Softpedia's Scores

  • Games
For 1,658 reviews, this publication has graded:
  • 71% higher than the average critic
  • 10% same as the average critic
  • 19% lower than the average critic
On average, this publication grades 4.1 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Red Dead Redemption 2
Lowest review score: 20 Robotex
Score distribution:
1660 game reviews
    • 63 Metascore
    • 75 Critic Score
    The game is worth playing and represents a new sign that video games have the ability to deal with serious matters, including censorship and the way even small tweaks can allow the news to shift our perception of reality and influence our actions.
    • 54 Metascore
    • 75 Critic Score
    Gemini: Heroes Reborn is a pretty compelling first-person adventure that manages to borrow from bigger titles like BioShock, Mirror’s Edge, or PsiOps to deliver a mix that can delight gamers in general, not just fans of the Heroes universe. Its adventure isn’t the lengthiest, and the replayability factor isn’t all that great, but you’ll certainly enjoy bending time and flinging objects with your mind in this title.
    • tbd Metascore
    • 75 Critic Score
    Knights of Pen and Paper 2: Here Be Dragons is a good expansion for those who loved the base game and wanted to see a new class in action while also finding ways to take out the powerful new dragon enemies.
    • 69 Metascore
    • 70 Critic Score
    Resident Evil Zero HD Remaster represents a piece of gaming history, and it's nice to see it offered on modern hardware but playing it is only fun for those who already know what to expect and appreciate nostalgia.
    • 79 Metascore
    • 85 Critic Score
    Homeworld: Deserts of Kharak is a good mainstream real-time strategy title that offers a solid prequel story and shows that the core ideas of the series can easily be adapted for planet-based warfare.
    • 61 Metascore
    • 75 Critic Score
    Tharsis offers some interesting mechanics, a story with little innovation but plenty of space for the player to create his narrative, and a lot of replayability, but all of that comes at a price: the difficulty level that can make players abandon the title before they see everything it has to offer.
    • 81 Metascore
    • 80 Critic Score
    Dragon’s Dogma: Dark Arisen for the PC delivers a compelling RPG experience with great combat mechanics and a varied world to explore. It can be quite tough if you’re trying to speed through the main quest, but patient players who complete side quests and gear up their character, as well as their Pawns, will find plenty of things to enjoy in Capcom’s RPG.
    • 81 Metascore
    • 90 Critic Score
    The two new tables do not deliver any new narrative elements, but they manage to create a new level of excitement around the adventures of Rey, Finn, Kylo Ren, and the rest of the cast by delivering interactivity, even if it is somewhat limited by the pinball mechanics.
    • 63 Metascore
    • 70 Critic Score
    Assassin’s Creed Chronicles: India is a good but still not great entry in the Chronicles trilogy. While it does manage to make a few improvements over China, the initial entry, it’s still weighed down by problems like the clunky combat, the somewhat erratic AI, or sections that require a lot of trial and error to complete in the best way possible.
    • 73 Metascore
    • 75 Critic Score
    Punch Club is yet another example of how small teams that focus on gameplay that's engaging can offer interesting long-term experiences even if they do not feature impressive graphics or stories.
    • 86 Metascore
    • 85 Critic Score
    Pony Island is a small game that will never manage to get the audience of an AAA release but in many ways, this game is more engaging than plenty of the big launches of last fall because it features some truly innovative moments and can deliver a narrative that it's disturbing and interesting to the end.
    • 72 Metascore
    • 75 Critic Score
    UnderRail shows that classic ideas and mechanics can deliver impressive gameplay results even in an age when even the RPG space tends to lose its identity under the assault of improved graphics and the need to make combat the best way to solve every situation.
    • tbd Metascore
    • 85 Critic Score
    12 Labours of Hercules is the kind of game that's promoted as casual, but I can tell you that's not a fair assessment. It's the perfect game to play when you have only a little time, but it will also keep you awake at night. It doesn't have amazing graphics or some powerful story. It's just addictive, fun, and that's pretty much all that matters.
    • tbd Metascore
    • 70 Critic Score
    Deep Space Reflections is one of the games that shows the way indie companies can offer a new take on some familiar ideas and those who play the title should also vote for it on Greenlight so that it can get a proper Steam release.
    • 71 Metascore
    • 75 Critic Score
    The locations and the puzzles of Rubble Without a Cause also feel a little uninspired and fail to match the exuberance of the previous modern adventures of Graham.
    • 86 Metascore
    • 85 Critic Score
    For those who love the genre, Codemasters has created a great way to interact with the world of rally racing, and this is a game that will allow them to spend tens of hours tweaking setups, choosing their favorite car and competing with friends in the multiplayer events.
    • 79 Metascore
    • 85 Critic Score
    The system does not feel oppressive, and Ubisoft clearly hopes that most gamers will spend actual currency at some point during their career, but for some fans, its very existence is a problem, given that they already have to pay full price for the core package.
    • 89 Metascore
    • 90 Critic Score
    Nuclear Throne manages to walk a fine line between challenging, with options for the player who wants to succeed in the post-apocalypse, and unfairly difficult, filled with obstacles that will induce frustration for even the most hardened fans of the rogue-like genre.
    • 74 Metascore
    • 80 Critic Score
    Zombie Vikings is a solid title for those who love the core concepts that power it and have good memories of Streets of Rage or Golden Axe and also offers a good entry point for those who want to see what a modern take on the brawler looks and plays like.
    • 74 Metascore
    • 80 Critic Score
    The combat becomes a little repetitive, the driving and flying feel incomplete, and the story has almost no hooks for the player but the feelings of freedom and empowerment that the title offers are great, especially for gamers who have an active imagination and find new ways to exploit the offered world.
    • 69 Metascore
    • 75 Critic Score
    The game fails to deliver too much in the way of story, and the graphics are a little limited, but the core building and optimization mechanics are captivating and give gamers plenty of interesting ways to tweak the layout of buildings and the paths that characters use.
    • tbd Metascore
    • 85 Critic Score
    This most recent expansion for Europa Universalis IV adds a lot of new options to an already complex game, and as always, I believe that it's best for newcomers to first play the base experience and decide whether they love it or not and only then start exploring the extra depth.
    • tbd Metascore
    • 85 Critic Score
    Decisive Campaigns: Barbarossa is an innovative take on the wargame genre because it shifts the focus towards the humans that decided the course of the war and the way their relationships can influence what divisions do in the field.
    • tbd Metascore
    • 70 Critic Score
    Switch Galaxy Ultra is a very niche experience, but for those who loved Wipeout or the idea of moving fast across space lanes, it can deliver challenging moments and very fun levels.
    • 74 Metascore
    • 80 Critic Score
    Mordheim: City of the Damned is the kind of game that can occupy tens of hours for a player who quickly understands its core mechanics and is prepared to accept that missed attacks, failed battles, and bankrupt mercenary companies are just temporary obstacles in the quest for wyrdstones and greatness.
    • 73 Metascore
    • 75 Critic Score
    Hard West is a good example of how a smaller team can take some already proven ideas and then tweak them to create an innovative experience that gives fans of a genre a morsel to enjoy while they wait for a bigger meal.
    • 70 Metascore
    • 75 Critic Score
    Game of Thrones - The Ice Dragon is a good closing chapter for the first season of the video game, managing to deliver some satisfying final moments for the main protagonists and to confound the expectations of players to some extent.
    • 74 Metascore
    • 80 Critic Score
    The core achievement of the game, that it offers a map of the United States that gamers can explore and exploit however they see fit, remains impressive and racing game lovers should try the core package before seeing whether they are interested in what Wild Run has to offer.
    • tbd Metascore
    • 75 Critic Score
    The highlight is the way the game can transition from stealth to full combat in small places very quickly, with the firefights often won by the smallest of margins.
    • tbd Metascore
    • 60 Critic Score
    As long as you realize that there are going to be annoyances that are out of your control, you can still have a blast with the game. The character progression system is very intriguing and rewarding, since there are many options at your disposal, especially in the spell department.

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