Siliconera's Scores

  • Games
For 1,132 reviews, this publication has graded:
  • 42% higher than the average critic
  • 10% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 0.4 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Pokemon Pokopia
Lowest review score: 30 Alex Kidd in Miracle World DX
Score distribution:
1132 game reviews
    • 74 Metascore
    • 80 Critic Score
    Phantom Brave: The Lost Hero continues the series’ strong strategy game tradition while also telling a story where the heroine isn’t a pariah, but the new entry is also incredibly predictable.
    • 74 Metascore
    • 80 Critic Score
    RPG Time: The Legend of Wright is a solid and charming adventure game. It is sure to captivate point-and-click adventure game and JRPG fans alike. Its stress-free, easy-to-pick-up nature makes it the perfect game to play with kids or by yourself. Most of all, it reminds players of what it truly means to think outside of the box. If you’ve ever daydreamed about entire worlds, scenarios, and characters during class, why not help Kenta do the same?
    • 74 Metascore
    • 70 Critic Score
    Tokoyo: The Tower of Perpetuity is a novel challenge. It forces you to get creative, consider timing and patterns, and push yourself to improve. There’s also a sense of urgency, both due to the fact that the tower layout changes daily and karma encourages you to not loiter around. Yet at the same time, there isn’t too much pressure. Tomorrow is another day. You might be better another day of the week or when using a different character. Not to mention there’s no real penalty for not being the best. It feels like the kind of game someone could devote a few weeks or months to, gradually getting better or enjoying for a brief part of every day.
    • 74 Metascore
    • 70 Critic Score
    Flutter Away is a short, guided trip through the rainforest to spend a little time chasing after and photographing butterflies. It’s good at what it does. It’s brief, letting you enjoy the moment, then head off to go into the more stressful real world. I do wish it offered a little more freedom or excuse to return to it, but it’s good at what it does.
    • 74 Metascore
    • 80 Critic Score
    A better hero shooter for remaining unbalanced, prioritizing fun over competitive play which allows it to shine.
    • 74 Metascore
    • 60 Critic Score
    You also need to feel invested in the mystery. This is a narrative, through and through. You’re not going to be able to ride out the campaign with gameplay fun or cute character moments. If you’re so wrapped up in the story that you’re okay with just trying a bunch of menu items for a while? Or when you’re stuck because the language quirks aren’t so easily fixed with localization? You’ll be fine.
    • 74 Metascore
    • 70 Critic Score
    While Silent Hope does rely in a very specific sort of routine that may (or may not) click with a player, I had a lot more fun with it than I expected. It was really satisfying to go on excursions into the Abyss. So much so that I got caught up in making sure my Caster and Farmer felt “right” to use, rather than focused on progression and heading deeper for a while. That said, it is a very repetitive game that relies on a certain kind of feedback loop, and those who don’t get invested probably won’t learn all of the game’s secrets.
    • 73 Metascore
    • 85 Critic Score
    The good mix of action, planning and jaw dropping visuals in Kessen 3 will please the majority of gamers out there. [JPN Import]
    • 73 Metascore
    • 80 Critic Score
    You can’t go into Harvestella thinking, “So is Square Enix’s Rune Factory/Story of Seasons game?” It isn’t fair to the developers or the game itself. Yes, this is an action-RPG with farming and life-sim elements. But it’s also very much trying to be its own thing. It needs time to grow. A think a few patches would help to act as stakes to help bolster the game would do a world of good. If Square Enix tends to it well, I could see a successful successor spawn.
    • 73 Metascore
    • 70 Critic Score
    If you always wanted to join the Straw Hat Pirates, then One Piece Odyssey is the adventure for you regardless of your proficiency with video games. However, it wouldn’t necessarily be the best game for everyone else. Those who love Tales titles or are experienced with turn-based RPGs would do better with a different, more challenging title that doesn’t expect you to be familiar with the source material. It is a very easy adventure that expects a certain degree of knowledge about One Piece, even with Lim using the memory cubes to offer brief asides during chapters. But if you are a fan and are up for an effortless, nostalgic, and pretty stroll, this will leave you satisfied.
    • 73 Metascore
    • 70 Critic Score
    Coromon is a game with a lot of promise that builds on the Pokemon formula. Is it perfect? Not quite yet. I’d say the balance is slightly off in many ways. But it is still a lot of fun. It also feels like a solid first step. I’d love to see a sequel that incorporates new types, dual types, and adds more creatures.
    • 73 Metascore
    • 55 Critic Score
    I have to hand it to Nintendo for making another creative product, but it's more like a mini game than a complete DS title.
    • 73 Metascore
    • 70 Critic Score
    Ikenfell is definitely a game worth experiencing if someone appreciates any of its parts. Like RPGs with unusual battle systems? It has that. Love chiptune soundtracks or the music from Steven Universe? Stop on by. Appreciate the idea of a life as a student at a magical academy where things are surprisingly hazardous? This is a good alternative! Not to mention, it’s a very inclusive game that can be comedic, dramatic, and heartfelt. There are some hiccups, sure, but it’s generally satisfying.
    • 73 Metascore
    • 70 Critic Score
    There are ways in which Princess Maker 2 Regeneration does feel like a valued, fresh start and approach to the game, partially because of it also being on systems like the Switch. However, there are also times when it feels like it also isn’t quite there yet and Princess Maker 2 Refinemay be a better bet. There are some definite bugs present and in need of squashing. I also wish the localization was stronger. However, the core game is a lot of fun, especially if you appreciate stat management simulations such as this. I think it is worth the time even if it isn’t the best version of the game available, and I hope Bliss Brain fixes some of the more glaring problems after launch.
    • 73 Metascore
    • 60 Critic Score
    An experience that is as frustrating as it is engaging.
    • 73 Metascore
    • 50 Critic Score
    Atelier Resleriana: The Red Alchemist & the White Guardian feels like a more simple entry, and it sadly looks bad on the Switch.
    • 73 Metascore
    • 80 Critic Score
    Even with these problems, I had an absolute blast in Enoch, and I still am. The game doesn’t end when the credits roll, and there’s still so much left I can do. Not to mention, I could always re-roll another class. With all that though, I somehow don’t think People Can Fly is done with Enoch just yet. There is so much potential in this world, and it will be exciting to see what comes next.
    • 73 Metascore
    • 82 Critic Score
    The most noticeable and welcome addition to the series is the possibility of 2 versus 2 fighting. Fights now take place on two lines, one in the foreground and the other in the background.
    • 73 Metascore
    • 70 Critic Score
    Fairy Fencer F: Refrain Chord was a great time. The gameplay was very entertaining, every battle felt like a fair challenge and I ended up taking on almost every quest both for the rewards and just for the sheer fun of it. The story has its ups and downs but nothing that made me abandon the game completely, on the contrary, it felt the high points mattered the most. And finally, the characters made it all worthwhile, it was refreshing to follow the adventures of friends that don’t feel heroic in a standard way, yet still completely endearing all the time.
    • 73 Metascore
    • 70 Critic Score
    Specific to the Switch version, it plays at a fine pace, but its blurry characters can be hard on the eyes. That, and the lack of rollback netcode, make it the clearly inferior release out of all the platforms it’s on. It’s a solid release if you have no other choice, but if you DO have a choice, get it on anything but the Switch.
    • 73 Metascore
    • 60 Critic Score
    Cold Winter is sort of like the "C" student of FPS games. It's good in almost all areas, but doesn't excel in any. If you can't get enough shooting action, its worth a pick up.
    • 73 Metascore
    • 60 Critic Score
    There’s absolutely nothing wrong with a game with dating sim elements focusing on other elements and letting the lovey-dovey stuff gradually build in the background. The thing is that Paradigm Paradox can be an interesting visual novel, but isn’t the best if you’re looking for a really romantic Switch otome game. The majority of the routes feel clipped and rush, “telling” you there’s suddenly a meaningful relationship between the heroine and other characters without “showing” you how it happened. The game is stylish and the localization is fun, but it left me wanting more substance.
    • 73 Metascore
    • 50 Critic Score
    Earth Defense Force 6 is a joke that outstays its welcome. The writing definitely has its moments of brilliance, but it tries so hard to be “so bad it’s good” that it just ends up bad.
    • 73 Metascore
    • 70 Critic Score
    Disney Illusion Island is a game where I can remember specific quips from characters and story beats, but actual adventuring runs together. It entertaining and well-paced, but doesn’t stick with me in the way something like Rayman Origins or Kirby Star Allies did. It is clever in its way though, and someone who runs through it alone or with friends will definitely have a pleasant time being a “hero” with Mickey and his friends. Especially since it’s more challenging than I expected in a good way, even if some enemies do get in some cheap hits in certain situations.
    • 73 Metascore
    • 60 Critic Score
    It’s a dancing game designed for hardcore dancers that are willing to spend the time to relearn their footing.
    • 73 Metascore
    • 60 Critic Score
    So much of Fatal Frame: Maiden of Black Water holds promise. Ultimately, its execution and lackluster story lets it down. Just like how I wanted to love this game upon its initial release, I want to love it now. But there is just so much that prevents it from being a great entry in the series. And it’s a shame that the future of the series hinges on what remains ultimately one of the worst Fatal Frame titles to date.
    • 73 Metascore
    • 80 Critic Score
    TMNT: Tactically Takedown is a delightfully challenging game, once you get settled and accustomed to the pace. It does involve quite a bit of adjustment as the story gets started. I wish there was perhaps a bit more of an opportunity to be introduced to movesets or experiment as a result.
    • 73 Metascore
    • 80 Critic Score
    Many of these flaws can be overlooked simply because of how charming the game is. #BLUD has a fun story, genuine laughs and a brilliant cartoony aesthetic. While it does have some rough edges, this is a fun little adventure that’s worth looking into if you think you’d click with its tone. I still think it could have had a better title though.
    • 73 Metascore
    • 86 Critic Score
    Xenosaga Episode 2 seems to top Episode 1 in almost all aspects of gameplay, graphics and sound...If you liked Episode 1, you'll like Episode 2. Speaking more generally, if you like RPGs you'll like Episode 2.
    • 73 Metascore
    • 70 Critic Score
    Despite some rough edges and some undercooked mechanics, Idol Manager remains a unique game and a fascinatingly novel take on the idol industry. If you’re a fan of business sims with a taste for interpersonal affairs? Get ready to become producers.

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