Riot Pixels' Scores

  • Games
For 1,366 reviews, this publication has graded:
  • 20% higher than the average critic
  • 7% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 11.2 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 95 Jagged Alliance 3
Lowest review score: 1 Bloodbath Kavkaz
Score distribution:
1366 game reviews
    • tbd Metascore
    • 79 Critic Score
    It is nice that 2x2 Games managed to offer a fresh take on the original game’s formula without resorting to radical changes.
    • 79 Metascore
    • 70 Critic Score
    The game’s illusion of freedom is a bit disappointing. There are no paths surrounded by invisible walls as we have come to expect from other ‘endless runners’, and the first thing you do is try to take a peek at the edge of this world. But, in reality, there are only three ways: forward, just to the left, and just to the right.
    • 73 Metascore
    • 65 Critic Score
    Standing out in a deluge of indie games, PixelJunk Shooter looks great – production-wise, everything, from graphics to controls, is much more refined and thought-out. But the gameplay itself is too linear and simplistic than the clever, mind-bending puzzles we have enjoyed over the last few years. They should have ported this one sooner.
    • 81 Metascore
    • 70 Critic Score
    As fun The Shadow Sun is, it feels like the developers had to cut a lot of corners in order to finally make it onto the market.
    • 80 Metascore
    • 90 Critic Score
    Last year, Expeditions: Conquistador and Shadowrun Returns proved that Kickstarter can help create a good RPG. But The Banner Saga is not just good – it’s amazing.
    • 74 Metascore
    • 65 Critic Score
    "You don't want to be the guys who messed up and ran into the ground one of the absolute, top-rated franchises of all time. You don't want that at the top of your CV. 'Yeah, I'm the guy who turned a 96 into a 60, that's my claim to fame,’ said Arkham Origins’ producer Ben Matts a couple of days before the game’s release. Turns out, they did exactly that.
    • 61 Metascore
    • 60 Critic Score
    After getting an upgrade or a new gadget, you have to backtrack through already cleared out locations. And this is just one of Blackgate’s many missed opportunities.
    • 79 Metascore
    • 69 Critic Score
    At first, State of Decay feels like an exciting introduction into a bleak world of zombie apocalypse, but tedious missions, dated graphics and boring characters quickly ruin all the fun.
    • 63 Metascore
    • 65 Critic Score
    A mediocre Korean clone of Defense Grid: The Awakening with a few original bells and whistles.
    • 88 Metascore
    • 80 Critic Score
    To make fun of video games, just like they do it in The Stanley Parable, you have to love them with all your heart.
    • 84 Metascore
    • 71 Critic Score
    Black Flag is not a sequel, it is just a big expansion pack, and it has nothing to merit the “4” in its title. Just like Brotherhood and Revelations that fleshed out Assassin’s Creed 2, it is not a step forward, but aside.
    • 57 Metascore
    • 45 Critic Score
    Boredom, not ghosts, is your worst enemy in Knock-knock.
    • 77 Metascore
    • 90 Critic Score
    Sons of Abraham integrates into the original game so seamlessly that it feels like it has always been there.
    • 85 Metascore
    • 80 Critic Score
    A new benchmark for “branching narrative” games. The Wolf Among Us turns players into viewers by almost ditching gameplay, but you will enjoy watching this show.
    • 70 Metascore
    • 70 Critic Score
    As much I enjoyed seeing Rapture rendered by BioShock Infinite’s engine, Burial at Sea offered nothing new. In fact, it is nothing more but a re-tread, a 2-hour long fan service for the most loyal followers.
    • 61 Metascore
    • 64 Critic Score
    Noumena Studios is very different from Bioware in everything, from scope and budget to storytelling.
    • 86 Metascore
    • 80 Critic Score
    XCOM: Enemy Within is a good expansion. I envy those who had never gotten around to playing the game until now.
    • 65 Metascore
    • 55 Critic Score
    I imagine the developers wrote the script for this episode just as they went along, because the ending is so shocking and unexpected that it could have been topped only by a giant “F U” plastered across the screen.
    • 63 Metascore
    • 52 Critic Score
    Ancestry of Lies is akin to movie-style experience of Telltale’s The Walking Dead, only here you will probably fall asleep midway through.
    • 68 Metascore
    • 57 Critic Score
    Call of Duty: Ghosts is yet another homogenized mishmash of mediocrity catering to the most lowbrow gamers, a short-lived product that will be long forgotten come November of 2014.
    • 71 Metascore
    • 59 Critic Score
    The worst thing is that the campaign missions are simply boring. The weak AI spends most of the time waiting until you get close to its units, while scripted events often put you at an unfair disadvantage for the sake of creating drama.
    • 53 Metascore
    • 38 Critic Score
    It’s not a sequel – just 5 new maps for the original NZA.
    • 72 Metascore
    • 73 Critic Score
    Monsters is packed with original ideas, and if not for its weak graphics and unforgiving difficulty spikes, I’d recommend it to everyone.
    • 74 Metascore
    • 66 Critic Score
    PES 2014 is rife with frustrating flaws, but still, underneath all these layers of disappointment, there is a powerful core. In rare instances, when you are in control of the game, and there no bugs to spoil the fun, PES is more natural and alive than any FIFA.
    • tbd Metascore
    • 30 Critic Score
    You could play through the entire game without even looking at the screen, if Chainsaw Warrior had hotkeys – it is that primitive.
    • 81 Metascore
    • 87 Critic Score
    The boring misadventures of US marines in China is nothing more than a six-hour tutorial for those who don’t want to jump into multiplayer head first. But to hell with the stupid story – Battlefield 4 delivers the best online battles out there right now, with amazing graphics to boot.
    • 80 Metascore
    • 87 Critic Score
    Goodbye Deponia is a wild rollercoaster ride - a bigger, smarter and funnier adventure than the previous Deponia games. It will earn a place in your heart even after it totally fails to deliver a proper cathartic ending.
    • 72 Metascore
    • 78 Critic Score
    Modest visuals, weird camera behaviour (it follows all four characters at once, so you can’t get very far from other players) and connectivity troubles are pretty much the only shortcomings of this otherwise fantastic game. If BetaDwarf quickly fixes the bugs and starts churning out new challenges, this will be a must for all fans of cooperative games.
    • 69 Metascore
    • 65 Critic Score
    Unlike casual tower defense games, Ironclad Tactics is not a laid-back experience. You’ll definitely have to use your brain in this one, albeit it’s a far cry from hardcore CCGs.
    • 78 Metascore
    • 77 Critic Score
    It’s a genuine handheld blockbuster, complete with cool scripted sequences, loud explosions, and surprisingly nice graphics for Vita’s not-so-top-notch hardware.

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