RPG Fan's Scores

  • Games
For 2,282 reviews, this publication has graded:
  • 70% higher than the average critic
  • 8% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 5.2 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 Xenoblade Chronicles X: Definitive Edition
Lowest review score: 25 Arcania: The Complete Tale
Score distribution:
2296 game reviews
    • 68 Metascore
    • 79 Critic Score
    Pathway is fun. It's good. Not great. Pathway's on the cusp of greatness, though. I'm sure ever-looming deadlines rushed this game to its release, and that's the unfortunate reality of the industry, but I still have to write about how the game currently is and not how it could be. Not since Darkest Dungeon have I wanted a game to be so much more as I do Pathway. It's there. I can feel it. Fortunately, we live in the era of patches, free content updates, and purchasable DLC, so here's hoping I get to write a review later about how Pathway is finally the fantastic experience I know it can be.
    • 65 Metascore
    • 79 Critic Score
    There’s nothing wrong with developing the game you want and knowing what you have while hiding the limitations. Empyreal is all about the combat and loot, and it shows in the solid combat and in tinkering with your loadout. That’s clearly where the effort went. If this game is trying to be part Destiny and part Souls-like with a nod to old-school games, then it doesn’t fail, but it doesn’t succeed either. The only problem with eschewing story and other elements is that it comes off as cold and bland. I think those who dig the combat will love Empyreal, but others who want more out of their experience may find it less than sublime.
    • 73 Metascore
    • 79 Critic Score
    Dark Deity is a title that doesn’t take many chances, but its few gambles pay off. Its handful of innovations to the Fire Emblem formula produce a challenging, character-driven adventure that may yet develop a following of its own. While a lack of polish, forgettable story, and limited gameplay loop hold Dark Deity back from acclaim, an endearing cast and deep combat and customization systems render it a force to be reckoned with among the Switch’s crowded market of SRPGs.
    • 74 Metascore
    • 79 Critic Score
    I can’t help but wonder how much better Gestalt would have turned out with a couple more months in the oven. From the story to the combat to player progression, every aspect of actually playing the game feels more than a couple of iterations short of reaching the magnificent polish of the visuals. That being said, for scratching the occasional Metroidvania itch, Gestalt: Steam and Cinder is a worthwhile eight-hour investment.
    • 74 Metascore
    • 79 Critic Score
    An atypical roguelike that subverts expectations but still falls flat in some areas.
    • 64 Metascore
    • 79 Critic Score
    The tough thing about Front Mission 2: Remake is that it doesn’t present itself well upfront. Ultimately, those who push through will be rewarded, but it takes a lot of patience to get there. In the end, despite my complaints, I enjoyed my time with this game. Much like Front Mission 2: Remake’s global release, in the areas that matter, it eventually comes around, even if it takes a long time to get there.
    • 76 Metascore
    • 79 Critic Score
    You're getting a lot of game for your buck, and a great story to boot, but be prepared for some repetition.
    • 66 Metascore
    • 79 Critic Score
    If this game ran smoother, it would have been something special. Instead it's just a solid, worthwhile trip that will be remembered more for its shortcomings than it will its triumphs, and what a shame that is.
    • 72 Metascore
    • 79 Critic Score
    The Incredible Adventures of Van Helsing has several highs and lows. Although certainly of a breed with Diablo and others, it offers a genuinely unique experience that isn't entirely meaty, but will keep players entertained for ten hours or so, save the disheartening final bits. I'm glad I played Van Helsing, and I'd recommend it to any fan of the hack-n-slash sub-genre if they've exhausted other entries. Unfortunately, with such polished and well-designed champions in the ring, this quality contender may only be recognized for its hat.
    • 88 Metascore
    • 79 Critic Score
    Mewgenics is best enjoyed as a marathon, not a sprint. Due to the sheer volume of content—with no clear end in sight aside from “collect all the achievements” and unlock all the stuff—Mewgenics can feel overwhelming right out of the gate. Despite how incredible the game design, balance, and mechanics are, the lack of any real story makes getting attached to a team or battle impossible. This is a “wow, that’s so weird and cool” sort of game that you move on from every once in a while until you want to hop back in so that it all feels fresh and new...Make no mistake: I love this game, and I’m almost definitely going to 100% it, but there’s no telling when that’s going to happen.
    • 65 Metascore
    • 79 Critic Score
    Risen 3 is enjoyable most of the time, and I was only truly frustrated once or twice, but after twenty hours I felt I had seen all the game has to offer.
    • 60 Metascore
    • 79 Critic Score
    Overall, Dokapon Journey is a refreshing game.
    • 78 Metascore
    • 79 Critic Score
    I am absolutely shocked that such a potentially award-winning game falls short in so many ways. The core is there. The gameplay is there. If Nexon cared a bit more about the quality of the experience, this game would have lasting power.
    • 72 Metascore
    • 79 Critic Score
    In spite of all its strengths, Pokémon Scarlet & Violet keep stopping the player and has them always peeking back over their shoulder, even when they should be looking forward.
    • 77 Metascore
    • 79 Critic Score
    In the end, if you're a fan of RPGs, the kind of person Square Enix wants to pick up this game, you're going to like Final Fantasy III.
    • 71 Metascore
    • 79 Critic Score
    In spite of all its strengths, Pokémon Scarlet & Violet keep stopping the player and has them always peeking back over their shoulder, even when they should be looking forward.
    • 72 Metascore
    • 79 Critic Score
    With games like Ghost of Tsushima and Final Fantasy VII Remake becoming the standard, few people are going to look at a title like this and jump at the chance to play it. Mundaun will attract its targeted, tiny demographic: those who can see past the dated visuals and lackluster controls. Fortunately, the hand-drawn textures might rope in a few people, and the sepia-esque colors stand out compared to other first-person adventure titles. Mundaun is technologically impotent but makes up for it with excellent atmosphere, sense of place, and storytelling. If you can see past its flaws, Mundaun is a wonderful, short adventure title.
    • 78 Metascore
    • 79 Critic Score
    A brilliantly unique experience later soddened with unusual game design decisions.
    • 64 Metascore
    • 79 Critic Score
    Overall, this is a pretty nice Phantom of the Opera presentation that digs deeper into the characters and story than other versions. If you’re looking for intricate gameplay, your princess is in another opera house. But if you’re interested in a different spin on an old story, or if you just hate reading books, this is a lovely but creepy multisensory production you can curl up with as if you’re diving into a familiar classic novel and biting your fingernails over the drama.
    • tbd Metascore
    • 79 Critic Score
    A comic book-styled visual novel about the life of a disgruntled henchman is a nifty concept with tons of potential, and Henchman Story does an alright job with it. I liked its slick style, cool characters, and dramatic dialogue. I just wish there was deeper and more extensive storyline content to flesh out the world and its characters. DLC would definitely bolster this game because there is so much more to tell and more I need to know. Henchman Story is a good start for developer Silken Sail, but I want more from their next project.
    • 69 Metascore
    • 79 Critic Score
    Charade Maniacs isn’t a perfect game, yet I wouldn’t call it terrible. Even though I’m lukewarm about some of the character routes, I genuinely enjoyed others. Plus, the overall mystery is compelling enough that I wanted to solve all the mysteries presented to me. Charade Maniacs might be worth a few playthroughs if you’re a fan of suspenseful mystery otome titles, so long as you don’t go into it expecting greatness.
    • 65 Metascore
    • 79 Critic Score
    Based on what The Teal Mask does well, it should have been a great piece of DLC expansion. Unfortunately, it is unsurprisingly held back by the same issues that detracted from the base game. While The Teal Mask certainly manages to provide more of what made Scarlet & Violet fun, it also includes more of what held it back from greatness, resulting in an experience whose enjoyment is even more fleeting than the base game’s. The Teal Mask’s story cliffhanger has got me looking forward to The Indigo Disc, but the gameplay leaves me anticipating it in a less positive way.
    • tbd Metascore
    • 79 Critic Score
    Abstraction Games have done a great job emulating Kemco's MacVenture ports, just know going in this is a package that knows its audience.
    • 75 Metascore
    • 79 Critic Score
    While breaking all of the typical conventions of the genre, Labyrinth of Refrain: Coven of Dusk somehow manages to stay true to the spirit of a JRPG. Although it's held back by repetitive combat and some disturbing cutscenes, the game has a lot to offer for hard-core fans of turn-based, dungeon exploration games, especially those with a darker sense of humor.
    • 63 Metascore
    • 79 Critic Score
    For now, Chocobo GP is a fine time. It’s not doing much new with the formula, leaving the adorable, titular chocobo behind the pack of plumbers, hedgehogs, bandicoots, and their friends. Still, it does have the potential to get better and maybe toss a phoenix down on the long-dormant series for future entries.
    • tbd Metascore
    • 79 Critic Score
    Planetarian is not a bad game, but it does not tug the heartstrings quite like Freebird Games' To The Moon or hit the emotional notes of Key's other games like Kanon, Air, or Clannad. Planetarian's story is all too brief, and the game's interactivity is nonexistent. I would only recommend it to the most ardent fans of Key, and even then I would say to wait for Clannad's localization instead.
    • 64 Metascore
    • 79 Critic Score
    The fact that its target demographic is undeniably the players of the first game, coupled with the slower pace of the gameplay, and Musashi winds up in the exact same boat as it's predecessor.
    • 66 Metascore
    • 79 Critic Score
    If you love Supermassive Games’ work, you’ll feel right at home with The Casting of Frank Stone, technical issues aside. For the uninitiated, expect to run around areas finding nick-nacks to read or look at and the occasional binary dialogue choice. Creepy at times, but fascinating throughout, I enjoyed my foray into Frank Stone’s debut. All I gotta do now is play Until Dawn’s remaster.
    • tbd Metascore
    • 79 Critic Score
    I’m hard-pressed to say much negative about the short time I spent playing Sigh of the Abyss: Shadow Bonds Prologue. It does what it says on the tin rather impressively, setting the stage for the larger tale to come admirably. I would love for it to have been longer, but my short time with the game also makes me eager to see what direction Sigh of the Abyss will take in the future. It is an enjoyable, albeit brief, VN with some neat interactive points. I’d highly recommend playing it if you’re at all curious about Sigh of the Abyss or if you just want a short-but-entertaining fantasy visual novel to lose yourself in for an hour or two during any given playthrough.
    • 72 Metascore
    • 79 Critic Score
    Dragon Quest Treasures offers a cute story, beautiful lore, and a magnificent world to discover, and while that’s all lovely, the experience is marred by its weak combat. In ways both good and bad, this game put me in the mood to play other Dragon Quest games. The treasure is tarnished, but it’s still at least something shiny and new to do, making Dragon Quest Treasures a decent appetizer as we continue to await Dragon Quest XII.

Top Trailers