RPGamer's Scores

  • Games
For 1,239 reviews, this publication has graded:
  • 26% higher than the average critic
  • 7% same as the average critic
  • 67% lower than the average critic
On average, this publication grades 7.6 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Demon's Souls
Lowest review score: 20 Final Fantasy Crystal Chronicles: The Crystal Bearers
Score distribution:
1244 game reviews
    • 80 Metascore
    • 80 Critic Score
    If the original Atelier Rorona's major drawbacks and barriers to entry were its difficulty and time-consuming crafting, then Rorona Plus fixed one and made the other less relevant.
    • 69 Metascore
    • 60 Critic Score
    Battle Princess of Arcadias is a perfect example of what it means to be a middle-of-the-road RPG.
    • 64 Metascore
    • 80 Critic Score
    Borderlands 2 is a great game to play in bursts, and the handheld format lends itself to this type of game perfectly.
    • 73 Metascore
    • 60 Critic Score
    Always Sometimes Monsters falls short of its potential.
    • tbd Metascore
    • 30 Critic Score
    If you're going to rip-off the classics, at least be competent about it, which Grinsia fails at with flying colours.
    • 59 Metascore
    • 60 Critic Score
    It's the beginning of a potential series worth exploring further, but there is still plenty of work to be done to generate a property that deserves mention alongside the titles uninformed viewers have compared it to.
    • 75 Metascore
    • 30 Critic Score
    The Rise of Digitoll may look cute and accommodating at a glance, but don't believe it. It would be one thing if the game was trying to be a brutal dungeon crawl, but a massive revision to its mechanics would be necessary for that to work.
    • 45 Metascore
    • 20 Critic Score
    If simply tossing many hours at a game is all that is necessary to deem it worthwhile, Agarest certainly qualifies. Then again, I could take a similar amount of time to watch videos of stupid things people have uploaded to YouTube and probably learn something useful, a claim Agarest cannot make.
    • 77 Metascore
    • 70 Critic Score
    However, for what it is, Van Helsing II provides another very fun way to spend some evenings reducing numerous monstrous creations to their component giblets.
    • 83 Metascore
    • 80 Critic Score
    While it would be hard to call Transistor disappointing, it's also impossible to say that it's as good as Supergiant Games' previous title. If the game had taken more time to explain its story, characters, and world, it probably would have been a more enjoyable experience.
    • 53 Metascore
    • 40 Critic Score
    It's difficult to justify players paying full new game price for Bound by Flame, particularly for the premium cost PS4 version. Ultimately, the game has an interesting premise and selling points that on the face of things are worthy of attention, but the scope aimed for is such that the resources and timescales devoted to it sadly had no hope in achieving.
    • 61 Metascore
    • 60 Critic Score
    Overall, I enjoyed much of my time with Drakengard 3, but I couldn't help think that it could have been improved in many ways.
    • 62 Metascore
    • 60 Critic Score
    The overall feeling that endures throughout Conception II is that it's a game that is by no means bad, but also not great.
    • 86 Metascore
    • 100 Critic Score
    Grinding Gear Games has created something special here, and given it gratis to the world.
    • tbd Metascore
    • 40 Critic Score
    Steel & Steam has considerable potential for however many future installments it sees, but this first one didn't make me happy very often.
    • 61 Metascore
    • 50 Critic Score
    Ragnarok Odyssey ACE is a good game to play in bursts because it doesn't demand a lot of one's attention or time. It's even more enjoyable when you have a friend to share it with. Unfortunately, there's just not enough variety in terms of missions or gameplay to keep the game engaging.
    • 79 Metascore
    • 60 Critic Score
    Fans of the original Half-Minute Hero will undoubtedly be excited to experience more of the unique franchise, but at the same time, the new additions have a tendency to drag it down a bit.
    • 89 Metascore
    • 100 Critic Score
    Child of Light's artistic appeal not only holds up, but it has the gameplay to back it up, making the world of Lemuria an unforgettable one.
    • 88 Metascore
    • 70 Critic Score
    Many of the great franchises of the 90s have burned out or faded away. But now, XCOM is back in a way that plays like a love letter to the original. It may not be stellar, but it has everything to make it feel right with the old fans while at the same time welcoming the newbies with tentacular appendages. That is a rare and wonderful thing.
    • 91 Metascore
    • 100 Critic Score
    At the end of the day, Dark Souls II uses more subtle changes to find its own flavor and place in the series as a whole, rather than reinventing the wheel.
    • 53 Metascore
    • 30 Critic Score
    It's hard to imagine just what the developers were thinking when creating The Witch and the Hundred Knight. Metallia is so immediately distasteful that most players will be turned off in the first hour, and players who stick it out longer will likely grow bored and annoyed.
    • 71 Metascore
    • 70 Critic Score
    The pros and cons of Might and Magic X: Legacy are more straightforward here than they tend to be for the series.
    • 79 Metascore
    • 90 Critic Score
    For those who want to give the series a try, or for those are already invested in this series, Escha & Logy definitely has something for everyone.
    • 85 Metascore
    • 90 Critic Score
    Much like the beloved TV show, South Park: The Stick of Truth is ridiculous, over-the-top, and crude. It's also painfully funny and just a little bit poignant.
    • 32 Metascore
    • 30 Critic Score
    The more one looks back on it, the more it feels like Magus' primary purpose was to acquaint a new development team with the tools at hand while building up a few skills.
    • 78 Metascore
    • 70 Critic Score
    While it's been a monumental pleasure to finally be able to play Inazuma Eleven in North America, the game reeks of missed potential.
    • 63 Metascore
    • 60 Critic Score
    Weapon Shop de Omasse boasts a great premise and for the most part it succeeds at its JRPG sitcom goals.
    • 71 Metascore
    • 60 Critic Score
    For beast-slaying fans and non-fans alike, Toukiden should provide a decent amount of solid enjoyment, but likely won't stick in the memory for too long after.
    • 42 Metascore
    • 40 Critic Score
    The potential is still there, because Romance Dawn doesn't do nearly enough right to make this an adequate substitute for reading the manga or watching the anime.
    • 80 Metascore
    • 90 Critic Score
    Regardless of whether future installments stand or fall, The Banner Saga has done its duty. It may not always give gamers what they want, but it gives them what they need: challenging questions, tactical gameplay, and a strong, fully realized atmosphere.
    • 66 Metascore
    • 50 Critic Score
    Overall, Lightning Returns: Final Fantasy XIII is more trouble than it's worth. While there are a few things to enjoy about it, the game is all over the place, and the banal plot and ridiculously neat ending make it impossible to take seriously.
    • 68 Metascore
    • 50 Critic Score
    Blackguards is a fairly decent first go, and fills up the roughly forty hours it takes to complete, including most side quests, quite nicely.
    • 48 Metascore
    • 20 Critic Score
    In the end, there's simply nothing interesting or worthwhile about Valhalla Knights 3.
    • 72 Metascore
    • 60 Critic Score
    It's a rough ride, but ultimately a fun one. FORCED is a twitchy thinker's punch-drunk romp that wears its scars with pride.
    • 85 Metascore
    • 80 Critic Score
    Bravely Default is a triumphant blending of a classic template with some fresh ideas and modern user-friendliness, albeit with a few areas that could still be refined before going on to the next level.
    • 47 Metascore
    • 20 Critic Score
    To be honest, I have a difficult time even calling Hometown Story a game, as its gameplay mechanics have almost nothing to do with its progression. Without a massive overhaul of how progression in the game works, it would probably have been better served as a visual novel, and even then, it would have been a pretty poor one.
    • 82 Metascore
    • 80 Critic Score
    Ys: Memories of Celceta has a lot going for it. The game's battle system is fast and very engaging, the story really takes off in the latter half, and the soundtrack is engrossing and memorable.
    • 74 Metascore
    • 90 Critic Score
    For those that can stomach some frequently-used tropes and are patient with the way it mixes story and gameplay, The Guided Fate Paradox is likely to provide a wild ride the likes of which nothing else out there can really provide.
    • 91 Metascore
    • 90 Critic Score
    The Legend of Zelda: A Link Between Worlds is probably the biggest surprise of the year.
    • 40 Metascore
    • 50 Critic Score
    If the game wasn't crippled by its glitches and save data wiping, there is an entertaining experience to be had.
    • 57 Metascore
    • 50 Critic Score
    Two Brothers will find most appeal with those who grew up in the earlier periods of adventure gaming, when players had to make their own way through the world.
    • 77 Metascore
    • 50 Critic Score
    The nostalgia present in the Disney worlds is a treat for all, and it's easy to get attached to the cast. However, there's very little about the gameplay that impresses, and those bits that do try and get away from the uninteresting battles are frequently interrupted or still have issues plaguing them.
    • 78 Metascore
    • 90 Critic Score
    Final Fantasy XIV: A Realm Reborn is the complete package. With a well-written story, characters you care about, a flexible class system, lovely visuals, and a grand soundtrack, this game offers about everything you could want, especially for fans of the Final Fantasy series.
    • 88 Metascore
    • 80 Critic Score
    Despite a few hiccups, Pokémon Y is a terrific addition to the series, but it's hard to really call it better than generation five. While it has a number of great new features, it also has a number of significant flaws, and the dearth of new pokémon is disappointing, especially in light of the addition of a whole new type.
    • 78 Metascore
    • 60 Critic Score
    It's a solid 3DS title with tons of content to explore, but while the refinements are minimal, it doesn't do enough to launch itself into greatness.
    • 70 Metascore
    • 60 Critic Score
    Inazuma Eleven 3 feels like a fitting end for this set of always absurd but highly entertaining footballing adventures. There still lots of fun, but it's a second case of more of the same without the same level of amusing craziness that the story of the second game compensated with, and it's hard to see where the series can build any further without some substantial overhaul.
    • 72 Metascore
    • 60 Critic Score
    Inazuma Eleven 3 feels like a fitting end for this set of always absurd but highly entertaining footballing adventures. There still lots of fun, but it's a second case of more of the same without the same level of amusing craziness that the story of the second game compensated with, and it's hard to see where the series can build any further without some substantial overhaul.
    • 74 Metascore
    • 80 Critic Score
    Even Disgaea fans who didn't enjoy the original game will find plenty to like here. It may not quite reach the lofty heights of Disgaea 4, but Disgaea D2: A Brighter Darkness still manages to be one of the brightest entries in the series.
    • 86 Metascore
    • 70 Critic Score
    It is a good game, though, especially if you have some friends around to share it with.
    • 90 Metascore
    • 90 Critic Score
    If you've never had an opportunity to experience The Legend of Zelda: The Wind Waker, now is the best chance to do so.
    • 80 Metascore
    • 80 Critic Score
    For me, this is an ideal remake. It keeps all the hardcore mechanics I love, gets rid of the ones I find tiresome, overhauls what needs to be improved, and leaves the right things alone. Any EO fan who isn't burned out should enjoy this game, and even if you're burned out it might be worth a shot thanks to the reduced rote activities.
    • 55 Metascore
    • 70 Critic Score
    Dragon Fantasy Book II is still a lot of fun. Dungeons are highly enjoyable to explore and the new battle system is very strong despite its few flaws. However, it doesn't upgrade Book I as much as it might've done.
    • 78 Metascore
    • 90 Critic Score
    If you have a PS3 and have been waiting for a good console JRPG, look no further than Tales of Xillia.
    • 74 Metascore
    • 70 Critic Score
    Admittedly, Atelier Meruru lends itself well to a portable platform. While there's no touch controls, the game is great to play in episodic chunks on the go. For newcomers, this is a great way to experience the series, but for veterans this is ground that has already been tread, without any true improvements to speak of.
    • 66 Metascore
    • 40 Critic Score
    The best indicator of whether a given gamer will appreciate Black Rock Shooter is its visual style. The game offers moderately entertaining combat and sad girls in snow, but these can be obtained elsewhere at a fraction of the aggravation. At its core, the story is a familiar one that isn't able to justify its retelling with a new twist. There is something to be said for a game that embraces zoning out and rhythmically blowing things up, but it's not always a straight-up compliment. Look, but don't touch.
    • 81 Metascore
    • 70 Critic Score
    Dream Team is certainly not a bad game, and the positives it offers are considerable. It nevertheless feels like a missed opportunity for something even better, and veterans of the series will probably find it getting a little old before the conclusion is reached.
    • 42 Metascore
    • 40 Critic Score
    ArcaniA is just an altogether frustrating experience. Its few good points fail to shine through in any way thanks to the vast number of technical and design issues. Even a fun battle system can't do much for the game other than highlight even further the wasted potential.
    • 82 Metascore
    • 80 Critic Score
    Dragon's Crown is completely worth your attention, and if you have friends to play it with, it'll be worth the crazy ride.
    • 83 Metascore
    • 60 Critic Score
    The plot is full of holes, inconsistencies, and unbelievable character actions and reactions. There are some creative moments late in the game where SMTIV presents the alignments and philosophies in a fascinating, new way, but for the most part the plot, characters, and morals fail to come together as part of a coherent setting.
    • 70 Metascore
    • 60 Critic Score
    When Project X Zone arrived, I was eager and immediately threw it into my 3DS expecting a glorious time. When at last I finished it over seventy hours later, my stance had become a mixed bag.
    • 78 Metascore
    • 80 Critic Score
    Thanks to its new localization and higher resolution, Rebirth is unquestionably the definitive version of the game, and anyone who enjoyed the original would be foolish to not experience this improved version.
    • 59 Metascore
    • 50 Critic Score
    With a dearth of decent western RPGs as of late, players desperate for something new might find that Mars War Logs scratches that itch, but don't expect anything amazing.
    • 42 Metascore
    • 20 Critic Score
    Time and Eternity is utterly embarrassing in so many ways that I do question how much it will hurt NISA's overall image.
    • 62 Metascore
    • 50 Critic Score
    At the end of the day, Dead Island: Riptide has a lot of good ideas, especially in its latter half. The combat, while repetitive and often frustrating with the annoying inventory management, still manages to provide exciting encounters. It just seems as if the developer didn't trust players enough to fully immerse them with the survival horror title suggested by the mechanics.
    • 70 Metascore
    • 80 Critic Score
    Rain-Slick 4 feels like a good place to end the series, and anything further would only cause things to stagnate. The game never feels like time wasted, which is a rarer statement these days. Those who have enjoyed Zeboyd's previous efforts will not be disappointed here and will find a game that offers great appeal to RPGamers of all generations. Zeboyd Games continues to show improved mastery of turn-based battle systems, and it will be interesting to see which direction its next game takes things.
    • 77 Metascore
    • 70 Critic Score
    The Class of Heroes series remains a solid, enjoyable option for gamers who want simple Wizardry dungeon and combat mechanics without the difficulty of Labyrinth of Lost Souls, The Dark Spire, and similar titles, and the sequel is an improvement, however small, over the original.
    • 72 Metascore
    • 80 Critic Score
    With Van Helsing's first set of adventures, Neocore Games seems to have hit its stride very quickly. These first steps are a strong start for a series of much promise, and RPGamers should find plenty of reasons to desire to return to Borgova in the near future and create yet more monster giblets.
    • 80 Metascore
    • 80 Critic Score
    Dark Arisen is definite a play to Dragon's Dogma's strengths and it turns out well for it. There is still work to be done for the series, particularly in bulking up the story and world, but there's lots of highly addictive fun to be had from exploring Bitterblack Isle's depths.
    • 77 Metascore
    • 70 Critic Score
    Soul Sacrifice is a noble first effort from Inafune and company to fill the Monster Hunter void, but it can't quite match the addictive depth of that series.
    • tbd Metascore
    • 70 Critic Score
    As it is now, Dragon Fantasy Book I is an enjoyable experience that will sit well with those looking for a decent throwback to earlier RPGs.
    • 59 Metascore
    • 40 Critic Score
    While I love the idea of Pokémon spin-offs that try to add a new layer of depth to the tried-and-true formula, Gates to Infinity leaves a lot to be desired. It definitely will have its audience and those who are willing to overlook many of the game's major flaws, but there are plenty of more interesting dungeon crawlers out there to explore.
    • 74 Metascore
    • 70 Critic Score
    Soul Hackers is definitely a creation of the mid 90s, but hardly a relic that is resistant to attempts in the present to play it. Shin Megami Tensei aficianados will already be interested, but anyone looking for a compelling 3DS title should at least give it consideration.
    • tbd Metascore
    • 90 Critic Score
    Between its addictive gameplay and sliding difficulty scale, Defender’s Quest offers gamers a great deal for such a small investment of time.
    • 91 Metascore
    • 80 Critic Score
    Far Cry 3 reaches for greatness, but falls short at merely being really fun. It has a few hiccups here and there and the story is very thin, but the exploration and combat really shine. It's a worthy addition to any collection.
    • 84 Metascore
    • 80 Critic Score
    Etrian Odyssey IV taps into the inner explorer and makes uncovering a world's mysteries captivating. Much of what it has to offer is forgiving enough to entice those without dungeon crawling experience, though that also makes the game unthreatening to people with a background in its brethren. I found the process of exploration and filling out a map from a blank screen incredibly addictive, and have no regrets for the many hours it took to do so.
    • 55 Metascore
    • 50 Critic Score
    Despite a lot of issues in the gameplay, I actually had a lot of fun playing Hyperdimension Neptunia Victory, and that's largely in part to the humorous script and terrific localization job.
    • 70 Metascore
    • 80 Critic Score
    Atelier Ayesha is a game that can give even a cold person warm and fuzzy sensations. Ayesha's journey is worth undergoing for those who love to see how this series continues to improve.
    • 55 Metascore
    • 40 Critic Score
    In the end, Elminage sticks far too closely to old-school mechanics that just no longer provide for a fun experience.
    • 70 Metascore
    • 50 Critic Score
    Pandora's Reflection has some flashes of enjoyment, but these aren't strong enough to hold up the game without support, which is sadly lacking.
    • 85 Metascore
    • 70 Critic Score
    Ni no Kuni: Wrath of the White Witch is a very good game, but it features far too many easily-remedied design flaws to ignore. For players who can look past these flaws, however, a terrific adventure awaits. For all its faults, the game's charming story and loveable cast is one of the most memorable of this console generation. JRPG fans would be remiss to overlook it, but should also be aware that it's far from perfect.
    • 92 Metascore
    • 90 Critic Score
    Just because this is more accessible than most for newbies does not make it any less of a tactical game, hardly the best-selling genre in the gaming world. Awakening is nevertheless a genuine treat for anyone seeking a deeply rewarding tactical title on the 3DS, and a fine return of the series to the English-speaking world after the last game missed out.
    • 76 Metascore
    • 50 Critic Score
    It's a unique and breezy endeavor, but one with plenty of aggravation along the way.
    • 65 Metascore
    • 50 Critic Score
    Those expecting an experience from Ragnarok Tactics on par with Final Fantasy Tactics or Tactics Ogre are likely to come away disappointed. While the game doesn't suffer from any major issues or grievances, there just seems to be a general lack of inspiration or anything to make the game stand out. However, Ragnarok Tactics is a decent time-killer that should at least be able to satisfy any tactical RPG itch, albeit one unlikely to make an impact on many favourites lists.
    • 93 Metascore
    • 100 Critic Score
    Persona continues to be one of the best RPG franchises around.
    • 75 Metascore
    • 60 Critic Score
    Sticker Star is an odd beast, and its RPG aspects are actually the most problematic. Many of the most enjoyable parts come when it can be played as a straight platformer, only to be interrupted when aggressive enemies force the player into another battle without a worthwhile reward.
    • 74 Metascore
    • 80 Critic Score
    It's possible to complete version 1.3-chili of The Real Texas in just under 20 hours--longer for fans of classical music and optional quests.
    • 74 Metascore
    • 80 Critic Score
    With over sixty hours of content, five major renovation plans, and an addictive customization gimmick, Harvest Moon: A New Beginning shines like no other game in the franchise. While this is certainly a game made for existing fans of the franchise, there's room for newcomers to learn the ropes with the game's many tutorials. Harvest Moon: A New Beginning is a strong and memorable addition to the Harvest Moon family, and a game I know I'll be playing until the wee hours of the evening.
    • 66 Metascore
    • 50 Critic Score
    All of the problems listed here are clearly something to take into consideration when looking at Ragnarok Odyssey, but this game is not a typical start-to-finish RPG. It's best played in chunks with occasional bouts of co-op thrown in for good measure.
    • 58 Metascore
    • 70 Critic Score
    At the end of the day Silent Hill: Book of Memories manages to provide a change of pace to the dungeon crawling genre which has become somewhat stale.
    • 57 Metascore
    • 40 Critic Score
    Of Orcs and Men joins the list of games that have failed to deliver after some early promise. This is a pity as the concept of a game examining the point of view and culture of those fantasy races that would traditionally be shoved into the role of the antagonist forces without a second thought is an appealing one. Unfortunately, Of Orcs and Men squanders this opportunity and the result is a mediocre, all-too-short experience that won't live long in the memory.
    • 67 Metascore
    • 70 Critic Score
    Code of Princess provides an excellent means of satisfying the reptile-brain impulses within me, and like many other games in this genre it will be there whenever I need a sudden adrenaline boost. That makes it a difficult game to recommend for anyone without a reptilian brain that sometimes demands relief, but it satisfies the urge to concuss everything in sight splendidly.
    • 80 Metascore
    • 70 Critic Score
    It's fun, but grounded in the fond repetition of nostalgia.
    • 70 Metascore
    • 50 Critic Score
    If you're desperate for a portable Little King's Story experience, New Little King's Story should sate your appetite, but be warned: little Corobo's all grown up, and he's lost his imagination.
    • 55 Metascore
    • 20 Critic Score
    All in all, Mugen Souls turns out to be an incredibly frustrating game with some good ideas that quickly get lost in the grind.
    • 56 Metascore
    • 50 Critic Score
    Agarest 2 is a definite step in the right direction for the series, but there's still plenty of room for improvement. Some time spent focusing on creating a more engaging world and story, as well as to streamline some of the game's unnecessarily complex systems should help in getting Agarest to rise up the rankings. The series is beginning to show promise, however, and its pre-existing fans will find much to like in this entry.
    • 89 Metascore
    • 80 Critic Score
    Despite being an all-around improvement over the original Borderlands, Borderlands 2's biggest flaw is that it plays it safe.
    • 88 Metascore
    • 80 Critic Score
    For me Torchlight II was an immensely enjoyable experience from start to finish. The game is more than welcoming for both fans of the original and newcomers to the series and is high amongst the better gaming experiences I've had this year. It might not bring anything particularly new to the genre, but those who choose to pick it up will be provided with superb value for their money.
    • 52 Metascore
    • 30 Critic Score
    R.A.W is a waste of time, energy and money, as you get very little value and content, and no reward other than a sore thumb and a sour attitude.
    • 61 Metascore
    • 60 Critic Score
    Unchained Blades isn't unenjoyable, and its subsystems are an inventive take on what less skilled hands would have turned into a bare slog. However, a game as long as this one needs something greater to keep the inevitable hours of filler at bay. Deeper, more nuanced characters would have been been one route. Alternately, a smoother difficulty curve would've limited the opportunities to switch on autopilot.
    • 75 Metascore
    • 50 Critic Score
    I wasn't really sure what to expect from 3D, having never seriously partaken of this series before. The experience, with its annoying mechanics and impenetrable narrative, has soured me on trying any more. Fans of other Kingdom Hearts titles will probably have a completely different reaction as they have already learned to cope with the mechanics and have some clue what the hell is going on. Absent from this conditioning, I find I have no interest in learning what else this series has to offer.

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