RPG Fan's Scores

  • Games
For 2,282 reviews, this publication has graded:
  • 70% higher than the average critic
  • 8% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 5.2 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 Xenoblade Chronicles X: Definitive Edition
Lowest review score: 25 Arcania: The Complete Tale
Score distribution:
2296 game reviews
    • 79 Metascore
    • 75 Critic Score
    Mark Leung: Revenge of the Bitch is a good game, but not an amazing one. It looks good and controls well, and although its humor can be juvenile, it is both creative and clever.
    • 79 Metascore
    • 80 Critic Score
    Monster Hunter Stories is a Monster Hunter game distilled down to a more simple level, but still retains what makes the games fun.
    • 79 Metascore
    • 85 Critic Score
    Although the story and characters are nothing new to RPGs, the strategy gameplay systems truly stand out in their seemingly simple execution.
    • 79 Metascore
    • 89 Critic Score
    Amnesia: Memories achieved so well. But Amnesia: Crowd picks up the slack with ease, making the combination Later x Crowd a worthy follow-up for any fan of the original.
    • 78 Metascore
    • 85 Critic Score
    Digimon Story: Time Stranger has a lot to offer as a monster-taming RPG. A heartfelt story lies at its core, despite some dissonance regarding its target audience, and the gameplay mechanics are polished and thoroughly entertaining. You could find yourself spending hours and hours playing the game and experimenting with customization alone! I had a great time playing the primary story campaign in particular, and found myself growing to care about the characters. As far as an interactive Digimon experience goes, I think that sentiment proves just how much Digimon Story: Time Stranger ultimately delivers.
    • 78 Metascore
    • 87 Critic Score
    If you liked Season 1, give Telltale more of your money.
    • 78 Metascore
    • 88 Critic Score
    Golf Story is well worth the addition to every Switch owner's library. Its zany cast, easy-to-grasp gameplay, and wonderful art design make for an incredibly rewarding experience.
    • 78 Metascore
    • 85 Critic Score
    Muramasa Rebirth is a gorgeous, action-packed, fairly lengthy adventure that looks, sounds, and plays better than ever.
    • 78 Metascore
    • 85 Critic Score
    Better than Episode 1 and definitely worth playing.
    • 78 Metascore
    • 84 Critic Score
    BattleTech is a special kind of experience that doesn't come around too often. As much as it demands from you, it offers equal or greater reward in return. As I said before, this property is very dear to my heart, so it brings me joy to see this game achieve what it sets out to accomplish with so much success.
    • 78 Metascore
    • 87 Critic Score
    Xanadu Next is a strong experience from start to finish, and a humble little game that shouldn't be ignored.
    • 78 Metascore
    • 88 Critic Score
    It is abundantly clear that the creative team behind Tiny Tina’s Wonderlands are massive RPG fans who have crafted a joyous blend of Borderlands mayhem with RPG epic-ness. I loved the story, characters, gameplay, and production values of this game. I should also mention that while I primarily played this game single-player, multiplayer co-op is supported because looter-shooters and tabletop RPGs are more fun with friends. First-person shooter games are not my preferred genre, but after playing Tiny Tina’s Wonderlands, I would be game to try out a mainline Borderlands game and Tiny Tina’s Assault on Dragon Keep. For making me a new fan of something outside my wheelhouse, Tiny Tina’s Wonderlands wholeheartedly earns a spot as one of my favorite games of 2022.
    • 78 Metascore
    • 80 Critic Score
    Part of the appeal of roguelikes is the depth. Since static maps aren’t developed and a linear (or non-linear) story doesn’t unfold in typical RPG fashion, a generous serving of content is almost required. Curse of the Dead Gods feels like a proof of concept in this way, because what’s here is tight, enticing, and consistent, but it needs more. Without meaningful changes across runs, everything just kinda bleeds together. Maybe that’s okay. Maybe Curse of the Dead Gods was always intended to be a 15-hour game. If that’s what you’re after, then by all means, but a game like this needs teeth and a degree of chaos oftentimes found in other roguelikes. With this hybrid genre hotter than ever, maybe it came out of development just a little too late.
    • 78 Metascore
    • 89 Critic Score
    If you can get past the heavy-handedness with which Detroit: Become Human approaches some of its story, you'll find that it is possibly Quantic Dream's best effort yet.
    • 78 Metascore
    • 88 Critic Score
    Broken Sword: Shadow of the Templars - Director's Cut for the DS is a worthwhile purchase for graphic adventure fans.
    • 78 Metascore
    • 85 Critic Score
    A solid re-release of a classic plus some nice new frills, but not without its problems.
    • 78 Metascore
    • 87 Critic Score
    The game is certainly a worthwhile purchase; I recommend it to all PS3 owners, particularly those who have yet to experience the Disgaea series.
    • 78 Metascore
    • 85 Critic Score
    While I think The Rising Tide has a lot to offer, my statement for the previous DLC applies: if you didn’t like Final Fantasy XVI, this isn’t going to change your mind. But this time, I think anyone who enjoyed Final Fantasy XVI even a little should give The Rising Tide a shot. It offers an excellent fight, new Eikonic abilities, and side quests that lean into the strengths of the best ones in the base game. Granted, nothing is going to match up to the base game for me, but it comes closer than I dared hope, and, for me, that’s the best I could ask for.
    • 78 Metascore
    • 75 Critic Score
    To say that Lost Odyssey is a bad game is to do it an injustice. It's not a fun game, though, and maybe that's the same thing.
    • 78 Metascore
    • 90 Critic Score
    Funny, sad, and with the sharpest teeth, Doki Doki Literature Club is one of the most pleasant surprises of 2017.
    • 78 Metascore
    • 80 Critic Score
    It doesn't have an incredibly lengthy quest or a massive skill system for hardcore RPG fans to dig their teeth into, but Gurumin is the type of game that will snag the attention not only of a core gamer, but also of the younger sibling or sometimes-gamer significant other.
    • 78 Metascore
    • 89 Critic Score
    Liberation Dx2 does the Shin Megami Tensei franchise justice as an engrossing RPG for mobile with impressive looks and equally enjoyable gameplay.
    • 78 Metascore
    • 86 Critic Score
    Checking off the seemingly endless number of quests and challenges on the world map is just as satisfying as scrubbing out all the waves of red representing enemies on each level’s mini-map, and I found myself unwilling to set the game down even when the going got rough. Thankfully, all you really need going into Age of Calamity is a love of cleaving through armies and the patience to see its more monotonous segments through to their end. So long as you know what you’re getting into, it’s far more exhilarating than sluggish — and prior knowledge of Breath of the Wild isn’t among the necessities.
    • 78 Metascore
    • 86 Critic Score
    The story was engrossing, getting me engaged from start to finish, and the 2D styles on the characters and environments gave the game some charm.
    • 78 Metascore
    • 80 Critic Score
    Unfortunately, the truth remains that because of its lack of remarkable or memorable gameplay and aesthetics, combined with mostly lukewarm humor, there are many more games that players will spend $15 on before even considering Deathspank.
    • 78 Metascore
    • 80 Critic Score
    Fortunately for Granblue Fantasy: Versus, I think its accessible tutorials and easy-to-pick-up gameplay are going to appeal to a lot of existing Granblue fans, as well as people who have been anxious to get into the genre for a while. Fighting in this game is extremely fun and opening the doors to new players is only going to be a good thing in the long run. I appreciate the attempt at making a more varied single-player campaign too, and while I understand these games survive on their online play and longevity, I still think the game could have done better with its RPG mode. But as my first proper fighting game in around five years, it felt good to slip back into the fray, and this was the perfect game to help me do just that.
    • 78 Metascore
    • 75 Critic Score
    Under the Island falters in its combat and storytelling, but more than makes up for those shortcomings with engaging world design, clever puzzles, and creative boss encounters. Link’s boots are admittedly difficult to fill, but Under the Island has enough good ideas to set itself apart from its inspiration. The journey is a short one at only eight to ten hours, but I enjoyed my time with the game. It’s no Link’s Awakening, but in its best moments, it gets close enough to scratch the old-school Zelda itch.
    • 78 Metascore
    • 92 Critic Score
    Present day's king of adventure games.
    • 78 Metascore
    • 87 Critic Score
    Marvel Ultimate Alliance is the result of two games' worth of experience on Raven Software's part, and it shows.
    • 78 Metascore
    • 81 Critic Score
    Bland ancillary elements can't derail Grand Kingdom's razor-sharp focus on inventive tactics gameplay.

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