RPGamer's Scores

  • Games
For 1,240 reviews, this publication has graded:
  • 26% higher than the average critic
  • 7% same as the average critic
  • 67% lower than the average critic
On average, this publication grades 7.6 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 The Legend of Heroes: Trails of Cold Steel IV
Lowest review score: 20 Mugen Souls
Score distribution:
1245 game reviews
    • 73 Metascore
    • 70 Critic Score
    In two highly competitive genres, this crossbreed may go unnoticed, but its difficulty system should be taken into account. It’s advisable to embark on the campaign of this shooting RPG since Outriders offers tons of hours of fun, invites players to play with friends, and has appealing visuals. Fans of both RPGs and shooters can get a lot out of it, but they shouldn’t expect a revolutionary game, for it is a mixed bag of interesting features and cliches. Even though the journey is enjoyable, Outriders is neither a strong contender in the RPG elite nor in the shooting universe.
    • 80 Metascore
    • 70 Critic Score
    Ultimately, while Pokémon Shield could be considered the best Pokémon game in the series, its repeated flubs keep it from being truly excellent. Shield gives the series a much needed rest by limiting Pokémon availability and move set overlap as well as adding some welcome variety to the game’s progression. It’s truly a joy to play, with ample side activities to break up the otherwise familiar gameplay loop. That being said, Shield is still a Pokémon game; anyone not already a fan or tired of the series won’t find a compelling reason to return here.
    • 74 Metascore
    • 70 Critic Score
    If there is anything that should be praised, it’s that Wander Stars is a great reminder that episodic RPGs are a fantastic, if rare, thing. At no point does the game outstay its welcome across its ten episodes, and the writing and characters do a wonderful job of bringing players back. The battle system is interesting, though it ultimately plays a bit too safe, which is a shame given how playful the idea of using one’s words is. There is a lot to enjoy in this tiny package, but the Switch’s performance issues hold it back from being excellent. That being said, Wander Stars is a very joyful game that, if a sequel were made and its issues ironed out, I would be on board to play in an instant.
    • 76 Metascore
    • 70 Critic Score
    Digimon Story: Cyber Sleuth is built for the fans of the series. There were things I enjoyed, like my trial-and-error of finding new Digimon through the evolutionary lines, and things I did not, like the lost item quests. The item was sometimes feet away from the person! The game may never win any awards for its story, but it was a solid romp in a digital atmosphere that reminded me how much I enjoyed the television series when I was younger.
    • 78 Metascore
    • 70 Critic Score
    Metal Slug Tactics is a title built on discovery and then repetition. Running and gunning in a tactical sense is evoked wonderfully in the presentation found here. Unfortunately, the short gameplay loop brings things down as limited boss variety and minimal incentive to try something new means that this presentation gets lost in the monotony. A bit more variety or difficulty in recreating overpowered party members would lead to something great here. What is here makes for a worthy addition to the Metal Slug franchise, that luckily does not need quarters to play through time-after-time.
    • tbd Metascore
    • 70 Critic Score
    Hero Must Die offers a fascinatingly different approach and is well worth checking out just for that. All of the RPG building blocks used are of the most basic sort, but the game manages to combine them effectively with its wilder ideas to ensure that there’s always a sense of building towards a bigger picture and a final goal as well. It takes an initial period to get used to, and there are still a few annoyances here and there, but there’s lots of satisfaction once the workings of the game become clearer and the path to progress is found.
    • 66 Metascore
    • 70 Critic Score
    Re:coded is ultimately a highly competent action RPG. While it isn't likely to light anyone's world on fire, the degree of quality in all areas is to be commended and those who want a breezy and quickly paced game in the Kingdom Hearts mold for their DS's aren't likely to find the game disappointing.
    • 71 Metascore
    • 70 Critic Score
    I came into Xuan Yuan Sword 7 as a complete newcomer to the series, as many likely will. What I walked away from after a 20-hour campaign was a solidly enjoyable, if not amazing, addition to the stable of action RPGs I have had the pleasure to experience. While early hours charmed me with an unusual setting, beautiful production values, and a fun combat system, some small cracks became apparent before long. However, this is a case of criticism coming not from a place of discontent but rather from a strong desire to see small kinks ironed out in an otherwise promising “new” IP. It’s got the potential to be a major contender, with some room left to grow into something even more impressive in the next installment.
    • 82 Metascore
    • 70 Critic Score
    With a more balanced difficulty and stronger puzzle designs, Okamiden probably would have been able to beat The Legend of Zelda at its own game, but for now, Chibiterasu will have to settle for simply being on even ground with Link.
    • 70 Metascore
    • 70 Critic Score
    Still, with so many elements crammed into one package, it all comes together surprisingly well and Spectrobes is a series that continues to show promise.
    • 75 Metascore
    • 70 Critic Score
    After the disaster that is Nelke, I wasn’t sure if I would ever get back to playing and reviewing the Atelier series. While Ryza is a shorter experience clocking in at just over thirty hours, I admit to enjoying nearly every second of my time with the game. Atelier Ryza ushers in something new while still feeling like a familiar experience. Sure, it’s not the perfect Atelier experience, but I appreciate the changes in Ryza in a way I did not with any of the Mysterious subseries or recent iterations. Ryza is easily the best heroine since Totori, and while her game has some ups and downs, I would play another game with her at the helm.
    • 76 Metascore
    • 70 Critic Score
    The remaster of Monster Hunter Stories brings what was already a great turn-based RPG to even more RPGamers, inviting newcomers to dive into the series. Its big, colorful world is worth exploring. Monster Hunter Stories may be a spin-off but it is an adorable game that will please both fans of the franchise and fans of RPGs.
    • 68 Metascore
    • 70 Critic Score
    Tales of Symphonia: Dawn of the New World's biggest drawback is simply that it's a direct sequel to Tales of Symphonia. While this provides the game with a fairly large potential audience of fans, the story draws very heavily from the events of the first game, and while it's possible to pick up the pieces during the game, those who haven't played Tales of Symphonia will likely find themselves lost.
    • 68 Metascore
    • 70 Critic Score
    One Way Heroics is not for everyone, but it's been one of the most accessible roguelikes I've played and that's because it's far from a traditional one. It's not a game where players are punished for dying, but one where it's a benefit to do so. Play sessions can be short, so even losses aren't a waste of time. It helps that on longer runs there are occasional save options mid-run, but even those are strategic in their use. It's a solid experience that might not be one people ever finish, but getting the first ending isn't too tough. The others will take learning and patience, but are doable over time. One Way Heroics is a good long-term experience, albeit one best played in sprints rather than as a single marathon.
    • 62 Metascore
    • 70 Critic Score
    Dex
    Overall, Dex is a worthwhile game featuring a compelling, beautifully rendered universe and setting, a well-paced immersive story, and deep characters. It offers a very enjoyable experience that will keep players driven to explore its world and progress in its narrative. The core foundations of its gameplay styles are fun, and chock-full of potential, even if that potential isn't fully realized in some areas. In many ways, Dex's main flaw is that the game doesn't deliver more of the possibilities promised by its strong foundations, and that is not the worst flaw for a game to have.
    • 68 Metascore
    • 70 Critic Score
    It's a shame that the battle system is as simplistic as it is, because the game has so much going for it, including a great plot twist, fantastic art direction and an ending that is a real tearjerker.
    • 68 Metascore
    • 70 Critic Score
    Fossil Fighters: Champions is very similar to its predecessor, but doesn't offer a significant improvement.
    • 72 Metascore
    • 70 Critic Score
    Despite some of the game’s flaws, Bear and Breakfast is a game I didn’t know I needed in my life. It’s charming, funny, and an addictive experience. I struggled to pry myself away from it because I kept wanting to up the values of my properties and work through the quests. While some of the drawbacks are disappointing, there’s a lot to love about this game, as there are great rewards that will keep the player coming back. Bear and Breakfast is a wholesome game that will give you all the cozy vibes from start to finish.
    • 76 Metascore
    • 70 Critic Score
    The developers take a brutal and punishing game of survival and spin into an epic journey. Hilda won’t become a beaten and battered casualty of a brutal combat system, but rather a heroic figure that brings hope to a bleak land and its people, with personal stories that have a variety of endings for the Aphesians in this fully fleshed out world. A strong combat system that doesn’t punish players too harshly makes Asterigos: Curse of the Stars refreshing and approachable. Levelling too much can make bosses easy, and locations for quest items can be obtuse, but the game never feels unfair or unbalanced making Aphes a world worth exploring for the rich adventure that it tells.
    • 69 Metascore
    • 70 Critic Score
    Front Mission is a venerable SRPG series that appears to be turning a corner in the West. Front Mission 1st: Remake is a solid effort at remaking the first game in the series without modifying too much of what makes this game a classic. With announced remakes of Front Mission 2 and 3 forthcoming, it is an exciting time to be a Front Mission fan. While more effort could have been taken in actually modernizing and upgrading the game’s mechanics for modern sensibilities, Front Mission 1st: Remake preserves the integrity and depth of the original’s complex systems, even if these metal joints are starting to feel a bit rusty.
    • tbd Metascore
    • 70 Critic Score
    Ultimately, Tails of Iron is a pleasant surprise. The game’s darker tone and not inconsiderable challenge made it a far more engaging title than its “Animal Kingdom” plot might at first brush suggest. While exploration is fun enough, it’s the combat system that is the real standout here, simple enough to be quickly learned but intricate enough to provide plenty of variety, particularly during the fun boss fights. With fine presentation values to boot, it’s an enjoyable overall package that’s easy to recommend.
    • 75 Metascore
    • 70 Critic Score
    Chroma Squad is a very enjoyable love-letter to tokusatsu series. Things are by no means perfect; it's easy to see the gameplay falling a bit flat when taken on its own without the oodles of fun that comes in the story, premise, visuals, and audio. However, those who grew up watching Power Rangers and its ilk will greatly appreciate this opportunity to relive the memories and have a small hand in the creation their own version.
    • tbd Metascore
    • 70 Critic Score
    While it’s not as polished in its graphics, it’s an enjoyable game that’s more accessible to newer fans of the genre, yet with deep enough combat systems and a difficulty slider that might make the dungeon crawler expert take notice as well. Stormseeker Games has put forth a strong debut title and will be worth keeping an eye on from this point forward.
    • 75 Metascore
    • 70 Critic Score
    Lost Eidolons shows a lot of promise, especially as a debut title. Its combat ensures that tactical aficionados will get plenty of enjoyment from both the challenge and depth available to them, while Ocean Drive Studio has also ensured that there’s enough to get the more casual fans on board as well. While the game’s story ends up fizzling out a bit, there’s plenty to look forward to should the studio elect to return to Artemesia in future.
    • 80 Metascore
    • 70 Critic Score
    I think the largest issue with Pro is its price point. Those who have played Dragon’s Crown in the past will not find anything new here other than it being on a different console. While it’s a solid game through and through, it’s hard to recommend given this game released in 2013 and it’s essentially the exact same title from before.
    • tbd Metascore
    • 70 Critic Score
    The Hand of Merlin is a quick tactical roguelite game with enough otherworldly energy packed into it that causes the short completion time to breeze by. With each run being only a few hours, players have the opportunity to try out new combinations that combine classes with various abilities to find new ways to create unstoppable machines of destruction. Abominations need this level of dedication because one slip up and they’ll tear through players quickly, create a test of player’s strengths and strategies to see if they can succeed. The game holds nothing back in presentation, including an addictive genre blending soundtrack as well as a ton of depth to its lore and world building. Fans of tactical games and roguelites should check it out.
    • 75 Metascore
    • 70 Critic Score
    Ultimately, Mary Skelter 2 is more of the same, with an interesting story twist. This isn’t a bad thing for fans of the original, or those who haven’t experienced either game, but may unintentionally scare away those who had technical issues with the first Mary Skelter outing on Vita. Mary Skelter 2 invites those who haven’t yet dived into the series to partake of both the first and second title in one handy package. For those seeking a solid dungeon-crawler on the Nintendo Switch, Mary Skelter 2 gets a hearty recommendation.
    • 79 Metascore
    • 70 Critic Score
    Overall, XIII-2's more diverse play experience should make it a more palatable game to a larger segment of gamers. Whether or not it's better than Final Fantasy XIII is something I leave for you to judge for yourself.
    • 73 Metascore
    • 70 Critic Score
    Coromon is a vintage monster-catching game with a retro art style. It has no shame in making clear its source of inspiration, but at the cost of lacking relevant new ideas. Nevertheless, exploring this world as well as catching and training monsters is definitely worth the 30-hour journey. It’s an easy recommendation for those who are eager to play a traditional monster-taming RPG.
    • 75 Metascore
    • 70 Critic Score
    Like Borderlands 2, The Pre-Sequel often feels like a fairly safe sequel, but the gimmicks Gearbox chose to use this time around actually worked surprisingly well, far better than I had originally anticipated.

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