SpazioGames' Scores
- Games
For 5,233 reviews, this publication has graded:
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54% higher than the average critic
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9% same as the average critic
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37% lower than the average critic
On average, this publication grades 1 point lower than other critics.
(0-100 point scale)
Average Game review score: 74
| Highest review score: | The Legend of Zelda: Breath of the Wild | |
|---|---|---|
| Lowest review score: | Unearthed: Trail of Ibn Battuta |
Score distribution:
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Positive: 3,009 out of 5233
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Mixed: 2,057 out of 5233
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Negative: 167 out of 5233
5252
game
reviews
- By Date
- By Critic Score
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- Critic Score
Unfortunately, Daydream: Forgotten Sorrow is not a good tribute to some more classic games, like Limbo or Little Nightmares, and fails to deliver a memorable adventure, feeling way more frustrating than it should.- SpazioGames
- Posted Jun 18, 2023
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Football Superstars, despite being fair as a free to play, is a really bad game that feels old and dated in every single aspect.- SpazioGames
- Posted Dec 10, 2012
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Wanda is a simple puzzle game, with an adventurous soul, that tells you the touching story of two small robots in a post-apocalyptic world. Unfortunately, the title is technically embarrassing, often boring and with a too slow storytelling that fails in reaching your heart. The music of the game is really great, but it's the only great aspect in a product with countless flaws.- SpazioGames
- Posted Jun 24, 2016
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In the end, Lord of Arcana becomes sadly boring and repetitive, due to some controls and balancing issue.- SpazioGames
- Posted Feb 8, 2011
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- Critic Score
The experience offered by Ghrian does not convince, afflicted as it is by far too many problems.- SpazioGames
- Posted Jun 24, 2016
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The Padre has some interesting ideas, but they're undermined by a stiff gameplay and an art style that doesn't quite match the game's tone.- SpazioGames
- Posted Jul 23, 2019
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With better graphics, the addition of multiplayer and a less bland and soporific gameplay, Iron Sky: Invasion deserved a full sufficiency.- SpazioGames
- Posted Dec 10, 2012
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It's a lousy driving game, frustrating and with too many QTE, utterly spoiling the overall experience.- SpazioGames
- Posted Dec 12, 2011
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Filthy Lucre feels like a wasted opportunity: the seemingly good stealth mechanics in the end get ruined by an incredibly stupid AI and a bad combat system.- SpazioGames
- Posted Dec 16, 2016
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Calling is an interesting adventure in J-Horror style. There's atmosphere and some nice ideas, although the gameplay is sometimes missing something, and not every situation in the game feels impressive. Worth at least a try, if you're a big horror fan, but don't expect much.- SpazioGames
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The new maps aren’t half bad, but this DLC is plagued by glitches that ruin the experience. Definitely not worth your money, at least until they fix it.- SpazioGames
- Posted Feb 8, 2016
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Despite the interesting concept behind it, Sniper Ghost Warrior falls short on the expectations. Some of the missions are still funny, and being a sniper is surely one of the deepest dreams of every FPS fan, but a lack of overall quality, the complete absence of a decent storytelling and a lousy multiplayer don't make this game worth the while.- SpazioGames
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Disney Planes - The Video Game disappointed us as much as Disney Planes - The Movie, with a grossly inadequate graphics and uninspired and extremely repetitive gameplay.- SpazioGames
- Posted Jan 12, 2014
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A flawed Gears of War clone: mixes decent graphics with a repetitive gameplay. You're going to find a huge amount of better shooters for your PC out there.- SpazioGames
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Kings and Heroes has some good ideas, playing together is enjoyable in this MMORPG, but it has some real heavy problems.- SpazioGames
- Posted Dec 10, 2017
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A missed opportunity to bring a good third person tactical shooter to PSP. Ghost Recon Predator has a good structure but a bad enemy AI and an insufficient technical sector affects the overall product quality.- SpazioGames
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Synduality: Echo of Ada is a title that has potential but fails to fully express it. It’s a shooter with solid gunplay, but nothing more. The missions are repetitive, the equipment lacks variety, and the map feels underwhelming. The gameplay also becomes monotonous too quickly, in addition to being overly punitive. Items earned— even those tied to the deluxe edition or purchased (!)—are easily lost. A particularly bad choice was implementing microtransactions for in-game items that turn the game into a pay-to-win experience. We appreciate the option to launch cooperative missions, but it’s frustrating that you can only do so with random players; a simple matchmaking system with friends would have added extra value. Another downside is the storytelling, which is completely overshadowed by the gameplay, making the experience feel uninvolving. The game ultimately seems to cater only to those who enjoy jumping in occasionally for some virtual carnage rather than engaging with a deeper narrative or immersive world.- SpazioGames
- Posted Feb 6, 2025
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Predator: Hunting Grounds is, unfortunately, forgettable and despite being partly interesting when you get to play the Predator, it is plagued by some arguable design choices made by IllFonic.- SpazioGames
- Posted May 1, 2020
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Blade Kitten has an apt look and offers good platforming, but it suffers from repetitiveness and a marked lack of originality that should always be present in a good platform game.- SpazioGames
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Blade Kitten has an apt look and offers good platforming, but it suffers from repetitiveness and a marked lack of originality that should always be present in a good platform game.- SpazioGames
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The work done by Three One Zero is not very convincing: the good technical engine and suggestive setting stand next to a poor ludic experience. We only recommend Adr1ft to players looking for a purely visual experience.- SpazioGames
- Posted Aug 7, 2016
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Iron Man 2 is nothing more than another plain and worthless tie-in, suitable for the hardcore fans only.- SpazioGames
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Devil's Hunt is a train wreck: from the shallow and dull story to the technical flaws and imprecise combat system, the game looks like a product with a concept from twenty years ago.- SpazioGames
- Posted Sep 17, 2019
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Overkill’s The Walking Dead is nothing but a random zombie shooter.- SpazioGames
- Posted Nov 15, 2018
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Forward to the Sky is not suffering from huge problems and the puzzle-platform element is not even bad, especially in the fifth level with the rolling boulders. The fighting system, however, is terribly dull and low longevity is another flaw to be considered.- SpazioGames
- Posted Apr 8, 2015
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Gameplay is lame, the story feels boring after a couple of minutes, the characters just don't fit, bugs and lack of polish are everywhere. And it's a shame, because sometimes you can feel that TCC could've been a good title.- SpazioGames
- Posted Nov 10, 2011
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- Critic Score
A un-needed version of the board game, with annoying sound and I.A. issues.- SpazioGames
- Posted Jan 13, 2011
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- Critic Score
Rise of Rebellion comes off as an ambitious but still very raw and unfinished project, held back by technical issues and an overall lack of polish. The gap between the demo and the final release reveals flaws that are hard to ignore. Still, there's undeniable potential here, thanks to a combat system that introduces directional parries and dodges. With more development time, it could have truly shined in the soulslike landscape. As it stands, it's a missed opportunity for the genre's more demanding fans.- SpazioGames
- Posted May 4, 2025
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Unworthy of its own name, this game will tear your patience apart with a lot of glitches and a disturbing lack of polish in touch recognition and AI development. It's not worthy of your money or your time.- SpazioGames
- Posted Nov 17, 2012
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- Critic Score
A un-needed version of the board game, with annoying sound and I.A. issues.- SpazioGames
- Posted Jan 13, 2011
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