RPG Fan's Scores

  • Games
For 2,282 reviews, this publication has graded:
  • 70% higher than the average critic
  • 8% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 5.2 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 Xenoblade Chronicles X: Definitive Edition
Lowest review score: 25 Arcania: The Complete Tale
Score distribution:
2296 game reviews
    • 82 Metascore
    • 89 Critic Score
    A splendid platform bundled with a highly agreeable romp through a lengthy and entertaining sample adventure. In addition, fan-made modules are already beginning to pop up, and while most are tests and exploratory attempts at present, there are a few coffee-break modules that immediately extend the life of the purchase.
    • 82 Metascore
    • 83 Critic Score
    Celestia: Chain of Fate is a surprisingly detailed visual novel with more depth in its light fantasy tale than one might initially give it credit for. Plus, it provides a nice dose of romance on the side. Visual novel and otome fans willing to give the game a chance will find an enjoyable time if they stick with it, despite any initial hesitations with the game’s earlier chapters. I hope that “Book 2” releases sooner rather than later, and that’s a telling sign to me as to how much I ultimately enjoyed Celestia: Chain of Fate!
    • 82 Metascore
    • 88 Critic Score
    Marvel Ultimate Alliance is the result of two games' worth of experience on Raven Software's part, and it shows.
    • 82 Metascore
    • 91 Critic Score
    Etrian Odyssey 2 Untold: The Fafnir Knight is how a remake is done.
    • 82 Metascore
    • 88 Critic Score
    If you've never played it before, you've been missing out on a game that combines addictive, deep gameplay with a good plot and a great sense of humor.
    • 82 Metascore
    • 83 Critic Score
    A weak story and semi-clunky controls prevented the game from being a lot more enjoyable. Regardless, it's a good game that has some great style and music with very interesting concepts.
    • 82 Metascore
    • 92 Critic Score
    I feel no hesitation in calling Star Ocean: The Second Story R not only the definitive version of the second Star Ocean title but also one of the best games in the series and one of my favourite games of the year. I can only hope it speaks for the future of the Star Ocean franchise and the developer of this remake, Gemdrops.
    • 82 Metascore
    • 85 Critic Score
    As of this writing, the price is the same on PC and Vita, so if you've got a computer that can handle it, that's how I'd recommend playing it. But if you don't, grab this one on Vita and look past its issues to the great game lying underneath.
    • 82 Metascore
    • 80 Critic Score
    Aether & Iron rises above its quirks with sheer creativity and artistic expression. I love the hand-drawn world, the characters I wish I could engage with far beyond the credits, and the struggle Gia and New York City’s citizens engaged in. A story worth telling, it’s a cliche noir tale told from an entirely different angle and elevated by a cast that stands above most others. My hope is that we see more tactical RPGs with imaginative systems like this, with their creative visions better realized.
    • 82 Metascore
    • 90 Critic Score
    For less than an hour of your time, Florence is one of the most beautiful coming-of-age stories you can experience.
    • 82 Metascore
    • 90 Critic Score
    A warm and nostalgic reboot that isn't afraid to build its own identity.
    • 82 Metascore
    • 85 Critic Score
    The writing is fantastic. Unlike some titles, the writing paints a beautiful picture of the world without droning on and on. Each event is sufficiently described with good detail but never overstays its welcome. For the whole fifteen hours! For this reason, the pacing makes for an addicting experience. Not only is it tight and succinct, but the characters come to life with each dynamic interaction. Everyone has a distinct voice, the world is appropriately harrowing and, as Sir Brante does, players learn how the world works as we become more exposed to it.
    • 82 Metascore
    • 88 Critic Score
    Dragon Age II is streamlined, not simplified. It's a great game within its own rights, but issues with the overall story, repetitive environments, and control scheme keep it from being truly fantastic.
    • 82 Metascore
    • 90 Critic Score
    The game can be completed rather quickly (in less than 20 hours), but there are tons of unlockables to keep you playing well past 40 hours, such as secret characters, a Hard Mode, and the option to start a new game with your cleared save data.
    • 82 Metascore
    • 70 Critic Score
    Filled with quirkiness, wonder, and exploration, Burly Men at Sea is certainly a niche game targeted more towards children and adults who want to be kids again. Not everyone will find it a pleasant journey, but I suspect more will be surprised by its charm than not — even if it does not last.
    • 82 Metascore
    • 81 Critic Score
    I enjoyed my time with Pyre; I'm glad I played it. The world inspires thought and curiosity, and I'm left with something to mentally chew on for a while. I already miss my new friends. Due to the "check box" nature of getting to know characters and building relationships, I have considered giving it another go with vastly different decisions, but I think I got what I needed out of this. I also wish the history wasn't delivered through chronologically discordant segments of text. Initially, the game feels like a lore dump and there's a lot to know if you want to dive in. I had difficulty wrapping my head around the world's history, and it seemed relevant. The sports matches are fun, but lack the depth or intensity I think the developers were trying to accomplish. I could easily see this being the type of game some people will adore and obsess over, while others will struggle to finish.
    • 82 Metascore
    • 92 Critic Score
    This is a tight trilogy with so few slow parts that I could barely tell I had sunk 13 hours into the third episode by the time I was finished with it. I could easily see myself returning to the series at episode one just to experience the story from an entirely new perspective. If you've played the first two games, I have to wonder why you're reading this. Quickly, save the world from the dark! Or you know, some other choice betwixt saving the world and desolation.
    • 82 Metascore
    • 80 Critic Score
    It’s difficult to live in the shadow of a giant like Steins;Gate. In fact, any comparisons between Robotics;Notes ELITE and that classic of the genre do this game a disservice. Is Robotics;Notes as exciting and emotional as Steins;Gate? No, no it’s not. The ending in particular pales in comparison to the emotional, adrenaline fueled ending of that game. But nonetheless, the strength of the character and the intrigue in the plot make this visual novel worth your time.
    • 82 Metascore
    • 83 Critic Score
    As fun and impressive as The Last Spell is, I almost feel like it’s aged me. I am the type of person who goes in for long, heavy board games, loves to lose so that I can go again bolder and wiser, and relishes gnawing on two or more game-changing possibilities. Yet, I turned away from The Last Spell more than once because I couldn’t bear the idea of going through the stress again. In the right mood, The Last Spell is a gift and treasure. Still, you must not only be the kind of person who wants the densest strategy RPG experience ever created, but you also need to be in the mood to weigh twenty or so variables with each action, lest the house of cards you’ve constructed topple down.
    • 82 Metascore
    • 90 Critic Score
    Lunacid is the new gold standard for an indie homage. Kira shows how intimately familiar they are with the RPG legacy of FromSoftware by picking out what worked best in their classic dungeon crawlers and incorporating the strongest elements of their modern action RPGs. Despite how referential the game feels at times, it still manages to establish its own identity through the metanarrative and inclusion of horror elements. If you’ve never experienced FromSoftware’s first-person RPGs, Lunacid is a great starting point.
    • 82 Metascore
    • 95 Critic Score
    In my eyes, Romancing SaGa 2: Revenge of the Seven is the ideal RPG remake. The game makes great use of the expanded scope and presentation afforded by more powerful hardware. However, the core tenets of the game and systems design remain largely unaltered, preserving the unique experience of guiding Gerard and his descendants across centuries of conflict against an imposing, interdimensional force. Square Enix has successfully delivered the definitive way to experience one of the best games the SaGa franchise has to offer, and in the process provided the best introduction for new players curious about the 35-year-old franchise. I know there are so many other RPGs releasing this October competing for player’s time, but Revenge of the Seven is a triumph, and I urge any fan of RPGs to give it a shot.
    • 82 Metascore
    • 93 Critic Score
    This is a title that not only allows people sometimes unable to experience gaming a chance to do so, but it also provides an incredibly unique immersion experience and a different perspective to sighted gamers. A solid, engaging RPG lies at the heart of The Vale: Shadow of the Crown, one that proves to be a truly insightful experience for those who can play it.
    • 82 Metascore
    • 92 Critic Score
    The content is fantastic, though the timing between episodes holds the game back.
    • 82 Metascore
    • 81 Critic Score
    Although it's certainly not genre busting in any way, it provides Action-RPG fans something better to play than the subpar "Fallout: Brotherhood of Steel." Anyone who is a fan of either the X-Men or Action-RPGs will find a fun, 15-hour game with X-Men Legends.
    • 82 Metascore
    • 90 Critic Score
    As a whole, Shadows Over Loathing provides a highly entertaining and intriguing experience. If you’re looking for a game that brings positive aspects of old-school, text-heavy games forward, this is a good bet. It has all the charm of those types of games while being far more accessible. There are even non-combat and arachnophobia options for accessibility, with some bonus options related to the latter that seem to serve as a reward for investigating the accessibility options. It may go some way toward filling the void left by earlier graphic adventures while eliminating some of the frustrating puzzle-solving and downtime. Or you could, you know, just close that void with your shadow pliers. Be sure to pick up this game and get those, by the way. Leaving a void around would probably be bad.
    • 82 Metascore
    • 82 Critic Score
    Paranormasight: The Seven Mysteries of Honjo is that kind of magical realism that makes me feel like something like this could actually happen and maybe ghosts, sorcery, and mediums exist. At its core, it’s a story about urban legends that are not only true, but begin to have a material impact on real people’s lives. While not the most sterling example of a visual novel murder mystery, Paranormasight is well worth anyone’s time, especially those with a fascination for the occult.
    • 82 Metascore
    • 89 Critic Score
    Personally, I feel as if this is one of the best titles I've played in a long time, despite some of its gratuitous flaws. Movies are sometimes judged on their ability to make people forget their problems for a couple of hours – the immersion. LoG definitely has that going for it, and even when stumped and dying repeatedly, I couldn't pull myself away. This is a sleeper hit that everyone should at least try, and let's hope its success encourages the developers to work on another game, improving on an already-polished title.
    • 82 Metascore
    • 70 Critic Score
    Archvale’s big claim to fame is the meshing of RPG (items/loot) and bullet hell mechanics. Aside from that, this is an average title at best. We had fun with this one, but probably only because it is cooperative. As a single-player experience, I’m not sure I would have enjoyed it as much. With little substance in the writing, awkward design decisions (crafting is largely pointless aside from armor and weapon drops are rarely tempting), and a cache of bugs, I would only recommend this title to bullet hell enthusiasts or those hungry for a decent cooperative jaunt.
    • 82 Metascore
    • 80 Critic Score
    The fourth entry in the series is enjoyable and worth most people's time. I question how much it has added to the characters and story beyond fixing the issue introduced in Episode 3. Even the newly introduced characters feel anticlimactic. I'd almost call this entry filler. In truth, describing Episode 4 to fence-sitters won't sell the series, and those who've bought in up to this point will have little reason to turn away from the penultimate installment. I just wish it had a bit more of a wolf's bite.
    • 82 Metascore
    • 90 Critic Score
    In particular, it looks back fondly at the NES trilogy and updates the mechanics, structure, story, and gameplay, all while retaining that traditional turn-based combat and wonderful music. Even the sometimes frustrating dungeons and bosses stick around for much-needed reminders of the good old days. Because of this, Final Fantasy V has a unique spirit amongst the other Super Famicom/SNES titles. VI does have some elements of customisation, and IV has its moments of silliness, but the core of V is to embrace the fun and experimentation and lose yourself in the adventure. Sometimes, I forget to do that when I’m playing a video game, particularly a Final Fantasy game. So, for that alone, I’m glad I gave the Pixel Remaster of Final Fantasy V a chance.
    • 82 Metascore
    • 82 Critic Score
    Ib
    Ib is a special little game that horror fans should definitely look into. Fans of adventure games might not find it as complex or amusing as the Monkey Island games, but it certainly has its charms. For anyone who has an image that pops up in their head whenever RPG Maker is mentioned, I’d urge them to take a look at Ib and see what’s possible when an independent developer decides to bend their tools to their whims like a mad artist expressing their delusions. Ib is a short and sweet experience that is well worth the time and money.
    • 82 Metascore
    • 75 Critic Score
    For me, I wish the game had a bit more bite to it. The optional content was more my speed in terms of puzzle solving and felt satisfying to crack. Most of the game felt a touch on the easy side, and while easy isn’t the same as bad, I was left wanting. That said, Arranger’s story, chill atmosphere, and unique art style make it an adventure worth trekking.
    • 82 Metascore
    • 88 Critic Score
    One of the most cognitive, strategic gaming experiences available now.
    • 82 Metascore
    • 85 Critic Score
    Dragon's Crown is an amazing co-op experienced slightly hampered by a rather nasty UI and baffling obfuscation of its best feature.
    • 82 Metascore
    • 75 Critic Score
    All in all, this title is an uneven experience. The story is more substantial than most roguelites but is hampered by the randomly determined pacing. A few classes are a blast to play, while others feel too weak at high difficulties without good luck. For the first 20 hours or so, you are regularly getting new story content and new upgrades, and it’s easy to sink hours into Tainted Grail: Conquest. I just wish it kept up the pace all the way to the end of the story.
    • 82 Metascore
    • 99 Critic Score
    Easily the finest game I've had a chance to play this year and stands to be one of the great games of this generation. DDS2's superb graphics, magnificent aural pieces, excellent, fleshed out story, and better balance makes Digital Devil Saga 1 - and just about every other game this year - look like child's play.
    • 82 Metascore
    • 94 Critic Score
    I had my doubts about Birth by Sleep, and was prepared to call it quits for the series if this game didn't live up to expectations. However, Square Enix has delivered what is, in my opinion, the best Kingdom Hearts experience to date.
    • 82 Metascore
    • 92 Critic Score
    A rare title that manages to do most everything right. Gamers who have been craving a dark, mature RPG experience will find satiation this fall when Nocturne is released stateside. [JPN Import]
    • 82 Metascore
    • 90 Critic Score
    A must-have for any fans of cyberpunk, point and click, and/or great storytelling.
    • 82 Metascore
    • 88 Critic Score
    To say that Recettear came out of nowhere and completely blindsided me, in a good way, is an understatement, and others who've played the game feel the same as I do.
    • 82 Metascore
    • 83 Critic Score
    If you enjoy the sort of puzzles found in Myst, then you'll feel right at home in the clever, exploration-focused world of Ether One.
    • 82 Metascore
    • 85 Critic Score
    The Vanishing of Ethan Carter could have been a much more exciting and violent game, and many would probably have enjoyed that more, but I like it how it is: quiet, relaxing, and pensive. The Astronauts understand that a little subtlety goes a long way.
    • 82 Metascore
    • 75 Critic Score
    Ys VIII's smooth combat, amazing music, and fun-to-explore environments make for a memorable and rewarding experience. Unfortunately, you may want to steer clear of a Switch port that mars that experience with technical and localization issues.
    • 82 Metascore
    • 89 Critic Score
    Etrian Odyssey II: Heroes of Lagaard is everything you loved about the original, except even better.
    • 82 Metascore
    • 93 Critic Score
    There are a few bumps along the road, but Trails of Cold Steel III is yet another excellent entry in the Legend of Heroes series. Longtime fans will find a lot to love about this game, from the smaller but stronger core cast and the intertwining of plot threads from previous arcs to the refined battle system and quality of life changes. Personally, I'm still reeling from the ending, so I'm definitely going to need a few more playthroughs to tide me over until Trails of Cold Steel IV makes its way Westward.
    • 82 Metascore
    • 82 Critic Score
    Despite a few fumbles, The Walking Dead: Episode 1 is a resounding success. I can't wait for the next installment, and I have found myself reflecting on my choices, pondering at how events could have unfolded differently. This two-and-a-half hour game is most certainly a love letter to fans of TWD and zombies in general, but those who've yet to be bitten by the zombie bug may enjoy the experience as well.
    • 82 Metascore
    • 90 Critic Score
    While the gaming world has become fixed on looking for innovation, AP tosses those expectations aside, and builds on what has worked.
    • 82 Metascore
    • 91 Critic Score
    Wargroove is one of the most charming, polished, and enjoyable turn-based strategy games ever made.
    • 82 Metascore
    • 83 Critic Score
    By the time I finished Gnosia and reached the true ending, I had played 210 Loops, and I almost felt as though the game was dragging on. Still, I had fun with the numerous escapades I got into when I could play at a more leisurely pace, and the ending sequences made me feel as if the overall experience was worth it. It has been a while since I’ve played such a creative single-player visual novel, and I enjoyed my time experimenting with the various loops and getting to know an endearing cast of characters. This is a title I can easily recommend to gamers who are patient and looking for a solid, unique visual novel experience. Just be sure to start up an entirely new game save once you see the ending credits for the first time and then see what happens. …Trust me, okay? It is worth it!
    • 82 Metascore
    • 85 Critic Score
    Prey is satisfying for anyone looking for a deeply immersive gaming experience, and it might just make you think a bit more than the surface-level tension would lead you to believe. Prey is not only smart enough to let you figure out how to get into a locked room, but it also lets you decide what the point of that locked room is. That may frustrate some, but Prey is a very special game with guts to treat you like an intelligent human being.
    • 82 Metascore
    • 90 Critic Score
    The definitive version of Disgaea 4. If you haven't played it before, do so on Vita.
    • 82 Metascore
    • 73 Critic Score
    My stance on Escape from Ever After is clear. The characters, music, and writing are tons of fun and exude plenty of charm. Unfortunately, the gameplay, especially the mushy controls, sharp difficulty spikes, and maddening puzzles, left me feeling cold. So, despite its potential, Escape from Ever After was a middle-of-the-road Paper Mario-style experience for me.
    • 82 Metascore
    • 95 Critic Score
    Dragon Age: The Veilguard has cemented itself as one of my favorite DA games and is easily the best BioWare outing we’ve had in a while. It has heart and plenty of emotion alongside a found family cast with some of the best personal character questlines I’ve experienced in a game. It’s evident that there’s a deep respect for the DA lore and titles that came before, and I love how The Veilguard takes vital points of so many BioWare games and builds upon them. Rook’s journey contains several devastating choices, but opting to give Dragon Age: The Veilguard a chance should be a surprisingly easy choice for RPG fans.
    • 82 Metascore
    • 75 Critic Score
    At the end of the day, I clearly have some complaints about Day of the Tentacle Remastered, but please don't take them as a damning indictment of the game as a whole. It was fun in 1993, and it's fun in 2016, even if you do have to deal with a few frustrating puzzles and controls that aren't the best they could be.
    • 82 Metascore
    • 78 Critic Score
    I had a blast with Dungeon Encounters. The character and monster art is gorgeous, the minimalism is refreshing, and filling out the maps is a real dopamine rush. Still, it is definitely not for everyone. Dungeon Encounters is a very relaxing game most of the time, and the kind of excitement it offers is not comparable to the bombastic action and cinematic scenes of many popular games. And despite how mellow it may seem and how much of a rhythm it tends to lull you into, Dungeon Encounters punishes mistakes harshly, so you always have to be paying attention. I also found some of the later sections of the labyrinth were visually difficult to parse and that the developers had used up their best ideas within the first sixty floors.
    • 82 Metascore
    • 85 Critic Score
    With the Ace Attorney Investigations Collection, Capcom has finally run out of old Ace Attorney games to put into modern packages. And as a final hurrah, the Ace Attorney Investigations Collection is a massive success. Not only do we get a polished remaster of the solid AA Investigations, but we also get a “brand-new” game that might offer the best-written story in the series. Despite some control issues, this collection is the best version of these games we’ll likely ever play. And after 14 years of Collection releases, including Phoenix Wright: Ace Attorney Trilogy, Apollo Justice: Ace Attorney Trilogy, and The Great Ace Attorney Chronicles, I am delighted that the entire series is fully available on modern consoles (barring a crossover game with a certain top-hat-sporting puzzle solver).
    • 82 Metascore
    • 80 Critic Score
    I get excited and optimistic every time I experience games like Citizen Sleeper, Disco Elysium, and Pentiment. These RPGs draw as much on the design ideas of tabletop RPGs as they do from their digital counterparts. They focus on imparting their players with a desire to roleplay—to inhabit a particular world and character while feeling your way through interactions and choices—while having the self-confidence to do without combat or other easily gratifying genre conventions. Systems and mechanics are there to support the roleplaying experience rather than simply add to it. These games won’t necessarily be for every RPG fan, but they are helping expand our idea of what a digital RPG can be, and I’m here for it.
    • 82 Metascore
    • 83 Critic Score
    Despite its flaws, Kathy Rain 2 is another spectacular adventure from Clifftop Games that builds on the established characters wonderfully and, for the most part, pays off many of the original game’s lingering plot threads in satisfying ways. There are still some cliched, corny lines here and there, with some characters that feel very archetypal and stereotypical. It also feels like Clifftop Games wants to have their cake and eat it too with the supernatural stuff, considering it doesn’t always mesh with the otherwise grounded and gritty detective story, but it’s at least delivered better here than it was before. Regardless, it’s a sound, engaging mystery that’s easy to get invested in. If you’re a fan of the original game, this character, or adventure games in general, Kathy Rain 2: Soothsayer will not steer you wrong, and proves that despite innovation across the industry, good old-fashioned, LucasArts-inspired adventure games still have staying power.
    • 82 Metascore
    • 71 Critic Score
    All-in-all, Botanicula is a competent adventure game. What it lacks in story and characters, it does its best to make up for in scenery and puzzle variety. It may be rather short, but it's still an enjoyable experience I recommend to adventure gamers looking for something a little different. If point and click adventures are not usually your thing, or you're only interested in this because of your experience with Machinarium, then I'd definitely advise you to at least wait for a Steam sale.
    • 82 Metascore
    • 90 Critic Score
    If you're the type of person who skips cutscenes or nods off during long bits of exposition between explosions then steer clear of 999. If you want to try something new, though, I would suggest giving the game a look. Aksys has taken a huge risk in bringing something like this to America, and it may just be the necessary ice-breaker to bring a whole new genre to our shores.
    • 82 Metascore
    • 90 Critic Score
    The Elder Scrolls IV: Oblivion Remastered does what every great remaster ought to: it recaptures the fun and silliness of the original, quietly removes some underlying flaws, and makes the whole experience look as beautiful as memories seen through rose-tinted glasses.
    • 82 Metascore
    • 80 Critic Score
    A quick and beautifully executed point and click (or tap) adventure.
    • 82 Metascore
    • 89 Critic Score
    Exactly what we've come to expect from Spiderweb Software, however that makes you feel.
    • 82 Metascore
    • 90 Critic Score
    A game that will resonate with you and make you nostalgic for something that you might not even remember forgetting.
    • 82 Metascore
    • 90 Critic Score
    A top-notch strategy RPG that should definitely appeal to genre fans who've enjoyed games like Final Fantasy Tactics, Fire Emblem, or Summon Night.
    • 82 Metascore
    • 85 Critic Score
    Tales of Graces f Remastered presents the ideal way to experience this enjoyable entry in the Tales series. While I can’t promise Graces will revolutionise your view of the genre, I can assure you of an enjoyable time in the company of an entertaining group of characters, coupled to a battle system that gets your adrenaline flowing. Just like Sophie, the memories you create in your time here will be worth the journey.
    • 81 Metascore
    • 83 Critic Score
    With the additional features, and the ability to take it on the go, this is the best way to experience Final Fantasy VII.
    • 81 Metascore
    • 85 Critic Score
    On its own, it is a nice little adventure in a new area that begs to be explored. It improves Forbidden West’s already outstanding visuals and introduces a great new character who is more than a match for Aloy, something the series has arguably been missing. However, the overall plot and primary antagonist feel like a retread of the main game, there are only a few noteworthy gameplay additions, and there’s less to do than you might expect. Despite these issues, I still had a good time exploring the ruins of Los Angeles, and the hints dropped at the end of the DLC definitely lead to some interesting speculation about the direction of the next game. So ultimately, I would say the pros outweigh the cons. Burning Shores might not tide over everyone, but I think most fans will enjoy it.
    • 81 Metascore
    • 94 Critic Score
    The two best games in the series with substantial added content packaged with one of the stupidest things the series has ever done.
    • 81 Metascore
    • 88 Critic Score
    Doki Doki Literature Club Plus! is capable of eliciting strong feelings. It is not always an enjoyable experience, but it is just that: an experience. When I encounter any work that transcends its medium like this, I take special note of it. I am grateful (for lack of a better word) that Doki Doki Literature Club Plus! came my way, and I strongly encourage fellow visual novel aficionados to join the literature club too.
    • 81 Metascore
    • 82 Critic Score
    The Elder Scrolls V: Skyrim Special Edition offers wonderful escapism and plenty of bang for your buck—provided you’ve never played it before.
    • 81 Metascore
    • 80 Critic Score
    Torment is a niche title for those who want to left click between pages of a book.
    • 81 Metascore
    • 90 Critic Score
    The game may look like Chrono Trigger, but it is decidedly not a traditional RPG. It is definitely more adventure game than anything else, as the doctors need to find various "memory triggers" inside Johnny's memories in order to move backwards from his most recent memories to his earliest.
    • 81 Metascore
    • 80 Critic Score
    Disgaea 5 Complete shines on Nintendo's new console by virtue of its convenient features and sheer volume of content. Its bright and colorful presentation pops on the Switch, opening a window to its nigh-infinite depth. Even in an unusually heavy season of strategy RPG releases, it's still worth picking up, though Disgaea 5 veterans won't find much new in this re-release. As a lapsed fan of the series, I'm glad I had the opportunity to reconnect with its off-the-wall gameplay, but I'm even more glad that there's an option to skip its blithering story segments.
    • 81 Metascore
    • 83 Critic Score
    It's not a must-have for those who already own the PC version, but it's absolutely worth a purchase for anyone who missed out the first time around.
    • 81 Metascore
    • 88 Critic Score
    Working Designs did an excellent job of localizing the game, not only providing a quality translation, good voice acting, and an informative full color manual, but also adding new options like the ability to mute out individual characters’ battle cries if they get too annoying and the ability to use the L & R buttons as shortcut keys in battle for quicker gameplay.
    • 81 Metascore
    • 81 Critic Score
    Whether or not you choose to invest time in Fantasian: Neo Dimension comes down to your priorities. Are you willing to sit or speed through a bland story to get to the meaty gameplay? Or is a more gripping narrative necessary to get you through a game that clocks in at a few dozen hours? It’s hard for me to say what I personally find more important, but I ultimately came out of Fantasian glad that I’d played it. And if I had to guess, I think that its flaws are forgivable enough to be worth it for most others.
    • 81 Metascore
    • 87 Critic Score
    If you loved Dragonfall, you're going to really like Hong Kong.
    • 81 Metascore
    • 85 Critic Score
    As a package, this title stands up impressively well, to this day. Every scenario presents a unique and compelling message with relevant lessons, and its short runtime means barely a second is wasted. Numerous cinematic touches throughout make it feel like a collection of experimental short films. And it all comes together beautifully in the end for a truly rewarding experience that any JRPG fan will not want to miss. It was also nice of Nintendo to confirm that both sides of the title are pronounced “live” as in “alive.”
    • 81 Metascore
    • 85 Critic Score
    If you've never played a Mario & Luigi game, this is a perfect entry point. If you're coming back to re-experience a game you've played and loved, it still holds up. If the main draw is the Minion Quest side game, this might be worth a pass, but it's amusing enough if you're going to pick up the game anyway. Either way, even after 15 years, I had a blast playing this game. I can't wait to get my hands on more Mario & Luigi titles, and hope they continue the series in the future.
    • 81 Metascore
    • 80 Critic Score
    Unlike other Guild Wars 2 expansions, End of Dragons doesn’t have one big feature to hang its hat on. Instead, it offers several smaller features and the game’s most enjoyable campaign yet. Factor in beautiful new maps and challenging but engaging late-game bosses, and there’s plenty of content for Guild Wars 2 fans to come back to.
    • 81 Metascore
    • 80 Critic Score
    It may sound as if I had more gripes than praise with Assassin’s Creed Shadows, but I truly enjoyed my time with it. It’s just that, with a series such as this from a historically controversial developer such as Ubisoft, it’s important to view Shadows with realistic expectations so you don’t get burned by what isn’t there and can instead appreciate where it excels.
    • 81 Metascore
    • 90 Critic Score
    The Walking Clementine has been a memorable journey thus far. Having the opportunity to see this young lady grow from Season 1 to the middle of Season 2 has been an absolute joy.
    • 81 Metascore
    • 74 Critic Score
    A decent RPG that could have been great.
    • 81 Metascore
    • 84 Critic Score
    On one hand the game is lovingly crafted with a superb amount of customization and options available. On the other hand, the insurmountable quantity of tasks that can be performed are so incredibly daunting that the number of people who would actually enjoy the game is very limited.
    • 81 Metascore
    • 85 Critic Score
    The mature storyline featuring well-written character arcs, the deep and engaging gameplay, and the overall high quality in every aspect are all reasons that I can easily recommend this game to any gamer interested in turn-based PSP fun.
    • 81 Metascore
    • 89 Critic Score
    If you like JRPGs, please play this game for the love of everything that is holy. Tokyo Mirage Sessions #FE Encore is so much more than "idol Fire Emblem." It's a solid JRPG that can hold its own among some of the best out there. Now that it's finally on Switch, I'm hoping it will succeed and people can see what they likely missed out on four years ago.
    • 81 Metascore
    • 70 Critic Score
    Saltsea Chronicles was a bizarre experience for me. I admired the quality of the writing, maturity in language, and world the developers sought to craft, but I was frequently bored and eager for something to happen. I couldn’t even call this game slice-of-life, which one could argue is a genre where nothing ever happens by definition, but at least slice-of-life stories are poignant and heartfelt. Saltsea Chronicles just felt flat to me, but I am certain this game will hit some beautiful notes for folks who are tired of melodrama and intensity.
    • 81 Metascore
    • 82 Critic Score
    If you’re tired of murder mysteries that take place on boring old planet Earth and want something different, Paradise Killer might be the game for you. If you’ve ever wondered whether death god-worshipping cults have to solve murders too and why they would even bother, Paradise Killer might be the game for you. If you just want to run amok around an island created in a pocket reality while talking to some evasive and immoral immortals, Paradise Killer might be the game for you. Which is to say that Paradise Killer might not be for everybody, but it’s certainly an interesting trip.
    • 81 Metascore
    • 92 Critic Score
    Proves that well-written adventure games still have a place on any system.
    • 81 Metascore
    • 87 Critic Score
    Lone Survivor bears doubtless resemblance to that classic survivor horror franchise, Silent Hill. After all, Lone Survivor has creepy monsters, a mostly-empty city, a basement you don't want to be in but must be, fleshy red membranes, and a psychological bent. I like to think of Lone Survivor not as a tawdry imitator, but as an intelligent and surreal homage to a once-powerful series, and even perhaps a comment on the genre itself.
    • 81 Metascore
    • 83 Critic Score
    This intangible attribute of the game is difficult to put into words, but Geralt's personality, the mature humor, the bizarre characters, and the sex and drugs combine in odd ways to create a game better than the sum of its parts.
    • 81 Metascore
    • 75 Critic Score
    I will end my review the same way I started it: Kentucky Route Zero is a very strange game. Although I did not enjoy it very much, I can see how it is a compelling piece of software. It is very artsy, very avant-garde, very surreal, and a very acquired taste.
    • 81 Metascore
    • 85 Critic Score
    There’s a wealth of single-player content in Persona 4 Arena Ultimax, not only with the extensive story mode but various other modes such as Arcade, Versus, and Golden Arena Mode, where you fight through dungeons and build stats. Unfortunately, the Switch port is lacking in the online compartment as it doesn’t offer the rollback netcode, unlike the other releases. I’m also hard-pressed to recommend the title to anyone who isn’t a fighting game fan and who isn’t familiar with both Persona 3 and Persona 4. But those who happen to fall under both umbrellas will undoubtedly find an entertaining, solid fighting game experience with some surprising RPG undertones in Persona 4 Arena Ultimax!
    • 81 Metascore
    • 90 Critic Score
    Between the fun gameplay, charming writing, retro presentation, and banging soundtrack, River City Girls 2 feels like it takes everything from the first game and does a little bit more and a little bit better. More moves, more characters, online co-op, and better gameplay variety are just a few of the major improvements in this sequel. If you liked the first River City Girls, you’ll love the sequel, and if you didn’t, I would recommend River City Girls 2 to anyone who enjoys beat ‘em ups or just wants a delightfully charming game with lots of laughs.
    • 81 Metascore
    • 79 Critic Score
    A daringly ambiguous piece of storytelling with some scary moments.
    • 81 Metascore
    • 86 Critic Score
    I was pleasantly surprised with the time I spent playing this SRPG. In many ways, it draws from classic heavyweights of the genre, but it also has more than enough substance to stand on its own. There’s certainly a lot to uncover and do throughout a playthrough, and it also has moderate replay value given the ways player choice alters certain narrative events. Symphony of War: The Nephilim Saga is an adventure fans of tactical RPGs might want to keep an eye on.
    • 81 Metascore
    • 82 Critic Score
    So, does Like a Dragon: Pirate Yakuza in Hawaii deliver the madcap pirate-y quest starring Majima we were promised? Almost! It certainly isn’t the gold standard of Like a Dragon, or pirate games in general for that matter, but it delivers a solid representation of both. It features one of the series’ best protagonists, tells a pretty compelling story, and fills in many of the blanks left over from Infinite Wealth. I certainly enjoyed it more than The Man Who Erased His Name. Pirate Yakuza might not be the treasure we were hunting, but with its solid plot and a delightful cast of characters, maybe the real treasure was the friends (and enemies) we made along the way.
    • 81 Metascore
    • 90 Critic Score
    Sakura Wars ~So Long, My Love~ is a great game in its own right. It sports NISA's best localization to date and has truckloads of replay value to boot.
    • 81 Metascore
    • 83 Critic Score
    Remake or not, this is the first time we've seen the original game in the series here in the US, and almost 20 years later it's still worth playing.

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