SpazioGames' Scores
- Games
For 5,233 reviews, this publication has graded:
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54% higher than the average critic
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9% same as the average critic
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37% lower than the average critic
On average, this publication grades 1 point lower than other critics.
(0-100 point scale)
Average Game review score: 74
| Highest review score: | The Legend of Zelda: Breath of the Wild | |
|---|---|---|
| Lowest review score: | Unearthed: Trail of Ibn Battuta |
Score distribution:
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Positive: 3,009 out of 5233
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Mixed: 2,057 out of 5233
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Negative: 167 out of 5233
5252
game
reviews
- By Date
- By Critic Score
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- Critic Score
Don't be fooled by this empty box. For some 40 euros you'll get an endless grinding of a few tracks, and not even a quarter of the content that Reflex had. A bad move, better left on the shelves.- SpazioGames
- Posted May 20, 2011
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- Critic Score
It could have been quite the fantastic surprise with a larger budget and more experienced developers. The ingredients for a great 2D action open world game were all there after all. Unluckily, they were all badly implemented and mixed with a cryptic and boring story. It’s more a pointless exercise in style than a game, and even a short one. Truly a pity.- SpazioGames
- Posted Nov 5, 2015
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- Critic Score
Not very playable on the iPhone's small surface, feels better on an iPad. The main problem with this game is AI and controls, but don't forget the price, too high.- SpazioGames
- Posted Oct 19, 2011
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Bound by Flame is a title with great potential, but it failed to put it on display as we hoped. The characters are lifeless, devoid of any charisma with the exception of Vulcan. Unfortunately, this game is extremely disappointing.- SpazioGames
- Posted May 19, 2014
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CSI: Deadly Intent is good as dead, only true hardcore fans would buy this game. Bad graphics, poor control system, short longevity and the worst facial animations ever seen in a videogame. An easy way to unlock a great number of achievements, that's all.- SpazioGames
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Bullet Witch on PC doesn't differ much from the original version. It's the same boring game, with many technical flaws and no reason to appear once again.- SpazioGames
- Posted Apr 26, 2018
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Pinnacle Station is not working and is without a doubt an avoidable DLC, despite its relatively low price (400 Microsoft Points). If you cannot wait for Mass Effect 2 might Pinnacle Station may be able to calm your hot spirits, giving you a concentrated dose of all in which have plagued the first chapter of the trilogy.- SpazioGames
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Contra Hard Corps is the worst Contra episode up to date, and a boring and messy twin stick shooter by itself: if this is the future of the franchise, we might be playing the Contra Anniversary Collection over and over.- SpazioGames
- Posted Sep 23, 2019
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The Conjuring House went on market too early. Even if the setting would have been perfect for any project, bad narrative, bad gameplay and bad graphics made the game poor in everything.- SpazioGames
- Posted Oct 11, 2018
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We played Reynatis so you don't have to. Sometimes too much ambition can lead to a wide gap between on-paper ideas and the actual creation and production processes, and this is very well the case. A convoluted story, a lot of technical issues and boring and repetitive gameplay don't do justice to the great soundtrack.- SpazioGames
- Posted Sep 29, 2024
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Dawn of Fear in a true old school survival horror, but is literally devastated by too many technical flaws.- SpazioGames
- Posted Feb 5, 2020
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One of the worst titles we've seen in the glorious life cycle of our beloved Nintendo DS. An example of how a strategy game shouldn't be, slow, poor and with a boring storyline.- SpazioGames
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In Nightmare is the embodiment of a good story dragged down in a pit of really bad gameplay ideas.- SpazioGames
- Posted Dec 19, 2022
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There are some good ideas to be found here, but Silicon Knights seem to have lost it along the way. It's repetitive, unpolished, often boring, definitely not worth your money.- SpazioGames
- Posted Oct 11, 2011
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Champions of Vestroia is a dull and uninspired title that doesn't make justice to neither the talent of Wayforward nor the original franchise. It's best to avoid it, for now at least.- SpazioGames
- Posted Nov 10, 2020
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- Critic Score
Despite having some interesting moments, The Good Life feels and plays like a crazy mess.- SpazioGames
- Posted Oct 16, 2021
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Sadly, Planet 51 is a classic bad tie in; despite its young target, the title misses the point, and even if you loved the movie you won't be compelled by the boring gameplay.- SpazioGames
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- Critic Score
Sadly, Planet 51 is a classic bad tie in; despite its young target, the title misses the point, and even if you loved the movie you won't be compelled by the boring gameplay.- SpazioGames
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There's not much to say: one of the worst titles in the already-not-so-good PSP JRPG lineup. Annoying combat, a going-nowhere story and flat characters is enough to stay away from Mimana Iyar Chronicles.- SpazioGames
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The problems of Rekoil are many, starting with the unbalanced weapon system to the extremely annoying and frequent visual bugs. The respawn system has been miscalculated. Bad sound, animations and poor 3D models come together to provide a badly balanced game.- SpazioGames
- Posted Feb 10, 2014
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7 Days to Die is a horrible porting of a game that could be appreciable on PC. The good crafting and building system doesn't justify the horrible combat system, the bad animation and the old style graphic; there are also bugs everywhere. Maybe it could be good for you, but only if you are blind.- SpazioGames
- Posted Jul 13, 2016
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This mobile version lacks everything that makes its PC counterpart a masterpiece.- SpazioGames
- Posted Dec 5, 2011
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It's the lack of more game modes and minigames that completely spoils the fun.- SpazioGames
- Posted Dec 5, 2011
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One the worst games of 2011. An annoying story, a repetitive gameplay and awful graphics make the game unplayble most of the time.- SpazioGames
- Posted May 30, 2011
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- Critic Score
Long Night: Alone I Break fails to scare the players and presents a shallow story, saved only by some good character background. We hope the next episodes will do better than this, otherwise this series will be doomed very quickly.- SpazioGames
- Posted Jul 28, 2014
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Technical and gameplay flaws deny this title the chance to entertain. Despite the idea of playing with a friend might be interesting, this game doesn’t make the most of the Wii unique features.- SpazioGames
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Tamarin tries to recall the old rare classics, but fails to propose a valid platform that looks and plays like a game form the mid '90s.- SpazioGames
- Posted Nov 3, 2020
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The base idea was peculiar, and had potential. Its application is unfortunately terrible. It's really hard to get involved in the stories, due to the bad pacing and the continuous interruptions. There's worse disasters out there, but it's bad.- SpazioGames
- Posted Oct 27, 2015
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Code Violet is one of those games that is born convinced it has something to say and dies without ever really finding the right words. It leans on a powerful imagery, uses it as a crutch, and then lets it fall, unable to stand on its own. A spectacular failure, and this is its true problem: it is a timid, confused product, lacking the identity necessary to turn inspiration into vision. When you play with the ghosts of the past, you should know how to evoke fear, not nostalgia. Here, neither happens, and all that remains is the feeling of having witnessed a wasted opportunity.- SpazioGames
- Posted Jan 12, 2026
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Bodycount has too many flaws to emerge in such a competitive market. Poor AI, unpolished and uninspired graphics and many issues with the ironsight definitely sink the boat.- SpazioGames
- Posted Aug 31, 2011
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