Shacknews' Scores
- Games
For 1,735 reviews, this publication has graded:
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46% higher than the average critic
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5% same as the average critic
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49% lower than the average critic
On average, this publication grades 0 points lower than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | Resident Evil Requiem | |
|---|---|---|
| Lowest review score: | Tony Hawk's Pro Skater 5 |
Score distribution:
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Positive: 995 out of 1735
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Mixed: 688 out of 1735
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Negative: 52 out of 1735
1762
game
reviews
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- Critic Score
Last Flag's biggest problem, unfortunately, is that it feels limited. Two maps at launch, regardless of how well-designed they are, is an undeniable disappointment. I wish I could have seen the developers go to town on multiple maps, giving them the same detailed treatment that they gave to the game's characters. I wanted to feel the same love for Last Flag that I did for Team Fortress 2 (and its CTF mode) back in the day, but that intangible hook just wasn't there...Still, if you're into Capture the Flag, I wouldn't wave the white flag on Last Flag and its budget price point, because it's certainly a solid debut effort from the Night Street Games crew.- Shacknews
- Posted May 5, 2026
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Aphelion is far from the next classic Don’t Nod game, but fans of the studio will likely have a good enough time with it. The concept and narrative execution are strong here, but so much of it is bogged down by gameplay segments that made me wish I could skip like a cutscene.- Shacknews
- Posted Apr 28, 2026
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Rhythm Psychosis is a heck of an experience that, depending on how much you know about this stuff going in, can be a window into an unfamiliar world, a push down a rabbit hole you had no previous plans to enter. And that’s fascinating, and a cool central theme to wrap a whole music game around. Combine that with some brilliant localization for what had to be some mind-boggling source material, an admittedly strange but catchy soundtrack, solid enough rhythm gameplay (think DJMAX but a bit simpler), and some storytelling chops unafraid to tackle dark material in an empathetic way, and you have a deranged feast of a game to sift through. That said, having to grind out levels far beyond what the tracklist can reasonably support just to finish the story is criminal. Yunyun Syndrome’s momentum plunges off a cliff about halfway through, and that’s a real shame considering how much energy it has out of the gate. I feel like I’ve wasted hours of my life on this game despite loving it at first, and that’s a sense of conflict I wish I didn’t have to contend with.- Shacknews
- Posted Apr 21, 2026
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Life is Strange: Reunion is going to make a lot of people happy and I don't begrudge any of them. There are people out there who waited a long time to give Max and Chloe a happy ending. However, as someone who watched Max Caulfield persevere through tragedy to build a happy life for herself, Reunion felt like a regression for this character. If the story was told well, I could overlook a lot of my personal hangups with the story. Unfortunately, I saw the potential of what they were setting up with Chloe and Safi, with Chloe's uncertain place in existence, with the nature of fate and the idea that some events are fixed and always meant to unfold. Reunion set up some tantalizing plot points and all of them underwhelmed.- Shacknews
- Posted Apr 17, 2026
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People of Note has lot of heart. However muddied its story might be, I can't say that it doesn't have charm. Its turn-based battles are some of the best I've seen in an RPG in a long time, making the most of its musical motif. Plus, the musical performances go a long way toward making this game more memorable than it would have been without them. I wouldn't say it's worthy of topping the Billboard charts, but it's certainly worth a few plays.- Shacknews
- Posted Apr 12, 2026
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If you’re a bigtime Marvel head and your goal is to maximize your collection of Marvel video games, then look no further than the Marvel MaXimum Collection as a hefty step forward in that endeavor. Pun intended. For a low price you get a fat stack of games, and if you ignore the fact that several of them are probably bargain bin occupiers in retro game stores right now, that’s not a bad deal from a collector’s point of view. You can hop online and have fun with X-Men, check out the other games out of varying degrees of curiosity, then admire the thing on your shelf once you’re done. That’s fine! Also, it’s easier than ever to hit your unsuspecting friends with Silver Surfer, and that’s always a hoot. Just don’t expect to set this bad boy up next to… any other reputable retro compilation.- Shacknews
- Posted Apr 7, 2026
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MLB The Show 26 retains enough of what makes this series stand out that I still see it as an overall positive. New settings and quality-of-life improvements across the core modes are always welcome, and I’ll likely end the year with more hours in this than any other sports game. Still, I don’t think this franchise can sustain another year where it just treads water, maintaining the status quo without doing anything to elevate its game.- Shacknews
- Posted Apr 1, 2026
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Despite my issues, there are feelings Super Meat Boy 3D gets right. It’s that same level of hard that begs to be conquered, cultivated in the original. And when I finished a particularly hard level, I got to see a marathon of my little Meat Boys failing all over the level until I finally got one of them through, and that part is as triumphant as it has ever been. Other dedicated people will conquer this game. I suspect some speedrunner will weave wizardry in their mastery of Super Meat Boy 3D and its levels. That said, this feels like a game in which you have to have more patience that ever to put up with the shenanigans that a fast-paced 3D Meat Boy game presents.- Shacknews
- Posted Mar 30, 2026
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For a surprise, low-cost look into Rayman history, Rayman 30th Anniversary Edition is a neat little treat. But it- Shacknews
- Posted Mar 23, 2026
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Crimson Desert is an exercise in excess, and it is worse for it. If you believe more is always better and are so enraptured by “world big” that you are willing to overlook substantial, glaring flaws (and there are many), you’ll love Crimson Desert. Perhaps the most damning thing I can say about Crimson Desert is that it is an enormous game with a ton of content, and I spent most of my time with it wishing I was doing anything else.- Shacknews
- Posted Mar 18, 2026
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John Carpenter’s Toxic Commando feels like the kind of game I would’ve rented on the Xbox 360, for better and worse. It’s a simple, no-nonsense shooter that offers some classic arcade-like fun. That comes at the cost of narrative and mechanical depth, but it’s still a good time if you’re looking to restore that old school feeling.- Shacknews
- Posted Mar 11, 2026
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It’s good to see Skunkape get to continue its revisitation of classic Telltale history, instead of riding off into the sunset after finishing the Sam and Max trilogy. It’s also neat to see this little oddity in particular not only come back, but do so with tweaks and even keeping the Team Fortress 2 interactivity intact. I hope this team gets to continue working on stuff, keeping that era of adventure games alive for as long as possible. In the meantime though, I’m feeling like I could get pretty good at poker.- Shacknews
- Posted Mar 5, 2026
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Crisol: Theater of Idols shoots for the moon (or the Sun, considering the narrative) with some bold ideas. The blood curse is a cool concept and opens some doors, both mechanically and narratively. Not everything hits, unfortunately, and that brings the whole experience back down to Earth. It's unique enough that I won't forget it anytime soon, but not quite good enough to make me a Sun worshipper.- Shacknews
- Posted Feb 26, 2026
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Romeo is a Deadman is an exceptionally strange game. Not only is it the strangeness players have come to love from Suda51 (a good thing), it’s strange in a way where nothing really quite comes together in a cohesive package despite offering some neat ideas. It’s almost as if, in a bid to be weird and whacky, Grasshopper Manufacture ran out of time to let it cook properly. For the cult followers, there’s plenty of zaniness here to sustain you with acceptable hack ‘n’ slash gameplay. For anyone else, it’s just a bizarre and hollow experience with shortcomings that are too hard to ignore.- Shacknews
- Posted Feb 10, 2026
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Yakuza Kiwami 3 isn’t a well-reasoned, but flawed remake of an old PS2 game not easily playable anymore. It’s a meddled-with version of a PS3 game that already has an accessible PS4/PC remaster, which is being removed from sale for this. Major features are missing from the original. The story seems to have been changed in ways returning fans will take issue with, continuing a trend that’s upsetting more and more people. And to top it all off, this game (perhaps accidentally) is the tip of the spear of an effort to culturally rehabilitate a sex offender who is on the public record as going beyond “allegations.” Feels bad.- Shacknews
- Posted Feb 9, 2026
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While a little rough around the edges in some ways, I had a blast with Don’t Stop, Girlypop! all the way through. It was nice and refreshing to play a shooter that wasn’t about ripping and tearing or doing weird military propaganda with bizarre concoctions of hyperrealism and Fortnite seeping out of monied crevices like bleeding gums. Instead, I bedazzled my shotgun like a true Y2K sicko without being asked for a single dollar. Some mechanics were a little funky, and the absurd (complimentary) flip phone dialogue segments were plagued with wooden acting, but the moment to moment chaos was a hearty dose of arcade-style energy disguised as an arena shooter.- Shacknews
- Posted Jan 28, 2026
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MIO: Memories in Orbit takes place in a fascinating world, and its story is often beautiful. If there was no combat, it would be a substantially better game. But there is, and it is not. Like all Metroidvanias, MIO: Memories in Orbit asks you to imagine the Vessel as a place that was once wondrous. But I could not imagine a world where I was happy to play in its ruins, no matter how beautiful what’s left of it was.- Shacknews
- Posted Jan 19, 2026
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Long story short, Phila Fantasy is cute. It’s a neat, simple action-RPG that sets out to do a few things, and accomplishes them well enough to offer a dozen or so hours of fluffy entertainment. If you like to run around a new world, bonk some monsters, and make some numbers go up, you can do worse. You can probably do a lot better as well, though. If you’re concerned about the limited time you have left on this planet, you might come away from this adventure a little frustrated. But if you’re the type of digital adventurer who likes to dip their toes into everything possible, there’s a nice little chunk of video game to enjoy here. Just don’t expect to find your new favorite this time.- Shacknews
- Posted Jan 15, 2026
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The Legend of Heroes: Trails Beyond the Horizon feels like a stress test. Turns out when you introduce a dozen different plot threads across several sets of stories set in different geographical locations, bringing them all together is a massive, unwieldy task. There’s fun stuff in here between the annoying parts, like really cool special attack animations, interesting character developments, crazy monster designs, and world-shattering twists. But I wish so much time wasn’t wasted on achingly boring expository setup, non-optional side content with next to no substance, and a combat system that’s in the middle of an identity crisis. Falcom has done a lot more with a lot less in the past, and all this excess is wearing me down.- Shacknews
- Posted Jan 8, 2026
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Routine stands out. It targets a specific aesthetic, a specific vibe, and a specific cadence, and it pulls out every stop to land on those targets. It does so with striking accuracy, making technology that feels real and of this world despite its fiction, simply due to the ways in which you interact with it and use it to solve problems and progress the story. It runs at a slow pace that won’t gel with everyone, and its lack of interest in guiding players is an observable filter as well. But those interested in the hardest of hard sci-fi, the challenge of powerlessness against ever-present threats, and the patience for environmental deduction have six or so hours jam-packed with all that stuff ready for them here. Routine has a niche appeal, but wears it like a badge of honor.- Shacknews
- Posted Dec 17, 2025
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There is a shocking amount of things to do in Where Winds Meet. If you’re into gacha or are just okay with trying something for free that is pretty rough around the edges, Where Winds Meet does have a lot of content that can be fun to engage in, especially with friends. If you’re just looking for a solo adventure with a good story to digest and cool combat, you’ll probably be let down, as Where Winds Meet doesn’t quite hit the highs that plenty of other games do in the action RPG genre.- Shacknews
- Posted Dec 15, 2025
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While I’ve had fun with Bubble Bobble Sugar Dungeons, I don’t think it really succeeds at its own premise. It’s kind of a good time despite itself, with the core of Bubble Bobble’s unique, arcade-flavored gameplay shining through all the weird, clumsy roguelike stuff that doesn’t work well at all. Part of the problem is a bizarre balancing act and poor communication of what your expectations should be, and the other part is how annoying it is to have something inherently repetitive made artificially even more repetitive by making it structurally more punishing. More clarity and intuitive access to the upgrades would have helped a lot, and made especially the earlier hours feel less grindy and arduous. The roguelike stuff just ends up feeling not just tacked on, but limiting as well. But hey, if Sugar Dungeons sparks a craving for the real deal, Bubble Symphony is a perfect pack-in companion to satisfy that sweet tooth.- Shacknews
- Posted Dec 1, 2025
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Call of Duty: Black Ops 7 feels more like Black Ops 6.5. Everything from the in-game UI, to the gameplay feel of the core modes, are hardly different from last year’s game. There are a few meaningful changes to Multiplayer and Zombies, but they don’t overcome some baffling design decisions, which are tied together by the worst Black Ops storyline to date. Treyarch, for my money, is still the best studio making Call of Duty games, but Black Ops 7 is clear evidence that Activision and Microsoft need to give them more time to cook.- Shacknews
- Posted Nov 25, 2025
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Marvel’s Deadpool VR doesn’t hit the immersive highs as Batman: Arkham Shadows did last year, but it’s still a fun superhero romp from Oculus Studios. The developers at Twisted Pixel make great use of the Deadpool IP, and there’s no shortage of havoc to wreak if you’re just looking for an action-heavy VR experience.- Shacknews
- Posted Nov 19, 2025
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Some surprising quality-of-life additions, like the simultaneous Doominate prompts, add to an already solid package in that area. Plus, it's always easy and fun to dive into games as an audience member. The Jackbox Party Pack 11 may not go down as Jackbox Games' best overall package, but the effort to mix up the party themes is at least appreciated.- Shacknews
- Posted Nov 18, 2025
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I had a lot of hope going into Full Metal Schoolgirl. My pitch for the review was simply, “hello, I would like to play this because it looks insane.” It seemed like some fun silliness to indulge in, and when it got started, the promise of a cathartic, satirical takedown of our soon to be apocalyptic real-life labor structures had me ready for something special. Then the dreaded Loop kicked in, and I realized this was going to be several hours of grinding and unseasoned chicken-coded combat. So it goes.- Shacknews
- Posted Oct 23, 2025
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It’s basically the kind of greatest hits-style structure you’d expect from a quirky, arcade-style franchise game over a decade removed from its last major entry (unless you’re in the Apple Arcade mines). It’s got everything you’d expect to see but more of it, lots of unlockables, music DLC, self-referential content out the wahzoo, so on and so forth. It’s a lot of fun even if Katamari’s trademark weirdness isn’t so weird anymore, and it doesn’t really seem to have ambitions to redefine anything (not that it needs to). Aside from the whole crown thing putting me off, it’s been a blast picking away at the experience piece by piece. And listening to Lonely Rolling Star in the menu. On repeat. A lot.- Shacknews
- Posted Oct 22, 2025
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Despite having a lot of verbs, stats, tinkering, and codexes, Ball x Pit feels brainless. I’m just clicking on things to make numbers go up, because numbers going up is the only way I’m going to get through a level. There’s no clever strategy or hidden breakthroughs buried off the beaten path, which is weird in an action game based on pinball you can mold into turn-based combat at one point. For all the gimmicks, ideas, and mechanics Ball x Pit has up its sleeves, it’s so focused on Being a Roguelike it misses the forest for the trees and corners you with stats from the jump. While Vampire Survivors makes me sidestep my own tastes, Ball x Pit simply reinforced them.- Shacknews
- Posted Oct 15, 2025
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I’m not sure King of Meat has truly captured my interest in order to keep me coming back after my work obligations are over. It’s a cute, welcoming multiplayer action game with a lot of challenges and interesting mechanics. But it also feels like I’ve seen pretty much everything there is to see after a few days of playing. Hopefully with time there will be more variety with post-launch content additions and a robust player content creation suite. I might not be around for it, but I’ll always be grateful for my awesome, new Discord server tag, a sword paired with a simple word: MEAT.- Shacknews
- Posted Oct 7, 2025
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Will I come back to LEGO Party! over time? In this case, it’s not up to me, it’s up to the folks I played with. I will say that’s part because these are the people I play party games with, and part because I probably won’t suggest it myself. LEGO Party! is a fine enough virtual board game, and is a particular standout in the ways it uses that LEGO license to the fullest. From the look and feel of the experience to the themes and ideas in minigames, the developers thought of damn near every way you could possibly think to incorporate LEGO into a Mario Party competitor. What holds it back is both how closely it adheres to the Mario Party formula, and how rough and unfriendly the minigames can be from a gameplay perspective, especially for younger or less experienced players. It’s a cute romp, but not all the way there yet.- Shacknews
- Posted Sep 29, 2025
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