Softpedia's Scores

  • Games
For 1,658 reviews, this publication has graded:
  • 71% higher than the average critic
  • 10% same as the average critic
  • 19% lower than the average critic
On average, this publication grades 4.1 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Red Dead Redemption 2
Lowest review score: 20 Robotex
Score distribution:
1660 game reviews
    • tbd Metascore
    • 70 Critic Score
    While wargaming veterans might find it too simplistic and a little rough around the edges, it's a perfect introductory title for those intimidated by games on the scale of Europa Universalis.
    • 61 Metascore
    • 70 Critic Score
    If you're a dedicated fan of the Shadowrun setting and enjoy your games a little on the complex side, you will be disappointed in the lack of depth in Shadowrun Chronicles. If, however, you enjoy turn-based tactical action and cooperative multiplayer, you might have a blast with the game.
    • 83 Metascore
    • 85 Critic Score
    A great racing simulator with a huge amount of cars, tracks, and options to customize. While newcomers might not appreciate the heavy-handed driving aids or get overwhelmed by the staggering number of things to experience, it's worth the commitment.
    • 76 Metascore
    • 90 Critic Score
    Wolfenstein: The Old Blood is a great follow-up to The New Order, adding plenty of adventures for BJ, not to mention new enemies, weapons, and more. Throw in the Nightmare stages and you have a compelling package with great value for your money.
    • 88 Metascore
    • 80 Critic Score
    It has plenty of high-speed and high-stakes action, it moves pretty fast at times, but it also gives you the time to plan your next move between objectives, and to select the ones you feel most familiar with.
    • 74 Metascore
    • 80 Critic Score
    Guns, Gore and Cannoli is quite an entertaining side-scrolling shooter platformer. The 1920s mob theme, the undead, and the simple yet solid mechanics make it quite enjoyable and you'll have a blast going through the story either alone or with friends locally.
    • 74 Metascore
    • 75 Critic Score
    Space Colony: Steam Edition is clearly reaching out from a time way back when video game design used to be more forgiving. It's got a lot of flaws, but it also has a ton of personality, and it offers a pretty solid space colony management experience, albeit one a little on the light side.
    • 87 Metascore
    • 85 Critic Score
    An innovative roguelike experience that deserves praise for its rhythm-matching system as well as for its mechanics that add replayability and encourage players to keep going even during the most difficult of stages. However, if you want to unlock more characters and really enjoy the game, prepare to spend a lot of time with it.
    • 65 Metascore
    • 75 Critic Score
    Slow Down, Bull is a delightful casual experience about dealing with stress and learning to cope with a desire for perfection. Even so, it can get quite frustrating as progress through its campaign and the controls take a bit of time to get used to, both while using a mouse and keyboard configuration or a controller. The lack of 1080p resolution support is also a bit of a disappointment.
    • tbd Metascore
    • 80 Critic Score
    It does have numerous tiny flaws, the biggest of which being its casual, loose design, but the fact that it's one of the only Star Trek tourist trap simulators out there more than makes up for any minor shortcomings.
    • 67 Metascore
    • 80 Critic Score
    Shao Jun's story is interesting but the chance to see the Templar vs. Assassins conflict in a new historical setting is even better. Unfortunately, the emphasis on stealth and some of the tough stages in terms of enemy patterns and behavior force players into a trial and error approach.
    • 70 Metascore
    • 75 Critic Score
    Dungeons 2 is nowhere near the level I wanted it to be. It would have been nice to see an evolution of the dungeon management genre that takes things to the level of complexity of city-builders like Pharaoh or Zeus...Instead, the title is a low complexity strategy game with some real-time strategy mechanics, providing a fun experience if you’re looking for something that could be described as a modern day Dungeon Keeper.
    • 71 Metascore
    • 75 Critic Score
    Tower of Guns is a pretty fun rogue-like first-person shooter that manages to blend these two different genres together for an entertaining experience. However, it's best served as a palate cleanser between different games, as going through the title too often brings into question its repetitive gameplay and level design.
    • 74 Metascore
    • 75 Critic Score
    Titan Souls can be repetitive, difficult and frustrating, but it can also be the kind of video game in which one solid arrow shot can make a player happy for half an hour.
    • 52 Metascore
    • 60 Critic Score
    There are a ton of small annoyances that collectively detracted from my overall experience with Worlds of Magic, mainly because the game was still unfinished. Glitching tooltips and crashes (which happened less often since one of the updates), together with the obfuscated nature of how things work, made the game unsatisfying.
    • 86 Metascore
    • 85 Critic Score
    Mortal Kombat X is the best release in the series so far, not just because it respects the roots of the series, but also because it innovates through things like character variations and living towers.
    • 71 Metascore
    • 70 Critic Score
    Dyscourse is a short and approachable game, offering a replayable experience featuring a branching narrative and a ton of meaningful choices to make, putting you in charge of a group of survivors stranded on a desert island.
    • 81 Metascore
    • 75 Critic Score
    Vietnam '65 is an interesting video game, but it is unlikely that it will manage to gain a huge audience in its current form, because it is working with a setting that's not particularly attractive and because it makes logistics more important than actual combat.
    • 74 Metascore
    • 80 Critic Score
    Oceanhorn: Master of Uncharted Seas is a pretty enjoyable action adventure experience. Yes, it's a Zelda clone, but it pulls it off very well and, while some aspects, like the sea fairing mechanic, weigh it down, it's still quite a treat to play.
    • 86 Metascore
    • 90 Critic Score
    DmC Devil May Cry: Definitive Edition lives up to its name. It offers the already-solid hack and slash experience, plus all of its different add-ons, not to mention a few all-new enhancements that make the game a must-buy.
    • 32 Metascore
    • 50 Critic Score
    The gameplay needs quite a bit of work, the visuals are in dire need of an upgrade, and the story could use some streamlining.
    • 75 Metascore
    • 75 Critic Score
    Resident Evil Revelations 2 is a pretty good entry in the series from Capcom. While the actual horror elements, barring some jump scares, aren't that common, you'll still feel a bit spooked out in various moments of the story. For those that want action, however, the Raid mode is by far the star of the package.
    • 89 Metascore
    • 90 Critic Score
    Pillars of Eternity is a must-buy for anyone who has played classic titles like Baldur's Gate, Neverwinter Nights or Planescape, and it will certainly deliver the story, the conversations, the companions, the combat and the big themes that they are yearning for.
    • 75 Metascore
    • 80 Critic Score
    Ascendance brings plenty of good new elements to Advanced Warfare. While most maps are fun, Chop Shop is by far the least interesting and most generic. Fortunately, the Exo Grapple ability and playlist make up for it.
    • 92 Metascore
    • 90 Critic Score
    Bloodborne is the kind of game that keeps you engaged with it long after you put it down, haunting you with a unique mix of hope and hopelessness, flaunting your own shortcomings and provoking you to overcome them through constant struggle, at the end of which awaits only more dread.
    • 86 Metascore
    • 85 Critic Score
    OlliOlli 2: Welcome to Olliwood is a solid sequel that manages to provide quite a bit of innovation through its Manual system, while bringing more varied layouts and a slightly smoother difficulty curve. However, it still requires a lot of practice and can prove to be rather confusing when the level and visual design aren't that clear.
    • 75 Metascore
    • 85 Critic Score
    Ironcast is a small game that manages to integrate some very cool mechanics in engaging ways and the fact that, at its core, it embraces the impact of dying associated with rogue-like titles makes each campaign unique.
    • 74 Metascore
    • 85 Critic Score
    BioWare has simply significantly increased the level of hitpoints on them all (a powerful Ogre has as much health as one of the first dragons in the core game) and at times that means many engagements turn into simple slugfests, with the player party and the enemies trading blows with limited tactical input until one of them losses all health.
    • 77 Metascore
    • 75 Critic Score
    It takes the overall story to some interesting new areas, but some aspects, such as the Rodrik sequences, tend to feel repetitive and uninspired.
    • 66 Metascore
    • 70 Critic Score
    Oscura: Lost Light is a very satisfying puzzle platformer, unfortunately brought down a notch by some troublesome controls and by the fact that it doesn't offer anything particularly new.

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