Siliconera's Scores

  • Games
For 1,132 reviews, this publication has graded:
  • 42% higher than the average critic
  • 10% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 0.4 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Pokemon Pokopia
Lowest review score: 30 Alex Kidd in Miracle World DX
Score distribution:
1132 game reviews
    • 70 Metascore
    • 50 Critic Score
    Keylocker was a frustrating experience. There’s some solid writing and a world that I’d love to explore further. Sadly, it’s buried under an unintuitive combat system and poor plotting for it to realize its full potential.
    • 70 Metascore
    • 80 Critic Score
    Fitness Boxing 3 is a totally fine exercise experience, and I would recommend it over the first or second mainline game. The exercises in it make sense and feel like they make a difference if you stick with it. There are some interesting options for when you feel like opting for something other than the straightforward Daily Workout. However, I will say people looking for something a little more fun or engaging would be better served going with the Hatsune Miku or Fist of the North Star entries.
    • 70 Metascore
    • 70 Critic Score
    I enjoy Knights in Tight Spaces, but also feel like the game could use a few balancing patches and updates before it hits that roguelike sweet spot. With a few adjustments, this could be a sequel that is the equal of the original Fights in Tight Spaces. For now, it’s just an entertaining game that might put you in a situation where you can’t excel or, in some situations, really win.
    • 70 Metascore
    • 60 Critic Score
    I like the concept behind SCHiM and the artistic direction, but certain elements of it frustrated me after I got about 30 levels into it. I found myself wishing for more of a challenge or a story that left me less annoyed at the person I was trying to track down. I imagine it’d be more entertaining if played in shorter bursts. But marathoning it might make you feel a bit depressed as you see yourself constantly just miss someone who just won’t sit still.
    • 70 Metascore
    • 80 Critic Score
    Gamers eager for something different and darker will eat Killer 7 up. Whereas some gamers will absolutely loathe the game because it takes time to get into and time to relearn controls. [JPN Import]
    • 70 Metascore
    • 70 Critic Score
    Basically, with Taiko no Tatsujin: Rhythmic Adventure Pack, you are getting the game for its two RPGs. Rhythmic Adventure 1 is okay enough, I suppose. You can see it set a precedent and, insensitive depiction aside, has its moments. Rhythmic Adventure 2 is genuinely enjoyable, cool, and moves at a great pace. And of course, the standard Taiko mode is fine and has a wide selection of 130 songs. It is just definitely a collection where one part outshines the other.
    • 70 Metascore
    • 80 Critic Score
    I enjoyed Spy x Anya: Operation Memories more than I expected, even though this Spy x Family game occasionally feels a bit awkward and repetitive. I would have appreciated an easier introduction to the experience and less hand-holding, but it’s thoroughly pleasant and true to the series its based on. As long as you’re not trying to speedrun it or marathon it in a single weekend, I think it’d be a lovely game to play at a relaxed pace.
    • 70 Metascore
    • 50 Critic Score
    I didn’t dislike my time with His, the Smile & bloom. I had no strong feelings towards it whatsoever. I didn’t feel emotional, or care about the characters, but I wasn’t bored either. Playing this game is like eating a chocolate bar – not your favorite chocolate – but one you wouldn’t say no to if offered by a friend. You enjoy it while it lasts, but you’re not sad it’s over, and you won’t be thinking about it for the rest of the day.
    • 70 Metascore
    • 50 Critic Score
    Somehow, Root Film has two competing problems that turn the whole game into a narrative mess. It’s incapable of telling a compelling mystery, always bogging the player down in needless exploration and conversations to get a single character’s full dialogue. Which leaves it feeling like it deliberately wants to extend its length by wasting the player’s time.
    • 70 Metascore
    • 80 Critic Score
    Shadows of the Damned: Hella Remastered is a wild ride that embraces its weirdness. Offering a mix of campy horror and dark comedy that’s rarely seen in games. If this remaster gives a new audience the chance to experience Garcia Hotspur’s journey in 2024, then it has more than accomplished its mission. Shadows of the Damned: Hella Remastered is a welcome return for a cult classic that deserves another moment in the spotlight.
    • 70 Metascore
    • 60 Critic Score
    Ultimately, I came away from this new Carmen Sandiego game feeling frustrated. The strong basic mechanics and presentation are let down with baffling progression and repetition. You’d be better off playing the original in a browser for free. At least you might learn something there.
    • 69 Metascore
    • 75 Critic Score
    Instead of the tired RPG formula Wild ARMs 4 offers a lot that’s new to the genre like platforming and the hex battle system. If only the storytelling mechanics were up to par Wild ARMs 4 would be a surefire hit.
    • 69 Metascore
    • 75 Critic Score
    This isn't your hardcore aerobics DDR game. Instead Dance Dance Revolution Mario Mix is a cheerful title that is sure to entertain gamers looking for something slightly new. [JPN Import]
    • 69 Metascore
    • 70 Critic Score
    Riven may not be perfect on the Meta Quest 3, but the VR version is worth experiencing if you love the game and series. Considering what needed to be done to bring it to life, it feels incredible to actually be walking around the Age of Riven’s five islands. It’s enough to make me forgive the smaller technical issues and shift to character models from FMV. However, it can be more difficult to play due to it not being as easy to keep track of what you’re doing and work out solutions in optimal fashions, especially since the nature of the medium could mean you’ll have some trouble finding what you are looking for or interact with to proceed.
    • 69 Metascore
    • 70 Critic Score
    The game remains a solid revisiting of a years-old game. And it serves as a good way for folks to experience one of strategy and mecha gaming’s foundational works on a current platform. Front Mission 1st: Remake won’t set hearts aflame with novelty, but it is a satisfying return to first principles, with a promise of more to come.
    • 69 Metascore
    • 70 Critic Score
    There’s a lot to like about Demon Slayer: The Hinokami Chronicles even if it isn’t exactly perfect. It’s a strong first step. The Adventure Mode’s execution and ideas are sound, even if it can feel a bit simple in practice. The Versus mode works well, with characters who feel distinct and have personalities come through. A few more fighters would be appreciated. It certainly looks good. And given a promise of free updates, it seems to have room to grow. In short, it’s enjoyable even if it isn’t perfect yet. And if what is here is the prelude to additional installments, a la the Naruto Ultimate Ninja series, I think it could hint at a bright future for Demon Slayer games.
    • 69 Metascore
    • 90 Critic Score
    R-Type Final 2 is a satisfying shmup with many challenging, carefully crafted stages. Having so many different ships gives it a ton of replay value, and also gives you many strategic options for how you tackle a given area. I wish it had a more striking, clear visual style so I could appreciate the designs and stages more (and die less to dopey things). Still, it’s solid in every other regard (and you should try the demo to see that for yourself), so I can’t stay mad at it for long.
    • 69 Metascore
    • 70 Critic Score
    It isn’t a stretch to say Star Ocean: The Divine Force is the best Star Ocean game in years. The atmosphere is great, even if it can feel a little unsteady sometimes or as though it is borrowing a bit too much from past entries. It’s enjoyable in the ways that matter. Combat is fun. Moving around with D.U.M.A is easy and efficient. Even the Es’owa minigame feels worth your time. It’s generally satisfying, not to mention an encouraging step forward for a series that was clearly in trouble.
    • 69 Metascore
    • 80 Critic Score
    Born of Bread is a lighthearted and easy-to-pick-up game that doesn’t overstay its welcome. It clearly wears its influences on its sleeves and borrows a lot from the original “family recipe.” While the similarities might not be to everyone’s taste, the developers at WildArts Studio Inc. know what makes the genre fun and keep the ingredients that work while tossing in their own brand of humor and lots of personality. You shouldn’t go into this game expecting to play the next big Paper Mario, but rather a charming and light RPG with heaps of humor.
    • 69 Metascore
    • 60 Critic Score
    Sonic Frontiers is a game that is made up of a thousand different interesting ideas, all threaded together in a way that should create something good. But for all it manages to accomplish and for all the great ideas that lurch just beyond the horizon, Sonic Frontiers skids to a halt as it sprints to the finish line. The result is a fragmented and sometimes disjointed mess. Paired with its performance issues, it makes this a tough game to recommend, even if it has pockets of truly enjoyable gameplay that make me excited to see what the developers will come up with next.
    • 69 Metascore
    • 80 Critic Score
    It's well-balanced and enjoyable to play.
    • Siliconera
    • 69 Metascore
    • 75 Critic Score
    The most surprising addition to the mix has got to be Yankee Doodle. Playing through that song with the conga beat in the background is something different. [JPN Import]
    • 69 Metascore
    • 70 Critic Score
    Prinny 1•2: Exploded and Reloaded is a charming, if sometimes crude, platformer that comes with the signature style and flair Disgaea fans have known and loved for years. Even if you’re mostly unfamiliar with the series, the animations for the Prinny’s themselves and for the enemies on every stage are still a delight and the music is jovial and easy to listen to for hours on end.
    • 69 Metascore
    • 80 Critic Score
    Almost every concern I had about Herdling vanished after about 15 minutes with this enchanting adventure. While I did experience a few technical hiccups on the Switch, these proved to be minor. The experience of guiding these otherworldly entities while appreciating both them and the world around us is magical, even when moments get harrowing. Since I’m fairly confident patches will fix any issues come launch or just after, I can’t think of any reason not to immediately start settling down with Calicorns. Herdling is a magical game about some really unique creatures, and I loved guiding them.
    • 69 Metascore
    • 100 Critic Score
    Harold Halibut looks beautiful on the outside, and it is even more beautiful once you dive into it. The visuals are an undeniable technical achievement. Its gameplay is undemanding, making the game accessible for many people, even those who are not familiar with the medium of video games. The story and narrative are easy to follow, and depict a modern fable about finding your own home, connecting with others, sharing your perspective, and finding what you want from life.
    • 69 Metascore
    • 70 Critic Score
    The story, characters, and gameplay of Shuten Order are genuinely enjoyable, but the translation doesn’t match the game’s innate quality. I’m not trying to discourage anyone from buying Shuten Order. It’s fantastic. I hope it’s as successful as Hundred Line. But I also sincerely hope that a patch comes out to fix up the English script. Blessed be the Shuten Order.
    • 69 Metascore
    • 70 Critic Score
    Crime O’Clock is a novel take on a hidden object game. The idea is sound. It can get a bit repetitive, but then someone could argue that is a general flaw inherent in the genre and not necessarily a huge issue here. I really appreciated the design direction and artistic approach, even if the minigames felt a little unnecessary or simple when tossed in. Crime O’Clock is generally a lot of fun, especially for a quick timesink on the Switch.
    • 69 Metascore
    • 80 Critic Score
    With Daemon X Machina: Titanic Scion, it feels like Marvelous is really trying to let us create the mech experience we want and loadout we want in a world that needs us. I feel like the interactions between characters and storytelling are so much stronger here, and because of that I wanted to spend more taking on both large and small quests. I felt pulled into the world even more than before, thanks to the ambiance and lore around me, and the ability to really adjust every part of my mech made it easy for me to survive and thrive. On Switch 2 I will say that Daemon X Machina: Titanic Scion might occasionally have a few moments, especially if undocked, but I could see that being fixed with patches and they’re minor.
    • 69 Metascore
    • 80 Critic Score
    Main character designer Katsumi Enami breathes new life into the characters, making this silky-smooth 60fps high-speed action game an unmissable treat.
    • 69 Metascore
    • 80 Critic Score
    Gust’s Fairy Tail game is one of those adaptations where it feels like the developer really understood what people love about the series.

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