short, simple, though with varying degrees of challenge, original, and with a decent presentation and introduction in its common areas, Short Games Collection #1 is a bit too expensive for its ambition, given that there are several high quality compilations available in the same price range.
    • tbd Metascore
    • 80 Critic Score
    Lacuna is an intellectual challenge dressed up in a marvelous pixel art style that puts us in a futuristic world where crime and mystery are rife. With its emphasis on puzzle-solving and reasoning, Lacuna keeps players on their toes when advancing through its intricate, captivating plot and the quality of the work on the Nintendo Switch means this is a marvelous game that can be thoroughly enjoyed anywhere.
    • tbd Metascore
    • 80 Critic Score
    Simple and unambitious, Tinker Racers is not the most stunningly beautiful game ever made, but what it lacks in high production values it more than makes up for in frantic gameplay, especially on local multiplayer. An indie gem for fans of fun-packed multiplayer racing games.
    • tbd Metascore
    • 80 Critic Score
    This collection of frantic minigames does just that - players are strongly encouraged to keep moving or they risk losing their game, and Move or Die: Unleashed does a great job at this. The action is crazy and constant, and while this is no visual feast, Move or Die: Unleashed is a marvelous formula for anyone who would like to spend a few hours with their friends, local or online, engaging in absolutely crazy minigames of different kinds.
    • tbd Metascore
    • 40 Critic Score
    One True Hero is a 3D platformer that draws inspiration from some of the genre's biggest names. Yet and despite its intuitive gameplay and well written humour, One True Hero doesn't live up to its peers. The choice of art style, while not wrong per se, is affected by too many issues that draw the player's attention away, and the experience ends up suffering from too many bugs that turn what could have been an enjoyable game into something frustrating. One True Hero could very well benefit from an update aimed at correcting its flaws.
    • tbd Metascore
    • 70 Critic Score
    Serial Cleaners is another twist on the stealth action genre, one that uses a crime drama ambiance to put us in an unusual place as the cleaners of bloody crime scenes who must also avoid the authorities. Fun, creative, accessible, and with an exquisite soundtrack, Serial Cleaners greatly expands on its predecessor's legacy, but it's perhaps a bit too simple for more experienced players, and it can get repetitive after a while. Nevertheless, its formula works like a charm if played in short bouts.
    • tbd Metascore
    • 50 Critic Score
    While the levels are aesthetically appealing and the boss fights are on par with the games they get inspiration from, the levels and the enemies feel too repetitive and they can quickly turn into a chore, especially among less experienced players.
    • tbd Metascore
    • 70 Critic Score
    The way the challenge is implemented feels just right, with each level progressing into something slightly more difficult in natural succession, and the game's simple interface and controls do a very good job at putting the player at ease. While there aren't many incentives to return to previously completed levels, Graviter is certainly quite a lovely piece to spend some time with, especially in a series of daily gaming sessions.
    • tbd Metascore
    • 70 Critic Score
    While games originally developed for mobile devices always display where they came from, it is clear that Package Inc was properly handled in the way the experience unrolls on Nintendo's console, whether playing it as a handheld game or on a television screen. Fun, accessible and challenging, Package Inc could benefit from more content but as it is, it's a great choice for anyone looking for a game that puts our strategic choices to the test.
    • tbd Metascore
    • 70 Critic Score
    Under this Game of the Year Edition, Badland on the Nintendo Switch brings all its previous additions under one game and its wide amount of content to explore, a sharp physics-based gameplay mechanic and remarkable art style all contribute to make this a game well worthy of consideration from everyone looking for a good challenge.
    • tbd Metascore
    • 70 Critic Score
    Its dynamic combat system is a marvel and will welcome adventure game fans and newcomers alike, while the game's exploration is implemented in a way that does not strand the player with no discernible path. Batora also features an open ended plot that's very praiseworthy for encouraging the player's curiosity, and the decisions the player faces will put a significant burden on their moral compass.
    • tbd Metascore
    • 70 Critic Score
    Unheard - Voices of Crime Edition is a puzzle/adventure game with a unique concept: listening to testimonials and watching videos and solving crimes based on what has been heard and watched. It's an accessible and simple concept that sustains a satisfying experience with an amazing audio quality, even if nonetheless it feels rather short, and the overarching plot is quite limited.
    • tbd Metascore
    • 60 Critic Score
    Metal Unit is a roguelike action game with plenty of options and control over the settings, including ways to make the experience more adequate to less experienced players, as well as very thrilling boss fights. At the same time, Metal Unit does not manage to stand out from its peers when it comes to the vast majority of the action, its level strutrue is rather repetitive, and its visual inconsistencies make this an experience more suitable for long-running roguelike fans, rather than for a broader audience.
    • tbd Metascore
    • 70 Critic Score
    The game’s combat could use more variety and creativity, though, and sometimes it’s hard to understand what’s going on while its audio environment needs improvement, but for most part Nocturnal is an engaging experience for fans of action platformers.
    • tbd Metascore
    • 50 Critic Score
    Sherlock Holmes: The Awakened is a remaster of a game originally released in 2007 and part of a long running series of mystery games about the renowned fictional detective. This chapter puts Sherlock in the midst of a supernatural affair, which is a departure from other works, but despite its interesting plot and captivating supernatural elements, the game's overall execution, technical issues, and too simplistic cases that offer little incentive to do anything else make this game difficult to recommend to any players other than hardcore fans of the Sherlock Holmes series.
    • tbd Metascore
    • 50 Critic Score
    Rainbow Skies feels dated in several aspects and yet it has a certain appeal that is likely to captivate RPG fans willing to look past its flaws, namely its poor writing, subpar graphics, and seemingly arbitrary discrepancies in its difficulty. The game does have a fairly solid combat system, plenty of content, and a pleasant and varied soundtrack, which will be able to captivate and pose a good challenge to part of the audience but that won't be enough to garner a large crowd for Rainbow Skies.
    • tbd Metascore
    • 50 Critic Score
    Thanks to a good sense of progression, the player will enjoy watching their endeavour grow, but Nova Lands veers off the right track when its sense of progression gives place to an overwhelming amount of objects and tasks on the screen, as well as game mechanics that become dull and repetitive too quickly. What's more, the game's controls are rather irregular in their response, and the performance suffers from too many issues. Overall, this is an experience that's best suited for intensive play, rather than a relaxed approach.
    • tbd Metascore
    • 60 Critic Score
    Days of Doom puts us amid a post-apocalyptic, zombie-infested world that ticks the required boxes when it comes to delivering a roguelite, tactical RPG experience. Its gameplay is simple and accessible, and the visual art style is stunning, featuring gorgeous designs and illustrations, but the game ends up becoming too repetitive for those less versed on roguelite experiences, and the amount of combat rounds that end up feeling nearly identical can turn this gameplay component into a chore.
    • tbd Metascore
    • 80 Critic Score
    This roguelike gets so many things right, it doesn't have to open new paths. Its exploration and mobility are implemented in a fun and engaging way, as is the character development, while the combat is frantic and the level bosses are simply astonishing, not to mention ruthless. All this takes place amid a gorgeous visual background and fluid animations that perform without a glitch. So even if Astral Ascent is not the most innovative roguelike ever seen, it's still more than enough to deserve a good look.
    • tbd Metascore
    • 70 Critic Score
    Go Mecha Ball is a fun and simple pinball action roguelike experience that does not try to go too overboard, and it works. Thanks to a simple approach that is quick to welcome new players, Go Mecha Ball can be enjoyed in short amounts of time and with a very simple learning curve. While it does not reinvent the wheel and its performance can suffer in later, more ambitious stages, Go Mecha Ball's bright visual style, its frantic and accessible gameplay, and fun mechanics make this a very recommended title to anyone looking for some quick, intense fun.

Top Trailers